minetest/src/irrlicht_changes/static_text.h
Ekdohibs 14ef2b445a Add colored text (not only colored chat).
Add documentation, move files to a proper place and avoid memory leaks.
Make it work with most kind of texts, and allow backgrounds too.
2016-05-31 17:34:29 +02:00

269 lines
7.9 KiB
C++

// Copyright (C) 2002-2012 Nikolaus Gebhardt
// Copyright (C) 2016 Nathanaël Courant
// Modified this class to work with EnrichedStrings too
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_STATIC_TEXT_H_INCLUDED__
#define __C_GUI_STATIC_TEXT_H_INCLUDED__
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUIStaticText.h"
#include "irrArray.h"
#include "log.h"
#include <vector>
#include "util/enriched_string.h"
#include "config.h"
#include <IGUIEnvironment.h>
#if USE_FREETYPE
namespace irr
{
namespace gui
{
const EGUI_ELEMENT_TYPE EGUIET_ENRICHED_STATIC_TEXT = (EGUI_ELEMENT_TYPE)(0x1000);
class StaticText : public IGUIStaticText
{
public:
//! constructor
StaticText(const EnrichedString &text, bool border, IGUIEnvironment* environment,
IGUIElement* parent, s32 id, const core::rect<s32>& rectangle,
bool background = false);
//! destructor
virtual ~StaticText();
//! draws the element and its children
virtual void draw();
//! Sets another skin independent font.
virtual void setOverrideFont(IGUIFont* font=0);
//! Gets the override font (if any)
virtual IGUIFont* getOverrideFont() const;
//! Get the font which is used right now for drawing
virtual IGUIFont* getActiveFont() const;
//! Sets another color for the text.
virtual void setOverrideColor(video::SColor color);
//! Sets another color for the background.
virtual void setBackgroundColor(video::SColor color);
//! Sets whether to draw the background
virtual void setDrawBackground(bool draw);
//! Gets the background color
virtual video::SColor getBackgroundColor() const;
//! Checks if background drawing is enabled
virtual bool isDrawBackgroundEnabled() const;
//! Sets whether to draw the border
virtual void setDrawBorder(bool draw);
//! Checks if border drawing is enabled
virtual bool isDrawBorderEnabled() const;
//! Sets alignment mode for text
virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical);
//! Gets the override color
#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 7
virtual const video::SColor& getOverrideColor() const;
#else
virtual video::SColor getOverrideColor() const;
#endif
//! Sets if the static text should use the overide color or the
//! color in the gui skin.
virtual void enableOverrideColor(bool enable);
//! Checks if an override color is enabled
virtual bool isOverrideColorEnabled() const;
//! Set whether the text in this label should be clipped if it goes outside bounds
virtual void setTextRestrainedInside(bool restrainedInside);
//! Checks if the text in this label should be clipped if it goes outside bounds
virtual bool isTextRestrainedInside() const;
//! Enables or disables word wrap for using the static text as
//! multiline text control.
virtual void setWordWrap(bool enable);
//! Checks if word wrap is enabled
virtual bool isWordWrapEnabled() const;
//! Sets the new caption of this element.
virtual void setText(const wchar_t* text);
//! Returns the height of the text in pixels when it is drawn.
virtual s32 getTextHeight() const;
//! Returns the width of the current text, in the current font
virtual s32 getTextWidth() const;
//! Updates the absolute position, splits text if word wrap is enabled
virtual void updateAbsolutePosition();
//! Set whether the string should be interpreted as right-to-left (RTL) text
/** \note This component does not implement the Unicode bidi standard, the
text of the component should be already RTL if you call this. The
main difference when RTL is enabled is that the linebreaks for multiline
elements are performed starting from the end.
