mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 06:32:23 +01:00
8882 lines
252 KiB
Plaintext
8882 lines
252 KiB
Plaintext
msgid ""
|
||
msgstr ""
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||
"Project-Id-Version: Chinese (Traditional) (Minetest)\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2024-10-28 19:57+0100\n"
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||
"PO-Revision-Date: 2024-08-20 10:09+0000\n"
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||
"Last-Translator: hugoalh <hugoalh@users.noreply.hosted.weblate.org>\n"
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||
"Language-Team: Chinese (Traditional) <https://hosted.weblate.org/projects/"
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||
"minetest/minetest/zh_Hant/>\n"
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||
"Language: zh_TW\n"
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||
"MIME-Version: 1.0\n"
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||
"Content-Type: text/plain; charset=UTF-8\n"
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||
"Content-Transfer-Encoding: 8bit\n"
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||
"Plural-Forms: nplurals=1; plural=0;\n"
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||
"X-Generator: Weblate 5.7\n"
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||
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#: builtin/client/chatcommands.lua
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msgid "Clear the out chat queue"
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msgstr "清除聊天佇列"
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#: builtin/client/chatcommands.lua
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msgid "Empty command."
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msgstr "清空指令。"
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||
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#: builtin/client/chatcommands.lua
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msgid "Exit to main menu"
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msgstr "離開並回到選單"
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||
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#: builtin/client/chatcommands.lua
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msgid "Invalid command: "
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||
msgstr "無效的指令: "
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||
|
||
#: builtin/client/chatcommands.lua
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msgid "Issued command: "
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||
msgstr "發送的指令: "
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||
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#: builtin/client/chatcommands.lua
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msgid "List online players"
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msgstr "列出線上玩家"
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||
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#: builtin/client/chatcommands.lua
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msgid "Online players: "
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msgstr "線上玩家: "
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#: builtin/client/chatcommands.lua
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msgid "The out chat queue is now empty."
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msgstr "對外聊天佇列現在為空。"
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#: builtin/client/chatcommands.lua
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msgid "This command is disabled by server."
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msgstr "這個指令被伺服器停用。"
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||
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#: builtin/common/chatcommands.lua
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msgid "Available commands:"
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msgstr "可用的指令:"
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||
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#: builtin/common/chatcommands.lua
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msgid "Available commands: "
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msgstr "可用的指令: "
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||
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#: builtin/common/chatcommands.lua
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msgid "Command not available: "
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msgstr "指令無法使用: "
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||
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#: builtin/common/chatcommands.lua
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msgid "Get help for commands (-t: output in chat)"
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msgstr "取得指令幫助(-t:輸出至聊天中)"
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#: builtin/common/chatcommands.lua
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msgid ""
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"Use '.help <cmd>' to get more information, or '.help all' to list everything."
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msgstr "使用「.help <cmd>」來取得更多資訊,或使用「.help all」來列出所有指令。"
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#: builtin/common/chatcommands.lua
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msgid "[all | <cmd>] [-t]"
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msgstr "[all | <指令>] [-t]"
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||
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#: builtin/fstk/ui.lua
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msgid "<none available>"
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msgstr "<沒有可用的>"
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||
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#: builtin/fstk/ui.lua
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msgid "An error occurred in a Lua script:"
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msgstr "Lua 指令稿發生錯誤:"
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#: builtin/fstk/ui.lua
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msgid "An error occurred:"
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msgstr "發生錯誤:"
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||
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#: builtin/fstk/ui.lua
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msgid "Main menu"
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msgstr "主選單"
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#: builtin/fstk/ui.lua
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msgid "OK"
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msgstr "OK"
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#: builtin/fstk/ui.lua
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msgid "Reconnect"
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msgstr "重新連線"
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||
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#: builtin/fstk/ui.lua
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msgid "The server has requested a reconnect:"
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||
msgstr "伺服器已要求重新連線:"
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||
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||
#: builtin/mainmenu/common.lua
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msgid "Protocol version mismatch. "
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||
msgstr "協定版本不符合。 "
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||
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#: builtin/mainmenu/common.lua
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msgid "Server enforces protocol version $1. "
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msgstr "伺服器強制協定版本 $1。 "
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#: builtin/mainmenu/common.lua
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msgid "Server supports protocol versions between $1 and $2. "
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msgstr "伺服器支援協定版本 $1 到 $2。 "
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||
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#: builtin/mainmenu/common.lua
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msgid "We only support protocol version $1."
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msgstr "我們只支援協定版本 $1。"
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||
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#: builtin/mainmenu/common.lua
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msgid "We support protocol versions between version $1 and $2."
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msgstr "我們支援協定版本 $1 到 $2。"
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||
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#: builtin/mainmenu/content/contentdb.lua
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msgid "Error installing \"$1\": $2"
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msgstr "在安裝 \"$1\": $2 時發生錯誤"
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#: builtin/mainmenu/content/contentdb.lua
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msgid "Failed to download \"$1\""
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msgstr "無法下載 \"$1\""
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#: builtin/mainmenu/content/contentdb.lua
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msgid "Failed to download $1"
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msgstr "無法下載 $1"
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#: builtin/mainmenu/content/contentdb.lua
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msgid ""
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"Failed to extract \"$1\" (insufficient disk space, unsupported file type or "
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"broken archive)"
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msgstr "無法提取「$1」(磁碟空間不足、不支援的檔案類型或存檔損壞)"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid ""
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"$1 downloading,\n"
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"$2 queued"
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msgstr ""
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"$1 個正在下載,\n"
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"$2 個正在等待"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "$1 downloading..."
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msgstr "正在下載 $1..."
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "All"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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#: builtin/mainmenu/content/dlg_package.lua
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#: builtin/mainmenu/settings/dlg_settings.lua
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msgid "Back"
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msgstr "返回"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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#, fuzzy
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msgid "ContentDB is not available when Luanti was compiled without cURL"
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msgstr "在沒有 cURL 的情況下編譯 Minetest 時,ContentDB 不可用"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Downloading..."
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msgstr "正在下載..."
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Featured"
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msgstr ""
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Games"
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msgstr "遊戲"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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#: builtin/mainmenu/content/dlg_install.lua
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#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/serverlistmgr.lua
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#: src/client/game.cpp
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msgid "Loading..."
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msgstr "載入中…"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Mods"
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msgstr "模組"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "No packages could be retrieved"
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msgstr "無法取得套件"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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#: builtin/mainmenu/settings/dlg_settings.lua
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msgid "No results"
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msgstr "無結果"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "No updates"
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msgstr "無更新"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Queued"
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msgstr "已排程"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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#, fuzzy
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msgid "Texture Packs"
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msgstr "材質包"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "The package $1 was not found."
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msgstr "未找到 $1的包裹。"
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#: builtin/mainmenu/content/dlg_contentdb.lua
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msgid "Update All [$1]"
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msgstr "全部更新 [$1]"
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "$1 and $2 dependencies will be installed."
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msgstr "$1 和他的 $2 個依賴將會被安裝。"
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "$1 by $2"
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msgstr "$1 作者: $2"
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "$1 required dependencies could not be found."
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msgstr "找不到 $1 所需的依賴項。"
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "$1 will be installed, and $2 dependencies will be skipped."
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msgstr "將安裝 $1,並且將跳過他的 $2 個依賴項。"
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Already installed"
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msgstr "已安裝"
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Base Game:"
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msgstr "主遊戲:"
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#: builtin/mainmenu/content/dlg_install.lua
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#: builtin/mainmenu/content/dlg_overwrite.lua
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#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/dlg_create_world.lua
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#: builtin/mainmenu/dlg_delete_content.lua
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#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/dlg_register.lua
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#: builtin/mainmenu/dlg_rename_modpack.lua
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#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
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#: src/gui/guiKeyChangeMenu.cpp src/gui/guiOpenURL.cpp
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#: src/gui/guiPasswordChange.cpp
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msgid "Cancel"
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msgstr "取消"
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#: builtin/mainmenu/content/dlg_install.lua
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#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
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msgid "Dependencies:"
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msgstr "相依元件:"
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#: builtin/mainmenu/content/dlg_install.lua
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#, fuzzy
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msgid "Error getting dependencies for package $1"
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msgstr "獲取套件的相依元件時發生錯誤"
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Install"
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msgstr "安裝"
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Install $1"
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msgstr "安裝 $1"
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Install missing dependencies"
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msgstr "安裝缺少的依賴"
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Not found"
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msgstr "找不到"
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "Please check that the base game is correct."
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msgstr "請檢查基礎遊戲是否正確。"
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#: builtin/mainmenu/content/dlg_install.lua
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msgid "You need to install a game before you can install a mod"
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msgstr "您需要先安裝遊戲才能安裝模組"
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#: builtin/mainmenu/content/dlg_overwrite.lua
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msgid "\"$1\" already exists. Would you like to overwrite it?"
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msgstr "“$1”已經存在。您要覆蓋它嗎?"
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#: builtin/mainmenu/content/dlg_overwrite.lua
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msgid "Overwrite"
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msgstr "覆蓋"
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||
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#: builtin/mainmenu/content/dlg_package.lua
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#, fuzzy
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msgid "ContentDB page"
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msgstr "ContentDB網址"
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#: builtin/mainmenu/content/dlg_package.lua
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#, fuzzy
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msgid "Description"
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msgstr "伺服器描述"
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Donate"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Forum Topic"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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#, fuzzy
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msgid "Information"
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msgstr "資訊:"
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#: builtin/mainmenu/content/dlg_package.lua
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#, fuzzy
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msgid "Install [$1]"
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msgstr "安裝 $1"
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Issue Tracker"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Source"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "Translate"
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msgstr ""
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#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua
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msgid "Uninstall"
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msgstr "解除安裝"
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#: builtin/mainmenu/content/dlg_package.lua builtin/mainmenu/tab_content.lua
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msgid "Update"
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msgstr "更新"
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#: builtin/mainmenu/content/dlg_package.lua
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#, fuzzy
|
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msgid "Website"
|
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msgstr "造訪網站"
|
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|
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#: builtin/mainmenu/content/dlg_package.lua
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msgid "by $1 — $2 downloads — +$3 / $4 / -$5"
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msgstr ""
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "$1 (Enabled)"
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msgstr "$1(已啟用)"
|
||
|
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#: builtin/mainmenu/content/pkgmgr.lua
|
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msgid "$1 mods"
|
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msgstr "$1 個模組"
|
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|
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "Failed to install $1 to $2"
|
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msgstr "無法安裝 $1 至 $2"
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#: builtin/mainmenu/content/pkgmgr.lua
|
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msgid "Install: Unable to find suitable folder name for $1"
|
||
msgstr "安裝:無法找到適合 $1 的資料夾名稱"
|
||
|
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#: builtin/mainmenu/content/pkgmgr.lua
|
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msgid "Unable to find a valid mod, modpack, or game"
|
||
msgstr "無法找到有效的模組、模組包或遊戲"
|
||
|
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#: builtin/mainmenu/content/pkgmgr.lua
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msgid "Unable to install a $1 as a $2"
|
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msgstr "無法將 $1 安裝為 $2"
|
||
|
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#: builtin/mainmenu/content/pkgmgr.lua
|
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msgid "Unable to install a $1 as a texture pack"
|
||
msgstr "無法將 $1 安裝為材質包"
|
||
|
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#: builtin/mainmenu/dlg_config_world.lua
|
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msgid "(Enabled, has error)"
|
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msgstr "(已啓用,有錯誤)"
|
||
|
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#: builtin/mainmenu/dlg_config_world.lua
|
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msgid "(Unsatisfied)"
|
||
msgstr "(未啓用)"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "Disable all"
|
||
msgstr "停用全部"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "Disable modpack"
|
||
msgstr "停用模組包"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "Enable all"
|
||
msgstr "全部啟用"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "Enable modpack"
|
||
msgstr "啟用模組包"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid ""
|
||
"Failed to enable mod \"$1\" as it contains disallowed characters. Only "
|
||
"characters [a-z0-9_] are allowed."
|
||
msgstr ""
|
||
"無法啟用模組「$1」,因為其包含了不允許的字元。僅允許使用字元 [a-z0-9_]。"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "Find More Mods"
|
||
msgstr "搜尋更多 Mod"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "Mod:"
|
||
msgstr "Mod:"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "No (optional) dependencies"
|
||
msgstr "沒有 (選用的) 相依元件"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "No game description provided."
|
||
msgstr "未提供遊戲描述。"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "No hard dependencies"
|
||
msgstr "沒有強制相依元件"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "No modpack description provided."
|
||
msgstr "未提供模組包說明。"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "No optional dependencies"
|
||
msgstr "沒有可選相依元件"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua builtin/mainmenu/tab_content.lua
|
||
msgid "Optional dependencies:"
|
||
msgstr "可選相依元件:"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Save"
|
||
msgstr "儲存"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "World:"
|
||
msgstr "世界:"
|
||
|
||
#: builtin/mainmenu/dlg_config_world.lua
|
||
msgid "enabled"
|
||
msgstr "已啟用"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "A world named \"$1\" already exists"
|
||
msgstr "名為「$1」的世界已經存在"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Additional terrain"
|
||
msgstr "更多地形"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
|
||
msgid "Altitude chill"
|
||
msgstr "寒冷海拔"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Altitude dry"
|
||
msgstr "高海拔乾燥"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Biome blending"
|
||
msgstr "生物群系混合"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Biomes"
|
||
msgstr "生物群系"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Caverns"
|
||
msgstr "大洞穴"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Caves"
|
||
msgstr "洞穴"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Create"
|
||
msgstr "建立"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Decorations"
|
||
msgstr "裝飾物"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Desert temples"
|
||
msgstr "沙漠聖殿"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Development Test is meant for developers."
|
||
msgstr "開發測試是針對開發人員的。"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid ""
|
||
"Different dungeon variant generated in desert biomes (only if dungeons "
|
||
"enabled)"
|
||
msgstr "在沙漠生物群落中生成不同的地牢變體(僅當啟用地牢時)"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Dungeons"
|
||
msgstr "地牢"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Flat terrain"
|
||
msgstr "超平坦世界"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Floating landmasses in the sky"
|
||
msgstr "天空中漂浮的陸地"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Floatlands (experimental)"
|
||
msgstr "空島(實驗性)"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Generate non-fractal terrain: Oceans and underground"
|
||
msgstr "生成非破碎地形: 海洋與地底"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Hills"
|
||
msgstr "山"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Humid rivers"
|
||
msgstr "潮濕的河流"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Increases humidity around rivers"
|
||
msgstr "增加河流周圍的濕度"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Install another game"
|
||
msgstr "安裝另一個子遊戲"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Lakes"
|
||
msgstr "河流"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Low humidity and high heat causes shallow or dry rivers"
|
||
msgstr "因低濕度和高熱度而導致河流淺或乾燥"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
|
||
msgid "Mapgen"
|
||
msgstr "地圖產生器"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
|
||
msgid "Mapgen flags"
|
||
msgstr "地圖產生器旗標"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Mapgen-specific flags"
|
||
msgstr "v5 地圖產生器特別旗標"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Mountains"
|
||
msgstr "山脈"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Mud flow"
|
||
msgstr "泥石流"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Network of tunnels and caves"
|
||
msgstr "隧道和洞穴網絡"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "No game selected"
|
||
msgstr "未選擇遊戲"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Reduces heat with altitude"
|
||
msgstr "隨海拔降低熱度"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Reduces humidity with altitude"
|
||
msgstr "濕度隨海拔升高而降低"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Rivers"
|
||
msgstr "河流"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Sea level rivers"
|
||
msgstr "生成在海平面的河流"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "Seed"
|
||
msgstr "種子碼"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Smooth transition between biomes"
|
||
msgstr "生態域之間的平穩過渡"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid ""
|
||
"Structures appearing on the terrain (no effect on trees and jungle grass "
|
||
"created by v6)"
|
||
msgstr "出現在地形上的結構(對v6地圖生成器創建的樹木和叢林草無影響)"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Structures appearing on the terrain, typically trees and plants"
|
||
msgstr "出現在世界上的結構,通常是樹木和植物"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Temperate, Desert"
|
||
msgstr "溫帶沙漠"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Temperate, Desert, Jungle"
|
||
msgstr "溫帶、沙漠、叢林"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Temperate, Desert, Jungle, Tundra, Taiga"
|
||
msgstr "溫帶,沙漠,叢林,苔原,針葉林"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Terrain surface erosion"
|
||
msgstr "地形表面侵蝕"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Trees and jungle grass"
|
||
msgstr "樹木和叢林草"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Vary river depth"
|
||
msgstr "變化的河流深度"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "Very large caverns deep in the underground"
|
||
msgstr "地下深處的巨大洞穴"
|
||
|
||
#: builtin/mainmenu/dlg_create_world.lua
|
||
msgid "World name"
|
||
msgstr "世界名稱"
|
||
|
||
#: builtin/mainmenu/dlg_delete_content.lua
|
||
msgid "Are you sure you want to delete \"$1\"?"
|
||
msgstr "您確定要刪除「$1」嗎?"
|
||
|
||
#: builtin/mainmenu/dlg_delete_content.lua
|
||
#: builtin/mainmenu/dlg_delete_world.lua builtin/mainmenu/tab_local.lua
|
||
msgid "Delete"
|
||
msgstr "刪除"
|
||
|
||
#: builtin/mainmenu/dlg_delete_content.lua
|
||
msgid "pkgmgr: failed to delete \"$1\""
|
||
msgstr "pkgmgr:無法刪除「$1」"
|
||
|
||
#: builtin/mainmenu/dlg_delete_content.lua
|
||
msgid "pkgmgr: invalid path \"$1\""
|
||
msgstr "pkgmgr:「$1」路徑無效"
|
||
|
||
#: builtin/mainmenu/dlg_delete_world.lua
|
||
msgid "Delete World \"$1\"?"
|
||
msgstr "刪除世界「$1」?"
|
||
|
||
#: builtin/mainmenu/dlg_register.lua src/gui/guiPasswordChange.cpp
|
||
msgid "Confirm Password"
|
||
msgstr "確認密碼"
|
||
|
||
#: builtin/mainmenu/dlg_register.lua
|
||
msgid "Joining $1"
|
||
msgstr "加入 $1"
|
||
|
||
#: builtin/mainmenu/dlg_register.lua
|
||
msgid "Missing name"
|
||
msgstr "缺少名稱"
|
||
|
||
#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Name"
|
||
msgstr "名稱"
|
||
|
||
#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_local.lua
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Password"
|
||
msgstr "密碼"
|
||
|
||
#: builtin/mainmenu/dlg_register.lua
|
||
msgid "Passwords do not match"
|
||
msgstr "密碼不符合"
|
||
|
||
#: builtin/mainmenu/dlg_register.lua builtin/mainmenu/tab_online.lua
|
||
msgid "Register"
|
||
msgstr "註冊"
|
||
|
||
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
||
msgid "Dismiss"
|
||
msgstr "忽略"
|
||
|
||
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
||
#, fuzzy
|
||
msgid ""
|
||
"For a long time, Luanti shipped with a default game called \"Minetest "
|
||
"Game\". Since version 5.8.0, Luanti ships without a default game."
|
||
msgstr ""
|
||
"長期以來,Minetest 引擎附帶了一個名為「Minetest Game」的預設遊戲。 自 "
|
||
"Minetest 5.8.0 起,Minetest 不再提供預設遊戲。"
|
||
|
||
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
||
msgid ""
|
||
"If you want to continue playing in your Minetest Game worlds, you need to "
|
||
"reinstall Minetest Game."
|
||
msgstr ""
|
||
"如果您想繼續在 Minetest Game 世界中玩遊戲,您需要重新安裝 Minetest Game。"
|
||
|
||
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
||
msgid "Minetest Game is no longer installed by default"
|
||
msgstr "預設不再安裝 Minetest 遊戲"
|
||
|
||
#: builtin/mainmenu/dlg_reinstall_mtg.lua
|
||
msgid "Reinstall Minetest Game"
|
||
msgstr "重新安裝 Minetest 遊戲"
|
||
|
||
#: builtin/mainmenu/dlg_rename_modpack.lua
|
||
msgid "Accept"
|
||
msgstr "接受"
|
||
|
||
#: builtin/mainmenu/dlg_rename_modpack.lua
|
||
msgid "Rename Modpack:"
|
||
msgstr "重新命名 Mod 包:"
|
||
|
||
#: builtin/mainmenu/dlg_rename_modpack.lua
|
||
msgid ""
|
||
"This modpack has an explicit name given in its modpack.conf which will "
|
||
"override any renaming here."
|
||
msgstr "此模組包有在其 modpack.conf 提供明確的名稱,會覆蓋此處的任何重新命名。"
|
||
|
||
#: builtin/mainmenu/dlg_version_info.lua
|
||
msgid "A new $1 version is available"
|
||
msgstr "一個新的 $1 版本可用"
|
||
|
||
#: builtin/mainmenu/dlg_version_info.lua
|
||
msgid ""
|
||
"Installed version: $1\n"
|
||
"New version: $2\n"
|
||
"Visit $3 to find out how to get the newest version and stay up to date with "
|
||
"features and bugfixes."
|
||
msgstr ""
|
||
"已安裝版本:$1\n"
|
||
"新版本:$2\n"
|
||
"造訪 $3 取得最新版本、功能與錯誤修復。"
|
||
|
||
#: builtin/mainmenu/dlg_version_info.lua
|
||
msgid "Later"
|
||
msgstr "稍後"
|
||
|
||
#: builtin/mainmenu/dlg_version_info.lua
|
||
msgid "Never"
|
||
msgstr "永不"
|
||
|
||
#: builtin/mainmenu/dlg_version_info.lua
|
||
msgid "Visit website"
|
||
msgstr "造訪網站"
|
||
|
||
#: builtin/mainmenu/init.lua
|
||
msgid "Settings"
|
||
msgstr "設定"
|
||
|
||
#: builtin/mainmenu/serverlistmgr.lua
|
||
msgid "Public server list is disabled"
|
||
msgstr "已停用公開伺服器列表"
|
||
|
||
#: builtin/mainmenu/serverlistmgr.lua
|
||
msgid "Try reenabling public serverlist and check your internet connection."
|
||
msgstr "請嘗試重新啟用公共伺服器清單並檢查您的網際網路連線。"
|
||
|
||
#: builtin/mainmenu/settings/components.lua
|
||
msgid "Browse"
|
||
msgstr "瀏覽"
|
||
|
||
#: builtin/mainmenu/settings/components.lua
|
||
msgid "Edit"
|
||
msgstr "編輯"
|
||
|
||
#: builtin/mainmenu/settings/components.lua
|
||
msgid "Select directory"
|
||
msgstr "選擇目錄"
|
||
|
||
#: builtin/mainmenu/settings/components.lua
|
||
msgid "Select file"
|
||
msgstr "選擇檔案"
|
||
|
||
#: builtin/mainmenu/settings/components.lua
|
||
msgid "Set"
|
||
msgstr "設定"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "(No description of setting given)"
|
||
msgstr "(未提供設定描述)"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "2D Noise"
|
||
msgstr "二維雜訊值"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "Lacunarity"
|
||
msgstr "空隙"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "Octaves"
|
||
msgstr "八音"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Offset"
|
||
msgstr "補償"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "Persistence"
|
||
msgstr "持續性"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Scale"
|
||
msgstr "規模"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "X spread"
|
||
msgstr "X 點差"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "Y spread"
|
||
msgstr "Y 點差"
|
||
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "Z spread"
|
||
msgstr "Z 點差"
|
||
|
||
#. ~ "absvalue" is a noise parameter flag.
|
||
#. It is short for "absolute value".
|
||
#. It can be enabled in noise settings in
|
||
#. the settings menu.
