mirror of
https://github.com/minetest/minetest.git
synced 2024-12-30 18:07:29 +01:00
f3ad75691a
* Load client-side mods into memory before executing them. This removes the remaining filesystem access that client-sided mods had and it will hopefully make then more secure. * Lua Virtual filesystem: don't load the files into memory just scan the filenames into memory. * Fix the issues with backtrace * fix most of the issues * fix code style. * add a comment
779 lines
22 KiB
Lua
779 lines
22 KiB
Lua
--Minetest
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--Copyright (C) 2015 PilzAdam
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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local FILENAME = "settingtypes.txt"
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local CHAR_CLASSES = {
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SPACE = "[%s]",
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VARIABLE = "[%w_%-%.]",
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INTEGER = "[+-]?[%d]",
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FLOAT = "[+-]?[%d%.]",
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FLAGS = "[%w_%-%.,]",
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}
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-- returns error message, or nil
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local function parse_setting_line(settings, line, read_all, base_level, allow_secure)
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-- comment
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local comment = line:match("^#" .. CHAR_CLASSES.SPACE .. "*(.*)$")
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if comment then
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if settings.current_comment == "" then
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settings.current_comment = comment
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else
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settings.current_comment = settings.current_comment .. "\n" .. comment
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end
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return
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end
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-- clear current_comment so only comments directly above a setting are bound to it
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-- but keep a local reference to it for variables in the current line
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local current_comment = settings.current_comment
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settings.current_comment = ""
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-- empty lines
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if line:match("^" .. CHAR_CLASSES.SPACE .. "*$") then
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return
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end
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-- category
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local stars, category = line:match("^%[([%*]*)([^%]]+)%]$")
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if category then
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table.insert(settings, {
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name = category,
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level = stars:len() + base_level,
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type = "category",
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})
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return
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end
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-- settings
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local first_part, name, readable_name, setting_type = line:match("^"
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-- this first capture group matches the whole first part,
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-- so we can later strip it from the rest of the line
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.. "("
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.. "([" .. CHAR_CLASSES.VARIABLE .. "+)" -- variable name
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.. CHAR_CLASSES.SPACE .. "*"
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.. "%(([^%)]*)%)" -- readable name
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.. CHAR_CLASSES.SPACE .. "*"
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.. "(" .. CHAR_CLASSES.VARIABLE .. "+)" -- type
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.. CHAR_CLASSES.SPACE .. "*"
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.. ")")
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if not first_part then
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return "Invalid line"
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end
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if name:match("secure%.[.]*") and not allow_secure then
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return "Tried to add \"secure.\" setting"
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end
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if readable_name == "" then
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readable_name = nil
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end
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local remaining_line = line:sub(first_part:len() + 1)
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if setting_type == "int" then
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local default, min, max = remaining_line:match("^"
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-- first int is required, the last 2 are optional
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.. "(" .. CHAR_CLASSES.INTEGER .. "+)" .. CHAR_CLASSES.SPACE .. "*"
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.. "(" .. CHAR_CLASSES.INTEGER .. "*)" .. CHAR_CLASSES.SPACE .. "*"
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.. "(" .. CHAR_CLASSES.INTEGER .. "*)"
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.. "$")
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if not default or not tonumber(default) then
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return "Invalid integer setting"
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end
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min = tonumber(min)
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max = tonumber(max)
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table.insert(settings, {
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name = name,
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readable_name = readable_name,
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type = "int",
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default = default,
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min = min,
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max = max,
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comment = current_comment,
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})
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return
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end
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if setting_type == "string" or setting_type == "noise_params"
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or setting_type == "key" or setting_type == "v3f" then
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local default = remaining_line:match("^(.*)$")
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if not default then
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return "Invalid string setting"
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end
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if setting_type == "key" and not read_all then
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-- ignore key type if read_all is false
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return
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end
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table.insert(settings, {
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name = name,
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readable_name = readable_name,
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type = setting_type,
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default = default,
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comment = current_comment,
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})
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return
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end
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if setting_type == "bool" then
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if remaining_line ~= "false" and remaining_line ~= "true" then
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return "Invalid boolean setting"
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end
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table.insert(settings, {
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name = name,
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readable_name = readable_name,
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type = "bool",
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default = remaining_line,
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comment = current_comment,
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})
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return
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end
