mirror of
https://github.com/minetest/minetest.git
synced 2024-11-22 15:43:44 +01:00
6403 lines
144 KiB
Plaintext
6403 lines
144 KiB
Plaintext
# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
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# This file is distributed under the same license as the luanti package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: luanti\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2024-10-28 19:57+0100\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: builtin/client/chatcommands.lua
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msgid "Issued command: "
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msgstr ""
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#: builtin/client/chatcommands.lua
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msgid "Empty command."
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msgstr ""
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#: builtin/client/chatcommands.lua
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msgid "Invalid command: "
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msgstr ""
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#: builtin/client/chatcommands.lua
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msgid "List online players"
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msgstr ""
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#: builtin/client/chatcommands.lua
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msgid "This command is disabled by server."
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msgstr ""
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#: builtin/client/chatcommands.lua
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msgid "Online players: "
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msgstr ""
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#: builtin/client/chatcommands.lua
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msgid "Exit to main menu"
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msgstr ""
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#: builtin/client/chatcommands.lua
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msgid "Clear the out chat queue"
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msgstr ""
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#: builtin/client/chatcommands.lua
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msgid "The out chat queue is now empty."
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msgstr ""
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#: builtin/common/chatcommands.lua
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msgid "Available commands: "
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msgstr ""
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#: builtin/common/chatcommands.lua
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msgid ""
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"Use '.help <cmd>' to get more information, or '.help all' to list everything."
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msgstr ""
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#: builtin/common/chatcommands.lua
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msgid "Available commands:"
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msgstr ""
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#: builtin/common/chatcommands.lua
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msgid "Command not available: "
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msgstr ""
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#: builtin/common/chatcommands.lua
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msgid "[all | <cmd>] [-t]"
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msgstr ""
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#: builtin/common/chatcommands.lua
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msgid "Get help for commands (-t: output in chat)"
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msgstr ""
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#: builtin/fstk/ui.lua
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msgid "OK"
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msgstr ""
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#: builtin/fstk/ui.lua
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msgid "<none available>"
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msgstr ""
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#: builtin/fstk/ui.lua
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msgid "The server has requested a reconnect:"
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msgstr ""
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#: builtin/fstk/ui.lua
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msgid "Reconnect"
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msgstr ""
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#: builtin/fstk/ui.lua
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msgid "Main menu"
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msgstr ""
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#: builtin/fstk/ui.lua
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msgid "An error occurred in a Lua script:"
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msgstr ""
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#: builtin/fstk/ui.lua
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msgid "An error occurred:"
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msgstr ""
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#: builtin/mainmenu/common.lua
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msgid "Server supports protocol versions between $1 and $2. "
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msgstr ""
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#: builtin/mainmenu/common.lua
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msgid "Server enforces protocol version $1. "
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msgstr ""
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#: builtin/mainmenu/common.lua
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msgid "We support protocol versions between version $1 and $2."
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msgstr ""
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#: builtin/mainmenu/common.lua
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msgid "We only support protocol version $1."
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msgstr ""
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#: builtin/mainmenu/common.lua
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msgid "Protocol version mismatch. "
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msgstr ""
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#: builtin/mainmenu/content/contentdb.lua
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msgid "Failed to download \"$1\""
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msgstr ""
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#: builtin/mainmenu/content/contentdb.lua
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msgid ""
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"Failed to extract \"$1\" (insufficient disk space, unsupported file type or "
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"broken archive)"
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msgstr ""
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#: builtin/mainmenu/content/contentdb.lua
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msgid "Error installing \"$1\": $2"
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msgstr ""
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#: builtin/mainmenu/content/contentdb.lua
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msgid "Failed to download $1"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "ContentDB is not available when Luanti was compiled without cURL"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "The package $1 was not found."
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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#: builtin/mainmenu/content/dlg_package.lua
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#: builtin/mainmenu/settings/dlg_settings.lua
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msgid "Back"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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#: builtin/mainmenu/content/dlg_install.lua
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#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua
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#: src/client/game.cpp
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msgid "Loading..."
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "No packages could be retrieved"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "All"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Games"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Mods"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Texture Packs"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid ""
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"$1 downloading,\n"
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"$2 queued"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "$1 downloading..."
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "No updates"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Update All [$1]"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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#: builtin/mainmenu/settings/dlg_settings.lua
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msgid "No results"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Downloading..."
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Queued"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Featured"
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Already installed"
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "$1 by $2"
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Not found"
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "$1 and $2 dependencies will be installed."
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "$1 will be installed, and $2 dependencies will be skipped."
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "$1 required dependencies could not be found."
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Please check that the base game is correct."
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Install $1"
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Base Game:"
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
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msgid "Dependencies:"
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Install missing dependencies"
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Install"
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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#: builtin/mainmenu/content/dlg_overwrite.lua
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#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
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#: builtin/mainmenu/dlg_delete_content.lua
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#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua
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#: builtin/mainmenu/dlg_rename_modpack.lua
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#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
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#: src/gui/guiKeyChangeMenu.cpp src/gui/guiOpenURL.cpp
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#: src/gui/guiPasswordChange.cpp
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msgid "Cancel"
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Error getting dependencies for package $1"
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msgstr ""
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "You need to install a game before you can install a mod"
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msgstr ""
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#: builtin/mainmenu/content/dlg_overwrite.lua
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msgid "\"$1\" already exists. Would you like to overwrite it?"
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msgstr ""
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#: builtin/mainmenu/content/dlg_overwrite.lua
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msgid "Overwrite"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "by $1 — $2 downloads — +$3 / $4 / -$5"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "ContentDB page"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Install [$1]"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua
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msgid "Update"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua
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msgid "Uninstall"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Description"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Information"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Donate"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Website"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Source"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Issue Tracker"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Translate"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Forum Topic"
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msgstr ""
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "$1 (Enabled)"
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msgstr ""
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "Unable to install a $1 as a texture pack"
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msgstr ""
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "Failed to install $1 to $2"
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msgstr ""
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "Unable to find a valid mod, modpack, or game"
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msgstr ""
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "Unable to install a $1 as a $2"
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msgstr ""
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "Install: Unable to find suitable folder name for $1"
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msgstr ""
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "$1 mods"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "World:"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "No modpack description provided."
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "No game description provided."
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "(Unsatisfied)"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "(Enabled, has error)"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "Mod:"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "No (optional) dependencies"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "No hard dependencies"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
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msgid "Optional dependencies:"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "No optional dependencies"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
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#: src/gui/guiKeyChangeMenu.cpp
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msgid "Save"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "Find More Mods"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "Disable modpack"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "Enable modpack"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "enabled"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "Disable all"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid "Enable all"
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msgstr ""
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#: builtin/mainmenu/dlg_config_world.lua
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msgid ""
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"Failed to enable mod \"$1\" as it contains disallowed characters. Only "
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"characters [a-z0-9_] are allowed."
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Caverns"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Very large caverns deep in the underground"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Rivers"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Sea level rivers"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Mountains"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Floatlands (experimental)"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Floating landmasses in the sky"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
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msgid "Altitude chill"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Reduces heat with altitude"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Altitude dry"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Reduces humidity with altitude"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Humid rivers"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Increases humidity around rivers"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Vary river depth"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Low humidity and high heat causes shallow or dry rivers"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Hills"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Lakes"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Additional terrain"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Generate non-fractal terrain: Oceans and underground"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Trees and jungle grass"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Flat terrain"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Mud flow"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Terrain surface erosion"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Desert temples"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid ""
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"Different dungeon variant generated in desert biomes (only if dungeons "
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"enabled)"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Temperate, Desert, Jungle, Tundra, Taiga"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Temperate, Desert, Jungle"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Temperate, Desert"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Caves"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "Dungeons"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "Decorations"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid ""
|
|
"Structures appearing on the terrain (no effect on trees and jungle grass "
|
|
"created by v6)"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "Structures appearing on the terrain, typically trees and plants"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "Network of tunnels and caves"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "Biomes"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "Biome blending"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "Smooth transition between biomes"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
|
|
msgid "Mapgen flags"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "Mapgen-specific flags"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "World name"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
msgid "Seed"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
|
|
msgid "Mapgen"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "Development Test is meant for developers."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "Install another game"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "Create"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "No game selected"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_create_world.lua
|
|
msgid "A world named \"$1\" already exists"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_delete_content.lua
|
|
msgid "Are you sure you want to delete \"$1\"?"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_delete_content.lua
|
|
#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua
|
|
msgid "Delete"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_delete_content.lua
|
|
msgid "pkgmgr: failed to delete \"$1\""
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_delete_content.lua
|
|
msgid "pkgmgr: invalid path \"$1\""
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_delete_world.lua
|
|
msgid "Delete World \"$1\"?"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_register.lua
|
|
msgid "Joining $1"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Name"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Password"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp
|
|
msgid "Confirm Password"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua
|
|
msgid "Register"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_register.lua
|
|
msgid "Missing name"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_register.lua
|
|
msgid "Passwords do not match"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
|
msgid "Minetest Game is no longer installed by default"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
|
msgid ""
|
|
"For a long time, Luanti shipped with a default game called \"Minetest "
|
|
"Game\". Since version 5.8.0, Luanti ships without a default game."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
|
msgid ""
|
|
"If you want to continue playing in your Minetest Game worlds, you need to "
|
|
"reinstall Minetest Game."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
|
msgid "Dismiss"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
|
msgid "Reinstall Minetest Game"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_rename_modpack.lua
|
|
msgid "Accept"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_rename_modpack.lua
|
|
msgid ""
|
|
"This modpack has an explicit name given in its modpack.conf which will "
|
|
"override any renaming here."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_rename_modpack.lua
|
|
msgid "Rename Modpack:"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_version_info.lua
|
|
msgid "A new $1 version is available"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_version_info.lua
|
|
msgid ""
|
|
"Installed version: $1\n"
|
|
"New version: $2\n"
|
|
"Visit $3 to find out how to get the newest version and stay up to date with "
|
|
"features and bugfixes."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_version_info.lua
|
|
msgid "Visit website"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_version_info.lua
|
|
msgid "Later"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/dlg_version_info.lua
|
|
msgid "Never"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/init.lua
|
|
msgid "Settings"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/serverlistmgr.lua
|
|
msgid "Try reenabling public serverlist and check your internet connection."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/serverlistmgr.lua
|
|
msgid "Public server list is disabled"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/components.lua
|
|
msgid "Set"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/components.lua
|
|
msgid "Browse"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/components.lua
|
|
msgid "Select directory"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/components.lua
|
|
msgid "Select file"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/components.lua
|
|
msgid "Edit"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Offset"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Scale"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
msgid "X spread"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
msgid "Y spread"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
msgid "2D Noise"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
msgid "Z spread"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
msgid "Octaves"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
msgid "Persistence"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
msgid "Lacunarity"
|
|
msgstr ""
|
|
|
|
#. ~ "defaults" is a noise parameter flag.
|
|
#. It describes the default processing options
|
|
#. for noise settings in the settings menu.
