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CMakeLists.txt
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Add Lua interface to HTTPFetchRequest
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2016-02-22 15:39:41 +01:00 |
l_areastore.cpp
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Move AreaStore container selection logic into getOptimalImplementation
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2016-03-07 16:33:20 -05:00 |
l_areastore.h
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Move AreaStore to util
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2016-03-07 16:33:20 -05:00 |
l_base.cpp
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Use numeric indices and raw table access with LUA_REGISTRYINDEX
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2015-08-27 01:56:06 +02:00 |
l_base.h
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Document for api functions that rely on current_modname, that it doesn't work when not loading mods
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2015-04-08 23:05:26 +02:00 |
l_craft.cpp
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Fix minetest.get_(all)_craft_recipe(s) regression
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2015-07-25 17:33:41 +02:00 |
l_craft.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_env.cpp
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Add minetest.register_lbm() to run code on block load only
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2016-03-07 19:54:26 +01:00 |
l_env.h
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Add minetest.register_lbm() to run code on block load only
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2016-03-07 19:54:26 +01:00 |
l_http.cpp
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Require minetest.request_http_api to be called from the mod's main scope
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2016-03-03 22:42:00 +01:00 |
l_http.h
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Add Lua interface to HTTPFetchRequest
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2016-02-22 15:39:41 +01:00 |
l_internal.h
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SAPI: Mark all Lua API functions requiring envlock
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2015-10-25 23:06:48 -04:00 |
l_inventory.cpp
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SAPI: Mark all Lua API functions requiring envlock
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2015-10-25 23:06:48 -04:00 |
l_inventory.h
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Use "core" namespace internally
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2014-05-08 13:02:04 -04:00 |
l_item.cpp
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Make ItemStack:set_count(0) clear the item stack
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2016-01-15 13:44:45 +01:00 |
l_item.h
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Use "core" namespace internally
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2014-05-08 13:02:04 -04:00 |
l_mainmenu.cpp
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Remove wstrgettext
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2015-10-18 02:29:06 +02:00 |
l_mainmenu.h
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l_mainmenu.h: remove unused l_get_dirlist function
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2015-08-30 01:17:03 +02:00 |
l_mapgen.cpp
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Fix threshold type
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2015-12-07 09:57:45 +01:00 |
l_mapgen.h
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Schematics: Add core.place_schematic_on_vmanip API
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2015-11-05 01:18:32 -05:00 |
l_nodemeta.cpp
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SAPI: Mark all Lua API functions requiring envlock
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2015-10-25 23:06:48 -04:00 |
l_nodemeta.h
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Fixed potential NULL pointer and leak when setting node metadata
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2013-11-29 23:35:16 -05:00 |
l_nodetimer.cpp
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SAPI: Mark all Lua API functions requiring envlock
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2015-10-25 23:06:48 -04:00 |
l_nodetimer.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_noise.cpp
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Add LuaSecureRandom
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2015-11-08 15:57:15 -05:00 |
l_noise.h
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Add LuaSecureRandom
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2015-11-08 15:57:15 -05:00 |
l_object.cpp
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Add option to give every object a nametag
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2015-12-15 23:32:19 +01:00 |
l_object.h
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Added get_player_velocity() method. Fixes #1176
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2015-07-20 05:40:44 +02:00 |
l_particles.cpp
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SAPI: Mark all Lua API functions requiring envlock
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2015-10-25 23:06:48 -04:00 |
l_particles.h
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Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
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2013-08-14 21:03:33 +02:00 |
l_rollback.cpp
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SAPI: Mark all Lua API functions requiring envlock
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2015-10-25 23:06:48 -04:00 |
l_rollback.h
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Rollback fixes and get_node_actions
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2013-11-27 18:13:06 -05:00 |
l_server.cpp
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Add server side ncurses terminal
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2015-11-06 08:51:14 +01:00 |
l_server.h
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Add server side ncurses terminal
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2015-11-06 08:51:14 +01:00 |
l_settings.cpp
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Add mod security
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2015-05-16 18:32:31 -04:00 |
l_settings.h
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Add Settings interface for Lua
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2013-09-10 18:31:38 +02:00 |
l_util.cpp
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Move AreaStore to util
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2016-03-07 16:33:20 -05:00 |
l_util.h
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Add server side ncurses terminal
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2015-11-06 08:51:14 +01:00 |
l_vmanip.cpp
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Mapgen: Add propagate_shadow bool to calcLighting
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2015-12-07 03:18:24 +00:00 |
l_vmanip.h
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Shorten ManualMapVoxelManipulator to MMVManip
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2015-01-05 02:42:27 -05:00 |