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if setting_type == "float" then
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local default, min, max = remaining_line:match("^"
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-- first float is required, the last 2 are optional
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.. "(" .. CHAR_CLASSES.FLOAT .. "+)" .. CHAR_CLASSES.SPACE .. "*"
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.. "(" .. CHAR_CLASSES.FLOAT .. "*)" .. CHAR_CLASSES.SPACE .. "*"
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.. "(" .. CHAR_CLASSES.FLOAT .. "*)"
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.."$")
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if not default or not tonumber(default) then
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return "Invalid float setting"
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end
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min = tonumber(min)
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max = tonumber(max)
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table.insert(settings, {
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name = name,
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readable_name = readable_name,
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type = "float",
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default = default,
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min = min,
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max = max,
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comment = current_comment,
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})
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return
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end
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if setting_type == "enum" then
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local default, values = remaining_line:match("^"
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-- first value (default) may be empty (i.e. is optional)
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.. "(" .. CHAR_CLASSES.VARIABLE .. "*)" .. CHAR_CLASSES.SPACE .. "*"
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.. "(" .. CHAR_CLASSES.FLAGS .. "+)"
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.. "$")
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if not default or values == "" then
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return "Invalid enum setting"
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end
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table.insert(settings, {
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name = name,
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readable_name = readable_name,
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type = "enum",
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default = default,
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values = values:split(",", true),
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comment = current_comment,
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})
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return
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end
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if setting_type == "path" or setting_type == "filepath" then
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local default = remaining_line:match("^(.*)$")
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if not default then
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return "Invalid path setting"
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end
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table.insert(settings, {
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name = name,
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readable_name = readable_name,
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type = setting_type,
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default = default,
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comment = current_comment,
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})
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return
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end
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if setting_type == "flags" then
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local default, possible = remaining_line:match("^"
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-- first value (default) may be empty (i.e. is optional)
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-- this is implemented by making the last value optional, and
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-- swapping them around if it turns out empty.
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.. "(" .. CHAR_CLASSES.FLAGS .. "+)" .. CHAR_CLASSES.SPACE .. "*"
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.. "(" .. CHAR_CLASSES.FLAGS .. "*)"
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.. "$")
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if not default or not possible then
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return "Invalid flags setting"
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end
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if possible == "" then
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possible = default
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default = ""
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end
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table.insert(settings, {
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name = name,
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readable_name = readable_name,
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type = "flags",
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default = default,
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possible = possible,
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comment = current_comment,
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})
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return
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end
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return "Invalid setting type \"" .. setting_type .. "\""
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end
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local function parse_single_file(file, filepath, read_all, result, base_level, allow_secure)
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-- store this helper variable in the table so it's easier to pass to parse_setting_line()
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result.current_comment = ""
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local line = file:read("*line")
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while line do
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local error_msg = parse_setting_line(result, line, read_all, base_level, allow_secure)
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if error_msg then
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core.log("error", error_msg .. " in " .. filepath .. " \"" .. line .. "\"")
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end
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line = file:read("*line")
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end
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result.current_comment = nil
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end
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-- read_all: whether to ignore certain setting types for GUI or not
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-- parse_mods: whether to parse settingtypes.txt in mods and games
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local function parse_config_file(read_all, parse_mods)
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local builtin_path = core.get_builtin_path() .. FILENAME
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local file = io.open(builtin_path, "r")
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local settings = {}
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if not file then
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core.log("error", "Can't load " .. FILENAME)
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return settings
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end
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parse_single_file(file, builtin_path, read_all, settings, 0, true)
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file:close()
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if parse_mods then
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-- Parse games
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local games_category_initialized = false
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local index = 1
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local game = gamemgr.get_game(index)
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while game do
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local path = game.path .. DIR_DELIM .. FILENAME
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local file = io.open(path, "r")
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if file then
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if not games_category_initialized then
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local translation = fgettext_ne("Games"), -- not used, but needed for xgettext
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table.insert(settings, {
