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https://github.com/minetest/minetest.git
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d6f2a1c4b8
In builtin//pkgmgr.lua, README.md and settingtypes.txt. Based on 2 pull requests by comradekingu.
752 lines
18 KiB
Lua
752 lines
18 KiB
Lua
--Minetest
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--Copyright (C) 2013 sapier
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--------------------------------------------------------------------------------
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function get_mods(path,retval,modpack)
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local mods = core.get_dir_list(path, true)
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for _, name in ipairs(mods) do
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if name:sub(1, 1) ~= "." then
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local prefix = path .. DIR_DELIM .. name .. DIR_DELIM
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local toadd = {}
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retval[#retval + 1] = toadd
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local mod_conf = Settings(prefix .. "mod.conf"):to_table()
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if mod_conf.name then
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name = mod_conf.name
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end
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toadd.name = name
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toadd.author = mod_conf.author
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toadd.release = tonumber(mod_conf.release or "0")
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toadd.path = prefix
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toadd.type = "mod"
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if modpack ~= nil and modpack ~= "" then
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toadd.modpack = modpack
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else
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local modpackfile = io.open(prefix .. "modpack.txt")
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if modpackfile then
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modpackfile:close()
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toadd.type = "modpack"
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toadd.is_modpack = true
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get_mods(prefix, retval, name)
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end
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end
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end
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end
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end
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--modmanager implementation
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pkgmgr = {}
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function pkgmgr.get_texture_packs()
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local txtpath = core.get_texturepath()
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local list = core.get_dir_list(txtpath, true)
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local retval = {}
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local current_texture_path = core.settings:get("texture_path")
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for _, item in ipairs(list) do
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if item ~= "base" then
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local name = item
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local path = txtpath .. DIR_DELIM .. item .. DIR_DELIM
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if path == current_texture_path then
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name = fgettext("$1 (Enabled)", name)
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end
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local conf = Settings(path .. "texture_pack.conf")
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retval[#retval + 1] = {
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name = item,
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author = conf:get("author"),
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release = tonumber(conf:get("release") or "0"),
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list_name = name,
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type = "txp",
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path = path,
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enabled = path == current_texture_path,
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}
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end
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end
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table.sort(retval, function(a, b)
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return a.name > b.name
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end)
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return retval
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end
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--------------------------------------------------------------------------------
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function pkgmgr.extract(modfile)
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if modfile.type == "zip" then
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local tempfolder = os.tempfolder()
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if tempfolder ~= nil and
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tempfolder ~= "" then
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core.create_dir(tempfolder)
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if core.extract_zip(modfile.name,tempfolder) then
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return tempfolder
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end
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end
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end
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return nil
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end
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function pkgmgr.get_folder_type(path)
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local testfile = io.open(path .. DIR_DELIM .. "init.lua","r")
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if testfile ~= nil then
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testfile:close()
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return { type = "mod", path = path }
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end
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testfile = io.open(path .. DIR_DELIM .. "modpack.txt","r")
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if testfile ~= nil then
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testfile:close()
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return { type = "modpack", path = path }
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end
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testfile = io.open(path .. DIR_DELIM .. "game.conf","r")
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if testfile ~= nil then
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testfile:close()
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return { type = "game", path = path }
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end
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testfile = io.open(path .. DIR_DELIM .. "texture_pack.conf","r")
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if testfile ~= nil then
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testfile:close()
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return { type = "txp", path = path }
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end
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return nil
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end
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-------------------------------------------------------------------------------
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function pkgmgr.get_base_folder(temppath)
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if temppath == nil then
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return { type = "invalid", path = "" }
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end
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local ret = pkgmgr.get_folder_type(temppath)
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if ret then
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return ret
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end
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local subdirs = core.get_dir_list(temppath, true)
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if #subdirs == 1 then
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ret = pkgmgr.get_folder_type(temppath .. DIR_DELIM .. subdirs[1])
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if ret then
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return ret
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else
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return { type = "invalid", path = temppath .. DIR_DELIM .. subdirs[1] }
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end
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end
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return nil
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end
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--------------------------------------------------------------------------------
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function pkgmgr.isValidModname(modpath)
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if modpath:find("-") ~= nil then
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return false
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end
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return true
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end
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--------------------------------------------------------------------------------
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function pkgmgr.parse_register_line(line)
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local pos1 = line:find("\"")
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local pos2 = nil
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if pos1 ~= nil then
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pos2 = line:find("\"",pos1+1)
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end
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if pos1 ~= nil and pos2 ~= nil then
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local item = line:sub(pos1+1,pos2-1)
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if item ~= nil and
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item ~= "" then
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local pos3 = item:find(":")
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if pos3 ~= nil then