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "absvalue"
|
||
msgstr "絕對值"
|
||
|
||
#. ~ "defaults" is a noise parameter flag.
|
||
#. It describes the default processing options
|
||
#. for noise settings in the settings menu.
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "defaults"
|
||
msgstr "預設值"
|
||
|
||
#. ~ "eased" is a noise parameter flag.
|
||
#. It is used to make the map smoother and
|
||
#. can be enabled in noise settings in
|
||
#. the settings menu.
|
||
#: builtin/mainmenu/settings/dlg_change_mapgen_flags.lua
|
||
msgid "eased"
|
||
msgstr "緩解 (eased)"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
#, fuzzy
|
||
msgid "(The game will need to enable automatic exposure as well)"
|
||
msgstr "(遊戲還需要啟用陰影)"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
#, fuzzy
|
||
msgid "(The game will need to enable bloom as well)"
|
||
msgstr "(遊戲還需要啟用陰影)"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
#, fuzzy
|
||
msgid "(The game will need to enable volumetric lighting as well)"
|
||
msgstr "(遊戲還需要啟用陰影)"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "(Use system language)"
|
||
msgstr "(使用系統語言)"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Accessibility"
|
||
msgstr "無障礙"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Auto"
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua src/gui/guiKeyChangeMenu.cpp
|
||
#: src/gui/touchcontrols.cpp src/settings_translation_file.cpp
|
||
msgid "Chat"
|
||
msgstr "聊天"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua
|
||
msgid "Clear"
|
||
msgstr "清除"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua src/client/game.cpp
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Controls"
|
||
msgstr "控制"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "Disabled"
|
||
msgstr "已停用"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Enabled"
|
||
msgstr "已啟用"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua src/settings_translation_file.cpp
|
||
msgid "General"
|
||
msgstr "通用"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Movement"
|
||
msgstr "移動"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Reset setting to default"
|
||
msgstr "還原至預設值"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Reset setting to default ($1)"
|
||
msgstr "將設定重設為預設值 ($1)"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua builtin/mainmenu/tab_online.lua
|
||
msgid "Search"
|
||
msgstr "搜尋"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Show advanced settings"
|
||
msgstr "顯示進階設定"
|
||
|
||
#: builtin/mainmenu/settings/dlg_settings.lua
|
||
msgid "Show technical names"
|
||
msgstr "顯示技術名稱"
|
||
|
||
#: builtin/mainmenu/settings/settingtypes.lua
|
||
msgid "Client Mods"
|
||
msgstr "客戶端模組"
|
||
|
||
#: builtin/mainmenu/settings/settingtypes.lua
|
||
msgid "Content: Games"
|
||
msgstr "內容:遊戲"
|
||
|
||
#: builtin/mainmenu/settings/settingtypes.lua
|
||
msgid "Content: Mods"
|
||
msgstr "內容:模組"
|
||
|
||
#: builtin/mainmenu/settings/shader_warning_component.lua
|
||
#, fuzzy
|
||
msgid "Enable"
|
||
msgstr "已啟用"
|
||
|
||
#: builtin/mainmenu/settings/shader_warning_component.lua
|
||
#, fuzzy
|
||
msgid "Shaders are disabled."
|
||
msgstr "已停用相機更新"
|
||
|
||
#: builtin/mainmenu/settings/shader_warning_component.lua
|
||
msgid "This is not a recommended configuration."
|
||
msgstr ""
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "(The game will need to enable shadows as well)"
|
||
msgstr "(遊戲還需要啟用陰影)"
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "Custom"
|
||
msgstr "自定"
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Dynamic shadows"
|
||
msgstr "動態陰影"
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "High"
|
||
msgstr "高"
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "Low"
|
||
msgstr "低"
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "Medium"
|
||
msgstr "中"
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "Very High"
|
||
msgstr "超高"
|
||
|
||
#: builtin/mainmenu/settings/shadows_component.lua
|
||
msgid "Very Low"
|
||
msgstr "很低"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "About"
|
||
msgstr "關於"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Active Contributors"
|
||
msgstr "活躍的貢獻者"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Active renderer:"
|
||
msgstr "活動渲染器:"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Core Developers"
|
||
msgstr "核心開發者"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Core Team"
|
||
msgstr "核心團隊"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Irrlicht device:"
|
||
msgstr "照明設備:"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Open User Data Directory"
|
||
msgstr "打開用戶資料目錄"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid ""
|
||
"Opens the directory that contains user-provided worlds, games, mods,\n"
|
||
"and texture packs in a file manager / explorer."
|
||
msgstr ""
|
||
"在檔案總管/檔案瀏覽器中開啟包含使用者提供的\n"
|
||
"世界、遊戲、模組和材質包的目錄。"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Previous Contributors"
|
||
msgstr "先前的貢獻者"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Previous Core Developers"
|
||
msgstr "先前的核心開發者"
|
||
|
||
#: builtin/mainmenu/tab_about.lua
|
||
msgid "Share debug log"
|
||
msgstr "分享除錯日誌"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Browse online content"
|
||
msgstr "瀏覽線上內容"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Browse online content [$1]"
|
||
msgstr "瀏覽線上內容 [$1]"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Content"
|
||
msgstr "內容"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Content [$1]"
|
||
msgstr "內容 [$1]"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Disable Texture Pack"
|
||
msgstr "停用材質包"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Installed Packages:"
|
||
msgstr "已安裝套件:"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "No dependencies."
|
||
msgstr "無相依元件。"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "No package description available"
|
||
msgstr "沒有可用的套件描述"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Rename"
|
||
msgstr "重新命名"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Update available?"
|
||
msgstr "可以更新嗎?"
|
||
|
||
#: builtin/mainmenu/tab_content.lua
|
||
msgid "Use Texture Pack"
|
||
msgstr "使用材質包"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Announce Server"
|
||
msgstr "公佈伺服器"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Bind Address"
|
||
msgstr "綁定地址"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Creative Mode"
|
||
msgstr "創造模式"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Enable Damage"
|
||
msgstr "啟用傷害"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Host Game"
|
||
msgstr "主持遊戲"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Host Server"
|
||
msgstr "主機伺服器"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Install a game"
|
||
msgstr "安裝遊戲"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Install games from ContentDB"
|
||
msgstr "從 ContentDB 安裝遊戲"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
#, fuzzy
|
||
msgid "Luanti doesn't come with a game by default."
|
||
msgstr "預設不再安裝 Minetest 遊戲。"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
#, fuzzy
|
||
msgid ""
|
||
"Luanti is a game-creation platform that allows you to play many different "
|
||
"games."
|
||
msgstr "Minetest 是一個遊戲創建平台,可以讓你遊玩許多不同的遊戲。"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "New"
|
||
msgstr "新增"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "No world created or selected!"
|
||
msgstr "未建立或選取世界!"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Play Game"
|
||
msgstr "遊玩遊戲"
|
||
|
||
#: builtin/mainmenu/tab_local.lua builtin/mainmenu/tab_online.lua
|
||
msgid "Port"
|
||
msgstr "連線埠"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Select Mods"
|
||
msgstr "選擇模組"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Select World:"
|
||
msgstr "選取世界:"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Server Port"
|
||
msgstr "伺服器埠"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "Start Game"
|
||
msgstr "開始遊戲"
|
||
|
||
#: builtin/mainmenu/tab_local.lua
|
||
msgid "You need to install a game before you can create a world."
|
||
msgstr "您需要先安裝遊戲才能安裝模組。"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Address"
|
||
msgstr "地址"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Creative mode"
|
||
msgstr "創造模式"
|
||
|
||
#. ~ PvP = Player versus Player
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Damage / PvP"
|
||
msgstr "傷害/PvP"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Favorites"
|
||
msgstr "收藏"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Incompatible Servers"
|
||
msgstr "不相容的伺服器"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Join Game"
|
||
msgstr "加入遊戲"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Login"
|
||
msgstr "登入"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Ping"
|
||
msgstr "Ping"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Public Servers"
|
||
msgstr "公開伺服器"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Refresh"
|
||
msgstr "重新整理"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Remove favorite"
|
||
msgstr "移除收藏"
|
||
|
||
#: builtin/mainmenu/tab_online.lua
|
||
msgid "Server Description"
|
||
msgstr "伺服器描述"
|
||
|
||
#: src/client/client.cpp
|
||
msgid "Connection aborted (protocol error?)."
|
||
msgstr "連線中止(協定錯誤?)。"
|
||
|
||
#: src/client/client.cpp src/client/game.cpp
|
||
msgid "Connection timed out."
|
||
msgstr "連線逾時。"
|
||
|
||
#: src/client/client.cpp
|
||
msgid "Done!"
|
||
msgstr "完成!"
|
||
|
||
#: src/client/client.cpp
|
||
msgid "Initializing nodes"
|
||
msgstr "正在初始化節點"
|
||
|
||
#: src/client/client.cpp
|
||
msgid "Initializing nodes..."
|
||
msgstr "正在初始化節點..."
|
||
|
||
#: src/client/client.cpp
|
||
msgid "Loading textures..."
|
||
msgstr "正在載入材質..."
|
||
|
||
#: src/client/client.cpp
|
||
msgid "Rebuilding shaders..."
|
||
msgstr "正在重新組建著色器..."
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Could not find or load game: "
|
||
msgstr "找不到或無法載入遊戲: "
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Main Menu"
|
||
msgstr "主選單"
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "No world selected and no address provided. Nothing to do."
|
||
msgstr "未有已被選取的世界,且未提供地址。無事可做。"
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Player name too long."
|
||
msgstr "玩家名稱太長。"
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Please choose a name!"
|
||
msgstr "請選擇名稱!"
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Provided password file failed to open: "
|
||
msgstr "無法開啟提供的密碼檔案: "
|
||
|
||
#: src/client/clientlauncher.cpp
|
||
msgid "Provided world path doesn't exist: "
|
||
msgstr "提供的世界路徑不存在: "
|
||
|
||
#: src/client/clientmedia.cpp src/client/game.cpp
|
||
msgid "Media..."
|
||
msgstr "媒體..."
|
||
|
||
#: src/client/game.cpp src/client/shader.cpp src/server.cpp
|
||
msgid ""
|
||
"\n"
|
||
"Check debug.txt for details."
|
||
msgstr ""
|
||
"\n"
|
||
"檢視 debug.txt 以取得更多資訊。"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "- Mode: "
|
||
msgstr "- 模式: "
|
||
|
||
#: src/client/game.cpp
|
||
msgid "- Public: "
|
||
msgstr "- 公開: "
|
||
|
||
#. ~ PvP = Player versus Player
|
||
#: src/client/game.cpp
|
||
msgid "- PvP: "
|
||
msgstr "- PvP: "
|
||
|
||
#: src/client/game.cpp
|
||
msgid "- Server Name: "
|
||
msgstr "- 伺服器名稱: "
|
||
|
||
#: src/client/game.cpp
|
||
msgid "A serialization error occurred:"
|
||
msgstr "序列化時發生錯誤:"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Access denied. Reason: %s"
|
||
msgstr "存取被拒絕。原因︰%s"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Automatic forward disabled"
|
||
msgstr "已停用自動前進"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Automatic forward enabled"
|
||
msgstr "已啟用自動前進"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Block bounds hidden"
|
||
msgstr "區塊邊界隱藏"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Block bounds shown for current block"
|
||
msgstr "區塊邊界顯示目前區塊"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Block bounds shown for nearby blocks"
|
||
msgstr "區塊邊界顯示鄰接區塊"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Camera update disabled"
|
||
msgstr "已停用相機更新"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Camera update enabled"
|
||
msgstr "已啟用相機更新"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Can't show block bounds (disabled by game or mod)"
|
||
msgstr "無法顯示區塊邊界(被遊戲或模組停用)"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Change Password"
|
||
msgstr "變更密碼"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Cinematic mode disabled"
|
||
msgstr "電影模式已停用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Cinematic mode enabled"
|
||
msgstr "電影模式已啟用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Client disconnected"
|
||
msgstr "用戶端已斷線"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Client side scripting is disabled"
|
||
msgstr "已停用用戶端指令稿"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Connecting to server..."
|
||
msgstr "正在連線至伺服器..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Connection error (timed out?)"
|
||
msgstr "連線錯誤(逾時?)"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Connection failed for unknown reason"
|
||
msgstr "連線失敗,原因不明"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Continue"
|
||
msgstr "繼續"
|
||
|
||
#: src/client/game.cpp
|
||
msgid ""
|
||
"Controls:\n"
|
||
"No menu open:\n"
|
||
"- slide finger: look around\n"
|
||
"- tap: place/punch/use (default)\n"
|
||
"- long tap: dig/use (default)\n"
|
||
"Menu/inventory open:\n"
|
||
"- double tap (outside):\n"
|
||
" --> close\n"
|
||
"- touch stack, touch slot:\n"
|
||
" --> move stack\n"
|
||
"- touch&drag, tap 2nd finger\n"
|
||
" --> place single item to slot\n"
|
||
msgstr ""
|
||
"控制:\n"
|
||
"沒有開啟的選單:\n"
|
||
"- 滑動手指:環顧四周\n"
|
||
"- 點擊:放置/打擊/使用(預設)\n"
|
||
"- 長按:挖掘/使用(預設)\n"
|
||
"開啟的選單/物品欄:\n"
|
||
"- 點擊兩次(外面):\n"
|
||
" --> 關閉\n"
|
||
"- 碰觸堆疊,碰觸欄位:\n"
|
||
" --> 移動堆疊\n"
|
||
"- 碰觸並拖曳,以第二隻手指點擊\n"
|
||
" --> 放置單一物品至欄位\n"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Couldn't resolve address: %s"
|
||
msgstr "無法解析位址︰%s"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Creating client..."
|
||
msgstr "正在建立用戶端..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Creating server..."
|
||
msgstr "正在建立伺服器..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Debug info and profiler graph hidden"
|
||
msgstr "已隱藏除錯資訊及分析圖"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Debug info shown"
|
||
msgstr "已顯示除錯資訊"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Debug info, profiler graph, and wireframe hidden"
|
||
msgstr "已隱藏除錯資訊、分析圖及線框"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Error creating client: %s"
|
||
msgstr "建立用戶端時發生錯誤:%s"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Exit to Menu"
|
||
msgstr "離開,回到選單"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Exit to OS"
|
||
msgstr "離開,回到作業系統"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fast mode disabled"
|
||
msgstr "快速模式已停用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fast mode enabled"
|
||
msgstr "快速模式已啟用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fast mode enabled (note: no 'fast' privilege)"
|
||
msgstr "快速模式已啟用(註:沒有「fast」權限)"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fly mode disabled"
|
||
msgstr "飛行模式已停用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fly mode enabled"
|
||
msgstr "飛行模式已啟用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fly mode enabled (note: no 'fly' privilege)"
|
||
msgstr "飛行模式已啟用(註:沒有「fly」權限)"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fog disabled"
|
||
msgstr "已停用霧氣"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fog enabled"
|
||
msgstr "已啟用霧氣"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Fog enabled by game or mod"
|
||
msgstr "霧已由遊戲或模組啟用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Game info:"
|
||
msgstr "遊戲資訊:"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Game paused"
|
||
msgstr "遊戲暫停"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Hosting server"
|
||
msgstr "正在主持伺服器"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Item definitions..."
|
||
msgstr "定義物品..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "KiB/s"
|
||
msgstr "KiB/秒"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "MiB/s"
|
||
msgstr "MiB/秒"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Minimap currently disabled by game or mod"
|
||
msgstr "迷你地圖目前已被遊戲或模組停用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Multiplayer"
|
||
msgstr "多人遊戲"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Noclip mode disabled"
|
||
msgstr "穿牆模式已停用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Noclip mode enabled"
|
||
msgstr "穿牆模式已啟用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Noclip mode enabled (note: no 'noclip' privilege)"
|
||
msgstr "穿牆模式已啟用(註:沒有「noclip」權限)"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Node definitions..."
|
||
msgstr "節點定義..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Off"
|
||
msgstr "關閉"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "On"
|
||
msgstr "開啟"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Pitch move mode disabled"
|
||
msgstr "俯仰移動模式已停用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Pitch move mode enabled"
|
||
msgstr "俯仰移動模式已啟用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Profiler graph shown"
|
||
msgstr "已顯示分析圖"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Remote server"
|
||
msgstr "遠端伺服器"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Resolving address..."
|
||
msgstr "正在解析地址……"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Respawn"
|
||
msgstr "重生"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Shutting down..."
|
||
msgstr "正在關閉..."
