minetest/builtin
paramat 737f0b4473 Falling.lua: Delete falling node entities on contact with 'ignore'
Prevents falling node entities entering the ignore at a world edge and
resting on unloaded nodes 16 nodes below, unreachable, undiggable and
still being processed by 'on step' because they don't revert to nodes.
2018-02-13 03:48:28 +00:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client [CSM] Remove on_connect callback (#6941) 2018-01-21 18:27:27 +01:00
common Allow dumping userdata (#7012) 2018-02-08 19:17:06 +01:00
fstk Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
game Falling.lua: Delete falling node entities on contact with 'ignore' 2018-02-13 03:48:28 +00:00
mainmenu Add main_menu_style setting 2018-02-08 15:38:24 +01:00
profiler Profiler: Fix var args not being passed to callback register function 2017-10-14 18:28:56 +01:00
init.lua Move setlocale from Lua to C++. 2018-02-08 15:38:34 +01:00
settingtypes.txt Add main_menu_style setting 2018-02-08 15:38:24 +01:00