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local retval = item:sub(1,pos3-1)
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if retval ~= nil and
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retval ~= "" then
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return retval
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end
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end
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end
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end
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return nil
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end
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--------------------------------------------------------------------------------
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function pkgmgr.parse_dofile_line(modpath,line)
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local pos1 = line:find("\"")
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local pos2 = nil
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if pos1 ~= nil then
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pos2 = line:find("\"",pos1+1)
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end
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if pos1 ~= nil and pos2 ~= nil then
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local filename = line:sub(pos1+1,pos2-1)
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if filename ~= nil and
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filename ~= "" and
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filename:find(".lua") then
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return pkgmgr.identify_modname(modpath,filename)
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end
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end
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return nil
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end
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--------------------------------------------------------------------------------
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function pkgmgr.identify_modname(modpath,filename)
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local testfile = io.open(modpath .. DIR_DELIM .. filename,"r")
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if testfile ~= nil then
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local line = testfile:read()
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while line~= nil do
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local modname = nil
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if line:find("minetest.register_tool") then
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modname = pkgmgr.parse_register_line(line)
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end
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if line:find("minetest.register_craftitem") then
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modname = pkgmgr.parse_register_line(line)
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end
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if line:find("minetest.register_node") then
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modname = pkgmgr.parse_register_line(line)
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end
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if line:find("dofile") then
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modname = pkgmgr.parse_dofile_line(modpath,line)
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end
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if modname ~= nil then
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testfile:close()
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return modname
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end
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line = testfile:read()
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end
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testfile:close()
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end
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return nil
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end
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--------------------------------------------------------------------------------
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function pkgmgr.render_packagelist(render_list)
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local retval = ""
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if render_list == nil then
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if pkgmgr.global_mods == nil then
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pkgmgr.refresh_globals()
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end
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render_list = pkgmgr.global_mods
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end
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local list = render_list:get_list()
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local last_modpack = nil
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local retval = {}
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for i, v in ipairs(list) do
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local color = ""
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if v.is_modpack then
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local rawlist = render_list:get_raw_list()
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color = mt_color_dark_green
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for j = 1, #rawlist, 1 do
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if rawlist[j].modpack == list[i].name and
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rawlist[j].enabled ~= true then
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-- Modpack not entirely enabled so showing as grey
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color = mt_color_grey
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break
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end
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end
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elseif v.is_game_content or v.type == "game" then
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color = mt_color_blue
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elseif v.enabled or v.type == "txp" then
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color = mt_color_green
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end
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retval[#retval + 1] = color
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if v.modpack ~= nil or v.loc == "game" then
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retval[#retval + 1] = "1"
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else
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retval[#retval + 1] = "0"
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end
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retval[#retval + 1] = core.formspec_escape(v.list_name or v.name)
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end
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return table.concat(retval, ",")
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end
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--------------------------------------------------------------------------------
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function pkgmgr.get_dependencies(path)
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if path == nil then
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return "", ""
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end
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local info = core.get_content_info(path)
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return table.concat(info.depends or {}, ","), table.concat(info.optional_depends or {}, ",")
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end
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----------- tests whether all of the mods in the modpack are enabled -----------
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function pkgmgr.is_modpack_entirely_enabled(data, name)
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local rawlist = data.list:get_raw_list()
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for j = 1, #rawlist do
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if rawlist[j].modpack == name and not rawlist[j].enabled then
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return false
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end
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end
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return true
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end
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---------- toggles or en/disables a mod or modpack -----------------------------
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function pkgmgr.enable_mod(this, toset)
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local mod = this.data.list:get_list()[this.data.selected_mod]
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-- game mods can't be enabled or disabled
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if mod.is_game_content then
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return
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end
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-- toggle or en/disable the mod
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if not mod.is_modpack then
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if toset == nil then
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mod.enabled = not mod.enabled
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else
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mod.enabled = toset
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end
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return
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end
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-- toggle or en/disable every mod in the modpack, interleaved unsupported
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local list = this.data.list:get_raw_list()
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for i = 1, #list do
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if list[i].modpack == mod.name then
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if toset == nil then
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toset = not list[i].enabled
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end
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list[i].enabled = toset
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end
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end
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end
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--------------------------------------------------------------------------------
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function pkgmgr.get_worldconfig(worldpath)
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local filename = worldpath ..
