.. |
client
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
irrlicht_changes
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Merge cguittfont lib in irrlicht change folder. (#6016)
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2017-06-20 17:18:34 +02:00 |
network
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ClientInterface: add a function to verify (correctly) if user limit was reached (#6258)
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2017-08-16 23:48:29 +02:00 |
script
|
l_server, clientenvironment, clientiface: code modernization
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2017-08-17 08:11:39 +02:00 |
threading
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Fix msvc annoyances (#5963)
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2017-06-27 11:54:40 +02:00 |
unittest
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Cleanup various headers to reduce compilation times (#6255)
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2017-08-16 22:11:45 +02:00 |
util
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Expose getPointedThing to Lua
|
2017-07-07 22:28:23 +01:00 |
activeobject.h
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Expose getPointedThing to Lua
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2017-07-07 22:28:23 +01:00 |
ban.cpp
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bab.cpp: code modernization
|
2017-08-15 09:39:58 +02:00 |
ban.h
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Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
camera.cpp
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Cleanup various headers to reduce compilation times (#6255)
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2017-08-16 22:11:45 +02:00 |
camera.h
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Cleanup various headers to reduce compilation times (#6255)
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2017-08-16 22:11:45 +02:00 |
cavegen.cpp
|
cavegen.cpp, chat.cpp: modernize code
|
2017-08-16 08:26:04 +02:00 |
cavegen.h
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LINT fix
|
2017-06-22 13:20:20 +02:00 |
chat_interface.h
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Add server side ncurses terminal
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2015-11-06 08:51:14 +01:00 |
chat.cpp
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cavegen.cpp, chat.cpp: modernize code
|
2017-08-16 08:26:04 +02:00 |
chat.h
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cavegen.cpp, chat.cpp: modernize code
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2017-08-16 08:26:04 +02:00 |
chatmessage.h
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Chat protocol rewrite (#5117)
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2017-07-16 10:47:31 +02:00 |
client.cpp
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Cleanup various headers to reduce compilation times (#6255)
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2017-08-16 22:11:45 +02:00 |
client.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
clientenvironment.cpp
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l_server, clientenvironment, clientiface: code modernization
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2017-08-17 08:11:39 +02:00 |
clientenvironment.h
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l_server, clientenvironment, clientiface: code modernization
|
2017-08-17 08:11:39 +02:00 |
clientiface.cpp
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ClientInterface: add a function to verify (correctly) if user limit was reached (#6258)
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2017-08-16 23:48:29 +02:00 |
clientiface.h
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l_server, clientenvironment, clientiface: code modernization
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2017-08-17 08:11:39 +02:00 |
clientmap.cpp
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Darkness detection: Reduce chance of false positives darkening the skybox
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2017-07-30 18:28:16 +01:00 |
clientmap.h
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Isolate irrlicht references and use a singleton (#6041)
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2017-06-26 20:11:17 +02:00 |
clientmedia.cpp
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
clientmedia.h
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
clientobject.cpp
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C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
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2017-06-04 21:00:04 +02:00 |
clientobject.h
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Expose getPointedThing to Lua
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2017-07-07 22:28:23 +01:00 |
clientsimpleobject.h
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
cloudparams.h
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Add clouds API
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2017-04-30 00:06:13 +01:00 |
clouds.cpp
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Remove cloud_height setting
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2017-08-12 19:37:53 +01:00 |
clouds.h
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Remove cloud_height setting
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2017-08-12 19:37:53 +01:00 |
cmake_config_githash.h.in
|
Clean up and tweak build system
|
2015-03-27 15:00:48 -04:00 |
