paramat
cb7da90138
Mgfractal: Revert unnecessary duplication of parameters
2015-11-15 08:13:36 +00:00
paramat
987d6a82f6
Mgfractal: Create a choice of 4 mandelbrot formulas
2015-11-14 04:25:47 +00:00
paramat
4434498367
Mgv6: Move global mapgen flag 'flat' into mgv6 spflags
...
Add mgv6 spflag 'flat'
Global flag is kept for backwards compatibility but is now undocumented
2015-11-13 04:25:08 +00:00
paramat
76c9abe4c8
Mapgen: Add flat mapgen in hidden form
2015-11-11 09:37:54 +00:00
est31
78caafbd43
Update minetest.conf.example and src/settings_translation_file.cpp
2015-11-08 21:23:09 +01:00
paramat
2ec1eee090
Conf.example, settingtypes: Improve mgfractal documentation
2015-11-06 11:12:07 +00:00
paramat
64049cf72a
Mgfractal: Add documentation to conf.example and settingtypes
2015-11-04 05:22:55 +00:00
paramat
c0a7c670a4
findSpawnPos: Add setting for max height above water level
...
Increase default from 6 to 16 to help with mgv7 and mgfractal
Large-scale or alternative mapgens can result in a lowland spawn point not
being found, causing a spawn at (0, 0, 0) possibly buried underground
The max height is now settable to allow correct player spawn
in any mapgen or when using custom noise parameters
2015-10-29 20:03:15 +00:00
PilzAdam
6907c3e40a
Escape " in generated settings_translation_file.cpp
2015-10-25 10:56:58 +01:00
PilzAdam
6f2d9de769
Improve Lua settings menu
...
* Add key settings to setting table and ignore them later
This way they are added to the auto-generated minetest.conf.example
* Add flags type
* Add input validation for int, float and flags
* Break in-game graphic settings into multiple sections
* Parse settingtpes.txt in mods and games
* Improve description for a lot of settings
* Fix typos and wording in settingtypes.txt
* Convert language setting to an enum
2015-10-24 19:39:15 +02:00
PilzAdam
006ef5b4a5
New settings tab contain all possible settings
...
Settings are automatically parsed from builtin/settingtypes.txt
The edit dialog automatically adjust based on the type of setting
2015-10-17 22:06:29 +02:00
ShadowNinja
2139d7d45f
Refactor logging
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- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2015-10-14 01:03:54 -04:00
paramat
4967e483b6
Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750
2015-09-07 02:56:20 +01:00
Marcin
fa30a14c5c
Make example config more readable
2015-09-01 20:29:03 +03:00
paramat
17b7b7c85f
Dungeongen: Remove floating frames
...
Preserves the rare unbroken protruding dungeons
Fix random range for first room roomplace
Fix checked volume for first room 'fits' bool
and check for 'untouchable' flag instead of 'inside'
Remove 'enable floating dungeons' setting
2015-08-29 06:27:29 +01:00
onkrot
6c5bc14290
Fix comment positioning in minetest.conf.example
2015-08-24 14:05:18 -04:00
paramat
ee6cad1546
Defaultsettings: Increase client_mapblock_limit to 5000
2015-08-15 20:29:30 +01:00
est31
a8e238ed06
Add count based unload limit for mapblocks
2015-08-13 07:56:07 +02:00
rubenwardy
ec796b8e81
Add map limit config option
2015-08-02 14:27:04 +02:00
est31
3b50b2766a
Optional reconnect functionality
...
Enable the server to request the client to reconnect.
