mirror of
https://github.com/minetest/minetest.git
synced 2024-11-27 01:53:45 +01:00
356 lines
8.0 KiB
C++
356 lines
8.0 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
|
|
#ifndef GUIINVENTORYMENU_HEADER
|
|
#define GUIINVENTORYMENU_HEADER
|
|
|
|
#include <utility>
|
|
|
|
#include "irrlichttypes_extrabloated.h"
|
|
#include "inventory.h"
|
|
#include "inventorymanager.h"
|
|
#include "modalMenu.h"
|
|
|
|
class IGameDef;
|
|
class InventoryManager;
|
|
|
|
typedef enum {
|
|
f_Button,
|
|
f_ListBox,
|
|
f_TabHeader,
|
|
f_CheckBox,
|
|
f_DropDown,
|
|
f_Unknown
|
|
} FormspecFieldType;
|
|
|
|
struct TextDest
|
|
{
|
|
virtual ~TextDest() {};
|
|
// This is deprecated I guess? -celeron55
|
|
virtual void gotText(std::wstring text){}
|
|
virtual void gotText(std::map<std::string, std::string> fields) = 0;
|
|
};
|
|
|
|
class IFormSource
|
|
{
|
|
public:
|
|
virtual ~IFormSource(){}
|
|
virtual std::string getForm() = 0;
|
|
// Fill in variables in field text
|
|
virtual std::string resolveText(std::string str){ return str; }
|
|
};
|
|
|
|
void drawItemStack(video::IVideoDriver *driver,
|
|
gui::IGUIFont *font,
|
|
const ItemStack &item,
|
|
const core::rect<s32> &rect,
|
|
const core::rect<s32> *clip,
|
|
IGameDef *gamedef);
|
|
|
|
class GUIFormSpecMenu : public GUIModalMenu
|
|
{
|
|
struct ItemSpec
|
|
{
|
|
ItemSpec()
|
|
{
|
|
i = -1;
|
|
}
|
|
ItemSpec(const InventoryLocation &a_inventoryloc,
|
|
const std::string &a_listname,
|
|
s32 a_i)
|
|
{
|
|
inventoryloc = a_inventoryloc;
|
|
listname = a_listname;
|
|
i = a_i;
|
|
}
|
|
bool isValid() const
|
|
{
|
|
return i != -1;
|
|
}
|
|
|
|
InventoryLocation inventoryloc;
|
|
std::string listname;
|
|
s32 i;
|
|
};
|
|
|
|
struct ListDrawSpec
|
|
{
|
|
ListDrawSpec()
|
|
{
|
|
}
|
|
ListDrawSpec(const InventoryLocation &a_inventoryloc,
|
|
const std::string &a_listname,
|
|
v2s32 a_pos, v2s32 a_geom, s32 a_start_item_i):
|
|
inventoryloc(a_inventoryloc),
|
|
listname(a_listname),
|
|
pos(a_pos),
|
|
geom(a_geom),
|
|
start_item_i(a_start_item_i)
|
|
{
|
|
}
|
|
|
|
InventoryLocation inventoryloc;
|
|
std::string listname;
|
|
v2s32 pos;
|
|
v2s32 geom;
|
|
s32 start_item_i;
|
|
};
|
|
|
|
struct ImageDrawSpec
|
|
{
|
|
ImageDrawSpec()
|
|
{
|
|
}
|
|
ImageDrawSpec(const std::string &a_name,
|
|
v2s32 a_pos, v2s32 a_geom):
|
|
name(a_name),
|
|
pos(a_pos),
|
|
geom(a_geom)
|
|
{
|
|
scale = true;
|
|
}
|
|
ImageDrawSpec(const std::string &a_name,
|
|
v2s32 a_pos):
|
|
name(a_name),
|
|
pos(a_pos)
|
|
{
|
|
scale = false;
|
|
}
|
|
std::string name;
|
|
v2s32 pos;
|
|
v2s32 geom;
|
|
bool scale;
|
|
};
|
|
|
|
struct FieldSpec
|
|
{
|
|
FieldSpec()
|
|
{
|
|
}
|
|
FieldSpec(const std::wstring name, const std::wstring label, const std::wstring fdeflt, int id):
|
|
fname(name),
|
|
flabel(label),
|
|
fdefault(fdeflt),
|
|
fid(id)
|
|
{
|
|
send = false;
|
|
ftype = f_Unknown;
|
|
is_exit = false;
|
|
tooltip="";
|
|
}
|
|
std::wstring fname;
|
|