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
msgid "defaults"
|
|
msgstr ""
|
|
|
|
#. ~ "eased" is a noise parameter flag.
|
|
#. It is used to make the map smoother and
|
|
#. can be enabled in noise settings in
|
|
#. the settings menu.
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
msgid "eased"
|
|
msgstr ""
|
|
|
|
#. ~ "absvalue" is a noise parameter flag.
|
|
#. It is short for "absolute value".
|
|
#. It can be enabled in noise settings in
|
|
#. the settings menu.
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
msgid "absvalue"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
|
msgid "(No description of setting given)"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua src/settings_translation_file.cpp
|
|
msgid "General"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua src/client/game.cpp
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Controls"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
msgid "Accessibility"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua src/gui/guiKeyChangeMenu.cpp
|
|
#: src/gui/touchcontrols.cpp src/settings_translation_file.cpp
|
|
msgid "Chat"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
msgid "Movement"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
msgid "(The game will need to enable automatic exposure as well)"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
msgid "(The game will need to enable bloom as well)"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
msgid "(The game will need to enable volumetric lighting as well)"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
msgid "(Use system language)"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
msgid "Auto"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
msgid "Enabled"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
#: builtin/mainmenu/settings/shadows_component.lua
|
|
msgid "Disabled"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
msgid "Show technical names"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
msgid "Show advanced settings"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua
|
|
msgid "Search"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua
|
|
msgid "Clear"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
msgid "Reset setting to default ($1)"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/dlg_settings.lua
|
|
msgid "Reset setting to default"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/settingtypes.lua
|
|
msgid "Content: Games"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/settingtypes.lua
|
|
msgid "Content: Mods"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/settingtypes.lua
|
|
msgid "Client Mods"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/shader_warning_component.lua
|
|
msgid "Shaders are disabled."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/shader_warning_component.lua
|
|
msgid "This is not a recommended configuration."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/shader_warning_component.lua
|
|
msgid "Enable"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/shadows_component.lua
|
|
msgid "Very Low"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/shadows_component.lua
|
|
msgid "Low"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/shadows_component.lua
|
|
msgid "Medium"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/shadows_component.lua
|
|
msgid "High"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/shadows_component.lua
|
|
msgid "Very High"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/shadows_component.lua
|
|
msgid "Custom"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/shadows_component.lua
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Dynamic shadows"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/settings/shadows_component.lua
|
|
msgid "(The game will need to enable shadows as well)"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_about.lua
|
|
msgid "About"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_about.lua
|
|
msgid "Core Developers"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_about.lua
|
|
msgid "Core Team"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_about.lua
|
|
msgid "Active Contributors"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_about.lua
|
|
msgid "Previous Core Developers"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_about.lua
|
|
msgid "Previous Contributors"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_about.lua
|
|
msgid "Active renderer:"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_about.lua
|
|
msgid "Irrlicht device:"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_about.lua
|
|
msgid "Share debug log"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_about.lua
|
|
msgid ""
|
|
"Opens the directory that contains user-provided worlds, games, mods,\n"
|
|
"and texture packs in a file manager / explorer."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_about.lua
|
|
msgid "Open User Data Directory"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_content.lua
|
|
msgid "Browse online content"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_content.lua
|
|
msgid "Browse online content [$1]"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_content.lua
|
|
msgid "Installed Packages:"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_content.lua
|
|
msgid "Update available?"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_content.lua
|
|
msgid "No package description available"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_content.lua
|
|
msgid "Rename"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_content.lua
|
|
msgid "No dependencies."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_content.lua
|
|
msgid "Disable Texture Pack"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_content.lua
|
|
msgid "Use Texture Pack"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_content.lua
|
|
msgid "Content"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_content.lua
|
|
msgid "Content [$1]"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Install games from ContentDB"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid ""
|
|
"Luanti is a game-creation platform that allows you to play many different "
|
|
"games."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Luanti doesn't come with a game by default."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "You need to install a game before you can create a world."
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Install a game"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Creative Mode"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Enable Damage"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Host Server"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Select Mods"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "New"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Select World:"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Host Game"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Announce Server"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Bind Address"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
|
|
msgid "Port"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Server Port"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Play Game"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "No world created or selected!"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_local.lua
|
|
msgid "Start Game"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Refresh"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Address"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Server Description"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Login"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Remove favorite"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Ping"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Creative mode"
|
|
msgstr ""
|
|
|
|
#. ~ PvP = Player versus Player
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Damage / PvP"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Favorites"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Public Servers"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Incompatible Servers"
|
|
msgstr ""
|
|
|
|
#: builtin/mainmenu/tab_online.lua
|
|
msgid "Join Game"
|
|
msgstr ""
|
|
|
|
#: src/client/client.cpp src/client/game.cpp
|
|
msgid "Connection timed out."
|
|
msgstr ""
|
|
|
|
#: src/client/client.cpp
|
|
msgid "Connection aborted (protocol error?)."
|
|
msgstr ""
|
|
|
|
#: src/client/client.cpp
|
|
msgid "Loading textures..."
|
|
msgstr ""
|
|
|
|
#: src/client/client.cpp
|
|
msgid "Rebuilding shaders..."
|
|
msgstr ""
|
|
|
|
#: src/client/client.cpp
|
|
msgid "Initializing nodes..."
|
|
msgstr ""
|
|
|
|
#: src/client/client.cpp
|
|
msgid "Initializing nodes"
|
|
msgstr ""
|
|
|
|
#: src/client/client.cpp
|
|
msgid "Done!"
|
|
msgstr ""
|
|
|
|
#: src/client/clientlauncher.cpp
|
|
msgid "Main Menu"
|
|
msgstr ""
|
|
|
|
#: src/client/clientlauncher.cpp
|
|
msgid "Provided password file failed to open: "
|
|
msgstr ""
|
|
|
|
#: src/client/clientlauncher.cpp
|
|
msgid "Please choose a name!"
|
|
msgstr ""
|
|
|
|
#: src/client/clientlauncher.cpp
|
|
msgid "Player name too long."
|
|
msgstr ""
|
|
|
|
#: src/client/clientlauncher.cpp
|
|
msgid "No world selected and no address provided. Nothing to do."
|
|
msgstr ""
|
|
|
|
#: src/client/clientlauncher.cpp
|
|
msgid "Provided world path doesn't exist: "
|
|
msgstr ""
|
|
|
|
#: src/client/clientlauncher.cpp
|
|
msgid "Could not find or load game: "
|
|
msgstr ""
|
|
|
|
#: src/client/clientmedia.cpp src/client/game.cpp
|
|
msgid "Media..."
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Shutting down..."
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Creating server..."
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid "Unable to listen on %s because IPv6 is disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Creating client..."
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Connection failed for unknown reason"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Singleplayer"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Multiplayer"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Resolving address..."
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid "Couldn't resolve address: %s"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid "Unable to connect to %s because IPv6 is disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid "Error creating client: %s"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid "Access denied. Reason: %s"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Connecting to server..."
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Client disconnected"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Item definitions..."
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Node definitions..."
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "KiB/s"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "MiB/s"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Client side scripting is disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Sound muted"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Sound unmuted"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Sound system is disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid "Volume changed to %d%%"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Sound system is not supported on this build"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Fly mode enabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Fly mode enabled (note: no 'fly' privilege)"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Fly mode disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Pitch move mode enabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Pitch move mode disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Fast mode enabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Fast mode enabled (note: no 'fast' privilege)"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Fast mode disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Noclip mode enabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Noclip mode enabled (note: no 'noclip' privilege)"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Noclip mode disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Cinematic mode enabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Cinematic mode disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Can't show block bounds (disabled by game or mod)"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Block bounds hidden"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Block bounds shown for current block"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Block bounds shown for nearby blocks"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Automatic forward enabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Automatic forward disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Minimap currently disabled by game or mod"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Fog enabled by game or mod"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Fog enabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Fog disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Debug info shown"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Profiler graph shown"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Wireframe shown"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Debug info, profiler graph, and wireframe hidden"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Debug info and profiler graph hidden"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Camera update disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Camera update enabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid ""
|
|
"Viewing range changed to %d (the maximum), but limited to %d by game or mod"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid "Viewing range changed to %d (the maximum)"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid "Viewing range changed to %d, but limited to %d by game or mod"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid "Viewing range changed to %d"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid "Viewing changed to %d (the minimum), but limited to %d by game or mod"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid "Viewing changed to %d (the minimum)"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Unlimited viewing range enabled, but forbidden by game or mod"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Unlimited viewing range enabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Unlimited viewing range disabled"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Zoom currently disabled by game or mod"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "You died"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Respawn"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid ""
|
|
"Controls:\n"
|
|
"No menu open:\n"
|
|
"- slide finger: look around\n"
|
|
"- tap: place/punch/use (default)\n"
|
|
"- long tap: dig/use (default)\n"
|
|
"Menu/inventory open:\n"
|
|
"- double tap (outside):\n"
|
|
" --> close\n"
|
|
"- touch stack, touch slot:\n"
|
|
" --> move stack\n"
|
|
"- touch&drag, tap 2nd finger\n"
|
|
" --> place single item to slot\n"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Continue"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Change Password"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Game paused"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Sound Volume"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Exit to Menu"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Exit to OS"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Game info:"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "- Mode: "
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Hosting server"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Remote server"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "On"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Off"
|
|
msgstr ""
|
|
|
|
#. ~ PvP = Player versus Player
|
|
#: src/client/game.cpp
|
|
msgid "- PvP: "
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "- Public: "
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "- Server Name: "
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
#, c-format
|
|
msgid "The server is probably running a different version of %s."