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Singleplayer"
|
||
msgstr "單人遊戲"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Sound Volume"
|
||
msgstr "音量"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Sound muted"
|
||
msgstr "已靜音"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Sound system is disabled"
|
||
msgstr "聲音系統已被禁用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Sound system is not supported on this build"
|
||
msgstr "此編譯版本不支持聲音系統"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Sound unmuted"
|
||
msgstr "已取消靜音"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "The server is probably running a different version of %s."
|
||
msgstr "此伺服器可能執行的是不同版本的 %s。"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Unable to connect to %s because IPv6 is disabled"
|
||
msgstr "無法連線至 %s 因為 IPv6 已停用"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Unable to listen on %s because IPv6 is disabled"
|
||
msgstr "無法聽取 %s 因為 IPv6 已停用"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Unlimited viewing range disabled"
|
||
msgstr "已停用無限視野"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Unlimited viewing range enabled"
|
||
msgstr "已啟用無限視野"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Unlimited viewing range enabled, but forbidden by game or mod"
|
||
msgstr "無限觀看範圍已啟用,但被遊戲或模組禁止"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Viewing changed to %d (the minimum)"
|
||
msgstr "視野更改為:%d(最小值)"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Viewing changed to %d (the minimum), but limited to %d by game or mod"
|
||
msgstr "觀看次數改為 %d(最少),但受遊戲或模組限制為 %d"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Viewing range changed to %d"
|
||
msgstr "已調整視野至 %d"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Viewing range changed to %d (the maximum)"
|
||
msgstr "已調整視野至 %d(最大值)"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid ""
|
||
"Viewing range changed to %d (the maximum), but limited to %d by game or mod"
|
||
msgstr "觀看範圍改為%d(最大),但受遊戲或模組限制為%d"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Viewing range changed to %d, but limited to %d by game or mod"
|
||
msgstr "觀看範圍改為 %d,但被遊戲或模組限制為 %d"
|
||
|
||
#: src/client/game.cpp
|
||
#, c-format
|
||
msgid "Volume changed to %d%%"
|
||
msgstr "音量已調整為 %d%%"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Wireframe shown"
|
||
msgstr "已顯示線框"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "You died"
|
||
msgstr "您已死亡"
|
||
|
||
#: src/client/game.cpp
|
||
msgid "Zoom currently disabled by game or mod"
|
||
msgstr "遠近調整目前已被遊戲或模組停用"
|
||
|
||
#: src/client/gameui.cpp
|
||
msgid "Chat currently disabled by game or mod"
|
||
msgstr "聊天目前已被遊戲或模組停用"
|
||
|
||
#: src/client/gameui.cpp
|
||
msgid "Chat hidden"
|
||
msgstr "隱藏聊天室"
|
||
|
||
#: src/client/gameui.cpp
|
||
msgid "Chat shown"
|
||
msgstr "顯示聊天室"
|
||
|
||
#: src/client/gameui.cpp
|
||
msgid "HUD hidden"
|
||
msgstr "已隱藏 HUD"
|
||
|
||
#: src/client/gameui.cpp
|
||
msgid "HUD shown"
|
||
msgstr "已顯示 HUD"
|
||
|
||
#: src/client/gameui.cpp
|
||
msgid "Profiler hidden"
|
||
msgstr "已隱藏分析器"
|
||
|
||
#: src/client/gameui.cpp
|
||
#, c-format
|
||
msgid "Profiler shown (page %d of %d)"
|
||
msgstr "已顯示分析器(第 %d 頁,共 %d 頁)"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Apps"
|
||
msgstr "應用程式"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Backspace"
|
||
msgstr "退格鍵"
|
||
|
||
#. ~ Usually paired with the Pause key
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Break Key"
|
||
msgstr "潛行按鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Caps Lock"
|
||
msgstr "大寫鎖定鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Clear Key"
|
||
msgstr "清除鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Control Key"
|
||
msgstr "控制鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Delete Key"
|
||
msgstr "刪除鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Down Arrow"
|
||
msgstr "向下箭頭"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "End"
|
||
msgstr "End"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Erase EOF"
|
||
msgstr "抹除 EOF"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Execute"
|
||
msgstr "執行"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Help"
|
||
msgstr "幫助"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Home"
|
||
msgstr "Home"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "IME Accept"
|
||
msgstr "接受 IME"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "IME Convert"
|
||
msgstr "轉換 IME"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "IME Escape"
|
||
msgstr "跳脫 IME"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "IME Mode Change"
|
||
msgstr "IME 模式變更"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "IME Nonconvert"
|
||
msgstr "IME 不轉換"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Insert"
|
||
msgstr "插入"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Left Arrow"
|
||
msgstr "左箭頭"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Left Button"
|
||
msgstr "左鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Left Control"
|
||
msgstr "左 Control"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Left Menu"
|
||
msgstr "左選單鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Left Shift"
|
||
msgstr "左 Shift"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Left Windows"
|
||
msgstr "左 Windows 鍵"
|
||
|
||
#. ~ Key name, common on Windows keyboards
|
||
#: src/client/keycode.cpp
|
||
msgid "Menu Key"
|
||
msgstr "選單鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Middle Button"
|
||
msgstr "中鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Num Lock"
|
||
msgstr "數字鎖定鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad *"
|
||
msgstr "數字鍵 *"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad +"
|
||
msgstr "數字鍵 +"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad -"
|
||
msgstr "數字鍵 -"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad ."
|
||
msgstr "數字鍵 ."
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad /"
|
||
msgstr "數字鍵 /"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 0"
|
||
msgstr "數字鍵 0"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 1"
|
||
msgstr "數字鍵 1"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 2"
|
||
msgstr "數字鍵 2"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 3"
|
||
msgstr "數字鍵 3"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 4"
|
||
msgstr "數字鍵 4"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 5"
|
||
msgstr "數字鍵 5"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 6"
|
||
msgstr "數字鍵 6"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 7"
|
||
msgstr "數字鍵 7"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 8"
|
||
msgstr "數字鍵 8"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Numpad 9"
|
||
msgstr "數字鍵 9"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "OEM Clear"
|
||
msgstr "OEM 清除"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Page Down"
|
||
msgstr "Page Down"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Page Up"
|
||
msgstr "Page Up"
|
||
|
||
#. ~ Usually paired with the Break key
|
||
#: src/client/keycode.cpp
|
||
msgid "Pause Key"
|
||
msgstr "暫停鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Play"
|
||
msgstr "遊玩"
|
||
|
||
#. ~ "Print screen" key
|
||
#: src/client/keycode.cpp
|
||
msgid "Print"
|
||
msgstr "列印"
|
||
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Return Key"
|
||
msgstr "Return"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Right Arrow"
|
||
msgstr "右箭頭"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Right Button"
|
||
msgstr "右鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Right Control"
|
||
msgstr "右 Control"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Right Menu"
|
||
msgstr "右選單鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Right Shift"
|
||
msgstr "右 Shift"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Right Windows"
|
||
msgstr "右 Windows 鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Scroll Lock"
|
||
msgstr "捲動鎖定鍵"
|
||
|
||
#. ~ Key name
|
||
#: src/client/keycode.cpp
|
||
msgid "Select"
|
||
msgstr "選擇"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Shift Key"
|
||
msgstr "Shift 鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Sleep"
|
||
msgstr "睡眠"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Snapshot"
|
||
msgstr "快照"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Space"
|
||
msgstr "空白鍵"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Tab"
|
||
msgstr "Tab"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "Up Arrow"
|
||
msgstr "向上箭頭"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "X Button 1"
|
||
msgstr "X 按鈕 1"
|
||
|
||
#: src/client/keycode.cpp
|
||
msgid "X Button 2"
|
||
msgstr "X 按鈕 2"
|
||
|
||
#: src/client/keycode.cpp
|
||
#, fuzzy
|
||
msgid "Zoom Key"
|
||
msgstr "遠近調整"
|
||
|
||
#: src/client/minimap.cpp
|
||
msgid "Minimap hidden"
|
||
msgstr "迷你地圖已隱藏"
|
||
|
||
#: src/client/minimap.cpp
|
||
#, c-format
|
||
msgid "Minimap in radar mode, Zoom x%d"
|
||
msgstr "雷達模式的迷你地圖,放大 %d 倍"
|
||
|
||
#: src/client/minimap.cpp
|
||
#, c-format
|
||
msgid "Minimap in surface mode, Zoom x%d"
|
||
msgstr "表面模式的迷你地圖,放大 %d 倍"
|
||
|
||
#: src/client/minimap.cpp
|
||
msgid "Minimap in texture mode"
|
||
msgstr "材質模式的迷你地圖"
|
||
|
||
#: src/client/shader.cpp
|
||
#, c-format
|
||
msgid "Failed to compile the \"%s\" shader."
|
||
msgstr "無法編譯「%s」著色器。"
|
||
|
||
#: src/client/shader.cpp
|
||
msgid "Shaders are enabled but GLSL is not supported by the driver."
|
||
msgstr "著色器已啟用,但是驅動程式不支援 GLSL。"
|
||
|
||
#. ~ Error when a mod is missing dependencies. Ex: "Mod Title is missing: mod1, mod2, mod3"
|
||
#: src/content/mod_configuration.cpp
|
||
#, c-format
|
||
msgid "%s is missing:"
|
||
msgstr "%s 模组丟失:"
|
||
|
||
#: src/content/mod_configuration.cpp
|
||
msgid ""
|
||
"Install and enable the required mods, or disable the mods causing errors."
|
||
msgstr "安裝並啟用所需要的模組,或停用導致錯誤的模組。"
|
||
|
||
#: src/content/mod_configuration.cpp
|
||
msgid ""
|
||
"Note: this may be caused by a dependency cycle, in which case try updating "
|
||
"the mods."
|
||
msgstr "注意:這可能是由依賴循環引起的,在這種情況下請嘗試更新模組。"
|
||
|
||
#: src/content/mod_configuration.cpp
|
||
msgid "Some mods have unsatisfied dependencies:"
|
||
msgstr "有些模組有未被滿足的相依元件:"
|
||
|
||
#: src/gui/guiChatConsole.cpp
|
||
msgid "Failed to open webpage"
|
||
msgstr "無法開啟網頁"
|
||
|
||
#: src/gui/guiChatConsole.cpp
|
||
msgid "Opening webpage"
|
||
msgstr "正在開啟網頁"
|
||
|
||
#: src/gui/guiFormSpecMenu.cpp
|
||
msgid "Proceed"
|
||
msgstr "繼續"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "\"Aux1\" = climb down"
|
||
msgstr "\"Aux1\" = 向下攀爬"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Autoforward"
|
||
msgstr "自動前進"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/settings_translation_file.cpp
|
||
msgid "Automatic jumping"
|
||
msgstr "自動跳躍"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Aux1"
|
||
msgstr "Aux1"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Backward"
|
||
msgstr "後退"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Block bounds"
|
||
msgstr "區塊邊界"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Change camera"
|
||
msgstr "變更相機"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Command"
|
||
msgstr "指令"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Console"
|
||
msgstr "終端機"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Dec. range"
|
||
msgstr "降低視野"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Dec. volume"
|
||
msgstr "降低音量"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Double tap \"jump\" to toggle fly"
|
||
msgstr "輕擊兩次「跳躍」以切換成飛行"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Drop"
|
||
msgstr "丟棄"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Forward"
|
||
msgstr "前進"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Inc. range"
|
||
msgstr "提高視野"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Inc. volume"
|
||
msgstr "提高音量"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Inventory"
|
||
msgstr "物品欄"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Jump"
|
||
msgstr "跳躍"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Key already in use"
|
||
msgstr "已使用此按鍵"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Keybindings."
|
||
msgstr "鍵綁定。"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Left"
|
||
msgstr "左"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Local command"
|
||
msgstr "本機指令"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Mute"
|
||
msgstr "靜音"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Next item"
|
||
msgstr "下一個物品"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Prev. item"
|
||
msgstr "上一個物品"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Range select"
|
||
msgstr "選擇範圍"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Right"
|
||
msgstr "右"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Screenshot"
|
||
msgstr "螢幕擷取"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Sneak"
|
||
msgstr "潛行"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Toggle HUD"
|
||
msgstr "切換 HUD"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Toggle chat log"
|
||
msgstr "切換聊天記錄"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Toggle fast"
|
||
msgstr "切換快速模式"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Toggle fly"
|
||
msgstr "切換飛行模式"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Toggle fog"
|
||
msgstr "切換霧氣"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Toggle minimap"
|
||
msgstr "切換迷你地圖"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Toggle noclip"
|
||
msgstr "切換穿牆模式"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "Toggle pitchmove"
|
||
msgstr "切換 Pitch 移動模式"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp src/gui/touchcontrols.cpp
|
||
msgid "Zoom"
|
||
msgstr "遠近調整"
|
||
|
||
#: src/gui/guiKeyChangeMenu.cpp
|
||
msgid "press key"
|
||
msgstr "按下按鍵"
|
||
|
||
#: src/gui/guiOpenURL.cpp
|
||
msgid "Open"
|
||
msgstr "開啟"
|
||
|
||
#: src/gui/guiOpenURL.cpp
|
||
msgid "Open URL?"
|
||
msgstr "開啟網址?"
|
||
|
||
#: src/gui/guiOpenURL.cpp
|
||
msgid "Unable to open URL"
|
||
msgstr "無法開啟網址"
|
||
|
||
#: src/gui/guiPasswordChange.cpp
|
||
msgid "Change"
|
||
msgstr "變更"
|
||
|
||
#: src/gui/guiPasswordChange.cpp
|
||
msgid "New Password"
|
||
msgstr "新密碼"
|
||
|
||
#: src/gui/guiPasswordChange.cpp
|
||
msgid "Old Password"
|
||
msgstr "舊密碼"
|
||
|
||
#: src/gui/guiPasswordChange.cpp
|
||
msgid "Passwords do not match!"
|
||
msgstr "密碼不符合!"
|
||
|
||
#: src/gui/guiVolumeChange.cpp src/gui/touchcontrols.cpp
|
||
msgid "Exit"
|
||
msgstr "離開"
|
||
|
||
#: src/gui/guiVolumeChange.cpp
|
||
msgid "Muted"
|
||
msgstr "已靜音"
|
||
|
||
#: src/gui/guiVolumeChange.cpp
|
||
#, c-format
|
||
msgid "Sound Volume: %d%%"
|
||
msgstr "音量:%d%%"
|
||
|
||
#: src/gui/touchcontrols.cpp
|
||
#, fuzzy
|
||
msgid "Joystick"
|
||
msgstr "搖桿 ID"
|
||
|
||
#: src/gui/touchcontrols.cpp
|
||
msgid "Overflow menu"
|
||
msgstr ""
|
||
|
||
#: src/gui/touchcontrols.cpp
|
||
#, fuzzy
|
||
msgid "Toggle debug"
|
||
msgstr "切換霧氣"
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid ""
|
||
"Another client is connected with this name. If your client closed "
|
||
"unexpectedly, try again in a minute."
|
||
msgstr ""
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid "Empty passwords are disallowed. Set a password and try again."
|
||
msgstr ""
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid "Internal server error"
|
||
msgstr ""
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
#, fuzzy
|
||
msgid "Invalid password"
|
||
msgstr "舊密碼"
|
||
|
||
#. ~ DO NOT TRANSLATE THIS LITERALLY!
|
||
#. This is a special string which needs to contain the translation's
|
||
#. language code (e.g. "de" for German).
|
||
#: src/network/clientpackethandler.cpp src/script/lua_api/l_client.cpp
|
||
#: src/script/lua_api/l_mainmenu.cpp
|
||
msgid "LANG_CODE"
|
||
msgstr "zh_TW"
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid ""
|
||
"Name is not registered. To create an account on this server, click 'Register'"
|
||
msgstr "名稱未註冊。 要在此伺服器上建立帳戶,請按一下“註冊”"
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid "Name is taken. Please choose another name"
|
||
msgstr "名字已被佔用。 請選擇其他名稱"
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid "Player name contains disallowed characters"
|
||
msgstr ""
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
#, fuzzy
|
||
msgid "Player name not allowed"
|
||
msgstr "玩家名稱太長。"
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
#, fuzzy
|
||
msgid "Server shutting down"
|
||
msgstr "正在關閉..."
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid ""
|
||
"The server has experienced an internal error. You will now be disconnected."
|
||
msgstr ""
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid "The server is running in singleplayer mode. You cannot connect."
|
||
msgstr ""
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid "Too many users"
|
||
msgstr ""
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid "Unknown disconnect reason."
|
||
msgstr ""
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid ""
|
||
"Your client sent something the server didn't expect. Try reconnecting or "
|
||
"updating your client."
|
||
msgstr ""
|
||
|
||
#: src/network/clientpackethandler.cpp
|
||
msgid ""
|
||
"Your client's version is not supported.\n"
|
||
"Please contact the server administrator."
|
||
msgstr ""
|
||
|
||
#: src/server.cpp
|
||
#, c-format
|
||
msgid "%s while shutting down: "
|
||
msgstr "%s 正在關閉時: "
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"(X,Y,Z) offset of fractal from world center in units of 'scale'.\n"
|
||
"Can be used to move a desired point to (0, 0) to create a\n"
|
||
"suitable spawn point, or to allow 'zooming in' on a desired\n"
|
||
"point by increasing 'scale'.\n"
|
||
"The default is tuned for a suitable spawn point for Mandelbrot\n"
|
||
"sets with default parameters, it may need altering in other\n"
|
||
"situations.\n"
|
||
"Range roughly -2 to 2. Multiply by 'scale' for offset in nodes."
|
||
msgstr ""
|
||
"(X,Y,Z) 分形相對於世界中心的偏移量,以「比例」為單位。\n"
|
||
"可用於將所需點移至 (0, 0) 以建立\n"
|
||
"合適的生成點,或允許“放大”所需的位置\n"
|
||
"透過增加“規模”來強調這一點。\n"
|
||
"預設值已調整為適合 Mandelbrot 的生成點\n"
|
||
"設定為預設參數,可能需要更改其他參數\n"
|
||
"情況。\n"
|
||
"範圍大致為 -2 到 2。乘以“scale”作為節點中的偏移量。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"(X,Y,Z) scale of fractal in nodes.\n"
|
||
"Actual fractal size will be 2 to 3 times larger.\n"
|
||
"These numbers can be made very large, the fractal does\n"
|
||
"not have to fit inside the world.\n"
|
||
"Increase these to 'zoom' into the detail of the fractal.\n"
|
||
"Default is for a vertically-squashed shape suitable for\n"
|
||
"an island, set all 3 numbers equal for the raw shape."
|
||
msgstr ""
|
||
"(X,Y,Z) 節點中分形的尺度。\n"
|
||
"實際分形大小將大 2 至 3 倍。\n"
|
||
"這些數字可以變得非常大,分形確實如此\n"
|
||
"不必適應這個世界。\n"
|
||
"增加這些以“放大”分形的細節。\n"
|
||
"預設值是垂直擠壓的形狀,適合\n"
|
||
"一個島嶼,將原始形狀的所有 3 個數字設為相等。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that controls the shape/size of ridged mountains."
|
||
msgstr "控制山脊之形狀或大小的 2D 雜訊值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that controls the shape/size of rolling hills."
|
||
msgstr "控制波狀丘陵地之形狀或大小的 2D 雜訊值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that controls the shape/size of step mountains."
|
||
msgstr "控制階梯山脈之形狀或大小的 2D 雜訊值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that controls the size/occurrence of ridged mountain ranges."
|
||
msgstr "控制山脊範圍之大小或產狀的 2D 雜訊值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that controls the size/occurrence of rolling hills."
|
||
msgstr "控制波狀丘陵地之大小或產狀的 2D 雜訊值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that controls the size/occurrence of step mountain ranges."
|
||
msgstr "控制階梯山脈的大小/出現的 2D 雜訊。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "2D noise that locates the river valleys and channels."
|
||
msgstr "定位河谷及河道的 2D 雜訊值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D"
|
||
msgstr "3D"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D clouds"
|
||
msgstr "3D 雲朵"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D mode"
|
||
msgstr "3D 模式"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D mode parallax strength"
|
||
msgstr "3D 模式視差強度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D noise defining giant caverns."
|
||
msgstr "定義大型洞穴時用的雜訊值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"3D noise defining mountain structure and height.\n"
|
||
"Also defines structure of floatland mountain terrain."
|
||
msgstr ""
|
||
"定義高山結構與高度所用的 3D 雜訊值。\n"
|
||
"同時用來定義空島山地形結構。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"3D noise defining structure of floatlands.\n"
|
||
"If altered from the default, the noise 'scale' (0.7 by default) may need\n"
|
||
"to be adjusted, as floatland tapering functions best when this noise has\n"
|
||
"a value range of approximately -2.0 to 2.0."
|
||
msgstr ""
|
||
"懸空島的3D雜訊定義結構。\n"
|
||
"如果改變了預設值,雜訊「scale」(預設為0.7)可能需要\n"
|
||
"調整,因為當這個噪波的值範圍大約是-2.0到2.0時,\n"
|
||
"懸空島逐漸變窄的函數最好。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D noise defining structure of river canyon walls."
|
||
msgstr "定義河流峽谷結構所用的 3D 雜訊值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D noise defining terrain."
|
||
msgstr "定義地形所用的 3D 雜訊值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D noise for mountain overhangs, cliffs, etc. Usually small variations."
|
||
msgstr "懸空、懸崖等山丘的 3D 雜訊值。通常是小變異。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "3D noise that determines number of dungeons per mapchunk."
|
||
msgstr "決定每個地圖區塊中地城數量的 3D 雜訊值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"3D support.\n"
|
||
"Currently supported:\n"
|
||
"- none: no 3d output.\n"
|
||
"- anaglyph: cyan/magenta color 3d.\n"
|
||
"- interlaced: odd/even line based polarization screen support.\n"
|
||
"- topbottom: split screen top/bottom.\n"
|
||
"- sidebyside: split screen side by side.\n"
|
||
"- crossview: Cross-eyed 3d\n"
|
||
"Note that the interlaced mode requires shaders to be enabled."
|
||
msgstr ""
|
||
"3D 支援。\n"
|
||
"目前已支援:\n"
|
||
"- none:無 3D 輸出。\n"
|
||
"- anaglyph:青色/品紅色彩色 3D。\n"
|
||
"- interlaced:基於偏振螢幕的奇/偶行支援。\n"
|
||
"- topbottom:將螢幕分成頂/底部。\n"
|
||
"- sidebyside:將螢幕分離為一邊一個。\n"
|
||
"- crossview: 鬥雞眼式 3D\n"
|
||
"註:隔行掃描模式需要啟用著色器。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"A chosen map seed for a new map, leave empty for random.\n"
|
||
"Will be overridden when creating a new world in the main menu."
