Commit Graph

50 Commits

Author SHA1 Message Date
Perttu Ahola
2f466726e6 Made a proper queued thread to client for handling some block mesh updates. Also made client mutex-free to allow easier adding of new stuff. 2011-04-04 02:05:12 +03:00
Perttu Ahola
e0f7bd4d57 Modified block mesh generation to have clearer input and output. Instead of being a messy object oriented cludge, it now is a messy cludge with separate parameters. 2011-04-03 19:50:54 +03:00
Perttu Ahola
2990f5d90b commit before some radical changes 2011-04-02 13:44:06 +03:00
Perttu Ahola
c8be58a65c A third try on terrain generation. No trees yet. 2011-02-28 02:01:40 +02:00
Perttu Ahola
9778347c7f mainly work on object scripting api 2011-02-23 02:49:57 +02:00
Perttu Ahola
eef7bc3570 removed an old comment 2011-02-23 00:07:07 +02:00
Perttu Ahola
b82d3f2744 Fixed insufficient error handling in narrow_to_wide, which caused a crash if the path of the userdata directory contained special characters that were not included in the used charset (which is used because of the font) 2011-02-23 00:06:45 +02:00
Perttu Ahola
69dbc046eb preliminary lua scripting framework for objects 2011-02-21 16:10:36 +02:00
Perttu Ahola
c57637b4c3 Temporary commit; lots of test code and stuff 2011-02-21 00:45:14 +02:00
Perttu Ahola
d065bae323 Ctrl+C handling on POSIX, some commands for server and other tweaking 2011-02-15 16:11:24 +02:00
Perttu Ahola
3bb040043c hopefully a fix for the majority of the windows 7 problems - thanks to zerochen 2011-02-12 20:15:57 +02:00
Perttu Ahola
6e2cd15902 more stuff... 2011-02-11 20:55:28 +02:00
Perttu Ahola
52d99fef31 fully working i guess 2011-02-11 19:55:42 +02:00
Perttu Ahola
804b2647ce new texture stuff quite working 2011-02-11 16:43:26 +02:00
Perttu Ahola
dd9e82f5bc bug-fixin' 2011-02-08 01:12:55 +02:00
Perttu Ahola
25a7fabed8 mapgen tweaking 2011-02-06 16:35:27 +02:00
Perttu Ahola
ea6740e900 mapgen stuff 2011-02-05 14:55:16 +02:00
Perttu Ahola
102c5e31fe all kinds of tweaking and fixing 2011-02-04 01:22:07 +02:00
Perttu Ahola
71dbee43d0 some generation-time mud flow tweaking 2011-02-03 13:48:17 +02:00
Perttu Ahola
e92238edc8 This map generator is starting to look pretty good now... also, disabled loading player position from disk because map is regenerated always. 2011-02-01 16:17:55 +02:00
Perttu Ahola
6e196c2ce4 partly working chunk-based map generator (doesn't save properly, spawn is pretty random) 2011-02-01 03:06:02 +02:00
Perttu Ahola
be851871cd map generation framework under development... not quite operational at this point. 2011-01-30 01:44:54 +02:00
Perttu Ahola
8788fffec0 Commented out some debug output of class Settings 2011-01-29 00:56:53 +02:00
Perttu Ahola
64b5975732 Now texture handling is fast. Also now players are saved on disk. 2011-01-28 01:38:16 +02:00
Perttu Ahola
bd100c5483 backing up some stuff 2011-01-26 17:13:19 +02:00
Perttu Ahola
9f882bf74d Reworked texture, material, mineral and whatever handling 2011-01-26 00:41:06 +02:00
Perttu Ahola
de3fdba568 Tweaking around 2011-01-25 09:30:49 +02:00
Perttu Ahola
c914cbb0a0 OMG! Main Menu! 2011-01-23 17:29:15 +02:00
Perttu Ahola
d44abdab17 minecraft-style water done (but no texture animation or sound) 2011-01-17 21:15:31 +02:00
Perttu Ahola
0fa0e0752a old water removed, some fixes here and there 2011-01-17 14:57:37 +02:00
Perttu Ahola
3891bc43e0 fine-tuning of map generator and server and stuff. 2011-01-17 02:40:53 +02:00
Perttu Ahola
7068bc90af Initial commit of mapgen v.2. Lacks configuration and saving to disk. 2011-01-16 19:32:14 +02:00
Perttu Ahola
a176f9eb36 generate-time lighting optimization 2011-01-15 13:50:13 +02:00
Perttu Ahola
4ba5cd580d drawing range updater update and myrand() (but not usage of it) 2010-12-26 13:33:20 +02:00
Perttu Ahola
07a759fdb8 better caves 2010-12-25 16:04:51 +02:00
Perttu Ahola
7e490e7213 work-in-progress gui system updating + some settings system updating 2010-12-23 17:09:49 +02:00
Perttu Ahola
3de176cc58 crafting system! 2010-12-22 16:30:23 +02:00
Perttu Ahola
3f5bad938a organizing stuff. 2010-12-21 18:08:24 +02:00
Perttu Ahola
3b0bff2f74 Cracking blocks while digging 2010-12-21 02:25:47 +02:00
Perttu Ahola
123e8fdf53 framework for modifying textures 2010-12-20 22:03:49 +02:00
Perttu Ahola
0ca9423b8b day/night working client side 2010-12-19 16:51:45 +02:00
Perttu Ahola
385dd9917f settings manager: better default setting handling and updating config file and command line parsing 2010-12-14 15:16:49 +02:00
Perttu Ahola
626ed6338a in before messing with face drawing orientation 2010-12-14 00:21:18 +02:00
Perttu Ahola
3ac2abb0b5 commit before content-tile separation 2010-12-13 21:32:35 +02:00
Perttu Ahola
571fb14f94 working nicely 2010-12-13 03:19:12 +02:00
Perttu Ahola
2a0d1a059e commit before some radicallish changes to water behavior 2010-12-11 18:11:03 +02:00
Perttu Ahola
fc26dcdb19 license stuff
--HG--
rename : src/licensecomment.txt => licensecomment.txt
2010-11-29 20:13:04 +02:00
Perttu Ahola
c707e00195 sitä sun tätä tekeillä, toimii kivasti 2010-11-29 10:52:07 +02:00
Perttu Ahola
24c4b7c68d Working version before block send priorization update 2010-11-27 17:18:34 +02:00
Perttu Ahola
4e249fb3fb Initial files 2010-11-27 01:02:21 +02:00