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32d456bd2d
Add 'node_cave_liquid' as a new field in biome registration. If field is absent cave liquids fall back to classic behaviour. |
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.. | ||
common | ||
cpp_api | ||
lua_api | ||
CMakeLists.txt | ||
scripting_client.cpp | ||
scripting_client.h | ||
scripting_mainmenu.cpp | ||
scripting_mainmenu.h | ||
scripting_server.cpp | ||
scripting_server.h |