|
||
msgstr ""
|
||
"新地圖的已選取種子,留空則為隨機。\n"
|
||
"當在主選單中建立新世界的時候將會被覆寫。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "A message to be displayed to all clients when the server crashes."
|
||
msgstr "當伺服器當機時要顯示在所有用戶端上的訊息。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "A message to be displayed to all clients when the server shuts down."
|
||
msgstr "當伺服器關機時要顯示在所有用戶端上的訊息。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "ABM interval"
|
||
msgstr "ABM 間隔"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "ABM time budget"
|
||
msgstr "ABM 時間預算"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Absolute limit of queued blocks to emerge"
|
||
msgstr "出現的排隊區塊的絕對限制"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Acceleration in air"
|
||
msgstr "空氣中的加速度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Acceleration of gravity, in nodes per second per second."
|
||
msgstr "每秒中每秒節點的重力加速度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Active Block Modifiers"
|
||
msgstr "活動區塊調整器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Active block management interval"
|
||
msgstr "活動區塊管理間隔"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Active block range"
|
||
msgstr "活動區塊範圍"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Active object send range"
|
||
msgstr "活動目標傳送範圍"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Adds particles when digging a node."
|
||
msgstr "當挖掘節點時加入一些粒子。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Adjust the detected display density, used for scaling UI elements."
|
||
msgstr "調整偵測到的顯示密度,用來縮放 UI 元件。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, c-format
|
||
msgid ""
|
||
"Adjusts the density of the floatland layer.\n"
|
||
"Increase value to increase density. Can be positive or negative.\n"
|
||
"Value = 0.0: 50% of volume is floatland.\n"
|
||
"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
|
||
"to be sure) creates a solid floatland layer."
|
||
msgstr ""
|
||
"調整浮空島層的密度。\n"
|
||
"增加數值以增加密度。可以是正值或負值。\n"
|
||
"值 = 0.0:50% 的體積是浮空島。\n"
|
||
"值 = 2.0(可以更高,取決於「mgv7_np_floatland」,總是進行測試以確定)建立一個"
|
||
"堅固的浮空島層。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Admin name"
|
||
msgstr "管理員名稱"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Advanced"
|
||
msgstr "進階"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Allows liquids to be translucent."
|
||
msgstr "允許液體呈半透明狀。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Alters the light curve by applying 'gamma correction' to it.\n"
|
||
"Higher values make middle and lower light levels brighter.\n"
|
||
"Value '1.0' leaves the light curve unaltered.\n"
|
||
"This only has significant effect on daylight and artificial\n"
|
||
"light, it has very little effect on natural night light."
|
||
msgstr ""
|
||
"透過應用「伽瑪校正」來改變光變曲線。\n"
|
||
"較高的值使中間和較低的光照水平更亮。\n"
|
||
"值“1.0”使光變曲線保持不變。\n"
|
||
"這只對日光和人造光有顯著影響\n"
|
||
"在夜晚的自然光照下作用很小。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Always fly fast"
|
||
msgstr "總是快速飛行"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ambient occlusion gamma"
|
||
msgstr "環境遮蔽光"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Amplifies the valleys."
|
||
msgstr "放大山谷。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Anisotropic filtering"
|
||
msgstr "各向異性過濾"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Announce server"
|
||
msgstr "公佈伺服器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Announce to this serverlist."
|
||
msgstr "公佈至此伺服器清單。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Anti-aliasing scale"
|
||
msgstr "反鋸齒"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Antialiasing method"
|
||
msgstr "反鋸齒"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Anticheat flags"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Anticheat movement tolerance"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Append item name"
|
||
msgstr "將物品名稱加至末尾"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Append item name to tooltip."
|
||
msgstr "將物品名稱加至工具提示的末尾。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Apple trees noise"
|
||
msgstr "蘋果樹雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Apply dithering to reduce color banding artifacts.\n"
|
||
"Dithering significantly increases the size of losslessly-compressed\n"
|
||
"screenshots and it works incorrectly if the display or operating system\n"
|
||
"performs additional dithering or if the color channels are not quantized\n"
|
||
"to 8 bits.\n"
|
||
"With OpenGL ES, dithering only works if the shader supports high\n"
|
||
"floating-point precision and it may have a higher performance impact."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Apply specular shading to nodes."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Arm inertia"
|
||
msgstr "慣性手臂"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Arm inertia, gives a more realistic movement of\n"
|
||
"the arm when the camera moves."
|
||
msgstr ""
|
||
"慣性手臂,當相機移動時提供\n"
|
||
"更加真實的手臂運動。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ask to reconnect after crash"
|
||
msgstr "詢問是否在當機後重新連線"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"At this distance the server will aggressively optimize which blocks are sent "
|
||
"to\n"
|
||
"clients.\n"
|
||
"Small values potentially improve performance a lot, at the expense of "
|
||
"visible\n"
|
||
"rendering glitches (some blocks might not be rendered correctly in caves).\n"
|
||
"Setting this to a value greater than max_block_send_distance disables this\n"
|
||
"optimization.\n"
|
||
"Stated in MapBlocks (16 nodes)."
|
||
msgstr ""
|
||
"在這個距離上,伺服器將積極優化發送到哪些區塊\n"
|
||
"客戶。\n"
|
||
"小值可能會大大提高效能,但會犧牲可見的效能\n"
|
||
"渲染故障(某些方塊不會在水下和洞穴中渲染,\n"
|
||
"以及有時在陸地上)。\n"
|
||
"將其設為大於 max_block_send_distance 的值會停用此功能\n"
|
||
"最佳化.\n"
|
||
"以地圖塊(16 個節點)表示。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"At this distance the server will perform a simpler and cheaper occlusion "
|
||
"check.\n"
|
||
"Smaller values potentially improve performance, at the expense of "
|
||
"temporarily visible\n"
|
||
"rendering glitches (missing blocks).\n"
|
||
"This is especially useful for very large viewing range (upwards of 500).\n"
|
||
"Stated in MapBlocks (16 nodes)."
|
||
msgstr ""
|
||
"在這個距離上,伺服器將積極優化發送到哪些區塊\n"
|
||
"客戶。\n"
|
||
"小值可能會大大提高效能,但會犧牲可見的效能\n"
|
||
"渲染故障(某些方塊不會在水下和洞穴中渲染,\n"
|
||
"以及有時在陸地上)。\n"
|
||
"將其設為大於 max_block_send_distance 的值會停用此功能\n"
|
||
"最佳化.\n"
|
||
"以地圖塊(16 個節點)表示。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Audio"
|
||
msgstr "聲音"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Automatically jump up single-node obstacles."
|
||
msgstr "自動跳過單個障礙物。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Automatically report to the serverlist."
|
||
msgstr "自動回報到伺服器列表。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Autoscaling mode"
|
||
msgstr "自動縮放模式"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Aux1 key for climbing/descending"
|
||
msgstr "用於攀爬/下降的 Aux1 按鍵"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Base ground level"
|
||
msgstr "基礎地平面"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Base terrain height."
|
||
msgstr "基礎地形高度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Base texture size"
|
||
msgstr "基礎材質大小"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Basic privileges"
|
||
msgstr "基礎特權"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Beach noise"
|
||
msgstr "海灘雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Beach noise threshold"
|
||
msgstr "海灘雜訊閾值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bilinear filtering"
|
||
msgstr "雙線性過濾器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bind address"
|
||
msgstr "綁定地址"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Biome API"
|
||
msgstr "生物群落 API"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Biome noise"
|
||
msgstr "生物雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Block bounds HUD radius"
|
||
msgstr "區塊邊界"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Block cull optimize distance"
|
||
msgstr "區塊傳送最佳化距離"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Block send optimize distance"
|
||
msgstr "區塊傳送最佳化距離"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bobbing"
|
||
msgstr "擺動"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bold and italic font path"
|
||
msgstr "粗體與斜體字型路徑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bold and italic monospace font path"
|
||
msgstr "粗體與斜體等寬字型路徑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bold font path"
|
||
msgstr "粗體字型路徑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Bold monospace font path"
|
||
msgstr "粗體等寬字型路徑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Build inside player"
|
||
msgstr "在玩家內構建"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Builtin"
|
||
msgstr "內建"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Camera"
|
||
msgstr "相機"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Camera smoothing"
|
||
msgstr "攝影機平滑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Camera smoothing in cinematic mode"
|
||
msgstr "在電影模式中攝影機平滑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cave noise"
|
||
msgstr "洞穴雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cave noise #1"
|
||
msgstr "洞穴雜訊 #1"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cave noise #2"
|
||
msgstr "洞穴雜訊 #2"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cave width"
|
||
msgstr "洞穴寬度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cave1 noise"
|
||
msgstr "洞穴1 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cave2 noise"
|
||
msgstr "洞穴2 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cavern limit"
|
||
msgstr "洞穴極限"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cavern noise"
|
||
msgstr "洞穴雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cavern taper"
|
||
msgstr "洞穴錐形程度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cavern threshold"
|
||
msgstr "洞穴閾值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cavern upper limit"
|
||
msgstr "洞穴上層極限"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Center of light curve boost range.\n"
|
||
"Where 0.0 is minimum light level, 1.0 is maximum light level."
|
||
msgstr ""
|
||
"光變曲線中心增強範圍。\n"
|
||
"其中 0.0 是最小光照級別,1.0 是最大光照級別。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat command time message threshold"
|
||
msgstr "聊天命令時間訊息閾值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat commands"
|
||
msgstr "聊天指令"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat font size"
|
||
msgstr "聊天字型大小"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat log level"
|
||
msgstr "聊天記錄等級"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat message count limit"
|
||
msgstr "聊天訊息數上限"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat message format"
|
||
msgstr "聊天訊息格式"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat message kick threshold"
|
||
msgstr "聊天訊息踢出閾值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat message max length"
|
||
msgstr "聊天訊息長度上限"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chat weblinks"
|
||
msgstr "顯示網頁連結"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Chunk size"
|
||
msgstr "方塊大小"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Clickable weblinks (middle-click or Ctrl+left-click) enabled in chat console "
|
||
"output."
|
||
msgstr "在聊天室主控台輸出中可以點選網頁連結 (滑鼠中鍵或 Ctrl+left-單擊)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Client"
|
||
msgstr "用戶端"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Client Mesh Chunksize"
|
||
msgstr "客戶端網格區塊大小"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Client and Server"
|
||
msgstr "用戶端與伺服器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Client modding"
|
||
msgstr "用戶端修改"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Client side modding restrictions"
|
||
msgstr "用戶端修改限制"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Client-side Modding"
|
||
msgstr "用戶端修改"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Client-side node lookup range restriction"
|
||
msgstr "用戶端節點查詢範圍限制"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Climbing speed"
|
||
msgstr "攀爬速度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Cloud radius"
|
||
msgstr "雲朵範圍"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Clouds"
|
||
msgstr "雲朵"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Clouds are a client-side effect."
|
||
msgstr "雲朵是用戶端的特效。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Clouds in menu"
|
||
msgstr "選單中的雲朵"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Colored fog"
|
||
msgstr "彩色迷霧"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Colored shadows"
|
||
msgstr "彩色陰影"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Comma-separated list of AL and ALC extensions that should not be used.\n"
|
||
"Useful for testing. See al_extensions.[h,cpp] for details."
|
||
msgstr ""
|
||
"不應該使用以逗號分隔的 AL 和 ALC 擴充功能清單。\n"
|
||
"對於測試很有用。有關詳細資訊,請參閱 al_extensions.[h,cpp]。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Comma-separated list of flags to hide in the content repository.\n"
|
||
"\"nonfree\" can be used to hide packages which do not qualify as 'free "
|
||
"software',\n"
|
||
"as defined by the Free Software Foundation.\n"
|
||
"You can also specify content ratings.\n"
|
||
"These flags are independent from Luanti versions,\n"
|
||
"so see a full list at https://content.minetest.net/help/content_flags/"
|
||
msgstr ""
|
||
"逗號分隔用於在倉庫中隱藏內容的標籤清單。\n"
|
||
"\"nonfree\"可用於隱藏根據自由軟體基金會\n"
|
||
"不符合「自由軟體」標準的套件。\n"
|
||
"你也可以為倉庫內容指定評分。\n"
|
||
"這些評分獨立於Minetest版本,\n"
|
||
"完整清單請見https://content.minetest.net/help/content_flags/"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Comma-separated list of mods that are allowed to access HTTP APIs, which\n"
|
||
"allow them to upload and download data to/from the internet."
|
||
msgstr ""
|
||
"以逗號分隔的 mod 清單,允許其存取 HTTP API,\n"
|
||
"從而網際網路上傳及下載資料。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Comma-separated list of trusted mods that are allowed to access insecure\n"
|
||
"functions even when mod security is on (via request_insecure_environment())."
|
||
msgstr ""
|
||
"受信任的 Mod 列表,以逗號分隔,其可存取不安全的\n"
|
||
"功能,即便 mod 安全性是(經由 request_insecure_environment())。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Compression level to use when saving mapblocks to disk.\n"
|
||
"-1 - use default compression level\n"
|
||
"0 - least compression, fastest\n"
|
||
"9 - best compression, slowest"
|
||
msgstr ""
|
||
"將地圖區塊儲存到磁碟時使用的壓縮等級。\n"
|
||
"-1 - 使用預設壓縮級別\n"
|
||
"0 - 最小壓縮,最快\n"
|
||
"9 - 最佳壓縮,最慢"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Compression level to use when sending mapblocks to the client.\n"
|
||
"-1 - use default compression level\n"
|
||
"0 - least compression, fastest\n"
|
||
"9 - best compression, slowest"
|
||
msgstr ""
|
||
"將地圖區塊發送到客戶端時使用的壓縮等級。\n"
|
||
"-1 - 使用預設壓縮級別\n"
|
||
"0 - 最小壓縮,最快\n"
|
||
"9 - 最佳壓縮,最慢"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Connect glass"
|
||
msgstr "連接玻璃"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Connect to external media server"
|
||
msgstr "連線至外部媒體伺服器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Connects glass if supported by node."
|
||
msgstr "若節點支援則連接玻璃。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Console alpha"
|
||
msgstr "終端機 alpha 值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Console color"
|
||
msgstr "終端機顏色"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Console height"
|
||
msgstr "終端機高度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Content Repository"
|
||
msgstr "內容儲存庫"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "ContentDB Flag Blacklist"
|
||
msgstr "ContentDB 旗標黑名單列表"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "ContentDB Max Concurrent Downloads"
|
||
msgstr "ContentDB 最大並行下載數"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "ContentDB URL"
|
||
msgstr "ContentDB網址"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Controls length of day/night cycle.\n"
|
||
"Examples:\n"
|
||
"72 = 20min, 360 = 4min, 1 = 24hour, 0 = day/night/whatever stays unchanged."
|
||
msgstr ""
|
||
"控制日/夜循環的長度。\n"
|
||
"範例:\n"
|
||
"72 = 20分鐘,360 = 4分鐘,1 = 24小時,0 = 日/夜/一切保持不變。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Controls sinking speed in liquid when idling. Negative values will cause\n"
|
||
"you to rise instead."
|
||
msgstr ""
|
||
"控制空轉時在液體中的下沉速度。\n"
|
||
" 負值會導致你上升。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Controls steepness/depth of lake depressions."
|
||
msgstr "控制湖泊窪地的陡度/深度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Controls steepness/height of hills."
|
||
msgstr "控制山丘的陡度/深度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Controls width of tunnels, a smaller value creates wider tunnels.\n"
|
||
"Value >= 10.0 completely disables generation of tunnels and avoids the\n"
|
||
"intensive noise calculations."
|
||
msgstr ""
|
||
"控制隧道的寬度,較小的值將創建較寬的隧道。\n"
|
||
"數值 > = 10.0 完全禁用了隧道的生成,並避免了\n"
|
||
"密集的噪聲計算。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Crash message"
|
||
msgstr "當機訊息"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Crosshair alpha"
|
||
msgstr "十字 alpha 值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Crosshair alpha (opaqueness, between 0 and 255).\n"
|
||
"This also applies to the object crosshair."
|
||
msgstr ""
|
||
"十字 alpha 值(不透明,0 至 255間)。\n"
|
||
"這也會套用到物件十字。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Crosshair color"
|
||
msgstr "十字色彩"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Crosshair color (R,G,B).\n"
|
||
"Also controls the object crosshair color"
|
||
msgstr ""
|
||
"十字準線顏色(R,G,B)。\n"
|
||
"還控制物件的十字線顏色"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Debug log file size threshold"
|
||
msgstr "除錯紀錄檔案大小閾值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Debug log level"
|
||
msgstr "除錯記錄等級"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Debugging"
|
||
msgstr "调试"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Dedicated server step"
|
||
msgstr "專用伺服器步驟"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Default acceleration"
|
||
msgstr "預設加速"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Default maximum number of forceloaded mapblocks.\n"
|
||
"Set this to -1 to disable the limit."
|
||
msgstr ""
|
||
"強制載入地圖區塊的預設最大數量。\n"
|
||
"將其設為 -1 以停用限制。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Default password"
|
||
msgstr "預設密碼"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Default privileges"
|
||
msgstr "預設特權"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Default report format"
|
||
msgstr "缺省報告格式"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Default stack size"
|
||
msgstr "預設堆疊大小"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Define shadow filtering quality.\n"
|
||
"This simulates the soft shadows effect by applying a PCF or Poisson disk\n"
|
||
"but also uses more resources."
|
||
msgstr ""
|
||
"定義陰影過濾品質。\n"
|
||
"這透過應用 PCF 或泊松盤來模擬軟陰影效果\n"
|
||
"但也使用更多的資源。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Define the oldest clients allowed to connect.\n"
|
||
"Older clients are compatible in the sense that they will not crash when "
|
||
"connecting\n"
|
||
"to new servers, but they may not support all new features that you are "
|
||
"expecting.\n"
|
||
"This allows for more fine-grained control than "
|
||
"strict_protocol_version_checking.\n"
|
||
"Luanti still enforces its own internal minimum, and enabling\n"
|
||
"strict_protocol_version_checking will effectively override this."
|
||
msgstr ""
|
||
"定義允許連線的最早的客戶端。\n"
|
||
"較舊的客戶端是相容的,因為它們在連接時不會崩潰\n"
|
||
"到新伺服器,但它們可能不支援您期望的所有新功能。\n"
|
||
"這允許比 strict_protocol_version_checking 更細粒度的控制。\n"
|
||
"Minetest 仍然強制執行其自己的內部最低限度,並啟用\n"
|
||
"strict_protocol_version_checking 將有效地覆蓋這一點。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines areas where trees have apples."
|
||
msgstr "定義樹上有蘋果的區域。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines areas with sandy beaches."
|
||
msgstr "定義沙灘區。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines distribution of higher terrain and steepness of cliffs."
|
||
msgstr "定義較高地形的分佈和懸崖的陡度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines distribution of higher terrain."
|
||
msgstr "定義較高地形的分佈。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines full size of caverns, smaller values create larger caverns."
|
||
msgstr "定義洞穴的完整大小,較小的值會建立較大的洞穴。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines large-scale river channel structure."
|
||
msgstr "定義大型河道結構。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines location and terrain of optional hills and lakes."
|
||
msgstr "定義可選的山丘與湖泊的位置與地形。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines the base ground level."
|
||
msgstr "定義基礎地面高度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines the depth of the river channel."
|
||
msgstr "定義河道的深度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines the maximal player transfer distance in blocks (0 = unlimited)."
|
||
msgstr "定義玩家最大可傳送的距離,以方塊計(0 = 不限制)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Defines the size of the sampling grid for FSAA and SSAA antialiasing "
|
||
"methods.\n"
|
||
"Value of 2 means taking 2x2 = 4 samples."
|
||
msgstr ""
|
||
"定義 FSAA 和 SSAA 抗鋸齒方法的取樣網格的大小。\n"
|
||
"值 2 表示採集 2x2 = 4 個樣本。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines the width of the river channel."
|
||
msgstr "定義河道寬度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines the width of the river valley."
|
||
msgstr "定義河谷的寬度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Defines tree areas and tree density."
|
||
msgstr "定義樹木區與樹木密度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Delay between mesh updates on the client in ms. Increasing this will slow\n"
|
||
"down the rate of mesh updates, thus reducing jitter on slower clients."
|
||
msgstr ""
|
||
"在用戶端上的網格間更新延遲,以毫秒為單位。增加它就會減慢\n"
|
||
"網格更新速率,從而減少在較慢用戶端上的抖動。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Delay in sending blocks after building"
|
||
msgstr "建造后傳送區塊前延遲的時間"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Delay showing tooltips, stated in milliseconds."
