mirror of
https://github.com/minetest/minetest.git
synced 2024-11-15 20:23:44 +01:00
258 lines
6.3 KiB
C++
258 lines
6.3 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#ifndef MAPGEN_HEADER
|
|
#define MAPGEN_HEADER
|
|
|
|
#include "noise.h"
|
|
#include "nodedef.h"
|
|
#include "mapnode.h"
|
|
#include "util/string.h"
|
|
#include "util/container.h"
|
|
|
|
#define DEFAULT_MAPGEN "v6"
|
|
|
|
/////////////////// Mapgen flags
|
|
#define MG_TREES 0x01
|
|
#define MG_CAVES 0x02
|
|
#define MG_DUNGEONS 0x04
|
|
#define MG_FLAT 0x08
|
|
#define MG_LIGHT 0x10
|
|
|
|
class Settings;
|
|
class MMVManip;
|
|
class INodeDefManager;
|
|
|
|
extern FlagDesc flagdesc_mapgen[];
|
|
extern FlagDesc flagdesc_gennotify[];
|
|
|
|
class Biome;
|
|
class EmergeManager;
|
|
class MapBlock;
|
|
class VoxelManipulator;
|
|
struct BlockMakeData;
|
|
class VoxelArea;
|
|
class Map;
|
|
|
|
enum MapgenObject {
|
|
MGOBJ_VMANIP,
|
|
MGOBJ_HEIGHTMAP,
|
|
MGOBJ_BIOMEMAP,
|
|
MGOBJ_HEATMAP,
|
|
MGOBJ_HUMIDMAP,
|
|
MGOBJ_GENNOTIFY
|
|
};
|
|
|
|
enum GenNotifyType {
|
|
GENNOTIFY_DUNGEON,
|
|
GENNOTIFY_TEMPLE,
|
|
GENNOTIFY_CAVE_BEGIN,
|
|
GENNOTIFY_CAVE_END,
|
|
GENNOTIFY_LARGECAVE_BEGIN,
|
|
GENNOTIFY_LARGECAVE_END,
|
|
GENNOTIFY_DECORATION,
|
|
NUM_GENNOTIFY_TYPES
|
|
};
|
|
|
|
// TODO(hmmmm/paramat): make stone type selection dynamic
|
|
enum MgStoneType {
|
|
STONE,
|
|
DESERT_STONE,
|
|
SANDSTONE,
|
|
};
|
|
|
|
struct GenNotifyEvent {
|
|
GenNotifyType type;
|
|
v3s16 pos;
|
|
u32 id;
|
|
};
|
|
|
|
class GenerateNotifier {
|
|
public:
|
|
GenerateNotifier();
|
|
GenerateNotifier(u32 notify_on, std::set<u32> *notify_on_deco_ids);
|
|
|
|
void setNotifyOn(u32 notify_on);
|
|
void setNotifyOnDecoIds(std::set<u32> *notify_on_deco_ids);
|
|
|
|
bool addEvent(GenNotifyType type, v3s16 pos, u32 id=0);
|
|
void getEvents(std::map<std::string, std::vector<v3s16> > &event_map,
|
|
bool peek_events=false);
|
|
|
|
private:
|
|
u32 m_notify_on;
|
|
std::set<u32> *m_notify_on_deco_ids;
|
|
std::list<GenNotifyEvent> m_notify_events;
|
|
};
|
|
|
|
struct MapgenSpecificParams {
|
|
virtual void readParams(const Settings *settings) = 0;
|
|
virtual void writeParams(Settings *settings) const = 0;
|
|
virtual ~MapgenSpecificParams() {}
|
|
};
|
|
|
|
struct MapgenParams {
|
|
std::string mg_name;
|
|
s16 chunksize;
|
|
u64 seed;
|
|
s16 water_level;
|
|
u32 flags;
|
|
|
|
NoiseParams np_biome_heat;
|
|
NoiseParams np_biome_humidity;
|
|
|
|
MapgenSpecificParams *sparams;
|
|
|
|
MapgenParams() :
|
|
mg_name(DEFAULT_MAPGEN),
|
|
chunksize(5),
|
|
seed(0),
|
|
water_level(1),
|
|
flags(MG_TREES | MG_CAVES | MG_LIGHT),
|
|
np_biome_heat(NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 5349, 3, 0.5, 2.0)),
|
|
np_biome_humidity(NoiseParams(50, 50, v3f(500.0, 500.0, 500.0), 842, 3, 0.5, 2.0)),
|
|
sparams(NULL)
|
|
{}
|
|
|
|
void load(const Settings &settings);
|
|
void save(Settings &settings) const;
|
|
};
|
|
|
|
class Mapgen {
|
|
public:
|
|
int seed;
|
|
int water_level;
|
|
u32 flags;
|
|
bool generating;
|
|
int id;
|
|
|
|
MMVManip *vm;
|
|
INodeDefManager *ndef;
|
|
|
|
u32 blockseed;
|
|
s16 *heightmap;
|
|
u8 *biomemap;
|
|
v3s16 csize;
|
|
|
|
GenerateNotifier gennotify;
|
|
|
|
Mapgen();
|
|
Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge);
|
|