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DIR_DELIM .. "world.mt"
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local worldfile = Settings(filename)
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local worldconfig = {}
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worldconfig.global_mods = {}
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worldconfig.game_mods = {}
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for key,value in pairs(worldfile:to_table()) do
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if key == "gameid" then
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worldconfig.id = value
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elseif key:sub(0, 9) == "load_mod_" then
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worldconfig.global_mods[key] = core.is_yes(value)
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else
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worldconfig[key] = value
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end
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end
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--read gamemods
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local gamespec = pkgmgr.find_by_gameid(worldconfig.id)
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pkgmgr.get_game_mods(gamespec, worldconfig.game_mods)
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return worldconfig
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end
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--------------------------------------------------------------------------------
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function pkgmgr.install_dir(type, path, basename, targetpath)
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local basefolder = pkgmgr.get_base_folder(path)
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-- There's no good way to detect a texture pack, so let's just assume
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-- it's correct for now.
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if type == "txp" then
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if basefolder and basefolder.type ~= "invalid" and basefolder.type ~= "txp" then
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return nil, fgettext("Unable to install a $1 as a texture pack", basefolder.type)
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end
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local from = basefolder and basefolder.path or path
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if targetpath then
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core.delete_dir(targetpath)
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core.create_dir(targetpath)
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else
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targetpath = core.get_texturepath() .. DIR_DELIM .. basename
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end
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if not core.copy_dir(from, targetpath) then
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return nil,
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fgettext("Failed to install $1 to $2", basename, targetpath)
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end
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return targetpath, nil
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elseif not basefolder then
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return nil, fgettext("Unable to find a valid mod or modpack")
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end
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--
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-- Get destination
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--
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if basefolder.type == "modpack" then
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if type ~= "mod" then
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return nil, fgettext("Unable to install a modpack as a $1", type)
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end
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-- Get destination name for modpack
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if targetpath then
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core.delete_dir(targetpath)
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core.create_dir(targetpath)
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else
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local clean_path = nil
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if basename ~= nil then
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clean_path = "mp_" .. basename
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end
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if not clean_path then
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clean_path = get_last_folder(cleanup_path(basefolder.path))
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end
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if clean_path then
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targetpath = core.get_modpath() .. DIR_DELIM .. clean_path
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else
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return nil,
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fgettext("Install Mod: Unable to find suitable folder name for modpack $1",
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modfilename)
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end
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end
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elseif basefolder.type == "mod" then
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if type ~= "mod" then
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return nil, fgettext("Unable to install a mod as a $1", type)
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end
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if targetpath then
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core.delete_dir(targetpath)
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core.create_dir(targetpath)
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else
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local targetfolder = basename
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if targetfolder == nil then
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targetfolder = pkgmgr.identify_modname(basefolder.path, "init.lua")
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end
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-- If heuristic failed try to use current foldername
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if targetfolder == nil then
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targetfolder = get_last_folder(basefolder.path)
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end
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if targetfolder ~= nil and pkgmgr.isValidModname(targetfolder) then
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targetpath = core.get_modpath() .. DIR_DELIM .. targetfolder
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else
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return nil, fgettext("Install Mod: Unable to find real mod name for: $1", modfilename)
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end
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end
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elseif basefolder.type == "game" then
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if type ~= "game" then
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return nil, fgettext("Unable to install a game as a $1", type)
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end
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if targetpath then
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core.delete_dir(targetpath)
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core.create_dir(targetpath)
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else
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targetpath = core.get_gamepath() .. DIR_DELIM .. basename
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end
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end
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-- Copy it
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if not core.copy_dir(basefolder.path, targetpath) then
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return nil,
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fgettext("Failed to install $1 to $2", basename, targetpath)
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end
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pkgmgr.refresh_globals()
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return targetpath, nil
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end
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--------------------------------------------------------------------------------
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function pkgmgr.install(type, modfilename, basename, dest)
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local archive_info = pkgmgr.identify_filetype(modfilename)
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local path = pkgmgr.extract(archive_info)
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if path == nil then
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return nil,
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fgettext("Install: file: \"$1\"", archive_info.name) .. "\n" ..