|
||
msgstr "顯示工具提示前的延遲,以毫秒計算。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Deprecated Lua API handling"
|
||
msgstr "不推薦使用 Lua API 處理"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Depth below which you'll find giant caverns."
|
||
msgstr "在其深度之下你會發現巨大的洞穴。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Depth below which you'll find large caves."
|
||
msgstr "您會發現大型洞穴的深度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Description of server, to be displayed when players join and in the "
|
||
"serverlist."
|
||
msgstr "伺服器的描述,會在玩家加入時顯示,也會顯示在伺服器列表上。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Desert noise threshold"
|
||
msgstr "沙漠雜訊閾值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Deserts occur when np_biome exceeds this value.\n"
|
||
"When the 'snowbiomes' flag is enabled, this is ignored."
|
||
msgstr ""
|
||
"當 np_biome 超過此值時,會產生沙漠。\n"
|
||
"當啟用新的生物群系統'snowbiomes'時,這個將會被忽略。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Desynchronize block animation"
|
||
msgstr "異步化方塊動畫"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Developer Options"
|
||
msgstr "開發者選項"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Digging particles"
|
||
msgstr "挖掘粒子"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Disallow empty passwords"
|
||
msgstr "不允許空密碼"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Display Density Scaling Factor"
|
||
msgstr "顯示密度縮放因子"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Distance in nodes at which transparency depth sorting is enabled.\n"
|
||
"Use this to limit the performance impact of transparency depth sorting.\n"
|
||
"Set to 0 to disable it entirely."
|
||
msgstr ""
|
||
"啟用透明度深度排序的節點距離\n"
|
||
"使用它來限制透明度深度排序對效能的影響"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Domain name of server, to be displayed in the serverlist."
|
||
msgstr "伺服器的域名,將會在伺服器列表中顯示。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Double tap jump for fly"
|
||
msgstr "輕擊兩次跳躍以飛行"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Double-tapping the jump key toggles fly mode."
|
||
msgstr "輕擊兩次跳躍鍵以切換成飛行模式。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Dump the mapgen debug information."
|
||
msgstr "轉儲地圖生成器調試資訊。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Dungeon maximum Y"
|
||
msgstr "地城最大 X"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Dungeon minimum Y"
|
||
msgstr "地城最大 Y"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Dungeon noise"
|
||
msgstr "地城雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Effects"
|
||
msgstr "圖形效果"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable Automatic Exposure"
|
||
msgstr "啟用自動曝光"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable Bloom"
|
||
msgstr "啟用泛光"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable Bloom Debug"
|
||
msgstr "啟用泛光調試"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Enable Debanding"
|
||
msgstr "啟用傷害"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable IPv6 support (for both client and server).\n"
|
||
"Required for IPv6 connections to work at all."
|
||
msgstr ""
|
||
"啟用 IPv6 支援(針對客戶端和伺服器)。\n"
|
||
"IPv6 連線需要它才能運作。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable Lua modding support on client.\n"
|
||
"This support is experimental and API can change."
|
||
msgstr ""
|
||
"在用戶端上啟用 Lua 修改支援。\n"
|
||
"這個支援是實驗性的,且 API 可能會變動。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable Poisson disk filtering.\n"
|
||
"On true uses Poisson disk to make \"soft shadows\". Otherwise uses PCF "
|
||
"filtering."
|
||
msgstr ""
|
||
"啟用泊松盤(Poisson disk)濾鏡。\n"
|
||
"使用泊松盤演算法來產生“軟陰影”。 不啟用的話就會使用 PCF 濾鏡。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable Post Processing"
|
||
msgstr "啟用後製處理"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable Raytraced Culling"
|
||
msgstr "啟用光線追蹤剔除"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable automatic exposure correction\n"
|
||
"When enabled, the post-processing engine will\n"
|
||
"automatically adjust to the brightness of the scene,\n"
|
||
"simulating the behavior of human eye."
|
||
msgstr ""
|
||
"啟用自動曝光校正\n"
|
||
"啟用後,後處理引擎將\n"
|
||
"自動調節場景亮度,\n"
|
||
"模擬人眼的行為。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable colored shadows.\n"
|
||
"On true translucent nodes cast colored shadows. This is expensive."
|
||
msgstr ""
|
||
"啟用彩色陰影。\n"
|
||
"在真正的半透明節點上投射彩色陰影。 這很貴。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable console window"
|
||
msgstr "啟用終端機視窗"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable joysticks"
|
||
msgstr "啟用搖桿"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable joysticks. Requires a restart to take effect"
|
||
msgstr "啟用操縱桿。 需要重新啟動才能生效"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable mod channels support."
|
||
msgstr "啟用 mod 頻道支援。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable mod security"
|
||
msgstr "啟用 mod 安全性"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable mouse wheel (scroll) for item selection in hotbar."
|
||
msgstr "啟用滑鼠滾輪(滾動)以在熱欄中選擇項目。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable random mod loading (mainly used for testing)."
|
||
msgstr "啟用隨機模組載入(主要用於測試)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable random user input (only used for testing)."
|
||
msgstr "啟用隨機使用者輸入(僅供測試使用)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Enable smooth lighting with simple ambient occlusion."
|
||
msgstr ""
|
||
"啟用包含簡易環境光遮蔽的平滑光。\n"
|
||
"停用以取得速度或不同的外觀。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable split login/register"
|
||
msgstr "啟用分割登入/註冊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable to disallow old clients from connecting.\n"
|
||
"Older clients are compatible in the sense that they will not crash when "
|
||
"connecting\n"
|
||
"to new servers, but they may not support all new features that you are "
|
||
"expecting."
|
||
msgstr ""
|
||
"啟用以讓舊的用戶端無法連線。\n"
|
||
"較舊的用戶端在這個意義上相容,它們不會在連線至\n"
|
||
"新伺服器時當掉,但它們可能會不支援一些您預期會有的新功能。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enable updates available indicator on content tab"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable usage of remote media server (if provided by server).\n"
|
||
"Remote servers offer a significantly faster way to download media (e.g. "
|
||
"textures)\n"
|
||
"when connecting to the server."
|
||
msgstr ""
|
||
"啟用遠端媒體伺服器的使用(若由伺服器提供的話)。\n"
|
||
"當連線到伺服器時,遠端伺服器提供了一個\n"
|
||
"顯著較快的下載媒體(如材質)的方式。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable view bobbing and amount of view bobbing.\n"
|
||
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
|
||
msgstr ""
|
||
"視野晃動的倍數。\n"
|
||
"舉例來說:設為 0 就不會有視野晃動;1.0 是一般情況;2.0 為雙倍。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enable/disable running an IPv6 server.\n"
|
||
"Ignored if bind_address is set.\n"
|
||
"Needs enable_ipv6 to be enabled."
|
||
msgstr ""
|
||
"啟用/停用執行 IPv6 伺服器。\n"
|
||
"當 bind_address 被設定時將會被忽略。\n"
|
||
"需要啟用 enable_ipv6。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enables Hable's 'Uncharted 2' filmic tone mapping.\n"
|
||
"Simulates the tone curve of photographic film and how this approximates the\n"
|
||
"appearance of high dynamic range images. Mid-range contrast is slightly\n"
|
||
"enhanced, highlights and shadows are gradually compressed."
|
||
msgstr ""
|
||
"開啟Hable的「神秘海域2」電影式的色調映射。\n"
|
||
"模擬電影色調曲線及其實現高動態範圍影像的方式。\n"
|
||
"略微改善中等範圍對比。\n"
|
||
"逐步壓縮高亮和陰影。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enables animation of inventory items."
|
||
msgstr "啟用物品欄物品動畫。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Enables caching of facedir rotated meshes.\n"
|
||
"This is only effective with shaders disabled."
|
||
msgstr "啟用面旋轉方向的網格快取。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enables debug and error-checking in the OpenGL driver."
|
||
msgstr "啟用在 OpenGL 驅動程式中偵錯和錯誤檢查。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Enables smooth scrolling."
|
||
msgstr "啟用後製處理"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Enables the post processing pipeline."
|
||
msgstr "啟用後處理管道。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enables the touchscreen controls, allowing you to play the game with a "
|
||
"touchscreen.\n"
|
||
"\"auto\" means that the touchscreen controls will be enabled and disabled\n"
|
||
"automatically depending on the last used input method."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Enables tradeoffs that reduce CPU load or increase rendering performance\n"
|
||
"at the expense of minor visual glitches that do not impact game playability."
|
||
msgstr ""
|
||
"實現減少 CPU 負載或提高渲染效能的權衡\n"
|
||
"以不影響遊戲可玩性的輕微視覺損失為代價。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Engine Profiler"
|
||
msgstr "引擎分析儀"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Engine profiling data print interval"
|
||
msgstr "引擎性能資料印出間隔"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Entity methods"
|
||
msgstr "主體方法"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Exponent of the floatland tapering. Alters the tapering behavior.\n"
|
||
"Value = 1.0 creates a uniform, linear tapering.\n"
|
||
"Values > 1.0 create a smooth tapering suitable for the default separated\n"
|
||
"floatlands.\n"
|
||
"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
|
||
"flatter lowlands, suitable for a solid floatland layer."
|
||
msgstr ""
|
||
"floatland 錐度的指數。 改變錐形行為。\n"
|
||
"值 = 1.0 建立均勻的線性錐形。\n"
|
||
"值 > 1.0 建立適合預設分隔的平滑錐度\n"
|
||
"浮地。\n"
|
||
"值 < 1.0(例如 0.25)可建立更明確的表面水平\n"
|
||
"平坦的低地,適合堅實的浮地層。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Exposure compensation"
|
||
msgstr "曝光補償"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "FPS"
|
||
msgstr "FPS"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "FPS when unfocused or paused"
|
||
msgstr "遊戲暫停時最高 FPS"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Factor noise"
|
||
msgstr "雜訊係數"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fall bobbing factor"
|
||
msgstr "墜落晃動因素"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fallback font path"
|
||
msgstr "後備字體路徑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fast mode acceleration"
|
||
msgstr "快速模式加速"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fast mode speed"
|
||
msgstr "快速模式速度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Field of view"
|
||
msgstr "視野"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Field of view in degrees."
|
||
msgstr "以度計算的視野。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"File in client/serverlist/ that contains your favorite servers displayed in "
|
||
"the\n"
|
||
"Multiplayer Tab."
|
||
msgstr ""
|
||
"客戶端/伺服器清單/ 中的文件,包含顯示在「多人遊戲」標籤中的您\n"
|
||
"收藏的伺服器。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Filler depth"
|
||
msgstr "填充深度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Filler depth noise"
|
||
msgstr "填充深度雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Filmic tone mapping"
|
||
msgstr "電影色調映射"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Filtering and Antialiasing"
|
||
msgstr "過濾和抗鋸齒"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "First of 4 2D noises that together define hill/mountain range height."
|
||
msgstr "四之一 一同定義山丘範圍高度的 2D 雜訊。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "First of two 3D noises that together define tunnels."
|
||
msgstr "二之一 一同定義隧道的 3D 雜訊。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fixed map seed"
|
||
msgstr "固定的地圖種子"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fixed virtual joystick"
|
||
msgstr "固定虛擬搖桿"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Fixes the position of virtual joystick.\n"
|
||
"If disabled, virtual joystick will center to first-touch's position."
|
||
msgstr ""
|
||
"修復虛擬搖桿的位置。\n"
|
||
"若停用,虛擬操縱桿將以首次觸碰的位置為中心。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland density"
|
||
msgstr "浮島密度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland maximum Y"
|
||
msgstr "懸空島最大Y座標"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland minimum Y"
|
||
msgstr "懸空島最小Y座標"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland noise"
|
||
msgstr "懸空島噪音"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland taper exponent"
|
||
msgstr "懸空島尖銳指數"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland tapering distance"
|
||
msgstr "懸空島尖銳距離"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Floatland water level"
|
||
msgstr "懸空島水位"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fog"
|
||
msgstr "霧"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fog start"
|
||
msgstr "霧氣開始"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font"
|
||
msgstr "字體"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font bold by default"
|
||
msgstr "預設字體為粗體"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font italic by default"
|
||
msgstr "預設字體為斜體"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font shadow"
|
||
msgstr "字型陰影"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font shadow alpha"
|
||
msgstr "字型陰影 alpha 值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font size"
|
||
msgstr "字型大小"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font size divisible by"
|
||
msgstr "字體大小除以"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font size of the default font where 1 unit = 1 pixel at 96 DPI"
|
||
msgstr "在 96 DPI 下預設字體大小 1 unit = 1 pixel"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Font size of the monospace font where 1 unit = 1 pixel at 96 DPI"
|
||
msgstr "等寬字體的字體大小,其中 1 單位 = 1 像素(96 DPI)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Font size of the recent chat text and chat prompt in point (pt).\n"
|
||
"Value 0 will use the default font size."
|
||
msgstr ""
|
||
"最近聊天文字和聊天提示的字體大小,以磅 (pt) 為單位。\n"
|
||
"值為 0 將使用預設字體大小。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"For pixel-style fonts that do not scale well, this ensures that font sizes "
|
||
"used\n"
|
||
"with this font will always be divisible by this value, in pixels. For "
|
||
"instance,\n"
|
||
"a pixel font 16 pixels tall should have this set to 16, so it will only ever "
|
||
"be\n"
|
||
"sized 16, 32, 48, etc., so a mod requesting a size of 25 will get 32."
|
||
msgstr ""
|
||
"對於無法很好縮放的像素樣式字體,這可以確保使用的字體大小\n"
|
||
"使用此字體將始終能被此值(以像素為單位)整除。 例如,\n"
|
||
"16 像素高的像素字體應該將其設為 16,因此它只會是\n"
|
||
"尺寸為 16、32、48 等,因此請求尺寸為 25 的 mod 將得到 32。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Format of player chat messages. The following strings are valid "
|
||
"placeholders:\n"
|
||
"@name, @message, @timestamp (optional)"
|
||
msgstr ""
|
||
"玩家聊天訊息的格式,以下字串皆是有效的佔位符號:\n"
|
||
"@name、@message、@timestamp(可選)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Format of screenshots."
|
||
msgstr "螢幕截圖的格式。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Formspec Full-Screen Background Color"
|
||
msgstr "視窗全螢幕背景色"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Formspec Full-Screen Background Opacity"
|
||
msgstr "視窗全螢幕背景不透明度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Formspec full-screen background color (R,G,B)."
|
||
msgstr "遊戲內聊天視窗背景顏色 (R,G,B)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Formspec full-screen background opacity (between 0 and 255)."
|
||
msgstr "窗口全螢幕背景不透明度(0 到 255 之間)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fourth of 4 2D noises that together define hill/mountain range height."
|
||
msgstr "四之四 一同定義山丘範圍高度的 2D 雜訊。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fractal type"
|
||
msgstr "碎形類型"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fraction of the visible distance at which fog starts to be rendered"
|
||
msgstr "開始呈現霧氣的可見距離分數"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"From how far blocks are generated for clients, stated in mapblocks (16 "
|
||
"nodes)."
|
||
msgstr "要在用戶端上從多遠的區塊開始生成,以地圖區塊計算(16 個節點)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"From how far blocks are sent to clients, stated in mapblocks (16 nodes)."
|
||
msgstr "要把多遠的區塊送到用戶端,以地圖區塊計算(16 個節點)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"From how far clients know about objects, stated in mapblocks (16 nodes).\n"
|
||
"\n"
|
||
"Setting this larger than active_block_range will also cause the server\n"
|
||
"to maintain active objects up to this distance in the direction the\n"
|
||
"player is looking. (This can avoid mobs suddenly disappearing from view)"
|
||
msgstr ""
|
||
"客戶端對物件的了解程度,在地圖區塊(16 個節點)中說明。\n"
|
||
"\n"
|
||
"設定這個大於active_block_range也會導致伺服器\n"
|
||
"保持活動物體在該方向的距離\n"
|
||
"玩家正在尋找。 (這樣可以避免怪物突然從視野中消失)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Full screen"
|
||
msgstr "全螢幕"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Fullscreen mode."
|
||
msgstr "全螢幕模式。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "GUI"
|
||
msgstr "圖形使用者介面"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "GUI scaling"
|
||
msgstr "圖形使用者介面縮放比例"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "GUI scaling filter"
|
||
msgstr "圖形使用者介面縮放過濾器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "GUI scaling filter txr2img"
|
||
msgstr "圖形使用者介面縮放比例過濾器 txr2img"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Gamepads"
|
||
msgstr "遊戲手把"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Global callbacks"
|
||
msgstr "全域回呼"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Global map generation attributes.\n"
|
||
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
|
||
"and jungle grass, in all other mapgens this flag controls all decorations."
|
||
msgstr ""
|
||
"全域地圖生成屬性。\n"
|
||
"在 Mapgen v6 中,「裝飾」標誌控制除樹木之外的所有裝飾\n"
|
||
"和叢林草,在所有其他地圖生成中,此標誌控制所有裝飾。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Gradient of light curve at maximum light level.\n"
|
||
"Controls the contrast of the highest light levels."
|
||
msgstr ""
|
||
"最大光照水平下的光曲線梯度。\n"
|
||
"控制最高亮度等級的對比。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Gradient of light curve at minimum light level.\n"
|
||
"Controls the contrast of the lowest light levels."
|
||
msgstr ""
|
||
"最低光照水平下的光曲線梯度。\n"
|
||
"控制最低光照水平的對比。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Graphics"
|
||
msgstr "圖形"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Graphics and Audio"
|
||
msgstr "圖形和音頻"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Gravity"
|
||
msgstr "重力"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ground level"
|
||
msgstr "地面高度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ground noise"
|
||
msgstr "地面雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "HTTP mods"
|
||
msgstr "HTTP mods"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "HUD"
|
||
msgstr "HUD"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "HUD scaling"
|
||
msgstr "圖形使用者介面縮放"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Handling for deprecated Lua API calls:\n"
|
||
"- none: Do not log deprecated calls\n"
|
||
"- log: mimic and log backtrace of deprecated call (default).\n"
|
||
"- error: abort on usage of deprecated call (suggested for mod developers)."
|
||
msgstr ""
|
||
"處理已棄用的 Lua API 調用:\n"
|
||
"- 無:不記錄已棄用的調用\n"
|
||
"- 記錄:模仿並記錄已棄用調用的回溯(預設)。\n"
|
||
"- 錯誤:中止使用已棄用的調用(建議模組開發人員使用)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Have the profiler instrument itself:\n"
|
||
"* Instrument an empty function.\n"
|
||
"This estimates the overhead, that instrumentation is adding (+1 function "
|
||
"call).\n"
|
||
"* Instrument the sampler being used to update the statistics."
|
||
msgstr ""
|
||
"使用分析器工具本身:\n"
|
||
"* 分析空函數。\n"
|
||
"這會讓消耗增加,儀表增加(+1 函式呼叫)。\n"
|
||
"* 採樣工具會被用於更新統計。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Heat blend noise"
|
||
msgstr "熱 混合 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Heat noise"
|
||
msgstr "熱 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Height component of the initial window size."
|
||
msgstr "初始視窗大小的高度分量。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Height noise"
|
||
msgstr "高度雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Height select noise"
|
||
msgstr "高度 選擇 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hill steepness"
|
||
msgstr "山丘坡度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hill threshold"
|
||
msgstr "山丘閾值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hilliness1 noise"
|
||
msgstr "多丘陵1 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hilliness2 noise"
|
||
msgstr "多丘陵2 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hilliness3 noise"
|
||
msgstr "多丘陵3 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hilliness4 noise"
|
||
msgstr "多丘陵4 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Homepage of server, to be displayed in the serverlist."
|
||
msgstr "伺服器的首頁,會在伺服器清單中顯示。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Horizontal acceleration in air when jumping or falling,\n"
|
||
"in nodes per second per second."
|
||
msgstr ""
|
||
"跳躍或墜落時空氣中的水平加速度,\n"
|
||
"以每秒節點數為單位。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Horizontal and vertical acceleration in fast mode,\n"
|
||
"in nodes per second per second."
|
||
msgstr ""
|
||
"快速模式的水平和垂直加速度,\n"
|
||
"以每秒節點數為單位。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Horizontal and vertical acceleration on ground or when climbing,\n"
|
||
"in nodes per second per second."
|
||
msgstr ""
|
||
"行走或攀爬的水平和垂直加速度。\n"
|
||
"單位為方塊每二次方秒。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hotbar: Enable mouse wheel for selection"
|
||
msgstr "熱鍵欄:啟用滑鼠滾輪進行選擇"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Hotbar: Invert mouse wheel direction"
|
||
msgstr "Hotbar:反轉滑鼠滾輪方向"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "How deep to make rivers."
|
||
msgstr "生成的河流多深。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"How fast liquid waves will move. Higher = faster.\n"
|
||
"If negative, liquid waves will move backwards."
|
||
msgstr ""
|
||
"液體波移動的速度有多快。 更高=更快。\n"
|
||
"如果為負值,液體波將會向後移動。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"How long the server will wait before unloading unused mapblocks, stated in "
|
||
"seconds.\n"
|
||
"Higher value is smoother, but will use more RAM."