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "A serialization error occurred:"
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp src/client/shader.cpp src/server.cpp
|
|
msgid ""
|
|
"\n"
|
|
"Check debug.txt for details."
|
|
msgstr ""
|
|
|
|
#: src/client/game.cpp
|
|
msgid "Connection error (timed out?)"
|
|
msgstr ""
|
|
|
|
#: src/client/gameui.cpp
|
|
msgid "Chat shown"
|
|
msgstr ""
|
|
|
|
#: src/client/gameui.cpp
|
|
msgid "Chat hidden"
|
|
msgstr ""
|
|
|
|
#: src/client/gameui.cpp
|
|
msgid "Chat currently disabled by game or mod"
|
|
msgstr ""
|
|
|
|
#: src/client/gameui.cpp
|
|
msgid "HUD shown"
|
|
msgstr ""
|
|
|
|
#: src/client/gameui.cpp
|
|
msgid "HUD hidden"
|
|
msgstr ""
|
|
|
|
#: src/client/gameui.cpp
|
|
#, c-format
|
|
msgid "Profiler shown (page %d of %d)"
|
|
msgstr ""
|
|
|
|
#: src/client/gameui.cpp
|
|
msgid "Profiler hidden"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Left Button"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Right Button"
|
|
msgstr ""
|
|
|
|
#. ~ Usually paired with the Pause key
|
|
#: src/client/keycode.cpp
|
|
msgid "Break Key"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Middle Button"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "X Button 1"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "X Button 2"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Backspace"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Tab"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Clear Key"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Return Key"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Shift Key"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Control Key"
|
|
msgstr ""
|
|
|
|
#. ~ Key name, common on Windows keyboards
|
|
#: src/client/keycode.cpp
|
|
msgid "Menu Key"
|
|
msgstr ""
|
|
|
|
#. ~ Usually paired with the Break key
|
|
#: src/client/keycode.cpp
|
|
msgid "Pause Key"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Caps Lock"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Space"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Page Up"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Page Down"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "End"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Home"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Left Arrow"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Up Arrow"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Right Arrow"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Down Arrow"
|
|
msgstr ""
|
|
|
|
#. ~ Key name
|
|
#: src/client/keycode.cpp
|
|
msgid "Select"
|
|
msgstr ""
|
|
|
|
#. ~ "Print screen" key
|
|
#: src/client/keycode.cpp
|
|
msgid "Print"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Execute"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Snapshot"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Insert"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Delete Key"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Help"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Left Windows"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Right Windows"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad 0"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad 1"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad 2"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad 3"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad 4"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad 5"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad 6"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad 7"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad 8"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad 9"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad *"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad +"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad ."
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad -"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Numpad /"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Num Lock"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Scroll Lock"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Left Shift"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Right Shift"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Left Control"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Right Control"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Left Menu"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Right Menu"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "IME Escape"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "IME Convert"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "IME Nonconvert"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "IME Accept"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "IME Mode Change"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Apps"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Sleep"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Erase EOF"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Play"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "Zoom Key"
|
|
msgstr ""
|
|
|
|
#: src/client/keycode.cpp
|
|
msgid "OEM Clear"
|
|
msgstr ""
|
|
|
|
#: src/client/minimap.cpp
|
|
msgid "Minimap hidden"
|
|
msgstr ""
|
|
|
|
#: src/client/minimap.cpp
|
|
#, c-format
|
|
msgid "Minimap in surface mode, Zoom x%d"
|
|
msgstr ""
|
|
|
|
#: src/client/minimap.cpp
|
|
#, c-format
|
|
msgid "Minimap in radar mode, Zoom x%d"
|
|
msgstr ""
|
|
|
|
#: src/client/minimap.cpp
|
|
msgid "Minimap in texture mode"
|
|
msgstr ""
|
|
|
|
#: src/client/shader.cpp
|
|
msgid "Shaders are enabled but GLSL is not supported by the driver."
|
|
msgstr ""
|
|
|
|
#: src/client/shader.cpp
|
|
#, c-format
|
|
msgid "Failed to compile the \"%s\" shader."
|
|
msgstr ""
|
|
|
|
#: src/content/mod_configuration.cpp
|
|
msgid "Some mods have unsatisfied dependencies:"
|
|
msgstr ""
|
|
|
|
#. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3"
|
|
#: src/content/mod_configuration.cpp
|
|
#, c-format
|
|
msgid "%s is missing:"
|
|
msgstr ""
|
|
|
|
#: src/content/mod_configuration.cpp
|
|
msgid ""
|
|
"Install and enable the required mods, or disable the mods causing errors."
|
|
msgstr ""
|
|
|
|
#: src/content/mod_configuration.cpp
|
|
msgid ""
|
|
"Note: this may be caused by a dependency cycle, in which case try updating "
|
|
"the mods."
|
|
msgstr ""
|
|
|
|
#: src/gui/guiChatConsole.cpp
|
|
msgid "Opening webpage"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiChatConsole.cpp
|
|
msgid "Failed to open webpage"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiFormSpecMenu.cpp
|
|
msgid "Proceed"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Keybindings."
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "\"Aux1\" = climb down"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Double tap \"jump\" to toggle fly"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp
|
|
msgid "Automatic jumping"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Key already in use"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "press key"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Forward"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Backward"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Left"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Right"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Aux1"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Jump"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Sneak"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Drop"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Inventory"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Prev. item"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Next item"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Zoom"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Change camera"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Toggle minimap"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Toggle fly"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Toggle pitchmove"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Toggle fast"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Toggle noclip"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Mute"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Dec. volume"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Inc. volume"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Autoforward"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Screenshot"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Range select"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Dec. range"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Inc. range"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Console"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Command"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Local command"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Block bounds"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Toggle HUD"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
|
msgid "Toggle chat log"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiKeyChangeMenu.cpp
|
|
msgid "Toggle fog"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiOpenURL.cpp
|
|
msgid "Open URL?"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiOpenURL.cpp
|
|
msgid "Unable to open URL"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiOpenURL.cpp
|
|
msgid "Open"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiPasswordChange.cpp
|
|
msgid "Old Password"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiPasswordChange.cpp
|
|
msgid "New Password"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiPasswordChange.cpp
|
|
msgid "Change"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiPasswordChange.cpp
|
|
msgid "Passwords do not match!"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiVolumeChange.cpp
|
|
#, c-format
|
|
msgid "Sound Volume: %d%%"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiVolumeChange.cpp src/gui/touchcontrols.cpp
|
|
msgid "Exit"
|
|
msgstr ""
|
|
|
|
#: src/gui/guiVolumeChange.cpp
|
|
msgid "Muted"
|
|
msgstr ""
|
|
|
|
#: src/gui/touchcontrols.cpp
|
|
msgid "Overflow menu"
|
|
msgstr ""
|
|
|
|
#: src/gui/touchcontrols.cpp
|
|
msgid "Toggle debug"
|
|
msgstr ""
|
|
|
|
#: src/gui/touchcontrols.cpp
|
|
msgid "Joystick"
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid "Invalid password"
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid ""
|
|
"Your client sent something the server didn't expect. Try reconnecting or "
|
|
"updating your client."
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid "The server is running in singleplayer mode. You cannot connect."
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid ""
|
|
"Your client's version is not supported.\n"
|
|
"Please contact the server administrator."
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid "Player name contains disallowed characters"
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid "Player name not allowed"
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid "Too many users"
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid "Empty passwords are disallowed. Set a password and try again."
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid ""
|
|
"Another client is connected with this name. If your client closed "
|
|
"unexpectedly, try again in a minute."
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid "Internal server error"
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid "Server shutting down"
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid ""
|
|
"The server has experienced an internal error. You will now be disconnected."
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid ""
|
|
"Name is not registered. To create an account on this server, click 'Register'"
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid "Name is taken. Please choose another name"
|
|
msgstr ""
|
|
|
|
#. ~ DO NOT TRANSLATE THIS LITERALLY!
|
|
#. This is a special string which needs to contain the translation's
|
|
#. language code (e.g. "de" for German).
|
|
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
|
|
#: src/script/lua_api/l_mainmenu.cpp
|
|
msgid "LANG_CODE"
|
|
msgstr ""
|
|
|
|
#: src/network/clientpackethandler.cpp
|
|
msgid "Unknown disconnect reason."
