Commit Graph

24 Commits

Author SHA1 Message Date
kwolekr
43f102271d Create minidump on fatal Win32 exceptions
Remove software exception translator function, simplifying exception handler
macros.  FatalSystemExceptions are left unhandled.
2015-02-02 01:39:17 -05:00
Kahrl
c6e3797c1a Remove assert warning in leveldb wonderland 2013-09-10 18:28:26 +02:00
Kahrl
4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
proller
f960c3be31 Add support for IPv6
Two new configuration options are added:
     - "enable_ipv6" to enable/disable the overall use of IPv6
     - "ipv6_server" to enable/disable the use of IPv6 sockets when running
       a server (when "enable_ipv6" is enabled)
2013-06-23 11:31:22 +04:00
Ilya Zhuravlev
6a1670dbc3 Migrate to STL containers/algorithms. 2013-03-11 19:08:39 -04:00
kwolekr
28c50c16cd Fix build on Windows 2013-02-25 23:10:54 -05:00
Sfan5
6d0ea26c2d Update Copyright Years 2013-02-24 20:15:24 +01:00
PilzAdam
497ff1ecd6 Change Minetest-c55 to Minetest 2013-02-24 18:49:03 +01:00
Perttu Ahola
9f031a6759 Optimize headers 2012-06-17 04:03:39 +03:00
Perttu Ahola
1bc37d576c Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
Perttu Ahola
037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
Perttu Ahola
6153a2fb10 Improve debug stack printing interface 2011-11-29 19:13:51 +02:00
Perttu Ahola
b65a5aceb0 Use the logger; also, default to not showing much crap in console. Use --info-on-stderr to enable crap. 2011-10-16 14:57:53 +03:00
Giuseppe Bilotta
34492ce480 Respect base virtual functions' signatures 2011-08-08 16:15:53 +02:00
Ciaran Gultnieks
29932d4bdd Get rid of all the string format warnings caused by the DSTACK macro 2011-05-16 21:47:50 +01:00
Perttu Ahola
804b2647ce new texture stuff quite working 2011-02-11 16:43:26 +02:00
Perttu Ahola
841ac10e5c fixes toward mingw compatibility 2011-02-10 15:55:15 +02:00
Perttu Ahola
eb476f1ce2 Lots of small stuff 2011-01-08 19:35:14 +02:00
Perttu Ahola
fa64103aa8 better debug output in segfaults and stack overflows in windows 2010-12-27 14:34:17 +02:00
Perttu Ahola
3f5bad938a organizing stuff. 2010-12-21 18:08:24 +02:00
Perttu Ahola
123e8fdf53 framework for modifying textures 2010-12-20 22:03:49 +02:00
Perttu Ahola
0604f3f2ee license stuff (more to come) 2010-11-29 20:05:30 +02:00
Perttu Ahola
24c4b7c68d Working version before block send priorization update 2010-11-27 17:18:34 +02:00
Perttu Ahola
4e249fb3fb Initial files 2010-11-27 01:02:21 +02:00