mirror of
https://github.com/minetest/minetest.git
synced 2024-12-02 12:33:45 +01:00
118 lines
2.5 KiB
C++
118 lines
2.5 KiB
C++
/*
|
|
Minetest-c55
|
|
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#ifndef GUIMAINMENU_HEADER
|
|
#define GUIMAINMENU_HEADER
|
|
|
|
#include "common_irrlicht.h"
|
|
#include "modalMenu.h"
|
|
#include "utility.h"
|
|
#include <string>
|
|
// For IGameCallback
|
|
#include "guiPauseMenu.h"
|
|
|
|
enum
|
|
{
|
|
GUI_ID_QUIT_BUTTON = 101,
|
|
GUI_ID_NAME_INPUT,
|
|
GUI_ID_ADDRESS_INPUT,
|
|
GUI_ID_PORT_INPUT,
|
|
GUI_ID_FANCYTREE_CB,
|
|
GUI_ID_SMOOTH_LIGHTING_CB,
|
|
GUI_ID_3D_CLOUDS_CB,
|
|
GUI_ID_OPAQUE_WATER_CB,
|
|
GUI_ID_DAMAGE_CB,
|
|
GUI_ID_CREATIVE_CB,
|
|
GUI_ID_JOIN_GAME_BUTTON,
|
|
GUI_ID_CHANGE_KEYS_BUTTON,
|
|
GUI_ID_DELETE_MAP_BUTTON
|
|
};
|
|
|
|
struct MainMenuData
|
|
{
|
|
MainMenuData():
|
|
// Client opts
|
|
fancy_trees(false),
|
|
smooth_lighting(false),
|
|
// Server opts
|
|
creative_mode(false),
|
|
enable_damage(false),
|
|
// Actions
|
|
delete_map(false)
|
|
{}
|
|
|
|
// These are in the native format of the gui elements
|
|
|
|
// Client options
|
|
std::wstring address;
|
|
std::wstring port;
|
|
std::wstring name;
|
|
std::wstring password;
|
|
bool fancy_trees;
|
|
bool smooth_lighting;
|
|
bool clouds_3d;
|
|
bool opaque_water;
|
|
// Server options
|
|
bool creative_mode;
|
|
bool enable_damage;
|
|
// If map deletion is requested, this is set to true
|
|
bool delete_map;
|
|
};
|
|
|
|
class GUIMainMenu : public GUIModalMenu
|
|
{
|
|
public:
|
|
GUIMainMenu(gui::IGUIEnvironment* env,
|
|
gui::IGUIElement* parent, s32 id,
|
|
IMenuManager *menumgr,
|
|
MainMenuData *data,
|
|
IGameCallback *gamecallback);
|
|
~GUIMainMenu();
|
|
|
|
void removeChildren();
|
|
/*
|
|
Remove and re-add (or reposition) stuff
|
|
*/
|
|
void regenerateGui(v2u32 screensize);
|
|
|
|
void drawMenu();
|
|
|
|
void acceptInput();
|
|
|
|
bool getStatus()
|
|
{
|
|
return m_accepted;
|
|
}
|
|
|
|
bool OnEvent(const SEvent& event);
|
|
|
|
private:
|
|
MainMenuData *m_data;
|
|
bool m_accepted;
|
|
IGameCallback *m_gamecallback;
|
|
|
|
gui::IGUIEnvironment* env;
|
|
gui::IGUIElement* parent;
|
|
s32 id;
|
|
IMenuManager *menumgr;
|
|
};
|
|
|
|
#endif
|
|
|