|
|
msgstr ""
|
|
|
|
#: src/server.cpp
|
|
#, c-format
|
|
msgid "%s while shutting down: "
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Camera smoothing"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Smooths rotation of camera, also called look or mouse smoothing. 0 to "
|
|
"disable."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Camera smoothing in cinematic mode"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter "
|
|
"cinematic mode by using the key set in Controls."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Build inside player"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If enabled, you can place nodes at the position (feet + eye level) where you "
|
|
"stand.\n"
|
|
"This is helpful when working with nodeboxes in small areas."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Aux1 key for climbing/descending"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down "
|
|
"and\n"
|
|
"descending."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Double tap jump for fly"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Double-tapping the jump key toggles fly mode."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Always fly fast"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n"
|
|
"enabled."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Place repetition interval"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The time in seconds it takes between repeated node placements when holding\n"
|
|
"the place button."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Minimum dig repetition interval"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The minimum time in seconds it takes between digging nodes when holding\n"
|
|
"the dig button."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Automatically jump up single-node obstacles."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Safe digging and placing"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Prevent digging and placing from repeating when holding the respective "
|
|
"buttons.\n"
|
|
"Enable this when you dig or place too often by accident.\n"
|
|
"On touchscreens, this only affects digging."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Keyboard and Mouse"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Invert mouse"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Invert vertical mouse movement."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mouse sensitivity"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mouse sensitivity multiplier."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Hotbar: Enable mouse wheel for selection"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable mouse wheel (scroll) for item selection in hotbar."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Hotbar: Invert mouse wheel direction"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Invert mouse wheel (scroll) direction for item selection in hotbar."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Touchscreen"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Touchscreen controls"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enables the touchscreen controls, allowing you to play the game with a "
|
|
"touchscreen.\n"
|
|
"\"auto\" means that the touchscreen controls will be enabled and disabled\n"
|
|
"automatically depending on the last used input method."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Touchscreen sensitivity"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Touchscreen sensitivity multiplier."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Movement threshold"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The length in pixels after which a touch interaction is considered movement."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Threshold for long taps"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The delay in milliseconds after which a touch interaction is considered a "
|
|
"long tap."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Use crosshair for touch screen"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Use crosshair to select object instead of whole screen.\n"
|
|
"If enabled, a crosshair will be shown and will be used for selecting object."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Fixed virtual joystick"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Fixes the position of virtual joystick.\n"
|
|
"If disabled, virtual joystick will center to first-touch's position."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Virtual joystick triggers Aux1 button"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Use virtual joystick to trigger \"Aux1\" button.\n"
|
|
"If enabled, virtual joystick will also tap \"Aux1\" button when out of main "
|
|
"circle."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Punch gesture"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The gesture for punching players/entities.\n"
|
|
"This can be overridden by games and mods.\n"
|
|
"\n"
|
|
"* short_tap\n"
|
|
"Easy to use and well-known from other games that shall not be named.\n"
|
|
"\n"
|
|
"* long_tap\n"
|
|
"Known from the classic Luanti mobile controls.\n"
|
|
"Combat is more or less impossible."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Graphics and Audio"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Graphics"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Screen"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Screen width"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Width component of the initial window size."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Screen height"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Height component of the initial window size."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Window maximized"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Whether the window is maximized."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Remember screen size"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Save window size automatically when modified.\n"
|
|
"If true, screen size is saved in screen_w and screen_h, and whether the "
|
|
"window\n"
|
|
"is maximized is stored in window_maximized.\n"
|
|
"(Autosaving window_maximized only works if compiled with SDL.)"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Full screen"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Fullscreen mode."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Pause on lost window focus"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Open the pause menu when the window's focus is lost. Does not pause if a "
|
|
"formspec is\n"
|
|
"open."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "FPS"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum FPS"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If FPS would go higher than this, limit it by sleeping\n"
|
|
"to not waste CPU power for no benefit."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "VSync"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Vertical screen synchronization. Your system may still force VSync on even "
|
|
"if this is disabled."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "FPS when unfocused or paused"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum FPS when the window is not focused, or when the game is paused."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Viewing range"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "View distance in nodes."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Undersampling"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Undersampling is similar to using a lower screen resolution, but it applies\n"
|
|
"to the game world only, keeping the GUI intact.\n"
|
|
"It should give a significant performance boost at the cost of less detailed "
|
|
"image.\n"
|
|
"Higher values result in a less detailed image."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "3D"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "3D mode"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"3D support.\n"
|
|
"Currently supported:\n"
|
|
"- none: no 3d output.\n"
|
|
"- anaglyph: cyan/magenta color 3d.\n"
|
|
"- interlaced: odd/even line based polarization screen support.\n"
|
|
"- topbottom: split screen top/bottom.\n"
|
|
"- sidebyside: split screen side by side.\n"
|
|
"- crossview: Cross-eyed 3d\n"
|
|
"Note that the interlaced mode requires shaders to be enabled."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "3D mode parallax strength"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Strength of 3D mode parallax."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Bobbing"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Arm inertia"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Arm inertia, gives a more realistic movement of\n"
|
|
"the arm when the camera moves."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "View bobbing factor"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enable view bobbing and amount of view bobbing.\n"
|
|
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Fall bobbing factor"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Multiplier for fall bobbing.\n"
|
|
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Camera"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Field of view"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Field of view in degrees."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Light curve gamma"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Alters the light curve by applying 'gamma correction' to it.\n"
|
|
"Higher values make middle and lower light levels brighter.\n"
|
|
"Value '1.0' leaves the light curve unaltered.\n"
|
|
"This only has significant effect on daylight and artificial\n"
|
|
"light, it has very little effect on natural night light."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Ambient occlusion gamma"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The strength (darkness) of node ambient-occlusion shading.\n"
|
|
"Lower is darker, Higher is lighter. The valid range of values for this\n"
|
|
"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n"
|
|
"set to the nearest valid value."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Screenshots"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Screenshot folder"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Path to save screenshots at. Can be an absolute or relative path.\n"
|
|
"The folder will be created if it doesn't already exist."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Screenshot format"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Format of screenshots."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Screenshot quality"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Screenshot quality. Only used for JPEG format.\n"
|
|
"1 means worst quality; 100 means best quality.\n"
|
|
"Use 0 for default quality."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Node and Entity Highlighting"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Node highlighting"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Method used to highlight selected object."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Show entity selection boxes"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Show entity selection boxes\n"
|
|
"A restart is required after changing this."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Selection box color"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Selection box border color (R,G,B)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Selection box width"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Width of the selection box lines around nodes."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Crosshair color"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Crosshair color (R,G,B).\n"
|
|
"Also controls the object crosshair color"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Crosshair alpha"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Crosshair alpha (opaqueness, between 0 and 255).\n"
|
|
"This also applies to the object crosshair."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Fog"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Whether to fog out the end of the visible area."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Colored fog"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Make fog and sky colors depend on daytime (dawn/sunset) and view direction."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Fog start"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Fraction of the visible distance at which fog starts to be rendered"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Clouds"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Clouds are a client-side effect."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "3D clouds"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Use 3D cloud look instead of flat."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Soft clouds"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Use smooth cloud shading."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Filtering and Antialiasing"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mipmapping"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Use mipmaps when scaling textures. May slightly increase performance,\n"
|
|
"especially when using a high-resolution texture pack.\n"
|
|
"Gamma-correct downscaling is not supported."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Bilinear filtering"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Use bilinear filtering when scaling textures."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Trilinear filtering"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Use trilinear filtering when scaling textures.\n"
|
|
"If both bilinear and trilinear filtering are enabled, trilinear filtering\n"
|
|
"is applied."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Anisotropic filtering"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Use anisotropic filtering when looking at textures from an angle."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Antialiasing method"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Select the antialiasing method to apply.\n"
|
|
"\n"
|
|
"* None - No antialiasing (default)\n"
|
|
"\n"
|
|
"* FSAA - Hardware-provided full-screen antialiasing\n"
|
|
"(incompatible with Post Processing and Undersampling)\n"
|
|
"A.K.A multi-sample antialiasing (MSAA)\n"
|
|
"Smoothens out block edges but does not affect the insides of textures.\n"
|
|
"A restart is required to change this option.\n"
|
|
"\n"
|
|
"* FXAA - Fast approximate antialiasing (requires shaders)\n"
|
|
"Applies a post-processing filter to detect and smoothen high-contrast "
|
|
"edges.\n"
|
|
"Provides balance between speed and image quality.\n"
|
|
"\n"
|
|
"* SSAA - Super-sampling antialiasing (requires shaders)\n"
|
|
"Renders higher-resolution image of the scene, then scales down to reduce\n"
|
|
"the aliasing effects. This is the slowest and the most accurate method."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Anti-aliasing scale"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Defines the size of the sampling grid for FSAA and SSAA antialiasing "
|
|
"methods.\n"
|
|
"Value of 2 means taking 2x2 = 4 samples."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Occlusion Culling"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Occlusion Culler"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Type of occlusion_culler\n"
|
|
"\n"
|
|
"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n"
|
|
"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n"
|
|
"\n"
|
|
"This setting should only be changed if you have performance problems."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable Raytraced Culling"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Use raytraced occlusion culling in the new culler.\n"
|
|
"This flag enables use of raytraced occlusion culling test for\n"
|
|
"client mesh sizes smaller than 4x4x4 map blocks."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Effects"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Translucent liquids"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Allows liquids to be translucent."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Leaves style"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Leaves style:\n"
|
|
"- Fancy: all faces visible\n"
|
|
"- Simple: only outer faces\n"
|
|
"- Opaque: disable transparency"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Connect glass"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Connects glass if supported by node."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Smooth lighting"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable smooth lighting with simple ambient occlusion."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Tradeoffs for performance"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enables tradeoffs that reduce CPU load or increase rendering performance\n"
|
|
"at the expense of minor visual glitches that do not impact game playability."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Digging particles"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Adds particles when digging a node."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Waving Nodes"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Waving leaves"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Set to true to enable waving leaves."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Waving plants"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Set to true to enable waving plants."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Waving liquids"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Set to true to enable waving liquids (like water)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Waving liquids wave height"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The maximum height of the surface of waving liquids.\n"
|
|
"4.0 = Wave height is two nodes.\n"
|
|
"0.0 = Wave doesn't move at all.\n"
|
|
"Default is 1.0 (1/2 node)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Waving liquids wavelength"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Length of liquid waves."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Waving liquids wave speed"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"How fast liquid waves will move. Higher = faster.\n"
|
|
"If negative, liquid waves will move backwards."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Set to true to enable Shadow Mapping."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Shadow strength gamma"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Set the shadow strength gamma.\n"
|
|
"Adjusts the intensity of in-game dynamic shadows.\n"
|
|
"Lower value means lighter shadows, higher value means darker shadows."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Shadow map max distance in nodes to render shadows"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum distance to render shadows."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Shadow map texture size"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Texture size to render the shadow map on.\n"
|
|
"This must be a power of two.\n"
|
|
"Bigger numbers create better shadows but it is also more expensive."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Shadow map texture in 32 bits"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Sets shadow texture quality to 32 bits.\n"
