minetest/builtin
Matthew I b29d609b0b Move chat commands to Lua and remove servercommand.{cpp,h}
Commands moved:
 /me
 /status
 /time
 /shutdown
 /ban
 /clearobjects
2012-08-12 16:45:58 +03:00
..
auth.lua Fix unable to join server first time with a password 2012-04-09 11:24:35 +03:00
builtin.lua Detached inventory callbacks and reworked node metadata callbacks 2012-07-25 02:36:54 +03:00
chatcommands.lua Move chat commands to Lua and remove servercommand.{cpp,h} 2012-08-12 16:45:58 +03:00
deprecated.lua Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead 2012-07-25 18:05:31 +03:00
detached_inventory.lua Detached inventory callbacks and reworked node metadata callbacks 2012-07-25 02:36:54 +03:00
item_entity.lua Check whether node is known before reading definition in __builtin:item:on_step() 2012-07-21 16:36:14 +03:00
item.lua Allow digging of unknown nodes 2012-08-12 16:04:18 +03:00
misc_helpers.lua Split builtin.lua to multiple files 2012-04-01 12:38:19 +03:00
misc_register.lua Deprecate minetest.add_to_creative_inventory and use group not_in_creative_inventory instead 2012-07-25 18:05:31 +03:00
misc.lua Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players 2012-06-03 22:31:01 +03:00
privileges.lua Experimental-ish rollback functionality 2012-07-27 02:27:18 +03:00
serialize.lua Add minetest.serialize() and minetest.deserialize() 2012-06-07 00:05:00 +03:00
static_spawn.lua Support static_spawnpoint setting 2012-04-09 23:32:13 +03:00