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fgettext("Install: Unsupported file type \"$1\" or broken archive",
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archive_info.type)
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end
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local targetpath, msg = pkgmgr.install_dir(type, path, basename, dest)
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core.delete_dir(path)
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return targetpath, msg
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end
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--------------------------------------------------------------------------------
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function pkgmgr.preparemodlist(data)
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local retval = {}
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local global_mods = {}
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local game_mods = {}
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--read global mods
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local modpath = core.get_modpath()
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if modpath ~= nil and
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modpath ~= "" then
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get_mods(modpath,global_mods)
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end
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for i=1,#global_mods,1 do
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global_mods[i].type = "mod"
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global_mods[i].loc = "global"
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retval[#retval + 1] = global_mods[i]
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end
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--read game mods
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local gamespec = pkgmgr.find_by_gameid(data.gameid)
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pkgmgr.get_game_mods(gamespec, game_mods)
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if #game_mods > 0 then
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-- Add title
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retval[#retval + 1] = {
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type = "game",
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is_game_content = true,
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name = fgettext("Subgame Mods")
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}
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end
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for i=1,#game_mods,1 do
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game_mods[i].type = "mod"
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game_mods[i].loc = "game"
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game_mods[i].is_game_content = true
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retval[#retval + 1] = game_mods[i]
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end
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if data.worldpath == nil then
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return retval
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end
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--read world mod configuration
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local filename = data.worldpath ..
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DIR_DELIM .. "world.mt"
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local worldfile = Settings(filename)
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for key,value in pairs(worldfile:to_table()) do
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if key:sub(1, 9) == "load_mod_" then
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key = key:sub(10)
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local element = nil
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for i=1,#retval,1 do
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if retval[i].name == key and
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not retval[i].is_modpack then