|
|
"On false, 16 bits texture will be used.\n"
|
|
"This can cause much more artifacts in the shadow."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Poisson filtering"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enable Poisson disk filtering.\n"
|
|
"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF "
|
|
"filtering."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Shadow filter quality"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Define shadow filtering quality.\n"
|
|
"This simulates the soft shadows effect by applying a PCF or Poisson disk\n"
|
|
"but also uses more resources."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Colored shadows"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enable colored shadows.\n"
|
|
"On true translucent nodes cast colored shadows. This is expensive."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Map shadows update frames"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Spread a complete update of shadow map over given number of frames.\n"
|
|
"Higher values might make shadows laggy, lower values\n"
|
|
"will consume more resources.\n"
|
|
"Minimum value: 1; maximum value: 16"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Soft shadow radius"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Set the soft shadow radius size.\n"
|
|
"Lower values mean sharper shadows, bigger values mean softer shadows.\n"
|
|
"Minimum value: 1.0; maximum value: 15.0"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Sky Body Orbit Tilt"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Set the default tilt of Sun/Moon orbit in degrees.\n"
|
|
"Games may change orbit tilt via API.\n"
|
|
"Value of 0 means no tilt / vertical orbit."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Post Processing"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable Post Processing"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enables the post processing pipeline."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Filmic tone mapping"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enables Hable's 'Uncharted 2' filmic tone mapping.\n"
|
|
"Simulates the tone curve of photographic film and how this approximates the\n"
|
|
"appearance of high dynamic range images. Mid-range contrast is slightly\n"
|
|
"enhanced, highlights and shadows are gradually compressed."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable Automatic Exposure"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enable automatic exposure correction\n"
|
|
"When enabled, the post-processing engine will\n"
|
|
"automatically adjust to the brightness of the scene,\n"
|
|
"simulating the behavior of human eye."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Exposure compensation"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Set the exposure compensation in EV units.\n"
|
|
"Value of 0.0 (default) means no exposure compensation.\n"
|
|
"Range: from -1 to 1.0"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable Debanding"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Apply dithering to reduce color banding artifacts.\n"
|
|
"Dithering significantly increases the size of losslessly-compressed\n"
|
|
"screenshots and it works incorrectly if the display or operating system\n"
|
|
"performs additional dithering or if the color channels are not quantized\n"
|
|
"to 8 bits.\n"
|
|
"With OpenGL ES, dithering only works if the shader supports high\n"
|
|
"floating-point precision and it may have a higher performance impact."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable Bloom"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Set to true to enable bloom effect.\n"
|
|
"Bright colors will bleed over the neighboring objects."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Volumetric lighting"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Other Effects"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Translucent foliage"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Simulate translucency when looking at foliage in the sunlight."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Node specular"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Apply specular shading to nodes."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Liquid reflections"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "When enabled, liquid reflections are simulated."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Audio"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Volume"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Volume of all sounds.\n"
|
|
"Requires the sound system to be enabled."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Volume when unfocused"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Volume multiplier when the window is unfocused."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mute sound"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Whether to mute sounds. You can unmute sounds at any time, unless the\n"
|
|
"sound system is disabled (enable_sound=false).\n"
|
|
"In-game, you can toggle the mute state with the mute key or by using the\n"
|
|
"pause menu."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "User Interfaces"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Language"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Set the language. By default, the system language is used.\n"
|
|
"A restart is required after changing this."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "GUI"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Optimize GUI for touchscreens"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"When enabled, the GUI is optimized to be more usable on touchscreens.\n"
|
|
"Whether this is enabled by default depends on your hardware form-factor."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "GUI scaling"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Scale GUI by a user specified value.\n"
|
|
"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n"
|
|
"This will smooth over some of the rough edges, and blend\n"
|
|
"pixels when scaling down, at the cost of blurring some\n"
|
|
"edge pixels when images are scaled by non-integer sizes."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Smooth scrolling"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enables smooth scrolling."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Inventory items animations"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enables animation of inventory items."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Formspec Full-Screen Background Opacity"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Formspec full-screen background opacity (between 0 and 255)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Formspec Full-Screen Background Color"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Formspec full-screen background color (R,G,B)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "GUI scaling filter"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"When gui_scaling_filter is true, all GUI images need to be\n"
|
|
"filtered in software, but some images are generated directly\n"
|
|
"to hardware (e.g. render-to-texture for nodes in inventory)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "GUI scaling filter txr2img"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"When gui_scaling_filter_txr2img is true, copy those images\n"
|
|
"from hardware to software for scaling. When false, fall back\n"
|
|
"to the old scaling method, for video drivers that don't\n"
|
|
"properly support downloading textures back from hardware."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Tooltip delay"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Delay showing tooltips, stated in milliseconds."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Append item name"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Append item name to tooltip."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Clouds in menu"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Use a cloud animation for the main menu background."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "HUD"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "HUD scaling"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Modifies the size of the HUD elements."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Show name tag backgrounds by default"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Whether name tag backgrounds should be shown by default.\n"
|
|
"Mods may still set a background."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Show debug info"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Whether to show the client debug info (has the same effect as hitting F5)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Block bounds HUD radius"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Radius to use when the block bounds HUD feature is set to near blocks."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum hotbar width"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Maximum proportion of current window to be used for hotbar.\n"
|
|
"Useful if there's something to be displayed right or left of hotbar."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Recent Chat Messages"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum number of recent chat messages to show"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Console height"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Console color"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "In-game chat console background color (R,G,B)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Console alpha"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "In-game chat console background alpha (opaqueness, between 0 and 255)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Chat weblinks"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console "
|
|
"output."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Weblink color"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Optional override for chat weblink color."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Chat font size"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Font size of the recent chat text and chat prompt in point (pt).\n"
|
|
"Value 0 will use the default font size."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Content Repository"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "ContentDB URL"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "The URL for the content repository"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable updates available indicator on content tab"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If enabled and you have ContentDB packages installed, Luanti may contact "
|
|
"ContentDB to\n"
|
|
"check for package updates when opening the mainmenu."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "ContentDB Flag Blacklist"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Comma-separated list of flags to hide in the content repository.\n"
|
|
"\"nonfree\" can be used to hide packages which do not qualify as 'free "
|
|
"software',\n"
|
|
"as defined by the Free Software Foundation.\n"
|
|
"You can also specify content ratings.\n"
|
|
"These flags are independent from Luanti versions,\n"
|
|
"so see a full list at https://content.minetest.net/help/content_flags/"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "ContentDB Max Concurrent Downloads"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Maximum number of concurrent downloads. Downloads exceeding this limit will "
|
|
"be queued.\n"
|
|
"This should be lower than curl_parallel_limit."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Client and Server"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Client"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Saving map received from server"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Save the map received by the client on disk."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Serverlist URL"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "URL to the server list displayed in the Multiplayer Tab."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable split login/register"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If enabled, account registration is separate from login in the UI.\n"
|
|
"If disabled, new accounts will be registered automatically when logging in."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Update information URL"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"URL to JSON file which provides information about the newest Luanti "
|
|
"release.\n"
|
|
"If this is empty the engine will never check for updates."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Server"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Admin name"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Name of the player.\n"
|
|
"When running a server, clients connecting with this name are admins.\n"
|
|
"When starting from the main menu, this is overridden."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Serverlist and MOTD"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Server name"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Name of the server, to be displayed when players join and in the serverlist."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Server description"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Description of server, to be displayed when players join and in the "
|
|
"serverlist."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Server address"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Domain name of server, to be displayed in the serverlist."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Server URL"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Homepage of server, to be displayed in the serverlist."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Announce server"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Automatically report to the serverlist."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Send player names to the server list"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Send names of online players to the serverlist. If disabled only the player "
|
|
"count is revealed."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Announce to this serverlist."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Message of the day"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Message of the day displayed to players connecting."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum users"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum number of players that can be connected simultaneously."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Static spawn point"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "If this is set, players will always (re)spawn at the given position."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Networking"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Server port"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Network port to listen (UDP).\n"
|
|
"This value will be overridden when starting from the main menu."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Bind address"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "The network interface that the server listens on."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Strict protocol checking"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enable to disallow old clients from connecting.\n"
|
|
"Older clients are compatible in the sense that they will not crash when "
|
|
"connecting\n"
|
|
"to new servers, but they may not support all new features that you are "
|
|
"expecting."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Protocol version minimum"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Define the oldest clients allowed to connect.\n"
|
|
"Older clients are compatible in the sense that they will not crash when "
|
|
"connecting\n"
|
|
"to new servers, but they may not support all new features that you are "
|
|
"expecting.\n"
|
|
"This allows for more fine-grained control than "
|
|
"strict_protocol_version_checking.\n"
|
|
"Luanti still enforces its own internal minimum, and enabling\n"
|
|
"strict_protocol_version_checking will effectively override this."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Remote media"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Specifies URL from which client fetches media instead of using UDP.\n"
|
|
"$filename should be accessible from $remote_media$filename via cURL\n"
|
|
"(obviously, remote_media should end with a slash).\n"
|
|
"Files that are not present will be fetched the usual way."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "IPv6 server"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enable/disable running an IPv6 server.\n"
|
|
"Ignored if bind_address is set.\n"
|
|
"Needs enable_ipv6 to be enabled."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Server Security"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Default password"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "New users need to input this password."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Disallow empty passwords"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If enabled, players cannot join without a password or change theirs to an "
|
|
"empty password."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Default privileges"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The privileges that new users automatically get.\n"
|
|
"See /privs in game for a full list on your server and mod configuration."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Basic privileges"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Privileges that players with basic_privs can grant"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Anticheat flags"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Server anticheat configuration.\n"
|
|
"Flags are positive. Uncheck the flag to disable corresponding anticheat "
|
|
"module."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Anticheat movement tolerance"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Tolerance of movement cheat detector.\n"
|
|
"Increase the value if players experience stuttery movement."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Rollback recording"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If enabled, actions are recorded for rollback.\n"
|
|
"This option is only read when server starts."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Client-side Modding"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Client side modding restrictions"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Restricts the access of certain client-side functions on servers.\n"
|
|
"Combine the byteflags below to restrict client-side features, or set to 0\n"
|
|
"for no restrictions:\n"
|
|
"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n"
|
|
"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n"
|
|
"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n"
|
|
"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n"
|
|
"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n"
|
|
"csm_restriction_noderange)\n"
|
|
"READ_PLAYERINFO: 32 (disable get_player_names call client-side)"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Client-side node lookup range restriction"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If the CSM restriction for node range is enabled, get_node calls are "