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name = "Games",
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level = 0,
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type = "category",
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})
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games_category_initialized = true
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end
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table.insert(settings, {
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name = game.name,
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level = 1,
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type = "category",
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})
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parse_single_file(file, path, read_all, settings, 2, false)
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file:close()
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end
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index = index + 1
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game = gamemgr.get_game(index)
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end
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-- Parse mods
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local mods_category_initialized = false
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local mods = {}
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get_mods(core.get_modpath(), mods)
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for _, mod in ipairs(mods) do
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local path = mod.path .. DIR_DELIM .. FILENAME
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local file = io.open(path, "r")
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if file then
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if not mods_category_initialized then
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local translation = fgettext_ne("Mods"), -- not used, but needed for xgettext
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table.insert(settings, {
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name = "Mods",
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level = 0,
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type = "category",
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})
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mods_category_initialized = true
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end
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table.insert(settings, {
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name = mod.name,
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level = 1,
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type = "category",
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})
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parse_single_file(file, path, read_all, settings, 2, false)
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file:close()
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end
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end
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end
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return settings
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end
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local function filter_settings(settings, searchstring)
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if not searchstring or searchstring == "" then
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return settings, -1
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end
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-- Setup the keyword list
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local keywords = {}
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for word in searchstring:lower():gmatch("%S+") do
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table.insert(keywords, word)
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end
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local result = {}
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local category_stack = {}
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local current_level = 0
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local best_setting = nil
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for _, entry in pairs(settings) do
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if entry.type == "category" then
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-- Remove all settingless categories
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while #category_stack > 0 and entry.level <= current_level do
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table.remove(category_stack, #category_stack)
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if #category_stack > 0 then
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current_level = category_stack[#category_stack].level
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else
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current_level = 0
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end
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end
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-- Push category onto stack
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category_stack[#category_stack + 1] = entry
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current_level = entry.level
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else
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-- See if setting matches keywords
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local setting_score = 0
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for k = 1, #keywords do
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local keyword = keywords[k]
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if string.find(entry.name:lower(), keyword, 1, true) then
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setting_score = setting_score + 1
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end
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if entry.readable_name and
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string.find(fgettext(entry.readable_name):lower(), keyword, 1, true) then
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setting_score = setting_score + 1
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end
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if entry.comment and
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string.find(fgettext_ne(entry.comment):lower(), keyword, 1, true) then
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setting_score = setting_score + 1
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end
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end
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-- Add setting to results if match
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if setting_score > 0 then
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-- Add parent categories
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for _, category in pairs(category_stack) do
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result[#result + 1] = category
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end
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category_stack = {}
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-- Add setting
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result[#result + 1] = entry
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entry.score = setting_score
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if not best_setting or
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setting_score > result[best_setting].score then
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best_setting = #result
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end
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end
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end
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end
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return result, best_setting or -1
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end
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local full_settings = parse_config_file(false, true)
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local search_string = ""
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local settings = full_settings
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local selected_setting = 1
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local function get_current_value(setting)
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local value = core.settings:get(setting.name)
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if value == nil then
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value = setting.default
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end
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return value
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end
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local function create_change_setting_formspec(dialogdata)
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local setting = settings[selected_setting]
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local formspec = "size[10,5.2,true]" ..
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"button[5,4.5;2,1;btn_done;" .. fgettext("Save") .. "]" ..
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"button[3,4.5;2,1;btn_cancel;" .. fgettext("Cancel") .. "]" ..
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"tablecolumns[color;text]" ..
