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aabbox3d.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
CIndexBuffer.h
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Add some debug helpers around this area
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2024-09-16 23:12:52 +02:00 |
CMeshBuffer.h
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Mark a bunch of classes as final
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2024-09-02 21:50:13 +02:00 |
coreutil.h
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Fix deletePathFromFilename returning cutoff filenames (#15211)
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2024-09-30 22:41:53 +02:00 |
CVertexBuffer.h
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Add some debug helpers around this area
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2024-09-16 23:12:52 +02:00 |
dimension2d.h
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2024-03-26 21:39:02 +01:00 |
EAttributes.h
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2024-03-26 21:39:02 +01:00 |
ECullingTypes.h
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2024-03-26 21:39:02 +01:00 |
EDebugSceneTypes.h
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2024-03-26 21:39:02 +01:00 |
EDeviceTypes.h
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2024-03-26 21:39:02 +01:00 |
EDriverFeatures.h
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2024-03-26 21:39:02 +01:00 |
EDriverTypes.h
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Delete OpenGL ES 1.0 driver (#15067)
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2024-08-28 20:44:42 +02:00 |
EFocusFlags.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
EGUIAlignment.h
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2024-03-26 21:39:02 +01:00 |
EGUIElementTypes.h
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2024-03-26 21:39:02 +01:00 |
EHardwareBufferFlags.h
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2024-03-26 21:39:02 +01:00 |
EMaterialProps.h
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Drop fixed pipeline lighting stuff (#15165)
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2024-09-18 12:18:28 +02:00 |
EMaterialTypes.h
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2024-03-26 21:39:02 +01:00 |
EPrimitiveTypes.h
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2024-03-26 21:39:02 +01:00 |
EReadFileType.h
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2024-03-26 21:39:02 +01:00 |
ESceneNodeTypes.h
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2024-03-26 21:39:02 +01:00 |
EShaderTypes.h
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2024-03-26 21:39:02 +01:00 |
EVertexAttributes.h
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2024-03-26 21:39:02 +01:00 |
EVideoTypes.h
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Debloat IVideoDriver and IrrlichtDevice includes (#15080)
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2024-08-31 11:44:30 +02:00 |
exampleHelper.h
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2024-03-26 21:39:02 +01:00 |
fast_atof.h
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2024-03-26 21:39:02 +01:00 |
IAnimatedMesh.h
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2024-03-26 21:39:02 +01:00 |
IAnimatedMeshSceneNode.h
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2024-03-26 21:39:02 +01:00 |
IAttributes.h
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Irrlicht cleanups (mostly getting rid of core::array )
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2024-08-17 19:49:11 +02:00 |
IBillboardSceneNode.h
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2024-03-26 21:39:02 +01:00 |
IBoneSceneNode.h
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2024-03-26 21:39:02 +01:00 |
ICameraSceneNode.h
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2024-03-26 21:39:02 +01:00 |
IContextManager.h
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2024-03-26 21:39:02 +01:00 |
ICursorControl.h
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2024-03-26 21:39:02 +01:00 |
IDummyTransformationSceneNode.h
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2024-03-26 21:39:02 +01:00 |
IEventReceiver.h
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SDL2: Support highdpi (#14703)
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2024-06-16 17:49:42 +02:00 |
IFileArchive.h
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2024-03-26 21:39:02 +01:00 |
IFileList.h
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2024-03-26 21:39:02 +01:00 |
IFileSystem.h
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Irrlicht cleanups (mostly getting rid of core::array )
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2024-08-17 19:49:11 +02:00 |
IGPUProgrammingServices.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IGUIButton.h
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Make button sprites (scrollbar arrows) DPI-aware (#14772)
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2024-06-26 15:25:27 +02:00 |
IGUICheckBox.h
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2024-03-26 21:39:02 +01:00 |
IGUIComboBox.h
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2024-03-26 21:39:02 +01:00 |
IGUIEditBox.h
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2024-03-26 21:39:02 +01:00 |
IGUIElement.h
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2024-03-26 21:39:02 +01:00 |
IGUIEnvironment.h
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2024-03-26 21:39:02 +01:00 |
IGUIFileOpenDialog.h
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2024-03-26 21:39:02 +01:00 |
IGUIFont.h
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2024-03-26 21:39:02 +01:00 |
IGUIFontBitmap.h
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2024-03-26 21:39:02 +01:00 |
IGUIImage.h
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2024-03-26 21:39:02 +01:00 |
IGUIImageList.h
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2024-03-26 21:39:02 +01:00 |
IGUIListBox.h
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2024-03-26 21:39:02 +01:00 |
IGUIScrollBar.h
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2024-03-26 21:39:02 +01:00 |
IGUISkin.h
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Move Minetest GUISkin -> Irrlicht CGUISkin
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2024-09-08 13:53:33 +02:00 |
IGUISpriteBank.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IGUIStaticText.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IGUITabControl.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IGUIToolbar.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IImage.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IImageLoader.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IImageWriter.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IIndexBuffer.h
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Put all pieces together and clean up leftover code