std::wstring flabel;
|
|
std::wstring fdefault;
|
|
int fid;
|
|
bool send;
|
|
FormspecFieldType ftype;
|
|
bool is_exit;
|
|
core::rect<s32> rect;
|
|
std::string tooltip;
|
|
};
|
|
|
|
struct BoxDrawSpec {
|
|
BoxDrawSpec(v2s32 a_pos, v2s32 a_geom,irr::video::SColor a_color):
|
|
pos(a_pos),
|
|
geom(a_geom),
|
|
color(a_color)
|
|
{
|
|
}
|
|
v2s32 pos;
|
|
v2s32 geom;
|
|
irr::video::SColor color;
|
|
};
|
|
|
|
public:
|
|
GUIFormSpecMenu(irr::IrrlichtDevice* dev,
|
|
gui::IGUIElement* parent, s32 id,
|
|
IMenuManager *menumgr,
|
|
InventoryManager *invmgr,
|
|
IGameDef *gamedef
|
|
);
|
|
|
|
~GUIFormSpecMenu();
|
|
|
|
void setFormSpec(const std::string &formspec_string,
|
|
InventoryLocation current_inventory_location)
|
|
{
|
|
m_formspec_string = formspec_string;
|
|
m_current_inventory_location = current_inventory_location;
|
|
regenerateGui(m_screensize_old);
|
|
}
|
|
|
|
// form_src is deleted by this GUIFormSpecMenu
|
|
void setFormSource(IFormSource *form_src)
|
|
{
|
|
m_form_src = form_src;
|
|
}
|
|
|
|
// text_dst is deleted by this GUIFormSpecMenu
|
|
void setTextDest(TextDest *text_dst)
|
|
{
|
|
m_text_dst = text_dst;
|
|
}
|
|
|
|
void allowClose(bool value)
|
|
{
|
|
m_allowclose = value;
|
|
}
|
|
|
|
void useGettext(bool value) {
|
|
m_use_gettext = true;
|
|
}
|
|
|
|
void lockSize(bool lock,v2u32 basescreensize=v2u32(0,0)) {
|
|
m_lock = lock;
|
|
m_lockscreensize = basescreensize;
|
|
}
|
|
|
|
void removeChildren();
|
|
/*
|
|
Remove and re-add (or reposition) stuff
|
|
*/
|
|
void regenerateGui(v2u32 screensize);
|
|
|
|
ItemSpec getItemAtPos(v2s32 p) const;
|
|
void drawList(const ListDrawSpec &s, int phase);
|
|
void drawSelectedItem();
|
|
void drawMenu();
|
|
void updateSelectedItem();
|
|
ItemStack verifySelectedItem();
|
|
|
|
void acceptInput(int evttype=-1);
|
|
bool OnEvent(const SEvent& event);
|
|
|
|
int getListboxIndex(std::string listboxname);
|
|
|
|
protected:
|
|
v2s32 getBasePos() const
|
|
{
|
|
return padding + offset + AbsoluteRect.UpperLeftCorner;
|
|
}
|
|
|
|
v2s32 padding;
|
|
v2s32 spacing;
|
|
v2s32 imgsize;
|
|
v2s32 offset;
|
|
|
|
irr::IrrlichtDevice* m_device;
|
|
InventoryManager *m_invmgr;
|
|
IGameDef *m_gamedef;
|
|
|
|
std::string m_formspec_string;
|
|
InventoryLocation m_current_inventory_location;
|
|
IFormSource *m_form_src;
|
|
TextDest *m_text_dst;
|
|
|
|
std::vector<ListDrawSpec> m_inventorylists;
|
|
std::vector<ImageDrawSpec> m_backgrounds;
|
|
std::vector<ImageDrawSpec> m_images;
|
|
std::vector<ImageDrawSpec> m_itemimages;
|
|
std::vector<BoxDrawSpec> m_boxes;
|
|
std::vector<FieldSpec> m_fields;
|
|
std::vector<std::pair<FieldSpec,gui::IGUIListBox*> > m_listboxes;
|
|
std::vector<std::pair<FieldSpec,gui::IGUICheckBox*> > m_checkboxes;
|
|
|
|
ItemSpec *m_selected_item;
|
|
u32 m_selected_amount;
|
|
bool m_selected_dragging;
|
|
|
|
// WARNING: BLACK MAGIC
|
|
// Used to guess and keep up with some special things the server can do.