|
||
msgstr ""
|
||
"在取消載入前要有多少未使用的地圖區塊。\n"
|
||
"較高的值會較平滑,但會使用更多的記憶體。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"How much you are slowed down when moving inside a liquid.\n"
|
||
"Decrease this to increase liquid resistance to movement."
|
||
msgstr ""
|
||
"當你在液體中移動時,你的速度會減慢多少。\n"
|
||
"減少此值可增加液體對運動的阻力。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "How wide to make rivers."
|
||
msgstr "生成河流多寬。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Humidity blend noise"
|
||
msgstr "溼度 混合 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Humidity noise"
|
||
msgstr "溼度 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Humidity variation for biomes."
|
||
msgstr "生物群落的溼度變化。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "IPv6"
|
||
msgstr "IPv6"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "IPv6 server"
|
||
msgstr "IPv6 伺服器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If FPS would go higher than this, limit it by sleeping\n"
|
||
"to not waste CPU power for no benefit."
|
||
msgstr ""
|
||
"若 FPS 高於此,以休眠的方式限制它\n"
|
||
"以避免無謂的浪費 CPU 的電力。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If disabled, \"Aux1\" key is used to fly fast if both fly and fast mode are\n"
|
||
"enabled."
|
||
msgstr ""
|
||
"如果停用,「Aux1」鍵用於快速飛行(如果飛行模式和快速模式同時存在)\n"
|
||
"已啟用。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If enabled and you have ContentDB packages installed, Luanti may contact "
|
||
"ContentDB to\n"
|
||
"check for package updates when opening the mainmenu."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If enabled, \"Aux1\" key instead of \"Sneak\" key is used for climbing down "
|
||
"and\n"
|
||
"descending."
|
||
msgstr ""
|
||
"如果啟用,「Aux1」鍵將取代潛行鍵的向下攀爬和\n"
|
||
"下降。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If enabled, account registration is separate from login in the UI.\n"
|
||
"If disabled, new accounts will be registered automatically when logging in."
|
||
msgstr ""
|
||
"連線到伺服器時啟用註冊確認。\n"
|
||
"如果停用,會自動註冊新的帳號。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If enabled, actions are recorded for rollback.\n"
|
||
"This option is only read when server starts."
|
||
msgstr ""
|
||
"若啟用,動作會被記錄以供復原。\n"
|
||
"這個選項只會在伺服器啟動時讀取。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If enabled, invalid world data won't cause the server to shut down.\n"
|
||
"Only enable this if you know what you are doing."
|
||
msgstr ""
|
||
"若啟用,無效的世界資訊將不會造成伺服器關機。\n"
|
||
"只在您知道您在幹嘛時才啟用這個選項。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If enabled, players cannot join without a password or change theirs to an "
|
||
"empty password."
|
||
msgstr "如果啟用,玩家在沒有密碼的情況下無法加入或將密碼變更為空密碼。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"If enabled, the server will perform map block occlusion culling based on\n"
|
||
"on the eye position of the player. This can reduce the number of blocks\n"
|
||
"sent to the client by 50-80%. Clients will no longer receive most\n"
|
||
"invisible blocks, so that the utility of noclip mode is reduced."
|
||
msgstr ""
|
||
"若啟用,伺服器將會執行基於玩家眼睛位置的\n"
|
||
"地圖區塊阻擋剔除。這樣可以減少向用戶端發\n"
|
||
"送 50-80% 的區塊數。用戶端將不會收到最\n"
|
||
"不可能看見的內容,而使穿牆模式的效用降低。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If enabled, you can place nodes at the position (feet + eye level) where you "
|
||
"stand.\n"
|
||
"This is helpful when working with nodeboxes in small areas."
|
||
msgstr ""
|
||
"如果啟用,您可以將節點放置在您站立的位置(腳+眼睛水平)。\n"
|
||
"這在小區域內使用節點盒時非常有用。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If the CSM restriction for node range is enabled, get_node calls are "
|
||
"limited\n"
|
||
"to this distance from the player to the node."
|
||
msgstr ""
|
||
"如果啟用了節點範圍的 CSM 限制,則 get_node 呼叫將受到限制\n"
|
||
"從玩家到節點的距離。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If the execution of a chat command takes longer than this specified time in\n"
|
||
"seconds, add the time information to the chat command message"
|
||
msgstr ""
|
||
"如果聊天指令的執行時間比指定的時間長\n"
|
||
"秒,將時間訊息加入聊天命令訊息中"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"If the file size of debug.txt exceeds the number of megabytes specified in\n"
|
||
"this setting when it is opened, the file is moved to debug.txt.1,\n"
|
||
"deleting an older debug.txt.1 if it exists.\n"
|
||
"debug.txt is only moved if this setting is positive."
|
||
msgstr ""
|
||
"如果 debug.txt 檔案大小超過指定的兆位元組數\n"
|
||
"此設定開啟時,檔案被移到debug.txt.1,\n"
|
||
"刪除較舊的 debug.txt.1(如果存在)。\n"
|
||
"僅當此設定為正時,才會移動 debug.txt。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "If this is set, players will always (re)spawn at the given position."
|
||
msgstr "如果設定了這個,玩家將會總是在指定的位置重生。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ignore world errors"
|
||
msgstr "忽略世界錯誤"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "In-game chat console background alpha (opaqueness, between 0 and 255)."
|
||
msgstr "遊戲內聊天視窗背景 alpha 值(不透明度,介於 0 到 255 間)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "In-game chat console background color (R,G,B)."
|
||
msgstr "遊戲內聊天視窗背景顏色 (R,G,B)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "In-game chat console height, between 0.1 (10%) and 1.0 (100%)."
|
||
msgstr "遊戲中的聊天終端機高度,介於 0.1 (10%) 至 1.0 (100%) 間。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Initial vertical speed when jumping, in nodes per second."
|
||
msgstr "跳躍時的初始垂直速度,以每秒節點為單位。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Instrument builtin.\n"
|
||
"This is usually only needed by core/builtin contributors"
|
||
msgstr ""
|
||
"內建工具。\n"
|
||
"這通常僅被核心/內建貢獻者需要"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Instrument chat commands on registration."
|
||
msgstr "分析登錄的聊天指令。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Instrument global callback functions on registration.\n"
|
||
"(anything you pass to a core.register_*() function)"
|
||
msgstr ""
|
||
"在登錄上分析全域回呼。\n"
|
||
"(任何您想要傳遞給 minetest.register_*() 函數的東西)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Instrument the action function of Active Block Modifiers on registration."
|
||
msgstr "分析登錄的活躍區塊修飾器的動作函數。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Instrument the action function of Loading Block Modifiers on registration."
|
||
msgstr "分析登錄的載入中區塊修飾器的動作函數。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Instrument the methods of entities on registration."
|
||
msgstr "分析登錄的實體方法。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Interval of saving important changes in the world, stated in seconds."
|
||
msgstr "儲存世界中的重要變更的間隔,以秒計。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Interval of sending time of day to clients, stated in seconds."
|
||
msgstr "向客戶端發送一天中的時間間隔,以秒為單位。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Inventory items animations"
|
||
msgstr "物品欄物品動畫"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Invert mouse"
|
||
msgstr "滑鼠反相"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Invert mouse wheel (scroll) direction for item selection in hotbar."
|
||
msgstr "反轉滑鼠滾輪(滾動)方向以在熱欄中選擇項目。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Invert vertical mouse movement."
|
||
msgstr "反轉滑鼠移動的方向。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Italic font path"
|
||
msgstr "斜體字體路徑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Italic monospace font path"
|
||
msgstr "斜體等寬字體路徑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Item entity TTL"
|
||
msgstr "物品主體 TTL"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Iterations"
|
||
msgstr "迭代"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Iterations of the recursive function.\n"
|
||
"Increasing this increases the amount of fine detail, but also\n"
|
||
"increases processing load.\n"
|
||
"At iterations = 20 this mapgen has a similar load to mapgen V7."
|
||
msgstr ""
|
||
"遞歸函數的迭代。\n"
|
||
"增加此值會增加精細細節的數量,但也會增加\n"
|
||
"增加處理負荷。\n"
|
||
"在迭代次數 = 20 時,此 mapgen 具有與 mapgen V7 類似的負載。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Joystick ID"
|
||
msgstr "搖桿 ID"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Joystick button repetition interval"
|
||
msgstr "搖桿按鈕重覆間隔"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Joystick dead zone"
|
||
msgstr "搖桿死區"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Joystick frustum sensitivity"
|
||
msgstr "搖桿靈敏度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Joystick type"
|
||
msgstr "搖桿類型"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Julia set only.\n"
|
||
"W component of hypercomplex constant.\n"
|
||
"Alters the shape of the fractal.\n"
|
||
"Has no effect on 3D fractals.\n"
|
||
"Range roughly -2 to 2."
|
||
msgstr ""
|
||
"僅朱莉婭集合。\n"
|
||
"超複數常數的W成分。\n"
|
||
"改變分形圖形形狀。\n"
|
||
"對3D分形無影響。\n"
|
||
"大致在-2到2之間。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Julia set only.\n"
|
||
"X component of hypercomplex constant.\n"
|
||
"Alters the shape of the fractal.\n"
|
||
"Range roughly -2 to 2."
|
||
msgstr ""
|
||
"朱莉婭只設置。\n"
|
||
"超複常數的 X 分量。\n"
|
||
"改變分形的形狀。\n"
|
||
"範圍大致為 -2 到 2。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Julia set only.\n"
|
||
"Y component of hypercomplex constant.\n"
|
||
"Alters the shape of the fractal.\n"
|
||
"Range roughly -2 to 2."
|
||
msgstr ""
|
||
"朱莉婭只設置。\n"
|
||
"超複常數的 X 分量。\n"
|
||
"改變分形的形狀。\n"
|
||
"範圍大致為 -2 到 2。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Julia set only.\n"
|
||
"Z component of hypercomplex constant.\n"
|
||
"Alters the shape of the fractal.\n"
|
||
"Range roughly -2 to 2."
|
||
msgstr ""
|
||
"朱莉婭只設置。\n"
|
||
"超複常數的 Z 分量。\n"
|
||
"改變分形的形狀。\n"
|
||
"範圍大致為 -2 到 2。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Julia w"
|
||
msgstr "朱莉婭w"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Julia x"
|
||
msgstr "朱莉婭x"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Julia y"
|
||
msgstr "茱莉亞y"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Julia z"
|
||
msgstr "茱莉亞z"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Jumping speed"
|
||
msgstr "跳躍速度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Keyboard and Mouse"
|
||
msgstr "鍵盤和滑鼠"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Kick players who sent more than X messages per 10 seconds."
|
||
msgstr "踢出每 10 秒發送超過 X 則訊息的玩家。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Lake steepness"
|
||
msgstr "湖泊坡度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Lake threshold"
|
||
msgstr "湖泊閾值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Language"
|
||
msgstr "語言"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Large cave depth"
|
||
msgstr "大型洞穴深度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Large cave maximum number"
|
||
msgstr "大洞穴最大數量"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Large cave minimum number"
|
||
msgstr "大洞穴最少數量"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Large cave proportion flooded"
|
||
msgstr "大洞穴被淹沒比例"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Leaves style"
|
||
msgstr "樹葉樣式"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Leaves style:\n"
|
||
"- Fancy: all faces visible\n"
|
||
"- Simple: only outer faces\n"
|
||
"- Opaque: disable transparency"
|
||
msgstr ""
|
||
"樹葉樣式:\n"
|
||
"- 花俏:所有表面均可見\n"
|
||
"- 簡單:只有外部表面,若有已定義的 special_tiles,則會使用它\n"
|
||
"- 不透明:停用透明度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Length of a server tick (the interval at which everything is generally "
|
||
"updated),\n"
|
||
"stated in seconds.\n"
|
||
"Does not apply to sessions hosted from the client menu.\n"
|
||
"This is a lower bound, i.e. server steps may not be shorter than this, but\n"
|
||
"they are often longer."
|
||
msgstr ""
|
||
"伺服器週期的長度(通常會更新所有內容的時間間隔),\n"
|
||
"以秒為單位。\n"
|
||
"不適用於從用戶端選單託管的工作階段。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Length of liquid waves."
|
||
msgstr "波動的水速度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Length of time between Active Block Modifier (ABM) execution cycles, stated "
|
||
"in seconds."
|
||
msgstr "在 ABM 執行循環間的時間長度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Length of time between NodeTimer execution cycles, stated in seconds."
|
||
msgstr "在 Node 計時器執行循環間的時間長度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Length of time between active block management cycles, stated in seconds."
|
||
msgstr "在活躍方塊管理循環的時間中間。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Level of logging to be written to debug.txt:\n"
|
||
"- <nothing> (no logging)\n"
|
||
"- none (messages with no level)\n"
|
||
"- error\n"
|
||
"- warning\n"
|
||
"- action\n"
|
||
"- info\n"
|
||
"- verbose\n"
|
||
"- trace"
|
||
msgstr ""
|
||
"要寫入 debug.txt 的日誌記錄等級:\n"
|
||
"- <無>(不記錄)\n"
|
||
"- 無(沒有等級的消息)\n"
|
||
"- 錯誤\n"
|
||
"- 警告\n"
|
||
"- 行動\n"
|
||
"- 資訊\n"
|
||
"- 详细\n"
|
||
"- 追逐"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Light curve boost"
|
||
msgstr "亮度曲線提升"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Light curve boost center"
|
||
msgstr "亮度曲線提升中心"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Light curve boost spread"
|
||
msgstr "亮度曲線提升點差"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Light curve gamma"
|
||
msgstr "亮度曲線伽瑪"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Light curve high gradient"
|
||
msgstr "亮度曲線高梯度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Light curve low gradient"
|
||
msgstr "亮度曲線低梯度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Lighting"
|
||
msgstr "光照"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Limit of map generation, in nodes, in all 6 directions from (0, 0, 0).\n"
|
||
"Only mapchunks completely within the mapgen limit are generated.\n"
|
||
"Value is stored per-world."
|
||
msgstr ""
|
||
"地圖生成限制,以節點,以從 (0, 0, 0) 開始的全部六個方向。\n"
|
||
"僅有在 mapgen 限制內的 mapchunks 會完成生成。\n"
|
||
"每個世界的值分開儲存。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Limits number of parallel HTTP requests. Affects:\n"
|
||
"- Media fetch if server uses remote_media setting.\n"
|
||
"- Serverlist download and server announcement.\n"
|
||
"- Downloads performed by main menu (e.g. mod manager).\n"
|
||
"Only has an effect if compiled with cURL."
|
||
msgstr ""
|
||
"限制平行的 HTTP 請求數量。影響:\n"
|
||
"- 媒體擷取,若伺服器使用 remote_media 設定。\n"
|
||
"- 伺服器清單下載與伺服器公告。\n"
|
||
"- 從主選單下載的東西(例如 mod 管理員)。\n"
|
||
"只會在包含 cURL 進行編譯時有影響。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid fluidity"
|
||
msgstr "液體流動性"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid fluidity smoothing"
|
||
msgstr "液體流動平滑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid loop max"
|
||
msgstr "液體迴路最大值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid queue purge time"
|
||
msgstr "液體佇列清除時間"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Liquid reflections"
|
||
msgstr "液體流動性"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid sinking"
|
||
msgstr "液體下沉"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid update interval in seconds."
|
||
msgstr "液體更新間隔,以秒計。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Liquid update tick"
|
||
msgstr "液體更新 tick"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Load the game profiler"
|
||
msgstr "載入遊戲分析器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Load the game profiler to collect game profiling data.\n"
|
||
"Provides a /profiler command to access the compiled profile.\n"
|
||
"Useful for mod developers and server operators."
|
||
msgstr ""
|
||
"載入遊戲分析器以收集遊戲分析資料。\n"
|
||
"提供一個 /profiler 指令以存取已編譯的設定檔。\n"
|
||
"對 mod 開發者與伺服器提供者有用。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Loading Block Modifiers"
|
||
msgstr "正在載入方塊調整器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Lower Y limit of dungeons."
|
||
msgstr "地下城的 Y 下限。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Lower Y limit of floatlands."
|
||
msgstr "懸空島的 Y 下限。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Main menu script"
|
||
msgstr "主選單指令稿"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Make fog and sky colors depend on daytime (dawn/sunset) and view direction."
|
||
msgstr "讓霧與天空的顏色取決於時間(黎明/日落)與觀看方向。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map Compression Level for Disk Storage"
|
||
msgstr "磁碟儲存的映射壓縮級別"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map Compression Level for Network Transfer"
|
||
msgstr "網路傳輸的映射壓縮級別"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map directory"
|
||
msgstr "地圖目錄"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map generation attributes specific to Mapgen Carpathian."
|
||
msgstr "針對Carpathian地圖產生器的屬性。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Map generation attributes specific to Mapgen Flat.\n"
|
||
"Occasional lakes and hills can be added to the flat world."
|
||
msgstr ""
|
||
"Flat地圖 特有的地圖生成屬性。\n"
|
||
"偶爾的湖泊和山丘可以添加到平坦的世界。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Map generation attributes specific to Mapgen Fractal.\n"
|
||
"'terrain' enables the generation of non-fractal terrain:\n"
|
||
"ocean, islands and underground."
|
||
msgstr ""
|
||
"Mapgen Fractal 特有的地圖生成屬性。\n"
|
||
"'terrain' 能夠產生非分形地形:\n"
|
||
"海洋、島嶼和地下。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Map generation attributes specific to Mapgen Valleys.\n"
|
||
"'altitude_chill': Reduces heat with altitude.\n"
|
||
"'humid_rivers': Increases humidity around rivers.\n"
|
||
"'vary_river_depth': If enabled, low humidity and high heat causes rivers\n"
|
||
"to become shallower and occasionally dry.\n"
|
||
"'altitude_dry': Reduces humidity with altitude."
|
||
msgstr ""
|
||
"針對Valley地圖產生器的屬性。\n"
|
||
"'altitude_chill':隨海拔高度減少熱量。\n"
|
||
"'humid_rivers':增加河流周圍的濕度。\n"
|
||
"'vary_river_depth':如果啟用,高熱量低濕度導致河流\n"
|
||
"變淺甚至乾枯。\n"
|
||
"'altitude_dry':隨海拔高度減少濕度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map generation attributes specific to Mapgen v5."
|
||
msgstr "Mapgen v5 特有的地圖生成屬性。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Map generation attributes specific to Mapgen v6.\n"
|
||
"The 'snowbiomes' flag enables the new 5 biome system.\n"
|
||
"When the 'snowbiomes' flag is enabled jungles are automatically enabled and\n"
|
||
"the 'jungles' flag is ignored.\n"
|
||
"The 'temples' flag disables generation of desert temples. Normal dungeons "
|
||
"will appear instead."
|
||
msgstr ""
|
||
"Mapgen v6 特有的地圖生成屬性。\n"
|
||
"「雪生物群落」標誌啟用新的 5 個生物群落系統。\n"
|
||
"當「雪生物群落」標誌啟用時,叢林會自動啟用並且\n"
|
||
"'jungles' 標誌被忽略。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Map generation attributes specific to Mapgen v7.\n"
|
||
"'ridges': Rivers.\n"
|
||
"'floatlands': Floating land masses in the atmosphere.\n"
|
||
"'caverns': Giant caves deep underground."
|
||
msgstr ""
|
||
"針對v7地圖產生器的屬性。\n"
|
||
"'ridges':启用河流。\n"
|
||
"'floatlands':漂浮於大氣中的陸塊。\n"
|
||
"'caverns':地下深處的巨大洞穴。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map generation limit"
|
||
msgstr "地圖生成限制"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map save interval"
|
||
msgstr "地圖儲存間隔"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Map shadows update frames"
|
||
msgstr "地圖陰影更新幀"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapblock limit"
|
||
msgstr "地圖區塊限制"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapblock mesh generation delay"
|
||
msgstr "地圖區塊網格生成延遲"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapblock mesh generation threads"
|
||
msgstr "地圖區塊網格生成執行緒數"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapblock unload timeout"
|
||
msgstr "地圖區塊卸除逾時"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Mapgen Carpathian"
|
||
msgstr "地圖產生器分形"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Mapgen Carpathian specific flags"
|
||
msgstr "Mapgen flat 特別旗標"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen Flat"
|
||
msgstr "地圖產生器Flat"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen Flat specific flags"
|
||
msgstr "地圖產生器平地標籤"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen Fractal"
|
||
msgstr "地圖產生器分形"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Mapgen Fractal specific flags"
|
||
msgstr "Mapgen flat 特別旗標"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen V5"
|
||
msgstr "Mapgen V5"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen V5 specific flags"
|
||
msgstr "Mapgen V5 特別旗標"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen V6"
|
||
msgstr "Mapgen V6"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen V6 specific flags"
|
||
msgstr "Mapgen V6 特別旗標"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen V7"
|
||
msgstr "Mapgen V7"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen V7 specific flags"
|
||
msgstr "Mapgen V7 特別旗標"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen Valleys"
|
||
msgstr "Mapgen 山谷"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Mapgen Valleys specific flags"
|
||
msgstr "Mapgen flat 特別旗標"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen debug"
|
||
msgstr "Mapgen 除錯"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mapgen name"
|
||
msgstr "Mapgen 名稱"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Max block generate distance"
|
||
msgstr "最大區塊產生距離"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Max block send distance"
|
||
msgstr "最大區塊傳送距離"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Max liquids processed per step."