|
|
"limited\n"
|
|
"to this distance from the player to the node."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Strip color codes"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Remove color codes from incoming chat messages\n"
|
|
"Use this to stop players from being able to use color in their messages"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Chat message max length"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Set the maximum length of a chat message (in characters) sent by clients."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Chat message count limit"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Number of messages a player may send per 10 seconds."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Chat message kick threshold"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Kick players who sent more than X messages per 10 seconds."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Server Gameplay"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Time speed"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Controls length of day/night cycle.\n"
|
|
"Examples:\n"
|
|
"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "World start time"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Time of day when a new world is started, in millihours (0-23999)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Item entity TTL"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Time in seconds for item entity (dropped items) to live.\n"
|
|
"Setting it to -1 disables the feature."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Default stack size"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Specifies the default stack size of nodes, items and tools.\n"
|
|
"Note that mods or games may explicitly set a stack for certain (or all) "
|
|
"items."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Physics"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Default acceleration"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Horizontal and vertical acceleration on ground or when climbing,\n"
|
|
"in nodes per second per second."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Acceleration in air"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Horizontal acceleration in air when jumping or falling,\n"
|
|
"in nodes per second per second."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Fast mode acceleration"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Horizontal and vertical acceleration in fast mode,\n"
|
|
"in nodes per second per second."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Walking speed"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Walking and flying speed, in nodes per second."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Sneaking speed"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Sneaking speed, in nodes per second."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Fast mode speed"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Walking, flying and climbing speed in fast mode, in nodes per second."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Climbing speed"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Vertical climbing speed, in nodes per second."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Jumping speed"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Initial vertical speed when jumping, in nodes per second."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Liquid fluidity"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"How much you are slowed down when moving inside a liquid.\n"
|
|
"Decrease this to increase liquid resistance to movement."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Liquid fluidity smoothing"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Maximum liquid resistance. Controls deceleration when entering liquid at\n"
|
|
"high speed."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Liquid sinking"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Controls sinking speed in liquid when idling. Negative values will cause\n"
|
|
"you to rise instead."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Gravity"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Acceleration of gravity, in nodes per second per second."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Fixed map seed"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"A chosen map seed for a new map, leave empty for random.\n"
|
|
"Will be overridden when creating a new world in the main menu."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen name"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Name of map generator to be used when creating a new world.\n"
|
|
"Creating a world in the main menu will override this.\n"
|
|
"Current mapgens in a highly unstable state:\n"
|
|
"- The optional floatlands of v7 (disabled by default)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Water level"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Water surface level of the world."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Max block generate distance"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"From how far blocks are generated for clients, stated in mapblocks (16 "
|
|
"nodes)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Map generation limit"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n"
|
|
"Only mapchunks completely within the mapgen limit are generated.\n"
|
|
"Value is stored per-world."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Global map generation attributes.\n"
|
|
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
|
|
"and jungle grass, in all other mapgens this flag controls all decorations."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Biome API"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Heat noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Temperature variation for biomes."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Heat blend noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Small-scale temperature variation for blending biomes on borders."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Humidity noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Humidity variation for biomes."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Humidity blend noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Small-scale humidity variation for blending biomes on borders."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen V5"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen V5 specific flags"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Map generation attributes specific to Mapgen v5."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Cave width"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Controls width of tunnels, a smaller value creates wider tunnels.\n"
|
|
"Value >= 10.0 completely disables generation of tunnels and avoids the\n"
|
|
"intensive noise calculations."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Large cave depth"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Y of upper limit of large caves."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Small cave minimum number"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Minimum limit of random number of small caves per mapchunk."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Small cave maximum number"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum limit of random number of small caves per mapchunk."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Large cave minimum number"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Minimum limit of random number of large caves per mapchunk."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Large cave maximum number"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum limit of random number of large caves per mapchunk."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Large cave proportion flooded"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Proportion of large caves that contain liquid."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Cavern limit"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Y-level of cavern upper limit."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Cavern taper"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Y-distance over which caverns expand to full size."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Cavern threshold"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines full size of caverns, smaller values create larger caverns."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Dungeon minimum Y"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Lower Y limit of dungeons."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Dungeon maximum Y"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Upper Y limit of dungeons."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Noises"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Filler depth noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Variation of biome filler depth."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Factor noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Variation of terrain vertical scale.\n"
|
|
"When noise is < -0.55 terrain is near-flat."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Height noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Y-level of average terrain surface."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Cave1 noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "First of two 3D noises that together define tunnels."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Cave2 noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Second of two 3D noises that together define tunnels."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Cavern noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "3D noise defining giant caverns."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Ground noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "3D noise defining terrain."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Dungeon noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "3D noise that determines number of dungeons per mapchunk."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen V6"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen V6 specific flags"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Map generation attributes specific to Mapgen v6.\n"
|
|
"The 'snowbiomes' flag enables the new 5 biome system.\n"
|
|
"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n"
|
|
"the 'jungles' flag is ignored.\n"
|
|
"The 'temples' flag disables generation of desert temples. Normal dungeons "
|
|
"will appear instead."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Desert noise threshold"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Deserts occur when np_biome exceeds this value.\n"
|
|
"When the 'snowbiomes' flag is enabled, this is ignored."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Beach noise threshold"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Sandy beaches occur when np_beach exceeds this value."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Terrain base noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Y-level of lower terrain and seabed."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Terrain higher noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Y-level of higher terrain that creates cliffs."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Steepness noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Varies steepness of cliffs."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Height select noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines distribution of higher terrain."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mud noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Varies depth of biome surface nodes."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Beach noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines areas with sandy beaches."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Biome noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Cave noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Variation of number of caves."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Trees noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines tree areas and tree density."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Apple trees noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines areas where trees have apples."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen V7"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen V7 specific flags"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Map generation attributes specific to Mapgen v7.\n"
|
|
"'ridges': Rivers.\n"
|
|
"'floatlands': Floating land masses in the atmosphere.\n"
|
|
"'caverns': Giant caves deep underground."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mountain zero level"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Y of mountain density gradient zero level. Used to shift mountains "
|
|
"vertically."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Floatland minimum Y"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Lower Y limit of floatlands."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Floatland maximum Y"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Upper Y limit of floatlands."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Floatland tapering distance"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Y-distance over which floatlands taper from full density to nothing.\n"
|
|
"Tapering starts at this distance from the Y limit.\n"
|
|
"For a solid floatland layer, this controls the height of hills/mountains.\n"
|
|
"Must be less than or equal to half the distance between the Y limits."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Floatland taper exponent"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Exponent of the floatland tapering. Alters the tapering behavior.\n"
|
|
"Value = 1.0 creates a uniform, linear tapering.\n"
|
|
"Values > 1.0 create a smooth tapering suitable for the default separated\n"
|
|
"floatlands.\n"
|
|
"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
|
|
"flatter lowlands, suitable for a solid floatland layer."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Floatland density"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
#, c-format
|
|
msgid ""
|
|
"Adjusts the density of the floatland layer.\n"
|
|
"Increase value to increase density. Can be positive or negative.\n"
|
|
"Value = 0.0: 50% of volume is floatland.\n"
|
|
"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
|
|
"to be sure) creates a solid floatland layer."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Floatland water level"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Surface level of optional water placed on a solid floatland layer.\n"
|
|
"Water is disabled by default and will only be placed if this value is set\n"
|
|
"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n"
|
|
"upper tapering).\n"
|
|
"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n"
|
|
"When enabling water placement, floatlands must be configured and tested\n"
|
|
"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n"
|
|
"required value depending on 'mgv7_np_floatland'), to avoid\n"
|
|
"server-intensive extreme water flow and to avoid vast flooding of the\n"
|
|
"world surface below."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Terrain alternative noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Terrain persistence noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Varies roughness of terrain.\n"
|
|
"Defines the 'persistence' value for terrain_base and terrain_alt noises."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines distribution of higher terrain and steepness of cliffs."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mountain height noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Variation of maximum mountain height (in nodes)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Ridge underwater noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines large-scale river channel structure."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mountain noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"3D noise defining mountain structure and height.\n"
|
|
"Also defines structure of floatland mountain terrain."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Ridge noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "3D noise defining structure of river canyon walls."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Floatland noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"3D noise defining structure of floatlands.\n"
|
|
"If altered from the default, the noise 'scale' (0.7 by default) may need\n"
|
|
"to be adjusted, as floatland tapering functions best when this noise has\n"
|
|
"a value range of approximately -2.0 to 2.0."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen Carpathian"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen Carpathian specific flags"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Map generation attributes specific to Mapgen Carpathian."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Base ground level"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines the base ground level."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "River channel width"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines the width of the river channel."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "River channel depth"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines the depth of the river channel."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "River valley width"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines the width of the river valley."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Hilliness1 noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "First of 4 2D noises that together define hill/mountain range height."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Hilliness2 noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Second of 4 2D noises that together define hill/mountain range height."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Hilliness3 noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Third of 4 2D noises that together define hill/mountain range height."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Hilliness4 noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Fourth of 4 2D noises that together define hill/mountain range height."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Rolling hills spread noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "2D noise that controls the size/occurrence of rolling hills."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Ridge mountain spread noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "2D noise that controls the size/occurrence of ridged mountain ranges."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Step mountain spread noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "2D noise that controls the size/occurrence of step mountain ranges."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Rolling hill size noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "2D noise that controls the shape/size of rolling hills."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Ridged mountain size noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "2D noise that controls the shape/size of ridged mountains."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Step mountain size noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "2D noise that controls the shape/size of step mountains."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "River noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "2D noise that locates the river valleys and channels."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mountain variation noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen Flat"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen Flat specific flags"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Map generation attributes specific to Mapgen Flat.\n"
