minetest/builtin/game
2017-01-31 15:02:30 -08:00
..
auth.lua Builtin: Disallow registering users with the same name 2016-08-29 00:58:39 +01:00
chatcommands.lua Add chatcommand unregister and override API (#5076) 2017-01-20 19:49:20 +01:00
constants.lua Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX 2016-09-17 09:33:25 +01:00
deprecated.lua Refactor logging 2015-10-14 01:03:54 -04:00
detached_inventory.lua Allow restricting detached inventories to one player 2016-11-28 13:41:19 +01:00
falling.lua builtin/.../falling.lua: Avoid crash when hitting unknown nodes 2017-01-09 16:39:40 +01:00
features.lua Remove client-side chat prediction. (#5055) 2017-01-17 00:09:47 +01:00
forceloading.lua Forceloading: Transient forceloads 2016-10-03 01:54:36 +01:00
init.lua Introduce builtin_shared and use it to fix #4778 2016-11-16 18:51:36 +01:00
item_entity.lua Item entities: Don't show description as infotext 2016-05-22 08:21:44 +01:00
item.lua Make facedir_to_dir and wallmounted_to_dir work with coloured nodes as well. (#5153) 2017-01-31 15:02:30 -08:00
misc.lua Add minetest.player_exists() (#5064) 2017-01-18 11:19:57 +01:00
privileges.lua Privileges: Only give singleplayer 4 basic privs 2016-11-07 21:55:17 +00:00
register.lua Builtin: Change error to warning for light_source > 14 2016-09-21 08:04:11 +02:00
statbars.lua Hud: Modify Y-positioning of health/breath starbars to prevent overlapping with Hotbar 2015-02-08 12:47:45 -05:00
static_spawn.lua Log static_spawn error only once 2015-11-21 00:13:28 +01:00
voxelarea.lua VoxelArea: faster iter function (#4490) 2016-10-08 22:42:17 +10:00