minetest/client/shaders/blur_h
x2048 9b24041394
Improve bloom effect (#12916)
* Remove the built-in exposure factor of 2.5
* Add physics-based bloom (https://learnopengl.com/Guest-Articles/2022/Phys.-Based-Bloom)
* Add luminance scaling for bloom layer to simulate HDR
* Add setting to control bloom strength
2022-11-02 09:09:48 +01:00
..
opengl_fragment.glsl Improve bloom effect (#12916) 2022-11-02 09:09:48 +01:00
opengl_vertex.glsl Bloom (#12791) 2022-09-29 20:34:05 +02:00