Gregor Parzefall
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aea9242a96
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Allow nodes to have their post_effect_color affected by lighting (#13637)
Co-authored-by: DS <ds.desour@proton.me>
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2023-08-24 20:16:36 +02:00 |
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Wuzzy
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8e1af25738
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DevTest: Add example nodes for disable_descend
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2023-06-16 20:14:08 +02:00 |
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Wuzzy
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3c7f26d937
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Add support for attached facedir/4dir nodes (#11432)
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2022-11-24 17:56:07 -05:00 |
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Wuzzy
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c73d79841c
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DevTest: More node textures to tell them apart
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2022-10-23 21:58:56 +02:00 |
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Wuzzy
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c1c68775b2
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DevTest: Explain purpose of most items in tooltips (#12833)
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2022-10-09 08:05:22 -04:00 |
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Gregor Parzefall
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70b71c5013
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Fix rotation of falling facedir nodes (#12587)
in some cases
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2022-07-31 15:18:29 +02:00 |
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pecksin
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5d0b18a0d0
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Use absolute value for bouncy in collision (#11969)
* use abs(bouncy) in collision
* test case for negative bouncy
* send abs(bouncy) to old clients
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2022-02-16 17:06:00 -05:00 |
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Wuzzy
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21113ad410
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Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)
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2021-10-01 16:21:24 +02:00 |
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sfan5
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5c005ad081
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devtest: Fix deprecated alpha usage
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2021-01-29 17:34:41 +01:00 |
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Wuzzy
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7f25823bd4
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Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)
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2021-01-21 00:51:24 +01:00 |
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MoNTE48
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34862a6442
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Add disable_jump check for the player's feet
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2020-05-29 22:53:58 +02:00 |
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Wuzzy
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083b285f43
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Rename “Minimal development test” to “Development Test” (#9928)
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2020-05-26 00:17:52 +02:00 |
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