Commit Graph

4701 Commits

Author SHA1 Message Date
Craig Robbins
805c8e51e5 Create empty default constructor for MapNode 2015-01-18 13:39:50 +10:00
paramat
2f0a8f1c3e Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large caves 2015-01-17 21:57:48 -05:00
sapier
a39c136e69 Fix NodeMetadataList loosing memory on deserialize due to invalid clear map call instead of clear 2015-01-17 19:14:36 +01:00
gregorycu
2959d6b3da Fix entitiy WieldMeshSceneNode not freed due to additional grab 2015-01-17 19:13:08 +01:00
Craig Robbins
5481e38d0b Make minor style change(unescape_string()) 2015-01-16 21:05:44 +10:00
Loic Blot
e5b636712c Fix missing return in Database_Dummy::deleteBlock 2015-01-16 21:00:11 +10:00
Loic Blot
46821f1156 Optimize bumpmapping mathematics
OpenGL_vertex:
* bufferize a duplicate calcul
* Factorize vertexes
2015-01-16 20:54:04 +10:00
Craig Robbins
5e58a95491 Fix potential out-of-bounds array index 2015-01-16 14:35:57 +10:00
kwolekr
5aeeb219e3 Simplify deleteblocks chat command argument parsing
Add optional core.pos_to_string decimal place rounding
Move core.string_to_pos to builtin/common/misc_helpers.lua for consistency
2015-01-15 18:05:13 -05:00
kwolekr
9736548720 Add ability to delete MapBlocks from map
Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00
kwolekr
0330cec7ec Initialize noise ptr on creation (fixes crash if OreVein deleted before use) 2015-01-15 16:23:04 -05:00
ShadowNinja
77e20a0c21 Fix unescape_string removing all backslashes 2015-01-15 16:16:41 -05:00
Diego Martínez
c9669e90bb Fix typo in serialize.lua. 2015-01-15 16:16:41 -05:00
sapier
9f52149a11 Android, build: Update curl to 7.40.00 2015-01-15 21:51:54 +01:00
kilbith
eb6b6ff333 Add missing return value for filter/mipmap dropdown in mainmenu 2015-01-15 20:26:05 +01:00
Craig Robbins
516f1bcd16 Revert "Optimize bumpmapping mathematics"
This reverts commit 148fffb0f23fa437c67639ff3cc69177fb71d76a.
2015-01-16 01:30:03 +10:00
kilbith
5cf911ffe1 Small tweaking (alignement - client tab) 2015-01-15 23:25:31 +10:00
Loic Blot
148fffb0f2 Optimize bumpmapping mathematics
OpenGL_vertex:
* bufferize a duplicate calcul
* Factorize vertexes
2015-01-15 23:12:45 +10:00
unknown
bd0d786590 Change UniqueQueue to use a queue and a set. 2015-01-15 21:08:35 +10:00
jeanpatrick.guerrero@gmail.com
227e4807b4 Reorganizing client and server tabs 2015-01-15 00:50:23 +10:00
TriBlade9
e19dab2622 Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous hardcoded values). 2015-01-14 23:35:50 +10:00
Craig Robbins
57f2fa57cd Fix use of uninitialized data 2015-01-14 15:43:33 +10:00
kwolekr
a4a6cc8eb1 builtin: Unify register wrapper functions and wrap clear_registered_* functions too 2015-01-13 12:36:05 -05:00
onkrot
0fd1ee0380 Performance fixes. 2015-01-13 23:48:56 +10:00
unknown
5d08ada224 Add VoxelArea::hasEmptyExtent 2015-01-13 23:24:32 +10:00
Kodexky
c0066a75cd Fix Android crash on keyboard connection change. 2015-01-13 23:09:57 +10:00
kwolekr
714a4f8507 Attempt to fix occasional issue of uninitialized MapBlock data 2015-01-12 22:31:08 -05:00
kwolekr
b0efb8f3b2 Prevent transform of noise3d result in getBlockSeed2 2015-01-12 15:46:04 -05:00
paramat
c367f7301a Mapgen V5: Move cave generation from base terrain loop to optional function
This fixes biome surface in tunnels
2015-01-11 22:35:36 -05:00
paramat
a77c85fa6d Remove builtin_biome.lua from builtin and add simple biome minimal 2015-01-11 22:32:48 -05:00
paramat
c28a90dafb Lua-api.txt: Document that paramtype='light' results in light propagation with attenuation and is essential for a light source to spread it's light 2015-01-11 22:30:28 -05:00
sapier
aed70cb0b6 Disable sound and key binding settings in "pause" menu on android 2015-01-11 13:58:49 +01:00
sapier
2d9b311e7b Fix invalid stepheight increase calculation on android 2015-01-11 13:57:26 +01:00
sapier
25235a4324 Increase stepheight on android by 0.5 to smoothen movement 2015-01-11 04:33:42 +01:00
Kahrl
b7c0e4b333 Fix clipping rectangle of GUITable row highlight 2015-01-10 19:56:14 +01:00
sfan5
3b16103ca6 Change default font sizes to 14(freetype) and 10(non-freetype) 2015-01-10 18:59:43 +01:00
sfan5
8089d89a51 Set default value for ENABLE_REDIS to 0 2015-01-10 15:28:25 +01:00
sapier
30334b6b22 Revert "Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens instead of previous assumed 72"
which ain't required any longer as fonts are no longer autoadjusted
This reverts commit 7ad17a25f4dfc81427df54d5c855b40b4472d517.
2015-01-09 19:07:55 +01:00
sapier
de3888ca09 Remove automatic consistent formspec size <-> font size (now has to be done manually)
Set builtin formspecs to autoscale in order to get consistent formspec look and feel
Uncouple label positioning from font size (May break some formspecs but is required to allow manual font adjustment)
2015-01-09 18:46:24 +01:00
Craig Robbins
3c8e372119 Removed superfluous facedir check in mapblock_mesh.cpp 2015-01-10 02:06:33 +10:00
Kahrl
2ab97a7821 Fix logic of checkbox formspec element validity checking 2015-01-09 16:57:54 +01:00
sapier
63867b1a37 Fix memory leaks due to messed up memory handling for particles as well as their spawners 2015-01-09 15:23:49 +01:00
sapier
e201620ee1 Split gui_scaling to gui_scaling + hud_scaling as those elements need different handling on some devices 2015-01-09 14:31:33 +01:00
Craig Robbins
d576235409 Fix facedir > 23 causes segfault in client
See issue #2017
Applied kahrl's gist
2015-01-09 15:42:03 +10:00
sapier
7ad17a25f4 Switch default scaling factor to 0.75 as most ppl seem to have 96dpi screens instead of previous assumed 72 2015-01-09 00:37:02 +01:00
ShadowNinja
a3db918f78 Remove included SQLite3 2015-01-08 16:34:42 -05:00
sfan5
d8cf64a202 Add SQLite3 libraries to buildbot 2015-01-08 16:34:42 -05:00
paramat
56a89fd265 Return step smoothing value to 23 2015-01-08 15:06:28 +10:00
kwolekr
4a57ef12a1 Mapgen V6: Re-enable liquid flowing 2015-01-07 19:27:09 -05:00
sapier
50ce63b190 Remove accidentally added non-ft font files 2015-01-08 01:02:24 +01:00