|
|
"Occasional lakes and hills can be added to the flat world."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Ground level"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Y of flat ground."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Lake threshold"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Terrain noise threshold for lakes.\n"
|
|
"Controls proportion of world area covered by lakes.\n"
|
|
"Adjust towards 0.0 for a larger proportion."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Lake steepness"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Controls steepness/depth of lake depressions."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Hill threshold"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Terrain noise threshold for hills.\n"
|
|
"Controls proportion of world area covered by hills.\n"
|
|
"Adjust towards 0.0 for a larger proportion."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Hill steepness"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Controls steepness/height of hills."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Terrain noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines location and terrain of optional hills and lakes."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen Fractal"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen Fractal specific flags"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Map generation attributes specific to Mapgen Fractal.\n"
|
|
"'terrain' enables the generation of non-fractal terrain:\n"
|
|
"ocean, islands and underground."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Fractal type"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Selects one of 18 fractal types.\n"
|
|
"1 = 4D \"Roundy\" Mandelbrot set.\n"
|
|
"2 = 4D \"Roundy\" Julia set.\n"
|
|
"3 = 4D \"Squarry\" Mandelbrot set.\n"
|
|
"4 = 4D \"Squarry\" Julia set.\n"
|
|
"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n"
|
|
"6 = 4D \"Mandy Cousin\" Julia set.\n"
|
|
"7 = 4D \"Variation\" Mandelbrot set.\n"
|
|
"8 = 4D \"Variation\" Julia set.\n"
|
|
"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n"
|
|
"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n"
|
|
"11 = 3D \"Christmas Tree\" Mandelbrot set.\n"
|
|
"12 = 3D \"Christmas Tree\" Julia set.\n"
|
|
"13 = 3D \"Mandelbulb\" Mandelbrot set.\n"
|
|
"14 = 3D \"Mandelbulb\" Julia set.\n"
|
|
"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n"
|
|
"16 = 3D \"Cosine Mandelbulb\" Julia set.\n"
|
|
"17 = 4D \"Mandelbulb\" Mandelbrot set.\n"
|
|
"18 = 4D \"Mandelbulb\" Julia set."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Iterations"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Iterations of the recursive function.\n"
|
|
"Increasing this increases the amount of fine detail, but also\n"
|
|
"increases processing load.\n"
|
|
"At iterations = 20 this mapgen has a similar load to mapgen V7."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"(X,Y,Z) scale of fractal in nodes.\n"
|
|
"Actual fractal size will be 2 to 3 times larger.\n"
|
|
"These numbers can be made very large, the fractal does\n"
|
|
"not have to fit inside the world.\n"
|
|
"Increase these to 'zoom' into the detail of the fractal.\n"
|
|
"Default is for a vertically-squashed shape suitable for\n"
|
|
"an island, set all 3 numbers equal for the raw shape."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n"
|
|
"Can be used to move a desired point to (0, 0) to create a\n"
|
|
"suitable spawn point, or to allow 'zooming in' on a desired\n"
|
|
"point by increasing 'scale'.\n"
|
|
"The default is tuned for a suitable spawn point for Mandelbrot\n"
|
|
"sets with default parameters, it may need altering in other\n"
|
|
"situations.\n"
|
|
"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Slice w"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"W coordinate of the generated 3D slice of a 4D fractal.\n"
|
|
"Determines which 3D slice of the 4D shape is generated.\n"
|
|
"Alters the shape of the fractal.\n"
|
|
"Has no effect on 3D fractals.\n"
|
|
"Range roughly -2 to 2."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Julia x"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Julia set only.\n"
|
|
"X component of hypercomplex constant.\n"
|
|
"Alters the shape of the fractal.\n"
|
|
"Range roughly -2 to 2."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Julia y"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Julia set only.\n"
|
|
"Y component of hypercomplex constant.\n"
|
|
"Alters the shape of the fractal.\n"
|
|
"Range roughly -2 to 2."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Julia z"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Julia set only.\n"
|
|
"Z component of hypercomplex constant.\n"
|
|
"Alters the shape of the fractal.\n"
|
|
"Range roughly -2 to 2."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Julia w"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Julia set only.\n"
|
|
"W component of hypercomplex constant.\n"
|
|
"Alters the shape of the fractal.\n"
|
|
"Has no effect on 3D fractals.\n"
|
|
"Range roughly -2 to 2."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Seabed noise"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Y-level of seabed."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen Valleys"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen Valleys specific flags"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Map generation attributes specific to Mapgen Valleys.\n"
|
|
"'altitude_chill': Reduces heat with altitude.\n"
|
|
"'humid_rivers': Increases humidity around rivers.\n"
|
|
"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n"
|
|
"to become shallower and occasionally dry.\n"
|
|
"'altitude_dry': Reduces humidity with altitude."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n"
|
|
"enabled. Also, the vertical distance over which humidity drops by 10 if\n"
|
|
"'altitude_dry' is enabled."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Depth below which you'll find large caves."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Cavern upper limit"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Depth below which you'll find giant caverns."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "River depth"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "How deep to make rivers."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "River size"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "How wide to make rivers."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Cave noise #1"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Cave noise #2"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Filler depth"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Terrain height"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Base terrain height."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Valley depth"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Raises terrain to make valleys around the rivers."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Valley fill"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Slope and fill work together to modify the heights."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Valley profile"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Amplifies the valleys."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Valley slope"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Advanced"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Developer Options"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Client modding"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enable Lua modding support on client.\n"
|
|
"This support is experimental and API can change."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Main menu script"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Replaces the default main menu with a custom one."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mod Security"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable mod security"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Prevent mods from doing insecure things like running shell commands."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Trusted mods"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Comma-separated list of trusted mods that are allowed to access insecure\n"
|
|
"functions even when mod security is on (via request_insecure_environment())."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "HTTP mods"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
|
|
"allow them to upload and download data to/from the internet."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Debugging"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Debug log level"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Level of logging to be written to debug.txt:\n"
|
|
"- <nothing> (no logging)\n"
|
|
"- none (messages with no level)\n"
|
|
"- error\n"
|
|
"- warning\n"
|
|
"- action\n"
|
|
"- info\n"
|
|
"- verbose\n"
|
|
"- trace"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Debug log file size threshold"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If the file size of debug.txt exceeds the number of megabytes specified in\n"
|
|
"this setting when it is opened, the file is moved to debug.txt.1,\n"
|
|
"deleting an older debug.txt.1 if it exists.\n"
|
|
"debug.txt is only moved if this setting is positive."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Chat log level"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Minimal level of logging to be written to chat."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Deprecated Lua API handling"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Handling for deprecated Lua API calls:\n"
|
|
"- none: Do not log deprecated calls\n"
|
|
"- log: mimic and log backtrace of deprecated call (default).\n"
|
|
"- error: abort on usage of deprecated call (suggested for mod developers)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Random input"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable random user input (only used for testing)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Random mod load order"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable random mod loading (mainly used for testing)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mod channels"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable mod channels support."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mod Profiler"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Load the game profiler"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Load the game profiler to collect game profiling data.\n"
|
|
"Provides a /profiler command to access the compiled profile.\n"
|
|
"Useful for mod developers and server operators."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Default report format"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The default format in which profiles are being saved,\n"
|
|
"when calling `/profiler save [format]` without format."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Report path"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The file path relative to your world path in which profiles will be saved to."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Entity methods"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Instrument the methods of entities on registration."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Active Block Modifiers"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Instrument the action function of Active Block Modifiers on registration."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Loading Block Modifiers"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Instrument the action function of Loading Block Modifiers on registration."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Chat commands"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Instrument chat commands on registration."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Global callbacks"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Instrument global callback functions on registration.\n"
|
|
"(anything you pass to a core.register_*() function)"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Builtin"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Instrument builtin.\n"
|
|
"This is usually only needed by core/builtin contributors"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Profiler"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Have the profiler instrument itself:\n"
|
|
"* Instrument an empty function.\n"
|
|
"This estimates the overhead, that instrumentation is adding (+1 function "
|
|
"call).\n"
|
|
"* Instrument the sampler being used to update the statistics."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Engine Profiler"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Engine profiling data print interval"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Print the engine's profiling data in regular intervals (in seconds).\n"
|
|
"0 = disable. Useful for developers."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "IPv6"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enable IPv6 support (for both client and server).\n"
|
|
"Required for IPv6 connections to work at all."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Ignore world errors"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If enabled, invalid world data won't cause the server to shut down.\n"
|
|
"Only enable this if you know what you are doing."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Shaders"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Shaders are a fundamental part of rendering and enable advanced visual "
|
|
"effects."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Shader path"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Path to shader directory. If no path is defined, default location will be "
|
|
"used."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Video driver"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The rendering back-end.\n"
|
|
"Note: A restart is required after changing this!\n"
|
|
"OpenGL is the default for desktop, and OGLES2 for Android."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Transparency Sorting Distance"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Distance in nodes at which transparency depth sorting is enabled.\n"
|
|
"Use this to limit the performance impact of transparency depth sorting.\n"
|
|
"Set to 0 to disable it entirely."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Cloud radius"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Radius of cloud area stated in number of 64 node cloud squares.\n"
|
|
"Values larger than 26 will start to produce sharp cutoffs at cloud area "
|
|
"corners."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Desynchronize block animation"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Whether node texture animations should be desynchronized per mapblock."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mesh cache"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enables caching of facedir rotated meshes.\n"
|
|
"This is only effective with shaders disabled."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapblock mesh generation delay"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Delay between mesh updates on the client in ms. Increasing this will slow\n"
|
|
"down the rate of mesh updates, thus reducing jitter on slower clients."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapblock mesh generation threads"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Number of threads to use for mesh generation.\n"
|
|
"Value of 0 (default) will let Luanti autodetect the number of available "
|
|
"threads."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Minimap scan height"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"True = 256\n"
|
|
"False = 128\n"
|
|
"Usable to make minimap smoother on slower machines."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "World-aligned textures mode"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Textures on a node may be aligned either to the node or to the world.\n"
|
|
"The former mode suits better things like machines, furniture, etc., while\n"
|
|
"the latter makes stairs and microblocks fit surroundings better.\n"
|
|
"However, as this possibility is new, thus may not be used by older servers,\n"
|
|
"this option allows enforcing it for certain node types. Note though that\n"
|
|
"that is considered EXPERIMENTAL and may not work properly."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Autoscaling mode"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"World-aligned textures may be scaled to span several nodes. However,\n"
|
|
"the server may not send the scale you want, especially if you use\n"
|
|
"a specially-designed texture pack; with this option, the client tries\n"
|
|
"to determine the scale automatically basing on the texture size.\n"
|
|
"See also texture_min_size.\n"
|
|
"Warning: This option is EXPERIMENTAL!"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Base texture size"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n"
|
|
"can be blurred, so automatically upscale them with nearest-neighbor\n"
|
|
"interpolation to preserve crisp pixels. This sets the minimum texture size\n"
|
|
"for the upscaled textures; higher values look sharper, but require more\n"
|
|
"memory. Powers of 2 are recommended. This setting is ONLY applied if\n"
|
|
"bilinear/trilinear/anisotropic filtering is enabled.\n"
|
|
"This is also used as the base node texture size for world-aligned\n"
|
|
"texture autoscaling."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Client Mesh Chunksize"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Side length of a cube of map blocks that the client will consider together\n"
|
|
"when generating meshes.\n"
|
|
"Larger values increase the utilization of the GPU by reducing the number of\n"
|
|
"draw calls, benefiting especially high-end GPUs.\n"
|
|
"Systems with a low-end GPU (or no GPU) would benefit from smaller values."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "OpenGL debug"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enables debug and error-checking in the OpenGL driver."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable Bloom Debug"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Set to true to render debugging breakdown of the bloom effect.\n"
|
|
"In debug mode, the screen is split into 4 quadrants:\n"
|
|
"top-left - processed base image, top-right - final image\n"
|
|