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"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
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"table[0,0;10,3;info;"
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if setting.readable_name then
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formspec = formspec .. "#FFFF00," .. fgettext(setting.readable_name)
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.. " (" .. core.formspec_escape(setting.name) .. "),"
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else
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formspec = formspec .. "#FFFF00," .. core.formspec_escape(setting.name) .. ","
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end
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formspec = formspec .. ",,"
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local comment_text = ""
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if setting.comment == "" then
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comment_text = fgettext_ne("(No description of setting given)")
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else
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comment_text = fgettext_ne(setting.comment)
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end
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for _, comment_line in ipairs(comment_text:split("\n", true)) do
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formspec = formspec .. "," .. core.formspec_escape(comment_line) .. ","
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end
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if setting.type == "flags" then
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formspec = formspec .. ",,"
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.. "," .. fgettext("Please enter a comma seperated list of flags.") .. ","
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.. "," .. fgettext("Possible values are: ")
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.. core.formspec_escape(setting.possible:gsub(",", ", ")) .. ","
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elseif setting.type == "noise_params" then
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formspec = formspec .. ",,"
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.. "," .. fgettext("Format: <offset>, <scale>, (<spreadX>, <spreadY>, <spreadZ>), <seed>, <octaves>, <persistence>") .. ","
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.. "," .. fgettext("Optionally the lacunarity can be appended with a leading comma.") .. ","
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elseif setting.type == "v3f" then
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formspec = formspec .. ",,"
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.. "," .. fgettext_ne("Format is 3 numbers separated by commas and inside brackets.") .. ","
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end
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formspec = formspec:sub(1, -2) -- remove trailing comma
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formspec = formspec .. ";1]"
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if setting.type == "bool" then
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local selected_index
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if core.is_yes(get_current_value(setting)) then
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selected_index = 2
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else
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selected_index = 1
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end
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formspec = formspec .. "dropdown[0.5,3.5;3,1;dd_setting_value;"
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.. fgettext("Disabled") .. "," .. fgettext("Enabled") .. ";"
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.. selected_index .. "]"
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elseif setting.type == "enum" then
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local selected_index = 0
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formspec = formspec .. "dropdown[0.5,3.5;3,1;dd_setting_value;"
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for index, value in ipairs(setting.values) do
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-- translating value is not possible, since it's the value
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-- that we set the setting to
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formspec = formspec .. core.formspec_escape(value) .. ","
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if get_current_value(setting) == value then
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selected_index = index
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end
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end
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if #setting.values > 0 then
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formspec = formspec:sub(1, -2) -- remove trailing comma
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end
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formspec = formspec .. ";" .. selected_index .. "]"
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elseif setting.type == "path" or setting.type == "filepath" then
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local current_value = dialogdata.selected_path
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if not current_value then
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current_value = get_current_value(setting)
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end
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formspec = formspec .. "field[0.5,4;7.5,1;te_setting_value;;"
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.. core.formspec_escape(current_value) .. "]"
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.. "button[8,3.75;2,1;btn_browser_" .. setting.type .. ";" .. fgettext("Browse") .. "]"
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else
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-- TODO: fancy input for float, int, flags, noise_params, v3f
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local width = 10
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local text = get_current_value(setting)
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if dialogdata.error_message then
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formspec = formspec .. "tablecolumns[color;text]" ..
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"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
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"table[5,3.9;5,0.6;error_message;#FF0000,"
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.. core.formspec_escape(dialogdata.error_message) .. ";0]"
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width = 5
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if dialogdata.entered_text then
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text = dialogdata.entered_text
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end
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end
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formspec = formspec .. "field[0.5,4;" .. width .. ",1;te_setting_value;;"
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.. core.formspec_escape(text) .. "]"
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end
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return formspec
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end
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local function handle_change_setting_buttons(this, fields)
|
|
if fields["btn_done"] or fields["key_enter"] then
|
|
local setting = settings[selected_setting]
|
|
if setting.type == "bool" then
|
|
local new_value = fields["dd_setting_value"]
|
|
-- Note: new_value is the actual (translated) value shown in the dropdown
|
|
core.settings:set_bool(setting.name, new_value == fgettext("Enabled"))
|
|
|
|
elseif setting.type == "enum" then
|
|
local new_value = fields["dd_setting_value"]
|
|
core.settings:set(setting.name, new_value)
|
|
|
|
elseif setting.type == "int" then
|
|
local new_value = tonumber(fields["te_setting_value"])
|
|
if not new_value or math.floor(new_value) ~= new_value then
|
|
this.data.error_message = fgettext_ne("Please enter a valid integer.")