virtual ~Mapgen();
|
|
|
|
static u32 getBlockSeed(v3s16 p, int seed);
|
|
static u32 getBlockSeed2(v3s16 p, int seed);
|
|
s16 findGroundLevelFull(v2s16 p2d);
|
|
s16 findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax);
|
|
void updateHeightmap(v3s16 nmin, v3s16 nmax);
|
|
void updateLiquid(UniqueQueue<v3s16> *trans_liquid, v3s16 nmin, v3s16 nmax);
|
|
|
|
void setLighting(u8 light, v3s16 nmin, v3s16 nmax);
|
|
void lightSpread(VoxelArea &a, v3s16 p, u8 light);
|
|
|
|
void calcLighting(v3s16 nmin, v3s16 nmax);
|
|
void calcLighting(v3s16 nmin, v3s16 nmax,
|
|
v3s16 full_nmin, v3s16 full_nmax);
|
|
|
|
void propagateSunlight(v3s16 nmin, v3s16 nmax);
|
|
void spreadLight(v3s16 nmin, v3s16 nmax);
|
|
|
|
void calcLightingOld(v3s16 nmin, v3s16 nmax);
|
|
|
|
virtual void makeChunk(BlockMakeData *data) {}
|
|
virtual int getGroundLevelAtPoint(v2s16 p) { return 0; }
|
|
};
|
|
|
|
struct MapgenFactory {
|
|
virtual Mapgen *createMapgen(int mgid, MapgenParams *params,
|
|
EmergeManager *emerge) = 0;
|
|
virtual MapgenSpecificParams *createMapgenParams() = 0;
|
|
virtual ~MapgenFactory() {}
|
|
};
|
|
|
|
typedef std::map<std::string, std::string> StringMap;
|
|
typedef u32 ObjDefHandle;
|
|
|
|
#define OBJDEF_INVALID_INDEX ((u32)(-1))
|
|
#define OBJDEF_INVALID_HANDLE 0
|
|
#define OBJDEF_HANDLE_SALT 0x00585e6fu
|
|
#define OBJDEF_MAX_ITEMS (1 << 18)
|
|
#define OBJDEF_UID_MASK ((1 << 7) - 1)
|
|
|
|
enum ObjDefType {
|
|
OBJDEF_GENERIC,
|
|
OBJDEF_BIOME,
|
|
OBJDEF_ORE,
|
|
OBJDEF_DECORATION,
|
|
OBJDEF_SCHEMATIC,
|
|
};
|
|
|
|
class ObjDef {
|
|
public:
|
|
virtual ~ObjDef() {}
|
|
|
|
u32 index;
|
|
u32 uid;
|
|
ObjDefHandle handle;
|
|
std::string name;
|
|
};
|
|
|
|
// WARNING: Ownership of ObjDefs is transferred to the ObjDefManager it is
|
|
// added/set to. Note that ObjDefs managed by ObjDefManager are NOT refcounted,
|
|
// so the same ObjDef instance must not be referenced multiple
|
|
class ObjDefManager {
|
|
public:
|
|
ObjDefManager(IGameDef *gamedef, ObjDefType type);
|
|
virtual ~ObjDefManager();
|
|
|
|
virtual const char *getObjectTitle() const { return "ObjDef"; }
|
|
|
|
virtual void clear();
|
|
virtual ObjDef *getByName(const std::string &name) const;
|
|
|
|
//// Add new/get/set object definitions by handle
|
|
virtual ObjDefHandle add(ObjDef *obj);
|
|
virtual ObjDef *get(ObjDefHandle handle) const;
|
|
virtual ObjDef *set(ObjDefHandle handle, ObjDef *obj);
|
|
|
|
//// Raw variants that work on indexes
|
|
virtual u32 addRaw(ObjDef *obj);
|
|
|
|
// It is generally assumed that getRaw() will always return a valid object
|
|
// This won't be true if people do odd things such as call setRaw() with NULL
|
|
virtual ObjDef *getRaw(u32 index) const;
|
|
virtual ObjDef *setRaw(u32 index, ObjDef *obj);
|
|
|
|
size_t getNumObjects() const { return m_objects.size(); }
|
|
ObjDefType getType() const { return m_objtype; }
|
|
INodeDefManager *getNodeDef() const { return m_ndef; }
|
|
|
|
u32 validateHandle(ObjDefHandle handle) const;
|
|
static ObjDefHandle createHandle(u32 index, ObjDefType type, u32 uid);
|
|
static bool decodeHandle(ObjDefHandle handle, u32 *index,
|
|
ObjDefType *type, u32 *uid);
|
|
|
|
protected:
|
|
INodeDefManager *m_ndef;
|
|
std::vector<ObjDef *> m_objects;
|
|
ObjDefType m_objtype;
|
|
};
|
|
|
|
#endif
|