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792752997c
* Attempt to add registration confirmation Using SRP auth mechanism, if server sent AUTH_MECHANISM_FIRST_SRP that means the player isn't exist. Also tell player about the server and chosen username. Local game has localhost as IP address of the server. Add RenderingEngine::draw_menu_scene() to draw GUI and clouds background. aborted -> connection_aborted * Rewrite information message text Client::promptConfirmRegister() -> Client::promptConfirmRegistration()
15 lines
573 B
CMake
15 lines
573 B
CMake
set(gui_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/guiChatConsole.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiConfirmRegistration.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiEditBoxWithScrollbar.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiEngine.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiFormSpecMenu.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiKeyChangeMenu.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiPasswordChange.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiPathSelectMenu.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiTable.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/guiVolumeChange.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/intlGUIEditBox.cpp
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PARENT_SCOPE
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)
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