|
|
this.data.entered_text = fields["te_setting_value"]
|
|
core.update_formspec(this:get_formspec())
|
|
return true
|
|
end
|
|
if setting.min and new_value < setting.min then
|
|
this.data.error_message = fgettext_ne("The value must be at least $1.", setting.min)
|
|
this.data.entered_text = fields["te_setting_value"]
|
|
core.update_formspec(this:get_formspec())
|
|
return true
|
|
end
|
|
if setting.max and new_value > setting.max then
|
|
this.data.error_message = fgettext_ne("The value must not be larger than $1.", setting.max)
|
|
this.data.entered_text = fields["te_setting_value"]
|
|
core.update_formspec(this:get_formspec())
|
|
return true
|
|
end
|
|
core.settings:set(setting.name, new_value)
|
|
|
|
elseif setting.type == "float" then
|
|
local new_value = tonumber(fields["te_setting_value"])
|
|
if not new_value then
|
|
this.data.error_message = fgettext_ne("Please enter a valid number.")
|
|
this.data.entered_text = fields["te_setting_value"]
|
|
core.update_formspec(this:get_formspec())
|
|
return true
|
|
end
|
|
core.settings:set(setting.name, new_value)
|
|
|
|
elseif setting.type == "flags" then
|
|
local new_value = fields["te_setting_value"]
|
|
for _,value in ipairs(new_value:split(",", true)) do
|
|
value = value:trim()
|
|
local possible = "," .. setting.possible .. ","
|
|
if not possible:find("," .. value .. ",", 0, true) then
|
|
this.data.error_message = fgettext_ne("\"$1\" is not a valid flag.", value)
|
|
this.data.entered_text = fields["te_setting_value"]
|
|
core.update_formspec(this:get_formspec())
|
|
return true
|
|
end
|
|
end
|
|
core.settings:set(setting.name, new_value)
|
|
|
|
else
|
|
local new_value = fields["te_setting_value"]
|
|
core.settings:set(setting.name, new_value)
|
|
end
|
|
core.settings:write()
|
|
this:delete()
|
|
return true
|
|
end
|
|
|
|
if fields["btn_cancel"] then
|
|
this:delete()
|
|
return true
|
|
end
|
|
|
|
if fields["btn_browser_path"] then
|
|
core.show_path_select_dialog("dlg_browse_path",
|
|
fgettext_ne("Select directory"), false)
|
|
end
|
|
|
|
if fields["btn_browser_filepath"] then
|
|
core.show_path_select_dialog("dlg_browse_path",
|
|
fgettext_ne("Select file"), true)
|
|
end
|
|
|
|
if fields["dlg_browse_path_accepted"] then
|
|
this.data.selected_path = fields["dlg_browse_path_accepted"]
|
|
core.update_formspec(this:get_formspec())
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
local function create_settings_formspec(tabview, name, tabdata)
|
|
local formspec = "size[12,6.5;true]" ..
|
|
"tablecolumns[color;tree;text,width=32;text]" ..
|
|
"tableoptions[background=#00000000;border=false]" ..
|
|
"field[0.3,0.1;10.2,1;search_string;;" .. core.formspec_escape(search_string) .. "]" ..
|
|
"field_close_on_enter[search_string;false]" ..
|
|
"button[10.2,-0.2;2,1;search;" .. fgettext("Search") .. "]" ..
|
|
"table[0,0.8;12,4.5;list_settings;"
|
|
|
|
local current_level = 0
|
|
for _, entry in ipairs(settings) do
|
|
local name
|
|
if not core.settings:get_bool("main_menu_technical_settings") and entry.readable_name then
|
|
name = fgettext_ne(entry.readable_name)
|
|
else
|
|
name = entry.name
|
|
end
|
|
|
|
if entry.type == "category" then
|
|
current_level = entry.level
|
|
formspec = formspec .. "#FFFF00," .. current_level .. "," .. fgettext(name) .. ",,"
|
|
|
|
elseif entry.type == "bool" then
|
|
local value = get_current_value(entry)
|
|
if core.is_yes(value) then
|
|
value = fgettext("Enabled")
|
|
else
|
|
value = fgettext("Disabled")
|
|
end
|
|
formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
|
|
.. value .. ","
|
|
|
|
elseif entry.type == "key" then
|
|
-- ignore key settings, since we have a special dialog for them
|
|
|
|
else
|
|
formspec = formspec .. "," .. (current_level + 1) .. "," .. core.formspec_escape(name) .. ","
|
|
.. core.formspec_escape(get_current_value(entry)) .. ","
|
|
end
|
|
end
|
|
|
|
if #settings > 0 then
|
|
formspec = formspec:sub(1, -2) -- remove trailing comma
|
|
end
|
|
formspec = formspec .. ";" .. selected_setting .. "]" ..
