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138052adfc
This lets modders avoid alpha blending rendering bugs as well as potential (future) performance issues. The appropriate blend modes are also used for node dig particles. --------- Co-authored-by: sfan5 <sfan5@live.de>
1.3 KiB
1.3 KiB
Luanti Major Breakages List
This document contains a list of breaking changes to be made in the next major version. This list is largely advisory and items may be reevaluated once the time comes.
- remove attachment space multiplier (*10)
- remove space multiplier for models (*10)
- remove player gravity multiplier (*2)
get_sky()
returns a table (without arg)game.conf
name/id mess- remove
depends.txt
/description.txt
(would simplify ContentDB and Luanti code a little) - rotate moon texture by 180°, making it coherent with the sun
- remove undocumented
set_physics_override(num, num, num)
- remove special handling of
${key}
syntax in metadata values - remove old_move
- change physics_override
sneak
to disable the speed change and not just the node clipping - migrate from player names to UUIDs, this would enable renaming of accounts and unicode player names (if desired)
- harmonize use_texture_alpha between entities & nodes, change default to 'opaque' and remove bool compat code
- merge
sound
andsounds
table in itemdef - remove
DIR_DELIM
from Lua - stop reading initial properties from bare entity def
- change particle default blend mode to
clip