cmake_config.h.in
|
Also support X11 icon for minetest copies installed via make install (#4407)
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2016-08-20 21:26:44 +02:00 |
CMakeLists.txt
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Copy lua51.dll (luajit) to bindir (#6148)
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2017-07-18 21:29:23 +02:00 |
collision.cpp
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Add tiny Y offset in collisionMoveSimple() to tweak performance
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2017-08-05 12:38:11 +02:00 |
collision.h
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
config.h
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Revert the upper-case PROJECT_NAME nonsense that was part of #2402
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2015-04-27 16:24:49 +02:00 |
constants.h
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Step height: Add as a player object property
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2017-08-09 11:06:22 +01:00 |
content_cao.cpp
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Cleanup various headers to reduce compilation times (#6255)
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2017-08-16 22:11:45 +02:00 |
content_cao.h
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Step height: Add as a player object property
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2017-08-09 11:06:22 +01:00 |
content_cso.cpp
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
content_cso.h
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|
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content_mapblock.cpp
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Mesh generation: Fix performance regression caused by 'plantlike_rooted' PR
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2017-07-17 20:13:53 +01:00 |
content_mapblock.h
|
Cleanup various headers to reduce compilation times (#6255)
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2017-08-16 22:11:45 +02:00 |
content_mapnode.cpp
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Revert "Remove deprecated code segments (#5891)"
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2017-06-06 16:19:04 +02:00 |
content_mapnode.h
|
Revert "Remove deprecated code segments (#5891)"
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2017-06-06 16:19:04 +02:00 |
content_nodemeta.cpp
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
content_nodemeta.h
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
content_sao.cpp
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Step height: Add as a player object property
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2017-08-09 11:06:22 +01:00 |
content_sao.h
|
Expose getPointedThing to Lua
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2017-07-07 22:28:23 +01:00 |
convert_json.cpp
|
Remove remaining modstore code (#6120)
|
2017-07-14 20:37:58 +02:00 |
convert_json.h
|
Remove remaining modstore code (#6120)
|
2017-07-14 20:37:58 +02:00 |
craftdef.cpp
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Add ItemStack key-value meta storage
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2017-02-04 22:07:55 +00:00 |
craftdef.h
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
database-dummy.cpp
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DB::loadBlock copy removal & DB backend cleanup
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2016-05-17 06:52:16 +02:00 |
database-dummy.h
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Minetest for C++11 (CMakeLists + Travis)
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2017-06-04 09:57:08 +02:00 |
database-files.cpp
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Fix lint since recent player to db merge
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2017-04-23 16:22:53 +02:00 |
database-files.h
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Fix lint since recent player to db merge
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2017-04-23 16:22:53 +02:00 |
database-leveldb.cpp
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Implement DatabaseException for databases
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2016-05-17 14:36:51 +02:00 |
database-leveldb.h
|
Minetest for C++11 (CMakeLists + Travis)
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2017-06-04 09:57:08 +02:00 |
database-postgresql.cpp
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Fix msvc annoyances (#5963)
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2017-06-27 11:54:40 +02:00 |
database-postgresql.h
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
database-redis.cpp
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database-redis: Support password authentication
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2017-03-11 21:39:32 +01:00 |
database-redis.h
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
database-sqlite3.cpp
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Inventory: Fix wrong stack size behaviour and item loss (#6039)
|
2017-06-25 11:39:39 +02:00 |
database-sqlite3.h
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
database.cpp
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Player data to Database (#5475)
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2017-04-23 14:35:08 +02:00 |
database.h
|
Player data to Database (#5475)
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2017-04-23 14:35:08 +02:00 |
daynightratio.h
|
|
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debug.cpp