|
|
"button[0,6;4,1;btn_back;".. fgettext("< Back to Settings page") .. "]" ..
|
|
"button[10,6;2,1;btn_edit;" .. fgettext("Edit") .. "]" ..
|
|
"button[7,6;3,1;btn_restore;" .. fgettext("Restore Default") .. "]" ..
|
|
"checkbox[0,5.3;cb_tech_settings;" .. fgettext("Show technical names") .. ";"
|
|
.. dump(core.settings:get_bool("main_menu_technical_settings")) .. "]"
|
|
|
|
return formspec
|
|
end
|
|
|
|
local function handle_settings_buttons(this, fields, tabname, tabdata)
|
|
local list_enter = false
|
|
if fields["list_settings"] then
|
|
selected_setting = core.get_table_index("list_settings")
|
|
if core.explode_table_event(fields["list_settings"]).type == "DCL" then
|
|
-- Directly toggle booleans
|
|
local setting = settings[selected_setting]
|
|
if setting and setting.type == "bool" then
|
|
local current_value = get_current_value(setting)
|
|
core.settings:set_bool(setting.name, not core.is_yes(current_value))
|
|
core.settings:write()
|
|
return true
|
|
else
|
|
list_enter = true
|
|
end
|
|
else
|
|
return true
|
|
end
|
|
end
|
|
|
|
if fields.search or fields.key_enter_field == "search_string" then
|
|
if search_string == fields.search_string then
|
|
if selected_setting > 0 then
|
|
-- Go to next result on enter press
|
|
local i = selected_setting + 1
|
|
local looped = false
|
|
while i > #settings or settings[i].type == "category" do
|
|
i = i + 1
|
|
if i > #settings then
|
|
-- Stop infinte looping
|
|
if looped then
|
|
return false
|
|
end
|
|
i = 1
|
|
looped = true
|
|
end
|
|
end
|
|
selected_setting = i
|
|
core.update_formspec(this:get_formspec())
|
|
return true
|
|
end
|
|
else
|
|
-- Search for setting
|
|
search_string = fields.search_string
|
|
settings, selected_setting = filter_settings(full_settings, search_string)
|
|
core.update_formspec(this:get_formspec())
|
|
end
|
|
return true
|
|
end
|
|
|
|
if fields["btn_edit"] or list_enter then
|
|
local setting = settings[selected_setting]
|
|
if setting and setting.type ~= "category" then
|
|
local edit_dialog = dialog_create("change_setting", create_change_setting_formspec,
|
|
handle_change_setting_buttons)
|
|
edit_dialog:set_parent(this)
|
|
this:hide()
|
|
edit_dialog:show()
|
|
end
|
|
return true
|
|
end
|
|
|
|
if fields["btn_restore"] then
|
|
local setting = settings[selected_setting]
|
|
if setting and setting.type ~= "category" then
|
|
core.settings:set(setting.name, setting.default)
|
|
core.settings:write()
|
|
core.update_formspec(this:get_formspec())
|
|
end
|
|
return true
|
|
end
|
|
|
|
if fields["btn_back"] then
|
|
this:delete()
|
|
return true
|
|
end
|
|
|
|
if fields["cb_tech_settings"] then
|
|
core.settings:set("main_menu_technical_settings", fields["cb_tech_settings"])
|
|
core.settings:write()
|
|
core.update_formspec(this:get_formspec())
|
|
return true
|
|
end
|
|
|
|
return false
|
|
end
|
|
|
|
function create_adv_settings_dlg()
|
|
local dlg = dialog_create("settings_advanced",
|
|
create_settings_formspec,
|
|
handle_settings_buttons,
|
|
nil)
|
|
|
|
return dlg
|
|
end
|
|
|
|
-- Generate minetest.conf.example and settings_translation_file.cpp
|
|
|
|
--assert(loadfile(core.get_builtin_path().."mainmenu"..DIR_DELIM.."generate_from_settingtypes.lua"))(parse_config_file(true, false))
|