*/
virtual void setRightToLeft(bool rtl);
//! Checks if the text should be interpreted as right-to-left text
virtual bool isRightToLeft() const;
//! Writes attributes of the element.
virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const;
//! Reads attributes of the element
virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
virtual bool hasType(EGUI_ELEMENT_TYPE t) const {
return (t == EGUIET_ENRICHED_STATIC_TEXT) || (t == EGUIET_STATIC_TEXT);
};
virtual bool hasType(EGUI_ELEMENT_TYPE t) {
return (t == EGUIET_ENRICHED_STATIC_TEXT) || (t == EGUIET_STATIC_TEXT);
};
void setText(const EnrichedString &text);
private:
//! Breaks the single text line.
void breakText();
EGUI_ALIGNMENT HAlign, VAlign;
bool Border;
bool OverrideColorEnabled;
bool OverrideBGColorEnabled;
bool WordWrap;
bool Background;
bool RestrainTextInside;
bool RightToLeft;
video::SColor OverrideColor, BGColor;
gui::IGUIFont* OverrideFont;
gui::IGUIFont* LastBreakFont; // stored because: if skin changes, line break must be recalculated.
EnrichedString cText;
core::array< EnrichedString > BrokenText;
};
} // end namespace gui
} // end namespace irr
inline irr::gui::IGUIStaticText *addStaticText(
irr::gui::IGUIEnvironment *guienv,
const EnrichedString &text,
const core::rect< s32 > &rectangle,
bool border = false,
bool wordWrap = true,
irr::gui::IGUIElement *parent = NULL,
s32 id = -1,
bool fillBackground = false)
{
if (parent == NULL) {
// parent is NULL, so we must find one, or we need not to drop
// result, but then there will be a memory leak.
//
// What Irrlicht does is to use guienv as a parent, but the problem
// is that guienv is here only an IGUIEnvironment, while it is a
// CGUIEnvironment in Irrlicht, which inherits from both IGUIElement
// and IGUIEnvironment.
//
// A solution would be to dynamic_cast guienv to a
// IGUIElement*, but Irrlicht is shipped without rtti support
// in some distributions, causing the dymanic_cast to segfault.
//
// Thus, to find the parent, we create a dummy StaticText and ask
// for its parent, and then remove it.
irr::gui::IGUIStaticText *dummy_text =
guienv->addStaticText(L"", rectangle, border, wordWrap,
parent, id, fillBackground);
parent = dummy_text->getParent();
dummy_text->remove();
}
irr::gui::IGUIStaticText *result = new irr::gui::StaticText(
text, border, guienv, parent,
id, rectangle, fillBackground);
result->setWordWrap(wordWrap);
result->drop();
return result;
}
inline void setStaticText(irr::gui::IGUIStaticText *static_text, const EnrichedString &text)
{
// dynamic_cast not possible due to some distributions shipped
// without rtti support in irrlicht
if (static_text->hasType(irr::gui::EGUIET_ENRICHED_STATIC_TEXT)) {
irr::gui::StaticText* stext = static_cast<irr::gui::StaticText*>(static_text);
stext->setText(text);
} else {
static_text->setText(text.c_str());
}
}
#else // USE_FREETYPE
inline irr::gui::IGUIStaticText *addStaticText(
irr::gui::IGUIEnvironment *guienv,
const EnrichedString &text,
const core::rect< s32 > &rectangle,
bool border = false,
bool wordWrap = true,
irr::gui::IGUIElement *parent = NULL,
s32 id = -1,
bool fillBackground = false)
{
return guienv->addStaticText(text.c_str(), rectangle, border, wordWrap, parent, id, fillBackground);
}
inline void setStaticText(irr::gui::IGUIStaticText *static_text, const EnrichedString &text)
{
static_text->setText(text.c_str());
}
#endif
inline irr::gui::IGUIStaticText *addStaticText(
irr::gui::IGUIEnvironment *guienv,
const wchar_t *text,
const core::rect< s32 > &rectangle,
bool border = false,
bool wordWrap = true,
irr::gui::IGUIElement *parent = NULL,
s32 id = -1,
bool fillBackground = false) {
return addStaticText(guienv, EnrichedString(text), rectangle, border, wordWrap, parent, id, fillBackground);
}
inline void setStaticText(irr::gui::IGUIStaticText *static_text, const wchar_t *text)
{
setStaticText(static_text, EnrichedString(text));
}
#endif // _IRR_COMPILE_WITH_GUI_
#endif // C_GUI_STATIC_TEXT_H_INCLUDED