"bottom-left - raw base image, bottom-right - bloom texture."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Sound"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Sound Extensions Blacklist"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Comma-separated list of AL and ALC extensions that should not be used.\n"
|
|
"Useful for testing. See al_extensions.[h,cpp] for details."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Font"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Font bold by default"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Font italic by default"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Font shadow"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
|
|
"drawn."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Font shadow alpha"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Font size"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Font size divisible by"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"For pixel-style fonts that do not scale well, this ensures that font sizes "
|
|
"used\n"
|
|
"with this font will always be divisible by this value, in pixels. For "
|
|
"instance,\n"
|
|
"a pixel font 16 pixels tall should have this set to 16, so it will only ever "
|
|
"be\n"
|
|
"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Regular font path"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Path to the default font. Must be a TrueType font.\n"
|
|
"The fallback font will be used if the font cannot be loaded."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Bold font path"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Italic font path"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Bold and italic font path"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Monospace font size"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Monospace font size divisible by"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Monospace font path"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Path to the monospace font. Must be a TrueType font.\n"
|
|
"This font is used for e.g. the console and profiler screen."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Bold monospace font path"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Italic monospace font path"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Bold and italic monospace font path"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Fallback font path"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Path of the fallback font. Must be a TrueType font.\n"
|
|
"This font will be used for certain languages or if the default font is "
|
|
"unavailable."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Lighting"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Light curve low gradient"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Gradient of light curve at minimum light level.\n"
|
|
"Controls the contrast of the lowest light levels."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Light curve high gradient"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Gradient of light curve at maximum light level.\n"
|
|
"Controls the contrast of the highest light levels."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Light curve boost"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Strength of light curve boost.\n"
|
|
"The 3 'boost' parameters define a range of the light\n"
|
|
"curve that is boosted in brightness."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Light curve boost center"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Center of light curve boost range.\n"
|
|
"Where 0.0 is minimum light level, 1.0 is maximum light level."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Light curve boost spread"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Spread of light curve boost range.\n"
|
|
"Controls the width of the range to be boosted.\n"
|
|
"Standard deviation of the light curve boost Gaussian."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Prometheus listener address"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Prometheus listener address.\n"
|
|
"If Luanti is compiled with ENABLE_PROMETHEUS option enabled,\n"
|
|
"enable metrics listener for Prometheus on that address.\n"
|
|
"Metrics can be fetched on http://127.0.0.1:30000/metrics"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum size of the outgoing chat queue"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Maximum size of the outgoing chat queue.\n"
|
|
"0 to disable queueing and -1 to make the queue size unlimited."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapblock unload timeout"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Timeout for client to remove unused map data from memory, in seconds."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapblock limit"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Maximum number of mapblocks for client to be kept in memory.\n"
|
|
"Set to -1 for unlimited amount."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum simultaneous block sends per client"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Maximum number of blocks that are simultaneously sent per client.\n"
|
|
"The maximum total count is calculated dynamically:\n"
|
|
"max_total = ceil((#clients + max_users) * per_client / 4)"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Delay in sending blocks after building"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"To reduce lag, block transfers are slowed down when a player is building "
|
|
"something.\n"
|
|
"This determines how long they are slowed down after placing or removing a "
|
|
"node."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Max. packets per iteration"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Maximum number of packets sent per send step in the low-level networking "
|
|
"code.\n"
|
|
"You generally don't need to change this, however busy servers may benefit "
|
|
"from a higher number."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Map Compression Level for Network Transfer"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Compression level to use when sending mapblocks to the client.\n"
|
|
"-1 - use default compression level\n"
|
|
"0 - least compression, fastest\n"
|
|
"9 - best compression, slowest"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Chat message format"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Format of player chat messages. The following strings are valid "
|
|
"placeholders:\n"
|
|
"@name, @message, @timestamp (optional)"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Chat command time message threshold"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If the execution of a chat command takes longer than this specified time in\n"
|
|
"seconds, add the time information to the chat command message"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Shutdown message"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "A message to be displayed to all clients when the server shuts down."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Crash message"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "A message to be displayed to all clients when the server crashes."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Ask to reconnect after crash"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Whether to ask clients to reconnect after a (Lua) crash.\n"
|
|
"Set this to true if your server is set up to restart automatically."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Server/Env Performance"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Dedicated server step"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Length of a server tick (the interval at which everything is generally "
|
|
"updated),\n"
|
|
"stated in seconds.\n"
|
|
"Does not apply to sessions hosted from the client menu.\n"
|
|
"This is a lower bound, i.e. server steps may not be shorter than this, but\n"
|
|
"they are often longer."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Unlimited player transfer distance"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Whether players are shown to clients without any range limit.\n"
|
|
"Deprecated, use the setting player_transfer_distance instead."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Player transfer distance"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Active object send range"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"From how far clients know about objects, stated in mapblocks (16 nodes).\n"
|
|
"\n"
|
|
"Setting this larger than active_block_range will also cause the server\n"
|
|
"to maintain active objects up to this distance in the direction the\n"
|
|
"player is looking. (This can avoid mobs suddenly disappearing from view)"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Active block range"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The radius of the volume of blocks around every player that is subject to "
|
|
"the\n"
|
|
"active block stuff, stated in mapblocks (16 nodes).\n"
|
|
"In active blocks objects are loaded and ABMs run.\n"
|
|
"This is also the minimum range in which active objects (mobs) are "
|
|
"maintained.\n"
|
|
"This should be configured together with active_object_send_range_blocks."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Max block send distance"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"From how far blocks are sent to clients, stated in mapblocks (16 nodes)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum forceloaded blocks"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Default maximum number of forceloaded mapblocks.\n"
|
|
"Set this to -1 to disable the limit."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Time send interval"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Interval of sending time of day to clients, stated in seconds."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Map save interval"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Interval of saving important changes in the world, stated in seconds."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Unload unused server data"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"How long the server will wait before unloading unused mapblocks, stated in "
|
|
"seconds.\n"
|
|
"Higher value is smoother, but will use more RAM."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum objects per block"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum number of statically stored objects in a block."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Active block management interval"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Length of time between active block management cycles, stated in seconds."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "ABM interval"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Length of time between Active Block Modifier (ABM) execution cycles, stated "
|
|
"in seconds."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "ABM time budget"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The time budget allowed for ABMs to execute on each step\n"
|
|
"(as a fraction of the ABM Interval)"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "NodeTimer interval"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Length of time between NodeTimer execution cycles, stated in seconds."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Liquid loop max"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Max liquids processed per step."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Liquid queue purge time"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The time (in seconds) that the liquids queue may grow beyond processing\n"
|
|
"capacity until an attempt is made to decrease its size by dumping old queue\n"
|
|
"items. A value of 0 disables the functionality."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Liquid update tick"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Liquid update interval in seconds."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Block send optimize distance"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"At this distance the server will aggressively optimize which blocks are sent "
|
|
"to\n"
|
|
"clients.\n"
|
|
"Small values potentially improve performance a lot, at the expense of "
|
|
"visible\n"
|
|
"rendering glitches (some blocks might not be rendered correctly in caves).\n"
|
|
"Setting this to a value greater than max_block_send_distance disables this\n"
|
|
"optimization.\n"
|
|
"Stated in MapBlocks (16 nodes)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Server-side occlusion culling"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"If enabled, the server will perform map block occlusion culling based on\n"
|
|
"on the eye position of the player. This can reduce the number of blocks\n"
|
|
"sent to the client by 50-80%. Clients will no longer receive most\n"
|
|
"invisible blocks, so that the utility of noclip mode is reduced."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Block cull optimize distance"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"At this distance the server will perform a simpler and cheaper occlusion "
|
|
"check.\n"
|
|
"Smaller values potentially improve performance, at the expense of "
|
|
"temporarily visible\n"
|
|
"rendering glitches (missing blocks).\n"
|
|
"This is especially useful for very large viewing range (upwards of 500).\n"
|
|
"Stated in MapBlocks (16 nodes)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Chunk size"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n"
|
|
"WARNING: There is no benefit, and there are several dangers, in\n"
|
|
"increasing this value above 5.\n"
|
|
"Reducing this value increases cave and dungeon density.\n"
|
|
"Altering this value is for special usage, leaving it unchanged is\n"
|
|
"recommended."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Mapgen debug"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Dump the mapgen debug information."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Absolute limit of queued blocks to emerge"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Maximum number of blocks that can be queued for loading."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Per-player limit of queued blocks load from disk"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Maximum number of blocks to be queued that are to be loaded from file.\n"
|
|
"This limit is enforced per player."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Per-player limit of queued blocks to generate"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Maximum number of blocks to be queued that are to be generated.\n"
|
|
"This limit is enforced per player."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Number of emerge threads"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Number of emerge threads to use.\n"
|
|
"Value 0:\n"
|
|
"- Automatic selection. The number of emerge threads will be\n"
|
|
"- 'number of processors - 2', with a lower limit of 1.\n"
|
|
"Any other value:\n"
|
|
"- Specifies the number of emerge threads, with a lower limit of 1.\n"
|
|
"WARNING: Increasing the number of emerge threads increases engine mapgen\n"
|
|
"speed, but this may harm game performance by interfering with other\n"
|
|
"processes, especially in singleplayer and/or when running Lua code in\n"
|
|
"'on_generated'. For many users the optimum setting may be '1'."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "cURL"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "cURL interactive timeout"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Maximum time an interactive request (e.g. server list fetch) may take, "
|
|
"stated in milliseconds."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "cURL parallel limit"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Limits number of parallel HTTP requests. Affects:\n"
|
|
"- Media fetch if server uses remote_media setting.\n"
|
|
"- Serverlist download and server announcement.\n"
|
|
"- Downloads performed by main menu (e.g. mod manager).\n"
|
|
"Only has an effect if compiled with cURL."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "cURL file download timeout"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Maximum time a file download (e.g. a mod download) may take, stated in "
|
|
"milliseconds."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Miscellaneous"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Display Density Scaling Factor"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Adjust the detected display density, used for scaling UI elements."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable console window"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Windows systems only: Start Luanti with the command line window in the "
|
|
"background.\n"
|
|
"Contains the same information as the file debug.txt (default name)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Max. clearobjects extra blocks"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Number of extra blocks that can be loaded by /clearobjects at once.\n"
|
|
"This is a trade-off between SQLite transaction overhead and\n"
|
|
"memory consumption (4096=100MB, as a rule of thumb)."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Map directory"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"World directory (everything in the world is stored here).\n"
|
|
"Not needed if starting from the main menu."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Synchronous SQLite"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Map Compression Level for Disk Storage"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Compression level to use when saving mapblocks to disk.\n"
|
|
"-1 - use default compression level\n"
|
|
"0 - least compression, fastest\n"
|
|
"9 - best compression, slowest"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Connect to external media server"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"Enable usage of remote media server (if provided by server).\n"
|
|
"Remote servers offer a significantly faster way to download media (e.g. "
|
|
"textures)\n"
|
|
"when connecting to the server."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Serverlist file"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"File in client/serverlist/ that contains your favorite servers displayed in "
|
|
"the\n"
|
|
"Multiplayer Tab."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Gamepads"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable joysticks"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Enable joysticks. Requires a restart to take effect"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Joystick ID"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "The identifier of the joystick to use"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Joystick type"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "The type of joystick"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Joystick button repetition interval"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The time in seconds it takes between repeated events\n"
|
|
"when holding down a joystick button combination."
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Joystick dead zone"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "The dead zone of the joystick"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid "Joystick frustum sensitivity"
|
|
msgstr ""
|
|
|
|
#: src/settings_translation_file.cpp
|
|
msgid ""
|
|
"The sensitivity of the joystick axes for moving the\n"
|
|
"in-game view frustum around."
|
|
msgstr ""
|