minetest/builtin
Anthony 3ba9b26310 Fix server crash on /clearpassword
According to #253, using `/clearpassword` without an argument causes the server to crash from an assertion failure. I've resubmitted matttpt's patch as a pull request to aid in merging.
2012-11-20 16:45:30 +01:00
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auth.lua Fix unable to join server first time with a password 2012-04-09 11:24:35 +03:00
builtin.lua Move falling to builtin 2012-10-31 19:06:11 +01:00
chatcommands.lua Fix server crash on /clearpassword 2012-11-20 16:45:30 +01:00
deprecated.lua Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead 2012-07-25 18:05:31 +03:00
detached_inventory.lua Detached inventory callbacks and reworked node metadata callbacks 2012-07-25 02:36:54 +03:00
falling.lua Fix a bug in falling code where entities get stuck 2012-11-03 18:07:49 +01:00
item_entity.lua Statically store always_collect field of __builtin:item 2012-09-09 23:14:41 +03:00
item.lua Add overridable function for handling dropped items from nodes 2012-09-02 19:38:44 +03:00
misc_helpers.lua Split builtin.lua to multiple files 2012-04-01 12:38:19 +03:00
misc_register.lua Make air and ignore drop nothing 2012-11-03 18:29:01 +01:00
misc.lua Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players 2012-06-03 22:31:01 +03:00
privileges.lua Experimental-ish rollback functionality 2012-07-27 02:27:18 +03:00
serialize.lua Add minetest.serialize() and minetest.deserialize() 2012-06-07 00:05:00 +03:00
static_spawn.lua Support static_spawnpoint setting 2012-04-09 23:32:13 +03:00