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
debug.h
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Fix msvc annoyances (#5963)
|
2017-06-27 11:54:40 +02:00 |
defaultsettings.cpp
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New lighting curve (#5279)
|
2017-08-17 00:23:20 +02:00 |
defaultsettings.h
|
Pass clang-format on various cpp/header files (#5559)
|
2017-04-23 09:52:40 +02:00 |
dungeongen.cpp
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VoxelManip cleanups (const ref, const move) + function removal (#6169)
|
2017-07-26 07:35:09 +02:00 |
dungeongen.h
|
Dungeongen: Add and improve parameters
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2017-02-26 06:46:14 +00:00 |
emerge.cpp
|
Move MapEditEventAreaIgnorer to emerge.cpp
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2017-07-25 08:47:52 +02:00 |
emerge.h
|
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
environment.cpp
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Expose getPointedThing to Lua
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2017-07-07 22:28:23 +01:00 |
environment.h
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Cleanup various headers to reduce compilation times (#6255)
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2017-08-16 22:11:45 +02:00 |
event_manager.h
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Change i++ to ++i
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2015-08-25 18:33:52 -04:00 |
event.h
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
exceptions.h
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C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
face_position_cache.cpp
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Use C++11 mutexes only (remove compat code) (#5922)
|
2017-06-06 16:29:28 +02:00 |
face_position_cache.h
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Use C++11 mutexes only (remove compat code) (#5922)
|
2017-06-06 16:29:28 +02:00 |
filecache.cpp
|
Network Layer 7 rework (Packet handling)
|
2015-02-10 20:04:08 +10:00 |
filecache.h
|
Fix various variables passed by copy instead of const ref (#5610)
|
2017-04-19 00:36:30 +02:00 |
filesys.cpp
|
Fix RemoveRelatvePathComponents
|
2016-12-20 17:17:38 +10:00 |
filesys.h
|
Add seperate cache path
|
2015-12-07 13:51:41 -05:00 |
fontengine.cpp
|
Isolate irrlicht references and use a singleton (#6041)
|
2017-06-26 20:11:17 +02:00 |
fontengine.h
|
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
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2017-06-16 11:25:52 +02:00 |
game.cpp
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
game.h
|
Isolate irrlicht references and use a singleton (#6041)
|
2017-06-26 20:11:17 +02:00 |
gamedef.h
|
Add ModStorageAPI to client side modding (#5396)
|
2017-03-16 07:53:39 +01:00 |
gameparams.h
|
LINT: Switch whitelist check from egrep to awk
|
2017-04-06 23:21:40 +02:00 |
genericobject.cpp
|
Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)
|
2017-04-20 00:12:52 +02:00 |
genericobject.h
|
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
|
2017-06-16 11:25:52 +02:00 |
gettext.cpp
|
Fix typo
|
2015-10-26 15:14:22 +01:00 |
gettext.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
gettime.h
|
Fix Lint broken by b662a4577d692329b9ca83525e6039f2ddcd1ac1
|
2017-04-29 09:47:22 +02:00 |
guiChatConsole.cpp
|
Fix console resize issue when maximising game window (#6023)
|
2017-06-21 07:50:57 +02:00 |
guiChatConsole.h
|
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1) (#5984)
|
2017-06-16 11:25:52 +02:00 |
guiEngine.cpp
|
Remove cloud_height setting
|
2017-08-12 19:37:53 +01:00 |
guiEngine.h
|
Isolate irrlicht references and use a singleton (#6041)
|
2017-06-26 20:11:17 +02:00 |
guiFormSpecMenu.cpp
|
C++11 cleanup inventorymanager (#6077)
|
2017-07-01 14:07:40 +02:00 |
guiFormSpecMenu.h
|
Isolate irrlicht references and use a singleton (#6041)
|
2017-06-26 20:11:17 +02:00 |
guiKeyChangeMenu.cpp
|
Change “Use” key name to “Special”
|
2017-08-13 21:35:42 +01:00 |
guiKeyChangeMenu.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
guiMainMenu.h
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
guiPasswordChange.cpp
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
guiPasswordChange.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
guiPathSelectMenu.cpp
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
guiPathSelectMenu.h
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
guiscalingfilter.cpp
|
Isolate irrlicht references and use a singleton (#6041)
|
2017-06-26 20:11:17 +02:00 |
guiscalingfilter.h
|
Isolate irrlicht references and use a singleton (#6041)
|
2017-06-26 20:11:17 +02:00 |
guiTable.cpp
|
Isolate irrlicht references and use a singleton (#6041)
|
2017-06-26 20:11:17 +02:00 |
guiTable.h
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
guiVolumeChange.cpp
|
guiVolumeChange: prevent wrong value position by using 1 label instead of 2 (#5839)
|
2017-05-28 15:23:30 +02:00 |
guiVolumeChange.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
httpfetch.cpp
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
httpfetch.h
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
hud.cpp
|
Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)
|
2017-07-02 20:29:58 +02:00 |
hud.h
|
Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)
|
2017-07-02 20:29:58 +02:00 |
imagefilters.cpp
|
Fix some minor details from 6d61375
|
2015-04-01 00:19:10 -04:00 |
imagefilters.h
|
Clean scaling pre-filter for formspec/HUD.