This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
paramat
8b472fdc05
Conf.example: Update mgv7 noise parameters
2015-07-22 02:29:26 +01:00
est31
bf7174f3f9
Server kicks: make messages configurable, cache wstring
2015-07-17 06:37:16 +02:00
RealBadAngel
39439cbd3d
Add new leaves style - simple (glasslike drawtype)
2015-07-08 11:20:07 +02:00
est31
b2160bcecd
Disable mesh cache by default
2015-07-01 13:50:25 +02:00
paramat
91f95fd4df
Biome API: Increase heat and humidity noise spreads to 1000
2015-06-30 07:04:18 +01:00
RealBadAngel
b160f8dfe7
Minimap update
2015-06-28 12:17:36 +02:00
paramat
622918d8a8
Mgv7: Edit noise parameters. Fewer octaves, larger spreads.
2015-06-21 04:34:19 +01:00
paramat
e45ecad3ab
Biome API: Add noise defined biome blend
2015-06-18 07:05:22 +01:00
RealBadAngel
43fcfbfe05
Improved parallax mapping. Generate heightmaps on the fly.
2015-06-14 21:13:36 +02:00
paramat
f16ebbfecf
Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity
2015-05-26 02:08:06 +01:00
paramat
774e5d17c4
Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters
2015-05-24 04:33:09 +01:00
ShadowNinja
6c06330daf
Add core.request_insecure_environment()
2015-05-16 18:33:19 -04:00
ShadowNinja
3a8c788880
Add mod security
...
Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
Craig Robbins
5a1975a4e3
Change lower limit of display_gamma to 1.0 (linear light)
...
Now matches function comment
2015-05-11 02:03:09 +10:00
paramat
77e4a467f0
Conf.example: Update recommended maximum cloud radius to 26
2015-05-08 01:17:50 +01:00
paramat
9345ba7b6a
Clouds: Make cloud area radius settable in .conf
2015-05-04 22:41:13 +02:00
paramat
a09e4427d6
Defaultsettings: Add dungeons and jungles flags. Update conf.example
2015-04-14 02:04:57 +01:00
paramat
39fd4da7a0
Conf.example: Update, fix and improve mapgen flags docs
...
Remove dynamic weather year parameter
2015-04-13 07:35:25 +01:00
kwolekr
ddf96c7a17
Fix some minor details from 6d61375
2015-04-01 00:19:10 -04:00
Aaron Suen
6d61375cc7
Clean scaling pre-filter for formspec/HUD.
2015-04-01 00:01:05 -04:00
kwolekr
11372ac646
Do not enable texture_clean_transparent by default
...
This feature is still experimental and has some issues. Also,
increase texture_min_size to 64 px. The setting was initially
a conservative 16 so that the effect would not be noticable
for players who aren't using aniso/bi/trilinear filtering. This
isn't necessary now that texture_clean_transparent is disabled
by default.
2015-03-23 18:25:14 -04:00
Aaron Suen
1e4fb80d46
Configurable automatic texture scaling and filtering at load time.
...
Signed off by: Zeno, kwolekr
2015-03-20 20:21:42 -04:00
paramat
ffdf8dedb7
Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons
2015-03-07 01:41:53 +00:00
paramat
eb7482fd73
Cavegen, mgv5: Cleanup code
...
Conf.example: Update mgv5 mapgen params
Mgv7: Lava caves only below -256
2015-03-04 23:53:58 +00:00
rubenwardy
d65a90a86b
Add camera smoothing and cinematic mode (F8)
2015-02-25 15:34:33 +01:00
BlockMen
8941ea0cc9
Increase default font_size
2015-02-18 12:51:17 +01:00
Loic Blot
27d4e89d32
Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
...
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
paramat
bec5d3ab22
Mgv7 mountains: Remove divide by zero code that creates vast walls
...
Conf.example: Add mgv7 cave1, cave2 noiseparams
Mgv7: Make skipping of mountain code relative to y=0 not water level
Mountain noise offset now -0.6 to compensate
Tune chance of large caves
2015-02-05 03:21:04 -05:00
TriBlade9
e19dab2622
Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous hardcoded values).
2015-01-14 23:35:50 +10:00
sapier
0f1d33933d
Implement X11 dpi autodetection
2015-01-06 22:41:07 +01:00