|
||
msgstr "最大按步驟處理液體。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Max. clearobjects extra blocks"
|
||
msgstr "最大清晰物件額外區塊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Max. packets per iteration"
|
||
msgstr "每個迭代最大封包"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum FPS"
|
||
msgstr "最高 FPS"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum FPS when the window is not focused, or when the game is paused."
|
||
msgstr "視窗未對焦或遊戲暫停時的最大 FPS。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum distance to render shadows."
|
||
msgstr "渲染陰影的最大距離。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum forceloaded blocks"
|
||
msgstr "強制載入區塊的最大值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum hotbar width"
|
||
msgstr "快捷列最大寬度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum limit of random number of large caves per mapchunk."
|
||
msgstr "每個地圖區塊的大型洞穴隨機數量的最大限制。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum limit of random number of small caves per mapchunk."
|
||
msgstr "每個地圖區塊的小洞穴隨機數量的最大限制。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum liquid resistance. Controls deceleration when entering liquid at\n"
|
||
"high speed."
|
||
msgstr ""
|
||
"最大液體阻力。 控制進入液體時的減速度\n"
|
||
"高速。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum number of blocks that are simultaneously sent per client.\n"
|
||
"The maximum total count is calculated dynamically:\n"
|
||
"max_total = ceil((#clients + max_users) * per_client / 4)"
|
||
msgstr ""
|
||
"每個客戶端同時發送的最大區塊數。\n"
|
||
"最大總計數是動態計算的:\n"
|
||
"max_total = ceil((#clients + max_users) * per_client / 4)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum number of blocks that can be queued for loading."
|
||
msgstr "可被放進佇列內等待載入的最大區塊數。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum number of blocks to be queued that are to be generated.\n"
|
||
"This limit is enforced per player."
|
||
msgstr ""
|
||
"要產生的要排隊的最大區塊數。\n"
|
||
"此限制是針對每個玩家強制執行的。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Maximum number of blocks to be queued that are to be loaded from file.\n"
|
||
"This limit is enforced per player."
|
||
msgstr ""
|
||
"可被放進佇列內等待從檔案載入的最大區塊數。\n"
|
||
"將其設定留空則會自動選擇適當的值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum number of concurrent downloads. Downloads exceeding this limit will "
|
||
"be queued.\n"
|
||
"This should be lower than curl_parallel_limit."
|
||
msgstr ""
|
||
"最大同時下載數。 超過此限制的下載將排隊。\n"
|
||
"這應該低於curl_parallel_limit。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum number of mapblocks for client to be kept in memory.\n"
|
||
"Set to -1 for unlimited amount."
|
||
msgstr ""
|
||
"要保留在記憶體中的用戶端地圖區塊最大值。\n"
|
||
"設定為 -1 則不限制數量。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum number of packets sent per send step in the low-level networking "
|
||
"code.\n"
|
||
"You generally don't need to change this, however busy servers may benefit "
|
||
"from a higher number."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum number of players that can be connected simultaneously."
|
||
msgstr "可同時連線的最大玩家數量。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum number of recent chat messages to show"
|
||
msgstr "最多顯示幾個最近聊天訊息"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum number of statically stored objects in a block."
|
||
msgstr "最大靜態儲存於一個區塊中的物件數量。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum objects per block"
|
||
msgstr "每個區塊最大物件數"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum proportion of current window to be used for hotbar.\n"
|
||
"Useful if there's something to be displayed right or left of hotbar."
|
||
msgstr ""
|
||
"要用於目前視窗的最大比例,放在快捷列中。\n"
|
||
"如果有東西要顯示在快捷列左邊或右邊時很有用。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum simultaneous block sends per client"
|
||
msgstr "每個用戶端最大同時傳送區塊數"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum size of the outgoing chat queue"
|
||
msgstr "傳出聊天佇列的最大大小"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum size of the outgoing chat queue.\n"
|
||
"0 to disable queueing and -1 to make the queue size unlimited."
|
||
msgstr ""
|
||
"傳出聊天佇列的最大大小。\n"
|
||
"0 禁用佇列,-1 使隊列大小不受限制。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum time a file download (e.g. a mod download) may take, stated in "
|
||
"milliseconds."
|
||
msgstr "檔案下載(例如模組下載)可能需要的最長時間,以毫秒為單位。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Maximum time an interactive request (e.g. server list fetch) may take, "
|
||
"stated in milliseconds."
|
||
msgstr "交互請求(例如伺服器清單取得)可能花費的最長時間,以毫秒為單位。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Maximum users"
|
||
msgstr "最多使用者"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mesh cache"
|
||
msgstr "網狀快取"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Message of the day"
|
||
msgstr "每日訊息"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Message of the day displayed to players connecting."
|
||
msgstr "每日訊息會在玩家連線時顯示。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Method used to highlight selected object."
|
||
msgstr "用於突顯物件的方法。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Minimal level of logging to be written to chat."
|
||
msgstr "要寫入聊天的最低層級的日誌記錄。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Minimap scan height"
|
||
msgstr "迷你地圖掃描高度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Minimum dig repetition interval"
|
||
msgstr "最小挖掘重複間隔"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Minimum limit of random number of large caves per mapchunk."
|
||
msgstr "每個地圖區塊的大型洞穴隨機數量的最小限制。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Minimum limit of random number of small caves per mapchunk."
|
||
msgstr "每個地圖區塊的小洞穴隨機數量的最小限制。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mipmapping"
|
||
msgstr "映射貼圖"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Miscellaneous"
|
||
msgstr "各種的"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mod Profiler"
|
||
msgstr "模組分析器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mod Security"
|
||
msgstr "模組安全"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mod channels"
|
||
msgstr "模組頻道"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Modifies the size of the HUD elements."
|
||
msgstr "修改 hudbar 元素的大小。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Monospace font path"
|
||
msgstr "等寬字型路徑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Monospace font size"
|
||
msgstr "等寬字型大小"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Monospace font size divisible by"
|
||
msgstr "等寬字型大小"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mountain height noise"
|
||
msgstr "山高度 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mountain noise"
|
||
msgstr "山雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mountain variation noise"
|
||
msgstr "山變異 雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Mountain zero level"
|
||
msgstr "山雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mouse sensitivity"
|
||
msgstr "滑鼠靈敏度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mouse sensitivity multiplier."
|
||
msgstr "滑鼠靈敏度倍數。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Movement threshold"
|
||
msgstr "移動閾值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mud noise"
|
||
msgstr "泥土雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Multiplier for fall bobbing.\n"
|
||
"For example: 0 for no view bobbing; 1.0 for normal; 2.0 for double."
|
||
msgstr ""
|
||
"落差晃動的倍數。\n"
|
||
"舉例來說:設為 0 就不會有視野晃動;1.0 是一般情況;2.0 為雙倍。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Mute sound"
|
||
msgstr "靜音"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Name of map generator to be used when creating a new world.\n"
|
||
"Creating a world in the main menu will override this.\n"
|
||
"Current mapgens in a highly unstable state:\n"
|
||
"- The optional floatlands of v7 (disabled by default)."
|
||
msgstr ""
|
||
"建立新世界時要使用的地圖產生器的名稱。\n"
|
||
"在主選單中創建一個世界將覆蓋它。\n"
|
||
"目前mapgens處於高度不穩定狀態:\n"
|
||
"- v7 的可選浮動區域(預設為停用)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Name of the player.\n"
|
||
"When running a server, clients connecting with this name are admins.\n"
|
||
"When starting from the main menu, this is overridden."
|
||
msgstr ""
|
||
"玩家名稱。\n"
|
||
"當執行伺服器時,以此名稱連線的用戶端即為管理員。\n"
|
||
"當從主選單啟動時,這個將會被覆寫。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Name of the server, to be displayed when players join and in the serverlist."
|
||
msgstr "伺服器名稱,當玩家加入時會顯示,也會顯示在伺服器清單中。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Network port to listen (UDP).\n"
|
||
"This value will be overridden when starting from the main menu."
|
||
msgstr ""
|
||
"要監聽的網路埠 (UDP)。\n"
|
||
"當從主選單啟動時,這個值將會被覆寫。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Networking"
|
||
msgstr "網路"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "New users need to input this password."
|
||
msgstr "新使用這需要輸入這個密碼。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Node and Entity Highlighting"
|
||
msgstr "方塊和實體突出顯示"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Node highlighting"
|
||
msgstr "突顯節點"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Node specular"
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "NodeTimer interval"
|
||
msgstr "NodeTimer 間隔"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Noises"
|
||
msgstr "雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Number of emerge threads"
|
||
msgstr "出現的執行緒數"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Number of emerge threads to use.\n"
|
||
"Value 0:\n"
|
||
"- Automatic selection. The number of emerge threads will be\n"
|
||
"- 'number of processors - 2', with a lower limit of 1.\n"
|
||
"Any other value:\n"
|
||
"- Specifies the number of emerge threads, with a lower limit of 1.\n"
|
||
"WARNING: Increasing the number of emerge threads increases engine mapgen\n"
|
||
"speed, but this may harm game performance by interfering with other\n"
|
||
"processes, especially in singleplayer and/or when running Lua code in\n"
|
||
"'on_generated'. For many users the optimum setting may be '1'."
|
||
msgstr ""
|
||
"要使用的emerge 執行緒數。\n"
|
||
"值 0:\n"
|
||
"- 自動選擇。 出現的線程數將為\n"
|
||
"-“處理器數量 - 2”,下限為 1。\n"
|
||
"任何其他值:\n"
|
||
"- 指定emerge執行緒數,下限為1。\n"
|
||
"警告:增加emerge線程的數量會增加引擎mapgen\n"
|
||
"速度,但這可能會幹擾其他內容,從而損害遊戲效能\n"
|
||
"進程,尤其是在單人遊戲中和/或在以下環境中運行 Lua 程式碼時\n"
|
||
"'on_generate'。 對於許多用戶來說,最佳設定可能是“1”。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Number of extra blocks that can be loaded by /clearobjects at once.\n"
|
||
"This is a trade-off between SQLite transaction overhead and\n"
|
||
"memory consumption (4096=100MB, as a rule of thumb)."
|
||
msgstr ""
|
||
"可被 /clearobjects 一次載入的額外區塊數量。\n"
|
||
"這是與 sqlite 處理耗費的折衷與\n"
|
||
"記憶體耗費(根據經驗,4096=100MB)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Number of messages a player may send per 10 seconds."
|
||
msgstr "玩家每 10 秒能傳送的訊息量。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Number of threads to use for mesh generation.\n"
|
||
"Value of 0 (default) will let Luanti autodetect the number of available "
|
||
"threads."
|
||
msgstr ""
|
||
"用於網格產生的線程數。\n"
|
||
"值 0(預設)將讓 Minetest 自動偵測可用執行緒的數量。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Occlusion Culler"
|
||
msgstr "剔除閉塞"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Occlusion Culling"
|
||
msgstr "伺服器端遮擋剔除"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Opaqueness (alpha) of the shadow behind the default font, between 0 and 255."
|
||
msgstr "預設字體後面的陰影的不透明度 (alpha),介於 0 到 255 之間。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Open the pause menu when the window's focus is lost. Does not pause if a "
|
||
"formspec is\n"
|
||
"open."
|
||
msgstr ""
|
||
"當視窗失去焦點時開啟暫停選單。 如果表單規格是則不暫停\n"
|
||
"打開。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "OpenGL debug"
|
||
msgstr "OpenGL 偵錯"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Optimize GUI for touchscreens"
|
||
msgstr "使用十字準線觸控螢幕"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Optional override for chat weblink color."
|
||
msgstr "聊天網站連結顏色的可選覆蓋。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Other Effects"
|
||
msgstr "圖形效果"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Path of the fallback font. Must be a TrueType font.\n"
|
||
"This font will be used for certain languages or if the default font is "
|
||
"unavailable."
|
||
msgstr ""
|
||
"後備字體的路徑。 必須是 TrueType 字型。\n"
|
||
"此字體將用於某些語言或預設字體不可用時。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Path to save screenshots at. Can be an absolute or relative path.\n"
|
||
"The folder will be created if it doesn't already exist."
|
||
msgstr ""
|
||
"儲存螢幕截圖的路徑。 可以是絕對路徑或相對路徑。\n"
|
||
"如果該資料夾尚不存在,則會建立該資料夾。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Path to shader directory. If no path is defined, default location will be "
|
||
"used."
|
||
msgstr "著色器目錄路徑。若未定義路徑,將會使用預設的位置。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Path to the default font. Must be a TrueType font.\n"
|
||
"The fallback font will be used if the font cannot be loaded."
|
||
msgstr ""
|
||
"預設字體的路徑。 必須是 TrueType 字型。\n"
|
||
"如果無法載入字體,將使用後備字體。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Path to the monospace font. Must be a TrueType font.\n"
|
||
"This font is used for e.g. the console and profiler screen."
|
||
msgstr ""
|
||
"等寬字體的路徑。 必須是 TrueType 字型。\n"
|
||
"該字體用於例如 控制台和分析器螢幕。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Pause on lost window focus"
|
||
msgstr "失去視窗焦點時暫停"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Per-player limit of queued blocks load from disk"
|
||
msgstr "每個玩家從磁碟加載的排隊塊限制"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Per-player limit of queued blocks to generate"
|
||
msgstr "每個玩家產生的排隊區塊的限制"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Physics"
|
||
msgstr "物理"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Place repetition interval"
|
||
msgstr "放置重複間隔"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Player transfer distance"
|
||
msgstr "玩家傳送距離"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Poisson filtering"
|
||
msgstr "雙線性過濾器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Post Processing"
|
||
msgstr "後製處理"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Prevent digging and placing from repeating when holding the respective "
|
||
"buttons.\n"
|
||
"Enable this when you dig or place too often by accident.\n"
|
||
"On touchscreens, this only affects digging."
|
||
msgstr ""
|
||
"防止按住對應按鈕時重複挖掘和放置。\n"
|
||
"當您意外地頻繁挖掘或放置時啟用此功能。\n"
|
||
"在觸控螢幕上,這只會影響挖掘。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Prevent mods from doing insecure things like running shell commands."
|
||
msgstr "避免 mod 做出不安全的舉動,像是執行 shell 指令等。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Print the engine's profiling data in regular intervals (in seconds).\n"
|
||
"0 = disable. Useful for developers."
|
||
msgstr ""
|
||
"定期(以秒為單位)列印引擎的分析數據。\n"
|
||
"0 = 禁用。 對開發人員有用。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Privileges that players with basic_privs can grant"
|
||
msgstr "有 basic_privs 的玩家可以提升特權"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Profiler"
|
||
msgstr "分析器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Prometheus listener address"
|
||
msgstr "Prometheus 監聽器位址"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Prometheus listener address.\n"
|
||
"If Luanti is compiled with ENABLE_PROMETHEUS option enabled,\n"
|
||
"enable metrics listener for Prometheus on that address.\n"
|
||
"Metrics can be fetched on http://127.0.0.1:30000/metrics"
|
||
msgstr ""
|
||
"Prometheus 監聽器地址。\n"
|
||
"如果Minetest在編輯時啓用了ENABLE_PROMETHEUS選項,\n"
|
||
"在該地址上為 Prometheus 啓用指標偵聽器。\n"
|
||
"可以從 http://127.0.0.1:30000/metrics 獲取指標"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Proportion of large caves that contain liquid."
|
||
msgstr "含有液體的大型洞穴的比例。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Protocol version minimum"
|
||
msgstr "協定版本不符合"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Punch gesture"
|
||
msgstr "打一拳手勢"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Radius of cloud area stated in number of 64 node cloud squares.\n"
|
||
"Values larger than 26 will start to produce sharp cutoffs at cloud area "
|
||
"corners."
|
||
msgstr ""
|
||
"雲區的半徑,以雲立方體的 64 個節點的數目計算。\n"
|
||
"大於 26 的值將會在雲的角落有銳角的產生。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Radius to use when the block bounds HUD feature is set to near blocks."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Raises terrain to make valleys around the rivers."
|
||
msgstr "提升地形以讓山谷在河流周圍。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Random input"
|
||
msgstr "隨機輸入"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Random mod load order"
|
||
msgstr "依隨機順序載入 mod"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Recent Chat Messages"
|
||
msgstr "最近聊天訊息"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Regular font path"
|
||
msgstr "常規字型路徑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Remember screen size"
|
||
msgstr "自動儲存視窗大小"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Remote media"
|
||
msgstr "遠端媒體"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Remove color codes from incoming chat messages\n"
|
||
"Use this to stop players from being able to use color in their messages"
|
||
msgstr ""
|
||
"移除傳入聊天訊息的色彩碼\n"
|
||
"使用這個能防止玩家在訊息中使用色彩"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Replaces the default main menu with a custom one."
|
||
msgstr "以自訂選單取代預設主選單。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Report path"
|
||
msgstr "報告路徑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Restricts the access of certain client-side functions on servers.\n"
|
||
"Combine the byteflags below to restrict client-side features, or set to 0\n"
|
||
"for no restrictions:\n"
|
||
"LOAD_CLIENT_MODS: 1 (disable loading client-provided mods)\n"
|
||
"CHAT_MESSAGES: 2 (disable send_chat_message call client-side)\n"
|
||
"READ_ITEMDEFS: 4 (disable get_item_def call client-side)\n"
|
||
"READ_NODEDEFS: 8 (disable get_node_def call client-side)\n"
|
||
"LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to\n"
|
||
"csm_restriction_noderange)\n"
|
||
"READ_PLAYERINFO: 32 (disable get_player_names call client-side)"
|
||
msgstr ""
|
||
"在伺服器上限制一些客戶端上的功能。\n"
|
||
"將下面的標誌位結合來限制客戶端功能,設定為0為\n"
|
||
"無限制:\n"
|
||
"LOAD_CLIENT_MODS:1(禁止載入客戶端 mod)\n"
|
||
"CHAT_MESSAGES:2(禁止客戶端呼叫 send_chat_message)\n"
|
||
"READ_ITEMDEFS:4(禁止客戶端呼叫 get_item_def)\n"
|
||
"READ_NODEDEFS:8(禁止客戶端呼叫 get_node_def)\n"
|
||
"LOOKUP_NODES_LIMIT:16(禁止客戶端 get_node 呼叫限制為\n"
|
||
"csm_restriction_noderange)\n"
|
||
"READ_PLAYERINFO:32(禁止客戶端呼叫 get_player_names)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ridge mountain spread noise"
|
||
msgstr "山脊展開雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ridge noise"
|
||
msgstr "山脊雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ridge underwater noise"
|
||
msgstr "水下山脊雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Ridged mountain size noise"
|
||
msgstr "山脊大小雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "River channel depth"
|
||
msgstr "河流深度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "River channel width"
|
||
msgstr "河流寬度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "River depth"
|
||
msgstr "河流深度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "River noise"
|
||
msgstr "河流雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "River size"
|
||
msgstr "河流大小"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "River valley width"
|
||
msgstr "河谷寬度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Rollback recording"
|
||
msgstr "返回記錄"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Rolling hill size noise"
|
||
msgstr "波狀丘陵地大小雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Rolling hills spread noise"
|
||
msgstr "波狀丘陵地展開雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Safe digging and placing"
|
||
msgstr "安全挖掘和放置"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Sandy beaches occur when np_beach exceeds this value."
|
||
msgstr "當 np_beach 超過此值時,會生成沙灘。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Save the map received by the client on disk."
|
||
msgstr "由用戶端儲存接收到的地圖到磁碟上。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Save window size automatically when modified.\n"
|
||
"If true, screen size is saved in screen_w and screen_h, and whether the "
|
||
"window\n"
|
||
"is maximized is stored in window_maximized.\n"
|
||
"(Autosaving window_maximized only works if compiled with SDL.)"
|
||
msgstr ""
|
||
"修改時自動儲存視窗大小。\n"
|
||
"如果為 true,則螢幕尺寸會儲存在 screen_w 和 screen_h 中,以及視窗是否\n"
|
||
"最大化儲存在window_maximized中。\n"
|
||
"(自動儲存 window_maximized 僅在使用 SDL 編譯時才有效。)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Saving map received from server"
|
||
msgstr "儲存從伺服器接收到的地圖"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Scale GUI by a user specified value.\n"
|
||
"Use a nearest-neighbor-anti-alias filter to scale the GUI.\n"
|
||
"This will smooth over some of the rough edges, and blend\n"
|
||
"pixels when scaling down, at the cost of blurring some\n"
|
||
"edge pixels when images are scaled by non-integer sizes."
