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* Make falling liquid source nodes replace flowing nodes This makes falling liquid source nodes in group:float replace flowing nodes on the ground instead of being placed above the flowing node. * Make flowing liquids "fall through" for source nodes This makes liquids in float and falling_node groups fall through flowing liquid nodes instead of being supported by them in the air. --------- Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> Co-authored-by: Lars Mueller <appgurulars@gmx.de> |
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.. | ||
compiling | ||
developing | ||
mkdocs | ||
android.md | ||
breakages.md | ||
builtin_entities.md | ||
client_lua_api.md | ||
direction.md | ||
Doxyfile.in | ||
fst_api.txt | ||
lgpl-2.1.txt | ||
lua_api.md | ||
lua_api.txt | ||
main_page.dox | ||
menu_lua_api.md | ||
minetest.6 | ||
minetestserver.6 | ||
mod_channels.png | ||
protocol.txt | ||
texture_packs.md | ||
world_format.md |