minetest/builtin/game
2015-01-11 22:32:48 -05:00
..
auth.lua Add strict module 2014-11-19 12:40:54 -05:00
chatcommands.lua Fix some undeclared global variables 2014-11-26 22:50:08 +10:00
deprecated.lua Use "core" namespace internally 2014-05-08 13:02:04 -04:00
detached_inventory.lua Use "core" namespace internally 2014-05-08 13:02:04 -04:00
falling.lua Fix some undeclared global variables 2014-11-26 22:50:08 +10:00
features.lua Rework texture generating code, add texture grouping via ( ... ) 2014-07-29 20:02:56 +02:00
forceloading.lua Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726 2014-07-13 11:05:07 +02:00
init.lua Remove builtin_biome.lua from builtin and add simple biome minimal 2015-01-11 22:32:48 -05:00
item_entity.lua Make dropped items larger and rotate faster 2014-12-04 21:10:12 +10:00
item.lua New feature: drop a item instead a stack while... 2014-06-10 18:11:43 +02:00
misc.lua Fix indexing error in timer processing 2014-07-16 17:24:39 +02:00
mod_profiling.lua Fix retval of entity.get_staticdata beeing lost while profiling is enabled 2014-08-24 01:56:27 +02:00
privileges.lua Use "core" namespace internally 2014-05-08 13:02:04 -04:00
register.lua Add registered_ores and registered_decorations 2015-01-05 18:24:15 -05:00
statbars.lua Fix old client showing duplicated health bar on new server 2014-05-11 22:34:44 +02:00
static_spawn.lua Use "core" namespace internally 2014-05-08 13:02:04 -04:00
voxelarea.lua Improved VoxelArea variable locality, thus performance 2014-11-14 00:10:09 +10:00