|
2015-04-01 00:01:05 -04:00 |
intlGUIEditBox.cpp
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
intlGUIEditBox.h
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
inventory.cpp
|
Inventory: Fix wrong stack size behaviour and item loss (#6039)
|
2017-06-25 11:39:39 +02:00 |
inventory.h
|
Inventory: Fix wrong stack size behaviour and item loss (#6039)
|
2017-06-25 11:39:39 +02:00 |
inventorymanager.cpp
|
Player collisionbox: Make settable
|
2017-07-21 02:03:22 +01:00 |
inventorymanager.h
|
C++11 cleanup inventorymanager (#6077)
|
2017-07-01 14:07:40 +02:00 |
irr_aabb3d.h
|
Clang-format: trivial fix on some headers (#5495)
|
2017-04-01 14:48:16 +02:00 |
irr_v2d.h
|
Clang-format: trivial fix on some headers (#5495)
|
2017-04-01 14:48:16 +02:00 |
irr_v3d.h
|
Clang-format: trivial fix on some headers (#5495)
|
2017-04-01 14:48:16 +02:00 |
irrlichttypes_bloated.h
|
Pass clang-format on various cpp/header files (#5559)
|
2017-04-23 09:52:40 +02:00 |
irrlichttypes_extrabloated.h
|
Pass clang-format on various cpp/header files (#5559)
|
2017-04-23 09:52:40 +02:00 |
irrlichttypes.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
itemdef.cpp
|
Fix deserialization of ItemDefinition (#5995)
|
2017-06-16 07:17:30 +02:00 |
itemdef.h
|
Hardware coloring for itemstacks
|
2017-04-08 18:39:15 -07:00 |
itemgroup.h
|
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
|
2017-06-04 21:00:04 +02:00 |
itemstackmetadata.cpp
|
Fix for empty key/value when reading item string with wear but no metadata (#6058)
|
2017-06-27 12:34:11 +02:00 |
itemstackmetadata.h
|
Add ItemStack key-value meta storage
|
2017-02-04 22:07:55 +00:00 |
keycode.cpp
|
Make direct item selection keys freely bindable
|
2017-07-30 18:24:45 +01:00 |
keycode.h
|
Make direct item selection keys freely bindable
|
2017-07-30 18:24:45 +01:00 |
light.cpp
|
New lighting curve (#5279)
|
2017-08-17 00:23:20 +02:00 |
light.h
|
Pass clang-format on various cpp/header files (#5559)
|
2017-04-23 09:52:40 +02:00 |
localplayer.cpp
|
LocalPlayer::accelerateHorizontal: cleanups
|
2017-08-13 23:08:17 +02:00 |
localplayer.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
log.cpp
|
Remove threads.h and replace its definitions with their C++11 equivalents (#5957)
|
2017-06-11 09:43:05 +02:00 |
log.h
|
Remove threads.h and replace its definitions with their C++11 equivalents (#5957)
|
2017-06-11 09:43:05 +02:00 |
main.cpp
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
mainmenumanager.h
|
Isolate irrlicht references and use a singleton (#6041)
|
2017-06-26 20:11:17 +02:00 |
map_settings_manager.cpp
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
map_settings_manager.h
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
map.cpp
|
Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cpp
|
2017-07-26 23:11:46 +02:00 |
map.h
|
Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cpp
|
2017-07-26 23:11:46 +02:00 |
mapblock_mesh.cpp
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
mapblock_mesh.h
|
Isolate irrlicht references and use a singleton (#6041)
|
2017-06-26 20:11:17 +02:00 |
mapblock.cpp
|
Fix a warning introduced by 4eb59aeeb2f2b535f4eb2a1608189bb03098454e
|
2017-07-27 16:55:32 +02:00 |
mapblock.h
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
mapgen_carpathian.cpp
|
Dungeons: Use biome 'node_stone' if normal stone types not detected
|
2017-07-30 18:40:55 +01:00 |
mapgen_carpathian.h
|
Mapgen Carpathian: Add lava_depth parameter
|
2017-07-07 22:28:40 +01:00 |
mapgen_flat.cpp
|
Dungeons: Use biome 'node_stone' if normal stone types not detected