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2024-09-02 21:50:13 +02:00 |
ILogger.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IMaterialRenderer.h
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2024-03-26 21:39:02 +01:00 |
IMaterialRendererServices.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IMemoryReadFile.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IMesh.h
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Add static glTF support (#14557)
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2024-09-02 14:50:30 +02:00 |
IMeshBuffer.h
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Put all pieces together and clean up leftover code
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2024-09-02 21:50:13 +02:00 |
IMeshCache.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IMeshLoader.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IMeshManipulator.h
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2024-03-26 21:39:02 +01:00 |
IMeshSceneNode.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IOSOperator.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IReadFile.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IReferenceCounted.h
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Add some debug helpers around this area
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2024-09-16 23:12:52 +02:00 |
IRenderTarget.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
irr_ptr.h
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Move irr_ptr.h too irr/include/
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2024-09-18 12:19:40 +02:00 |
irrArray.h
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Add static glTF support (#14557)
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2024-09-02 14:50:30 +02:00 |
IrrCompileConfig.h
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Simplify Irrlicht CMake for static linking
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2024-04-10 15:31:59 +02:00 |
irrlicht.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IrrlichtDevice.h
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Debloat IVideoDriver and IrrlichtDevice includes (#15080)
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2024-08-31 11:44:30 +02:00 |
irrMath.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
irrpack.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
irrString.h
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Add static glTF support (#14557)
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2024-09-02 14:50:30 +02:00 |
irrTypes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
irrunpack.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
ISceneCollisionManager.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
ISceneManager.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
ISceneNode.h
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Irrlicht cleanups (mostly getting rid of core::array )
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2024-08-17 19:49:11 +02:00 |
IShaderConstantSetCallBack.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
ISkinnedMesh.h
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Add static glTF support (#14557)
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2024-09-02 14:50:30 +02:00 |
ITexture.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
ITimer.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
IVertexBuffer.h
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Split CVertexBuffer from CMeshBuffer
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2024-09-02 21:50:13 +02:00 |
IVideoDriver.h
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Count global number of drawcalls too
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2024-09-08 13:53:23 +02:00 |
IWriteFile.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
Keycodes.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
line2d.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
line3d.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
matrix4.h
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2024-03-26 21:39:02 +01:00 |
mt_opengl.h
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2024-03-26 21:39:02 +01:00 |
path.h
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2024-03-26 21:39:02 +01:00 |
plane3d.h
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2024-03-26 21:39:02 +01:00 |
position2d.h
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2024-03-26 21:39:02 +01:00 |
quaternion.h
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2024-03-26 21:39:02 +01:00 |
rect.h
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2024-03-26 21:39:02 +01:00 |
S3DVertex.h
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2024-03-26 21:39:02 +01:00 |
SAnimatedMesh.h
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Mark a bunch of classes as final
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2024-09-02 21:50:13 +02:00 |
SceneParameters.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
SColor.h
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2024-03-26 21:39:02 +01:00 |
SExposedVideoData.h
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2024-03-26 21:39:02 +01:00 |
SIrrCreationParameters.h
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Expose OpenGL debugging as a normal setting
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2024-04-15 17:48:33 +02:00 |
SMaterial.h
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Fix incorrect SMaterial::operator!= (regression from #15165) (#15226)
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2024-10-03 11:37:14 +02:00 |
SMaterialLayer.h
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2024-03-26 21:39:02 +01:00 |
SMesh.h
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Mark a bunch of classes as final
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2024-09-02 21:50:13 +02:00 |
SMeshBuffer.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
SOverrideMaterial.h
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Drop fixed pipeline lighting stuff (#15165)
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2024-09-18 12:18:28 +02:00 |
SSkinMeshBuffer.h
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Mark a bunch of classes as final
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2024-09-02 21:50:13 +02:00 |
SVertexIndex.h
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2024-03-26 21:39:02 +01:00 |
SVertexManipulator.h
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2024-03-26 21:39:02 +01:00 |
SViewFrustum.h
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Debloat IVideoDriver and IrrlichtDevice includes (#15080)
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2024-08-31 11:44:30 +02:00 |
vector2d.h
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Copy irrlichtmt to <root>/irr/
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2024-03-26 21:39:02 +01:00 |
vector3d.h
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2024-03-26 21:39:02 +01:00 |