SmallJoker
ffb17f1c9a
Consistent HP and damage types ( #8167 )
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Remove deprecated HUDs and chat message handling.
Remove unused m_damage variable (compat break).
HP: s32 for setter/calculations, u16 for getter.
2019-02-10 23:03:26 +00:00
Paul Ouellette
d5456da69d
Use true pitch/yaw/roll rotations without loss of precision by pgimeno ( #8019 )
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Store the rotation in the node as a 4x4 transformation matrix internally (through IDummyTransformationSceneNode), which allows more manipulations without losing precision or having gimbal lock issues.
Network rotation is still transmitted as Eulers, though, not as matrix. But it will stay this way in 5.0.
2019-02-07 21:26:06 +00:00
SmallJoker
bba4563d89
Proselytize the network. Use IEEE F32 ( #8030 )
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* Proselytize the network. Use IEEE F32
* Remove unused V2F1000 functions
2019-01-03 17:04:26 +01:00
stujones11
d994f7ca5f
Fix more transparency issues with ogles2 driver ( #8005 )
2018-12-20 23:40:17 +01:00
SmallJoker
839e935ba0
Network: Send IEEE floats ( #7768 )
2018-12-13 11:20:57 +01:00
Alex
a833bee9ed
Add object visual type 'item' ( #7870 )
2018-12-11 02:57:04 +00:00
Quentin Bazin
5f1cd555cd
Move client-specific files to 'src/client' ( #7902 )
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Update Android.mk
Remove 'src/client' from include_directories
2018-11-28 20:01:49 +01:00