|
2017-07-30 18:40:55 +01:00 |
mapgen_flat.h
|
CavesRandomWalk: Make 'lava_depth' a mapgen parameter
|
2017-06-22 03:14:56 +01:00 |
mapgen_fractal.cpp
|
Dungeons: Use biome 'node_stone' if normal stone types not detected
|
2017-07-30 18:40:55 +01:00 |
mapgen_fractal.h
|
Mgfractal: Improve spawning behaviour
|
2017-07-17 20:19:43 +01:00 |
mapgen_singlenode.cpp
|
Mapgen files: Update and correct copyright credits
|
2017-05-26 20:46:03 +01:00 |
mapgen_singlenode.h
|
Mapgen files: Update and correct copyright credits
|
2017-05-26 20:46:03 +01:00 |
mapgen_v5.cpp
|
Mgv5: Make spawn position search more reliable
|
2017-08-12 19:37:53 +01:00 |
mapgen_v5.h
|
CavesRandomWalk: Make 'lava_depth' a mapgen parameter
|
2017-06-22 03:14:56 +01:00 |
mapgen_v6.cpp
|
VoxelManip cleanups (const ref, const move) + function removal (#6169)
|
2017-07-26 07:35:09 +02:00 |
mapgen_v6.h
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
mapgen_v7.cpp
|
Mgv7: Raise spawn point by 1 node for no mountain case
|
2017-08-09 11:06:33 +01:00 |
mapgen_v7.h
|
Mgv7: Add 'mount_zero_level' parameter
|
2017-07-26 02:41:30 +01:00 |
mapgen_valleys.cpp
|
Dungeons: Use biome 'node_stone' if normal stone types not detected
|
2017-07-30 18:40:55 +01:00 |
mapgen_valleys.h
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
mapgen.cpp
|
Dungeons: Use biome 'node_stone' if normal stone types not detected
|
2017-07-30 18:40:55 +01:00 |
mapgen.h
|
Dungeons: Use biome 'node_stone' if normal stone types not detected
|
2017-07-30 18:40:55 +01:00 |
mapnode.cpp
|
compressZlib: don't use a SharedBuffer but a raw u8 * pointer
|
2017-07-27 07:56:48 +02:00 |
mapnode.h
|
Add hardware node coloring. Includes:
|
2017-01-23 07:27:12 +01:00 |
mapsector.cpp
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
mapsector.h
|
Cpp11 initializers 2 (#5999)
|
2017-06-17 19:11:28 +02:00 |
mesh_generator_thread.cpp
|
Fix msvc annoyances (#5963)
|
2017-06-27 11:54:40 +02:00 |
mesh_generator_thread.h
|
Fix msvc annoyances (#5963)
|
2017-06-27 11:54:40 +02:00 |
mesh.cpp
|
Do not shade inventory items with textures (#5869)
|
2017-06-01 23:18:55 +02:00 |
mesh.h
|
Do not shade inventory items with textures (#5869)
|
2017-06-01 23:18:55 +02:00 |
metadata.cpp
|
Pass clang-format on various cpp/header files (#5559)
|
2017-04-23 09:52:40 +02:00 |
metadata.h
|
Add ModMetadata API (#5131)
|
2017-02-08 00:15:55 +01:00 |
mg_biome.cpp
|
Mapgen files: Update and correct copyright credits
|
2017-05-26 20:46:03 +01:00 |
mg_biome.h
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
mg_decoration.cpp
|
VoxelManip cleanups (const ref, const move) + function removal (#6169)
|
2017-07-26 07:35:09 +02:00 |
mg_decoration.h
|
Biomes/decorations/ores: Make relative to 'water_level' setting
|
2017-07-11 01:14:24 +01:00 |
mg_ore.cpp
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
mg_ore.h
|
Biomes/decorations/ores: Make relative to 'water_level' setting
|
2017-07-11 01:14:24 +01:00 |
mg_schematic.cpp
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
mg_schematic.h
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
minimap.cpp
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
minimap.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
modalMenu.h
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
modifiedstate.h
|
Pass clang-format on various cpp/header files (#5559)
|
2017-04-23 09:52:40 +02:00 |
mods.cpp
|
Remove remaining modstore code (#6120)
|
2017-07-14 20:37:58 +02:00 |
mods.h
|
Remove remaining modstore code (#6120)
|
2017-07-14 20:37:58 +02:00 |
nameidmapping.cpp
