mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 22:52:25 +01:00
d52e4cdbdb
Co-authored-by: grorp <gregor.parzefall@posteo.de>
74 lines
2.8 KiB
Markdown
74 lines
2.8 KiB
Markdown
# Compiling on Windows using MSVC
|
|
|
|
## Requirements
|
|
|
|
- [Visual Studio 2015 or newer](https://visualstudio.microsoft.com)
|
|
- [CMake](https://cmake.org/download/)
|
|
- [vcpkg](https://github.com/Microsoft/vcpkg)
|
|
- [Git](https://git-scm.com/downloads)
|
|
|
|
|
|
## Compiling and installing the dependencies
|
|
|
|
It is highly recommended to use vcpkg as package manager.
|
|
|
|
After you successfully built vcpkg you can easily install the required libraries:
|
|
|
|
```powershell
|
|
vcpkg install zlib zstd curl[winssl] openal-soft libvorbis libogg libjpeg-turbo sqlite3 freetype luajit gmp jsoncpp gettext[tools] opengl-registry --triplet x64-windows
|
|
```
|
|
|
|
- `curl` is optional, but required to read the serverlist, `curl[winssl]` is required to use the content store.
|
|
- `openal-soft`, `libvorbis` and `libogg` are optional, but required to use sound.
|
|
- `luajit` is optional, it replaces the integrated Lua interpreter with a faster just-in-time interpreter.
|
|
- `gmp` and `jsoncpp` are optional, otherwise the bundled versions will be compiled
|
|
- `gettext` is optional, but required to use translations.
|
|
|
|
There are other optional libraries, but they are not tested if they can build and link correctly.
|
|
|
|
Use `--triplet` to specify the target triplet, e.g. `x64-windows` or `x86-windows`.
|
|
|
|
|
|
## Compile Luanti
|
|
|
|
### a) Using the vcpkg toolchain and CMake GUI
|
|
|
|
1. Start up the CMake GUI
|
|
2. Select **Browse Source...** and select DIR/minetest
|
|
3. Select **Browse Build...** and select DIR/minetest-build
|
|
4. Select **Configure**
|
|
5. Choose the right visual Studio version and target platform. It has to match the version of the installed dependencies
|
|
6. Choose **Specify toolchain file for cross-compiling**
|
|
7. Click **Next**
|
|
8. Select the vcpkg toolchain file e.g. `D:/vcpkg/scripts/buildsystems/vcpkg.cmake`
|
|
9. Click Finish
|
|
10. Wait until cmake have generated the cash file
|
|
11. If there are any errors, solve them and hit **Configure**
|
|
12. Click **Generate**
|
|
13. Click **Open Project**
|
|
14. Compile Luanti inside Visual studio.
|
|
|
|
### b) Using the vcpkg toolchain and the commandline
|
|
|
|
Run the following script in PowerShell:
|
|
|
|
```powershell
|
|
cmake . -G"Visual Studio 16 2019" -DCMAKE_TOOLCHAIN_FILE=D:/vcpkg/scripts/buildsystems/vcpkg.cmake -DCMAKE_BUILD_TYPE=Release -DENABLE_CURSES=OFF
|
|
cmake --build . --config Release
|
|
```
|
|
Make sure that the right compiler is selected and the path to the vcpkg toolchain is correct.
|
|
|
|
|
|
## Windows Installer using WiX Toolset
|
|
|
|
Requirements:
|
|
* [Visual Studio 2017](https://visualstudio.microsoft.com/)
|
|
* [WiX Toolset](https://wixtoolset.org/)
|
|
|
|
In the Visual Studio 2017 Installer select **Optional Features -> WiX Toolset**.
|
|
|
|
Build the binaries as described above, but make sure you unselect `RUN_IN_PLACE`.
|
|
|
|
Open the generated project file with Visual Studio. Right-click **Package** and choose **Generate**.
|
|
It may take some minutes to generate the installer.
|