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0b8d3f99a5
Keeping the ObjectRefs around in a table isn't ideal and this allows removing the somewhat nonsensical is_player_connected() added in 86ef7147. |
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.. | ||
async | ||
client | ||
common | ||
fstk | ||
game | ||
mainmenu | ||
profiler | ||
init.lua | ||
settingtypes.txt |