|
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
|
2017-06-04 21:00:04 +02:00 |
nameidmapping.h
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
nodedef.cpp
|
TileLayer: use shared_ptr for FrameSpec vector (#6171)
|
2017-07-26 20:12:48 +02:00 |
nodedef.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
nodemetadata.cpp
|
Private nodemeta (#5702)
|
2017-05-10 15:29:21 +02:00 |
nodemetadata.h
|
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
|
2017-06-04 21:00:04 +02:00 |
nodetimer.cpp
|
Make node timers more efficient
|
2016-06-11 23:35:17 +01:00 |
nodetimer.h
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
noise.cpp
|
Noise: Prevent unittest crash caused by division by zero
|
2017-07-29 19:01:14 +02:00 |
noise.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
objdef.cpp
|
Fix Windows build, clean up included headers
|
2015-05-22 20:37:59 +02:00 |
objdef.h
|
C++11 patchset 6: forbid object copy using assigment/copy function deleters (#5945)
|
2017-06-10 13:49:15 +02:00 |
object_properties.cpp
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
object_properties.h
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
particles.cpp
|
TileLayer: use shared_ptr for FrameSpec vector (#6171)
|
2017-07-26 20:12:48 +02:00 |
particles.h
|
Isolate irrlicht references and use a singleton (#6041)
|
2017-06-26 20:11:17 +02:00 |
pathfinder.cpp
|
Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)
|
2017-04-20 00:12:52 +02:00 |
pathfinder.h
|
Pathfinder: Fix style
|
2016-05-01 15:32:02 +02:00 |
player.cpp
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
player.h
|
Player::getSpeed/setSpeed use const refs
|
2017-08-14 10:56:06 +02:00 |
porting_android.cpp
|
Add seperate cache path
|
2015-12-07 13:51:41 -05:00 |
porting_android.h
|
Add seperate cache path
|
2015-12-07 13:51:41 -05:00 |
porting.cpp
|
Dont search for locale folders if gettext is disabled (#6133)
|
2017-07-14 17:31:18 +02:00 |
porting.h
|
Isolate irrlicht references and use a singleton (#6041)
|
2017-06-26 20:11:17 +02:00 |
profiler.cpp
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
profiler.h
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
quicktune_shortcutter.h
|
Create faster key cache for main game loop (client)
|
2014-11-10 12:26:19 +10:00 |
quicktune.cpp
|
Use C++11 mutexes only (remove compat code) (#5922)
|
2017-06-06 16:29:28 +02:00 |
quicktune.h
|
|
|
raycast.cpp
|
Expose getPointedThing to Lua
|
2017-07-07 22:28:23 +01:00 |
raycast.h
|
Expose getPointedThing to Lua
|
2017-07-07 22:28:23 +01:00 |
reflowscan.cpp
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
reflowscan.h
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
remoteplayer.cpp
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
remoteplayer.h
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
rollback_interface.cpp
|
Private nodemeta (#5702)
|
2017-05-10 15:29:21 +02:00 |
rollback_interface.h
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
rollback.cpp
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
rollback.h
|
Cpp11 patchset 11: continue working on constructor style migration (#6004)
|
2017-06-18 19:55:15 +02:00 |
serialization.cpp
|
compressZlib: don't use a SharedBuffer but a raw u8 * pointer
|
2017-07-27 07:56:48 +02:00 |
serialization.h
|
compressZlib: don't use a SharedBuffer but a raw u8 * pointer
|
2017-07-27 07:56:48 +02:00 |
server.cpp
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
server.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
serverenvironment.cpp
|
ServerEnvironment::step: modernize loops