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element = retval[i]
|
|
break
|
|
end
|
|
end
|
|
if element ~= nil then
|
|
element.enabled = core.is_yes(value)
|
|
else
|
|
core.log("info", "Mod: " .. key .. " " .. dump(value) .. " but not found")
|
|
end
|
|
end
|
|
end
|
|
|
|
return retval
|
|
end
|
|
|
|
function pkgmgr.compare_package(a, b)
|
|
return a and b and a.name == b.name and a.path == b.path
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function pkgmgr.comparemod(elem1,elem2)
|
|
if elem1 == nil or elem2 == nil then
|
|
return false
|
|
end
|
|
if elem1.name ~= elem2.name then
|
|
return false
|
|
end
|
|
if elem1.is_modpack ~= elem2.is_modpack then
|
|
return false
|
|
end
|
|
if elem1.type ~= elem2.type then
|
|
return false
|
|
end
|
|
if elem1.modpack ~= elem2.modpack then
|
|
return false
|
|
end
|
|
|
|
if elem1.path ~= elem2.path then
|
|
return false
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function pkgmgr.mod_exists(basename)
|
|
|
|
if pkgmgr.global_mods == nil then
|
|
pkgmgr.refresh_globals()
|
|
end
|
|
|
|
if pkgmgr.global_mods:raw_index_by_uid(basename) > 0 then
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function pkgmgr.get_global_mod(idx)
|
|
|
|
if pkgmgr.global_mods == nil then
|
|
return nil
|
|
end
|
|
|
|
if idx == nil or idx < 1 or
|
|
idx > pkgmgr.global_mods:size() then
|
|
return nil
|
|
end
|
|
|
|
return pkgmgr.global_mods:get_list()[idx]
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function pkgmgr.refresh_globals()
|
|
local function is_equal(element,uid) --uid match
|
|
if element.name == uid then
|
|
return true
|
|
end
|
|
end
|
|
pkgmgr.global_mods = filterlist.create(pkgmgr.preparemodlist,
|
|
pkgmgr.comparemod, is_equal, nil, {})
|
|
pkgmgr.global_mods:add_sort_mechanism("alphabetic", sort_mod_list)
|
|
pkgmgr.global_mods:set_sortmode("alphabetic")
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function pkgmgr.identify_filetype(name)
|
|
|
|
if name:sub(-3):lower() == "zip" then
|
|
return {
|
|
name = name,
|
|
type = "zip"
|
|
}
|
|
end
|
|
|
|
if name:sub(-6):lower() == "tar.gz" or
|
|
name:sub(-3):lower() == "tgz"then
|
|
return {
|
|
name = name,
|
|
type = "tgz"
|
|
}
|
|
end
|
|
|
|
if name:sub(-6):lower() == "tar.bz2" then
|
|
return {
|
|
name = name,
|
|
type = "tbz"
|
|
}
|
|
end
|
|
|
|
if name:sub(-2):lower() == "7z" then
|
|
return {
|
|
name = name,
|
|
type = "7z"
|
|
}
|
|
end
|
|
|
|
return {
|
|
name = name,
|
|
type = "ukn"
|
|
}
|
|
end
|
|
|
|
|
|
--------------------------------------------------------------------------------
|
|
function pkgmgr.find_by_gameid(gameid)
|
|
for i=1,#pkgmgr.games,1 do
|
|
if pkgmgr.games[i].id == gameid then
|
|
return pkgmgr.games[i], i
|
|
end
|
|
end
|
|
return nil, nil
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function pkgmgr.get_game_mods(gamespec, retval)
|
|
if gamespec ~= nil and
|
|
gamespec.gamemods_path ~= nil and
|
|
gamespec.gamemods_path ~= "" then
|
|
get_mods(gamespec.gamemods_path, retval)
|
|
end
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function pkgmgr.get_game_modlist(gamespec)
|
|
local retval = ""
|
|
local game_mods = {}
|
|
pkgmgr.get_game_mods(gamespec, game_mods)
|
|
for i=1,#game_mods,1 do
|
|
if retval ~= "" then
|
|
retval = retval..","
|
|
end
|
|
retval = retval .. game_mods[i].name
|
|
end
|
|
return retval
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function pkgmgr.get_game(index)
|
|
if index > 0 and index <= #pkgmgr.games then
|
|
return pkgmgr.games[index]
|
|
end
|
|
|
|
return nil
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function pkgmgr.update_gamelist()
|
|
pkgmgr.games = core.get_games()
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
function pkgmgr.gamelist()
|
|
local retval = ""
|
|
if #pkgmgr.games > 0 then
|
|
retval = retval .. core.formspec_escape(pkgmgr.games[1].name)
|
|
|
|
for i=2,#pkgmgr.games,1 do
|
|
retval = retval .. "," .. core.formspec_escape(pkgmgr.games[i].name)
|
|
end
|
|
end
|
|
return retval
|
|
end
|
|
|
|
--------------------------------------------------------------------------------
|
|
-- read initial data
|
|
--------------------------------------------------------------------------------
|
|
pkgmgr.update_gamelist()
|