TGA uses BGR(A)8, stored in memory in that order. Irrlicht typically expects 0xAARRGGBB, which depends on endianness.
(This means that on little endian, no [B][G][R][A] -> 0xAARRGGBB conversion needs to be done, but Irrlicht was swapping the bytes.)
This makes both conversion functions consistently convert from [B][G][R]([A]) to 0xAARRGGBB (SColor), documents them properly and moves them to CImageLoaderTGA.cpp
so no poor soul shall be fooled by them in the near future.
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Co-authored-by: Ælla Chiana Moskopp <erle@dieweltistgarnichtso.net>