|
2017-08-11 09:57:27 +02:00 |
serverenvironment.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
serverlist.cpp
|
Server list cleanup
|
2017-03-18 12:37:57 +01:00 |
serverlist.h
|
Server list cleanup
|
2017-03-18 12:37:57 +01:00 |
serverobject.cpp
|
Cpp11 initializers: last src root changeset (#6022)
|
2017-06-21 11:51:29 +02:00 |
serverobject.h
|
ServerEnvironment::step: modernize loops
|
2017-08-11 09:57:27 +02:00 |
settings_translation_file.cpp
|
New lighting curve (#5279)
|
2017-08-17 00:23:20 +02:00 |
settings.cpp
|
[CSM] Add flavour limits controlled by server (#5930)
|
2017-07-18 21:39:55 +02:00 |
settings.h
|
[CSM] Add flavour limits controlled by server (#5930)
|
2017-07-18 21:39:55 +02:00 |
shader.cpp
|
Add 'plantlike_rooted' drawtype
|
2017-07-11 01:02:22 +01:00 |
shader.h
|
Isolate irrlicht references and use a singleton (#6041)
|
2017-06-26 20:11:17 +02:00 |
sky.cpp
|
Fog effect when camera is inside cloud
|
2017-07-05 15:39:49 +02:00 |
sky.h
|
Fog effect when camera is inside cloud
|
2017-07-05 15:39:49 +02:00 |
socket.cpp
|
Fix msvc annoyances (#5963)
|
2017-06-27 11:54:40 +02:00 |
socket.h
|
Fix msvc annoyances (#5963)
|
2017-06-27 11:54:40 +02:00 |
sound_openal.cpp
|
Fix no sound bug (#5968)
|
2017-06-14 17:21:08 +02:00 |
sound_openal.h
|
|
|
sound.cpp
|
|
|
sound.h
|
Sound: Add pitch option (#5960)
|
2017-06-11 13:58:26 +02:00 |
staticobject.cpp
|
Define and use limit constants for Irrlicht fixed-width types
|
2015-10-04 04:00:16 -04:00 |
staticobject.h
|
Cpp11 initializers: last src root changeset (#6022)
|
2017-06-21 11:51:29 +02:00 |
subgame.cpp
|
Use a settings object when generating world.mt and set player_backend to sqlite. (#5940)
|
2017-06-08 09:50:51 +02:00 |
subgame.h
|
Cpp11 initializers: last src root changeset (#6022)
|
2017-06-21 11:51:29 +02:00 |
terminal_chat_console.cpp
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
terminal_chat_console.h
|
Cleanup various headers to reduce compilation times (#6255)
|
2017-08-16 22:11:45 +02:00 |
tileanimation.cpp
|
Add particle animation, glow
|
2017-01-18 23:21:01 +01:00 |
tileanimation.h
|
Pass clang-format on 14 trivial header files fixes
|
2017-04-07 23:22:00 +02:00 |
tool.cpp
|
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
|
2017-06-04 21:00:04 +02:00 |
tool.h
|
Cpp11 initializers: last src root changeset (#6022)
|
2017-06-21 11:51:29 +02:00 |
touchscreengui.cpp
|
Cpp11 initializers: last src root changeset (#6022)
|
2017-06-21 11:51:29 +02:00 |
touchscreengui.h
|
Cpp11 initializers: last src root changeset (#6022)
|
2017-06-21 11:51:29 +02:00 |
treegen.cpp
|
L-system: Fix leaves cutting through stems
|
2017-08-14 12:38:21 +01:00 |
treegen.h
|
Fix various variables passed by copy instead of const ref (#5610)
|
2017-04-19 00:36:30 +02:00 |
version.cpp
|
Android: Add githash header to spare rebuilds after new commits
|
2015-08-01 20:42:07 +02:00 |
version.h
|
Clean up and tweak build system
|
2015-03-27 15:00:48 -04:00 |
voxel.cpp
|
VoxelManip cleanups (const ref, const move) + function removal (#6169)
|
2017-07-26 07:35:09 +02:00 |
voxel.h
|
VoxelManip cleanups (const ref, const move) + function removal (#6169)
|
2017-07-26 07:35:09 +02:00 |
voxelalgorithms.cpp
|
Expose getPointedThing to Lua
|
2017-07-07 22:28:23 +01:00 |
voxelalgorithms.h
|
Expose getPointedThing to Lua
|
2017-07-07 22:28:23 +01:00 |
wieldmesh.cpp
|
TileLayer: use shared_ptr for FrameSpec vector (#6171)
|
2017-07-26 20:12:48 +02:00 |
wieldmesh.h
|
Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)
|
2017-07-02 20:29:58 +02:00 |