minetest/builtin
Paramat 29a4a8e5af
Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093)
Previously, the only way to disable the 3D noise tunnels was to set
'cave width' > 1.0, however doing so did not disable the very intensive
noise calculations or the generation loop.
All the other types of cave generation (randomwalk caves, caverns)
can already be independently and completely disabled.
This feature is now needed more because the small randomwalk caves are
now available for use as an alternative to the 3D noise tunnels.
2019-11-09 02:09:52 +00:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client Add luacheck to check builtin (#7895) 2019-08-06 19:30:18 +01:00
common Fix rotate_node to return the correct itemstack. 2019-10-13 17:11:00 +02:00
fstk Builtin UI: Move box element to ensure correct draw order 2019-08-08 19:33:43 +02:00
game Improve documentation around banning (#9088) 2019-11-05 19:24:51 +01:00
mainmenu All settings: Fix missing flags checkbox caused by 'possible flags' order (#8997) 2019-09-27 19:13:08 +01:00
profiler Add luacheck to check builtin (#7895) 2019-08-06 19:30:18 +01:00
init.lua Move setlocale from Lua to C++. 2018-02-08 15:38:34 +01:00
settingtypes.txt Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093) 2019-11-09 02:09:52 +00:00