|
|
// If name is "", no guess exists.
|
|
ItemStack m_selected_content_guess;
|
|
InventoryLocation m_selected_content_guess_inventory;
|
|
|
|
v2s32 m_pointer;
|
|
gui::IGUIStaticText *m_tooltip_element;
|
|
|
|
bool m_allowclose;
|
|
bool m_use_gettext;
|
|
bool m_lock;
|
|
v2u32 m_lockscreensize;
|
|
private:
|
|
typedef struct {
|
|
v2s32 size;
|
|
s32 helptext_h;
|
|
core::rect<s32> rect;
|
|
v2s32 basepos;
|
|
int bp_set;
|
|
v2u32 screensize;
|
|
std::map<std::wstring,int> listbox_selections;
|
|
} parserData;
|
|
|
|
std::vector<video::ITexture *> m_Textures;
|
|
|
|
void parseElement(parserData* data,std::string element);
|
|
|
|
void parseSize(parserData* data,std::string element);
|
|
void parseList(parserData* data,std::string element);
|
|
void parseCheckbox(parserData* data,std::string element);
|
|
void parseImage(parserData* data,std::string element);
|
|
void parseItemImage(parserData* data,std::string element);
|
|
void parseButton(parserData* data,std::string element,std::string typ);
|
|
void parseBackground(parserData* data,std::string element);
|
|
void parseTextList(parserData* data,std::string element);
|
|
void parseDropDown(parserData* data,std::string element);
|
|
void parsePwdField(parserData* data,std::string element);
|
|
void parseField(parserData* data,std::string element,std::string type);
|
|
void parseSimpleField(parserData* data,std::vector<std::string> &parts);
|
|
void parseTextArea(parserData* data,std::vector<std::string>& parts,std::string type);
|
|
void parseLabel(parserData* data,std::string element);
|
|
void parseVertLabel(parserData* data,std::string element);
|
|
void parseImageButton(parserData* data,std::string element,std::string type);
|
|
void parseItemImageButton(parserData* data,std::string element);
|
|
void parseTabHeader(parserData* data,std::string element);
|
|
void parseBox(parserData* data,std::string element);
|
|
|
|
irr::video::SColor getColor(std::string color,bool& valid_color);
|
|
};
|
|
|
|
class FormspecFormSource: public IFormSource
|
|
{
|
|
public:
|
|
FormspecFormSource(std::string formspec,FormspecFormSource** game_formspec)
|
|
{
|
|
m_formspec = formspec;
|
|
m_game_formspec = game_formspec;
|
|
}
|
|
|
|
~FormspecFormSource()
|
|
{
|
|
*m_game_formspec = 0;
|
|
}
|
|
|
|
void setForm(std::string formspec) {
|
|
m_formspec = formspec;
|
|
}
|
|
|
|
std::string getForm()
|
|
{
|
|
return m_formspec;
|
|
}
|
|
|
|
std::string m_formspec;
|
|
FormspecFormSource** m_game_formspec;
|
|
};
|
|
|
|
#endif
|
|
|