mirror of
https://github.com/minetest/minetest.git
synced 2024-12-02 20:43:45 +01:00
21f17e871e
Co-authored-by: sfan5 <sfan5@live.de>
80 lines
1.8 KiB
C++
80 lines
1.8 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
Copyright (C) 2021 TurkeyMcMac, Jude Melton-Houghton <jwmhjwmh@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#include "test.h"
|
|
|
|
extern "C" {
|
|
#include <lua.h>
|
|
#include <lauxlib.h>
|
|
}
|
|
|
|
class TestLua : public TestBase
|
|
{
|
|
public:
|
|
TestLua() { TestManager::registerTestModule(this); }
|
|
const char *getName() { return "TestLua"; }
|
|
|
|
void runTests(IGameDef *gamedef);
|
|
|
|
void testLuaDestructors();
|
|
};
|
|
|
|
static TestLua g_test_instance;
|
|
|
|
void TestLua::runTests(IGameDef *gamedef)
|
|
{
|
|
TEST(testLuaDestructors);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
namespace
|
|
{
|
|
|
|
class DestructorDetector {
|
|
bool *did_destruct;
|
|
public:
|
|
DestructorDetector(bool *did_destruct) : did_destruct(did_destruct)
|
|
{
|
|
*did_destruct = false;
|
|
}
|
|
~DestructorDetector()
|
|
{
|
|
*did_destruct = true;
|
|
}
|
|
};
|
|
|
|
}
|
|
|
|
void TestLua::testLuaDestructors()
|
|
{
|
|
bool did_destruct = false;
|
|
|
|
lua_State *L = luaL_newstate();
|
|
lua_cpcall(L, [](lua_State *L) -> int {
|
|
DestructorDetector d(reinterpret_cast<bool*>(lua_touserdata(L, 1)));
|
|
luaL_error(L, "error");
|
|
return 0;
|
|
}, &did_destruct);
|
|
lua_close(L);
|
|
|
|
UASSERT(did_destruct);
|
|
}
|