|
||
msgstr ""
|
||
"依使用者指定的值縮放 GUI。\n"
|
||
"使用最近鄰抗混疊過濾器來縮放 GUI。\n"
|
||
"這將平滑一些粗糙的邊緣,並混合\n"
|
||
"縮小時的像素,代價是模糊一些\n"
|
||
"當影像以非整數大小縮放時的邊緣像素。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Screen"
|
||
msgstr "螢幕"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Screen height"
|
||
msgstr "螢幕高度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Screen width"
|
||
msgstr "螢幕寬度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Screenshot folder"
|
||
msgstr "螢幕截圖資料夾"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Screenshot format"
|
||
msgstr "螢幕截圖格式"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Screenshot quality"
|
||
msgstr "螢幕截圖品質"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Screenshot quality. Only used for JPEG format.\n"
|
||
"1 means worst quality; 100 means best quality.\n"
|
||
"Use 0 for default quality."
|
||
msgstr ""
|
||
"螢幕截圖的品質。僅用於 JPEG 格式。\n"
|
||
"1 代表最差的品質,100 代表最佳品質。\n"
|
||
"使用 0 來使用預設品質。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Screenshots"
|
||
msgstr "螢幕截圖"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Seabed noise"
|
||
msgstr "海底雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Second of 4 2D noises that together define hill/mountain range height."
|
||
msgstr "四之二 一同定義山丘範圍高度的 2D 雜訊。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Second of two 3D noises that together define tunnels."
|
||
msgstr "二之二 一同定義隧道的 3D 雜訊。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "See https://www.sqlite.org/pragma.html#pragma_synchronous"
|
||
msgstr "請見 https://www.sqlite.org/pragma.html#pragma_synchronous"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Select the antialiasing method to apply.\n"
|
||
"\n"
|
||
"* None - No antialiasing (default)\n"
|
||
"\n"
|
||
"* FSAA - Hardware-provided full-screen antialiasing\n"
|
||
"(incompatible with Post Processing and Undersampling)\n"
|
||
"A.K.A multi-sample antialiasing (MSAA)\n"
|
||
"Smoothens out block edges but does not affect the insides of textures.\n"
|
||
"A restart is required to change this option.\n"
|
||
"\n"
|
||
"* FXAA - Fast approximate antialiasing (requires shaders)\n"
|
||
"Applies a post-processing filter to detect and smoothen high-contrast "
|
||
"edges.\n"
|
||
"Provides balance between speed and image quality.\n"
|
||
"\n"
|
||
"* SSAA - Super-sampling antialiasing (requires shaders)\n"
|
||
"Renders higher-resolution image of the scene, then scales down to reduce\n"
|
||
"the aliasing effects. This is the slowest and the most accurate method."
|
||
msgstr ""
|
||
"選擇要應用的抗鋸齒方法。\n"
|
||
"\n"
|
||
"* 無 - 無抗鋸齒(預設)\n"
|
||
"\n"
|
||
"* FSAA - 硬體提供的全螢幕抗鋸齒(與著色器不相容)\n"
|
||
"又稱多樣本抗鋸齒 (MSAA)\n"
|
||
"平滑塊邊緣,但不影響紋理的內部。\n"
|
||
"需要重新啟動才能變更此選項。\n"
|
||
"\n"
|
||
"* FXAA - 快速近似抗鋸齒(需著色器)\n"
|
||
"應用後處理濾鏡來偵測和平滑高對比度邊緣。\n"
|
||
"提供速度和影像品質之間的平衡。\n"
|
||
"\n"
|
||
"* SSAA - 超級採樣抗鋸齒(需要著色器)\n"
|
||
"渲染場景的更高解析度影像,然後按比例縮小以減少\n"
|
||
"混疊效應。 這是最慢且最準確的方法。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Selection box border color (R,G,B)."
|
||
msgstr "邊框顏色 (R,G,B) 選取框。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Selection box color"
|
||
msgstr "色彩選取框"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Selection box width"
|
||
msgstr "寬度選取框"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Selects one of 18 fractal types.\n"
|
||
"1 = 4D \"Roundy\" Mandelbrot set.\n"
|
||
"2 = 4D \"Roundy\" Julia set.\n"
|
||
"3 = 4D \"Squarry\" Mandelbrot set.\n"
|
||
"4 = 4D \"Squarry\" Julia set.\n"
|
||
"5 = 4D \"Mandy Cousin\" Mandelbrot set.\n"
|
||
"6 = 4D \"Mandy Cousin\" Julia set.\n"
|
||
"7 = 4D \"Variation\" Mandelbrot set.\n"
|
||
"8 = 4D \"Variation\" Julia set.\n"
|
||
"9 = 3D \"Mandelbrot/Mandelbar\" Mandelbrot set.\n"
|
||
"10 = 3D \"Mandelbrot/Mandelbar\" Julia set.\n"
|
||
"11 = 3D \"Christmas Tree\" Mandelbrot set.\n"
|
||
"12 = 3D \"Christmas Tree\" Julia set.\n"
|
||
"13 = 3D \"Mandelbulb\" Mandelbrot set.\n"
|
||
"14 = 3D \"Mandelbulb\" Julia set.\n"
|
||
"15 = 3D \"Cosine Mandelbulb\" Mandelbrot set.\n"
|
||
"16 = 3D \"Cosine Mandelbulb\" Julia set.\n"
|
||
"17 = 4D \"Mandelbulb\" Mandelbrot set.\n"
|
||
"18 = 4D \"Mandelbulb\" Julia set."
|
||
msgstr ""
|
||
"從 9 種公式裡選取 18 種碎形。\n"
|
||
"1 = 4D \"Roundy\" mandelbrot set.\n"
|
||
"2 = 4D \"Roundy\" julia set.\n"
|
||
"3 = 4D \"Squarry\" mandelbrot set.\n"
|
||
"4 = 4D \"Squarry\" julia set.\n"
|
||
"5 = 4D \"Mandy Cousin\" mandelbrot set.\n"
|
||
"6 = 4D \"Mandy Cousin\" julia set.\n"
|
||
"7 = 4D \"Variation\" mandelbrot set.\n"
|
||
"8 = 4D \"Variation\" julia set.\n"
|
||
"9 = 3D \"Mandelbrot/Mandelbar\" mandelbrot set.\n"
|
||
"10 = 3D \"Mandelbrot/Mandelbar\" julia set.\n"
|
||
"11 = 3D \"Christmas Tree\" mandelbrot set.\n"
|
||
"12 = 3D \"Christmas Tree\" julia set.\n"
|
||
"13 = 3D \"Mandelbulb\" mandelbrot set.\n"
|
||
"14 = 3D \"Mandelbulb\" julia set.\n"
|
||
"15 = 3D \"Cosine Mandelbulb\" mandelbrot set.\n"
|
||
"16 = 3D \"Cosine Mandelbulb\" julia set.\n"
|
||
"17 = 4D \"Mandelbulb\" mandelbrot set.\n"
|
||
"18 = 4D \"Mandelbulb\" julia set."
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Send names of online players to the serverlist. If disabled only the player "
|
||
"count is revealed."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Send player names to the server list"
|
||
msgstr "公佈至此伺服器清單。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server"
|
||
msgstr "伺服器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server Gameplay"
|
||
msgstr "遊戲伺服器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server Security"
|
||
msgstr "伺服器安全"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server URL"
|
||
msgstr "伺服器 URL"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server address"
|
||
msgstr "伺服器地址"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Server anticheat configuration.\n"
|
||
"Flags are positive. Uncheck the flag to disable corresponding anticheat "
|
||
"module."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server description"
|
||
msgstr "伺服器描述"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server name"
|
||
msgstr "伺服器名稱"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server port"
|
||
msgstr "伺服器埠"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server-side occlusion culling"
|
||
msgstr "伺服器端遮擋剔除"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Server/Env Performance"
|
||
msgstr "伺服器/環境效能"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Serverlist URL"
|
||
msgstr "伺服器清單 URL"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Serverlist and MOTD"
|
||
msgstr "伺服器列表和 MOTD"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Serverlist file"
|
||
msgstr "伺服器清單檔"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set the default tilt of Sun/Moon orbit in degrees.\n"
|
||
"Games may change orbit tilt via API.\n"
|
||
"Value of 0 means no tilt / vertical orbit."
|
||
msgstr ""
|
||
"設定太陽/月球軌道的預設傾斜度(以度為單位)。\n"
|
||
"遊戲可能會透過 API 改變軌道傾斜度。\n"
|
||
"0 值表示無傾斜/垂直軌道。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set the exposure compensation in EV units.\n"
|
||
"Value of 0.0 (default) means no exposure compensation.\n"
|
||
"Range: from -1 to 1.0"
|
||
msgstr ""
|
||
"以 EV 單位設定曝光補償。\n"
|
||
"值 0.0(預設)表示無曝光補償。\n"
|
||
"範圍:從-1到1.0"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set the language. By default, the system language is used.\n"
|
||
"A restart is required after changing this."
|
||
msgstr ""
|
||
"設定語言。預設情況下,使用系統語言。\n"
|
||
"變更後需要重新啟動。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set the maximum length of a chat message (in characters) sent by clients."
|
||
msgstr "設定客戶端發送的聊天訊息的最大長度(以字元為單位)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set the shadow strength gamma.\n"
|
||
"Adjusts the intensity of in-game dynamic shadows.\n"
|
||
"Lower value means lighter shadows, higher value means darker shadows."
|
||
msgstr ""
|
||
"設定陰影強度伽瑪。\n"
|
||
"調整遊戲中動態陰影的強度。\n"
|
||
"較低的值意味著較淺的陰影,較高的值意味著較暗的陰影。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set the soft shadow radius size.\n"
|
||
"Lower values mean sharper shadows, bigger values mean softer shadows.\n"
|
||
"Minimum value: 1.0; maximum value: 15.0"
|
||
msgstr ""
|
||
"設定軟陰影半徑大小。\n"
|
||
"較低的值意味著更清晰的陰影,更大的值意味著更柔和的陰影。\n"
|
||
"最小值:1.0; 最大值:15.0"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Set to true to enable Shadow Mapping."
|
||
msgstr "設定為 true 以啟用陰影貼圖。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set to true to enable bloom effect.\n"
|
||
"Bright colors will bleed over the neighboring objects."
|
||
msgstr ""
|
||
"設定為 true 以啟用光暈效果。\n"
|
||
"明亮的顏色會滲透到鄰近的物體上。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Set to true to enable volumetric lighting effect (a.k.a. \"Godrays\")."
|
||
msgstr "設定為 true 以啟用體積光照效果(又稱「Godrays」)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Set to true to enable waving leaves."
|
||
msgstr "設定為 true 以啟用揮舞的葉子。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Set to true to enable waving liquids (like water)."
|
||
msgstr "設定為 true 以啟用波動液體(如水)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Set to true to enable waving plants."
|
||
msgstr "設定為 true 以啟用波浪植物。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Set to true to render debugging breakdown of the bloom effect.\n"
|
||
"In debug mode, the screen is split into 4 quadrants:\n"
|
||
"top-left - processed base image, top-right - final image\n"
|
||
"bottom-left - raw base image, bottom-right - bloom texture."
|
||
msgstr ""
|
||
"設定為 true 以渲染光暈效果的調試細分。\n"
|
||
"在調試模式下,螢幕分為 4 個象限:\n"
|
||
"左上 - 處理後的基礎影像,右上 - 最終影像\n"
|
||
"左下角 - 原始基礎影像,右下角 - 綻放紋理。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Sets shadow texture quality to 32 bits.\n"
|
||
"On false, 16 bits texture will be used.\n"
|
||
"This can cause much more artifacts in the shadow."
|
||
msgstr ""
|
||
"將陰影紋理品質設定為 32 位元。\n"
|
||
"如果為 false,將使用 16 位元紋理。\n"
|
||
"這可能會在陰影中產生更多偽影。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shader path"
|
||
msgstr "著色器路徑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shaders"
|
||
msgstr "著色器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Shaders are a fundamental part of rendering and enable advanced visual "
|
||
"effects."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shadow filter quality"
|
||
msgstr "陰影濾鏡質量"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shadow map max distance in nodes to render shadows"
|
||
msgstr "陰影貼圖節點中渲染陰影的最大距離"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shadow map texture in 32 bits"
|
||
msgstr "32 位元陰影貼圖紋理"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shadow map texture size"
|
||
msgstr "陰影貼圖紋理大小"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Shadow offset (in pixels) of the default font. If 0, then shadow will not be "
|
||
"drawn."
|
||
msgstr "預設字體的陰影偏移(以像素為單位)。 如果為 0,則不會繪製陰影。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shadow strength gamma"
|
||
msgstr "陰影強度伽馬"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Show debug info"
|
||
msgstr "顯示除錯資訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Show entity selection boxes"
|
||
msgstr "顯示物體選取方塊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Show entity selection boxes\n"
|
||
"A restart is required after changing this."
|
||
msgstr ""
|
||
"顯示實體選擇框\n"
|
||
"更改後需要重新啟動。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Show name tag backgrounds by default"
|
||
msgstr "預設顯示名稱標籤背景"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Shutdown message"
|
||
msgstr "關閉訊息"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Side length of a cube of map blocks that the client will consider together\n"
|
||
"when generating meshes.\n"
|
||
"Larger values increase the utilization of the GPU by reducing the number of\n"
|
||
"draw calls, benefiting especially high-end GPUs.\n"
|
||
"Systems with a low-end GPU (or no GPU) would benefit from smaller values."
|
||
msgstr ""
|
||
"客戶端將一起考慮的地圖塊立方體的邊長\n"
|
||
"生成網格時。\n"
|
||
"較大的值透過減少 GPU 的數量來提高 GPU 的利用率\n"
|
||
"繪製調用,尤其有利於高階 GPU。\n"
|
||
"具有低端 GPU(或沒有 GPU)的系統將受益於較小的值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Simulate translucency when looking at foliage in the sunlight."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Size of mapchunks generated by mapgen, stated in mapblocks (16 nodes).\n"
|
||
"WARNING: There is no benefit, and there are several dangers, in\n"
|
||
"increasing this value above 5.\n"
|
||
"Reducing this value increases cave and dungeon density.\n"
|
||
"Altering this value is for special usage, leaving it unchanged is\n"
|
||
"recommended."
|
||
msgstr ""
|
||
"由mapgen產生的mapchunk的大小,以mapblocks(16個節點)表示。\n"
|
||
"警告:這樣做沒有任何好處,而且存在一些危險\n"
|
||
"將該數值增加到 5 以上。\n"
|
||
"減少該值會增加洞穴和地牢的密度。\n"
|
||
"改變這個值是為了特殊用途,保持不變是\n"
|
||
"受到推崇的。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Sky Body Orbit Tilt"
|
||
msgstr "天體軌道傾斜"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Slice w"
|
||
msgstr "切片 w"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Slope and fill work together to modify the heights."
|
||
msgstr "坡度與填充一同運作來修改高度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Small cave maximum number"
|
||
msgstr "小洞穴最大數量"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Small cave minimum number"
|
||
msgstr "小洞穴最少數量"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Small-scale humidity variation for blending biomes on borders."
|
||
msgstr "在邊界上的混合生態的溼度變化。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Small-scale temperature variation for blending biomes on borders."
|
||
msgstr "在邊界上的混合生態的溫度變化。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Smooth lighting"
|
||
msgstr "平滑光"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Smooth scrolling"
|
||
msgstr "平滑光"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Smooths rotation of camera when in cinematic mode, 0 to disable. Enter "
|
||
"cinematic mode by using the key set in Controls."
|
||
msgstr ""
|
||
"在電影模式下平滑相機的旋轉,0 表示停用。 使用“更改鍵”中設定的鍵進入電影模式。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Smooths rotation of camera, also called look or mouse smoothing. 0 to "
|
||
"disable."
|
||
msgstr "平滑相機的旋轉,也稱為外觀或滑鼠平滑。 0 禁用。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Sneaking speed"
|
||
msgstr "潜行速度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Sneaking speed, in nodes per second."
|
||
msgstr "潛行速度,以方塊每秒為單位。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Soft clouds"
|
||
msgstr "3D 雲朵"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Soft shadow radius"
|
||
msgstr "軟陰影半徑"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Sound"
|
||
msgstr "聲音"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Sound Extensions Blacklist"
|
||
msgstr "ContentDB 旗標黑名單列表"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Specifies URL from which client fetches media instead of using UDP.\n"
|
||
"$filename should be accessible from $remote_media$filename via cURL\n"
|
||
"(obviously, remote_media should end with a slash).\n"
|
||
"Files that are not present will be fetched the usual way."
|
||
msgstr ""
|
||
"用戶端從指定的 URL 而不是使用 UDP 抓取媒體。\n"
|
||
"$filename 應該可以透過 cURL 從 $remote_media$filename 存取。\n"
|
||
"(當然,remote_media 部份應以斜線結束)。\n"
|
||
"沒有在其中的檔案將會以平常的方式抓取。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Specifies the default stack size of nodes, items and tools.\n"
|
||
"Note that mods or games may explicitly set a stack for certain (or all) "
|
||
"items."
|
||
msgstr ""
|
||
"指定節點、項目和工具的預設堆疊大小。\n"
|
||
"請注意,模組或遊戲可能會明確為某些(或所有)項目設定堆疊。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Spread a complete update of shadow map over given number of frames.\n"
|
||
"Higher values might make shadows laggy, lower values\n"
|
||
"will consume more resources.\n"
|
||
"Minimum value: 1; maximum value: 16"
|
||
msgstr ""
|
||
"在給定數量的幀上傳播陰影貼圖的完整更新。\n"
|
||
"較高的值可能會使陰影滯後,較低的值\n"
|
||
"會消耗更多的資源。\n"
|
||
"最小值:1; 最大值:16"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Spread of light curve boost range.\n"
|
||
"Controls the width of the range to be boosted.\n"
|
||
"Standard deviation of the light curve boost Gaussian."
|
||
msgstr ""
|
||
"光變曲線增強範圍的擴展。\n"
|
||
"控制要提升的範圍的寬度。\n"
|
||
"光變曲線的標準差增強高斯。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Static spawn point"
|
||
msgstr "靜態生成點"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Steepness noise"
|
||
msgstr "坡度雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Step mountain size noise"
|
||
msgstr "階梯山大小的噪音"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Step mountain spread noise"
|
||
msgstr "單步山峰廣度噪音"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Strength of 3D mode parallax."
|
||
msgstr "3D 模式視差的強度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Strength of light curve boost.\n"
|
||
"The 3 'boost' parameters define a range of the light\n"
|
||
"curve that is boosted in brightness."
|
||
msgstr ""
|
||
"光曲線增強的強度。\n"
|
||
"3 個「增強」參數定義了光的範圍\n"
|
||
"亮度增強的曲線。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Strict protocol checking"
|
||
msgstr "嚴格協議檢查"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Strip color codes"
|
||
msgstr "條帶顏色代碼"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Surface level of optional water placed on a solid floatland layer.\n"
|
||
"Water is disabled by default and will only be placed if this value is set\n"
|
||
"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n"
|
||
"upper tapering).\n"
|
||
"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n"
|
||
"When enabling water placement, floatlands must be configured and tested\n"
|
||
"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n"
|
||
"required value depending on 'mgv7_np_floatland'), to avoid\n"
|
||
"server-intensive extreme water flow and to avoid vast flooding of the\n"
|
||
"world surface below."
|
||
msgstr ""
|
||
"可選水的表面水平放置在固體漂浮層上。\n"
|
||
"預設情況下禁用水,只有設定此值後才會放置水\n"
|
||
"到上面的“mgv7_floatland_ymax”-“mgv7_floatland_taper”(\n"
|
||
"上部逐漸變細)。\n"
|
||
"***警告,對世界和伺服器效能的潛在危險***:\n"
|
||
"啟用水放置時,必須配置和測試浮地\n"
|
||
"透過將“mgv7_floatland_密度”設定為 2.0(或其他\n"
|
||
"所需值取決於“mgv7_np_floatland”),以避免\n"
|
||
"伺服器密集型極端水流並避免大量洪水\n"
|
||
"下面的世界表面。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Synchronous SQLite"
|
||
msgstr "同步的 SQLite"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Temperature variation for biomes."
|
||
msgstr "生態的溫度變化。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Terrain alternative noise"
|
||
msgstr "地形替代雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Terrain base noise"
|
||
msgstr "地形基礎高度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Terrain height"
|
||
msgstr "地形高度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Terrain higher noise"
|
||
msgstr "地形高處雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Terrain noise"
|
||
msgstr "地形雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Terrain noise threshold for hills.\n"
|
||
"Controls proportion of world area covered by hills.\n"
|
||
"Adjust towards 0.0 for a larger proportion."
|
||
msgstr ""
|
||
"山丘的地形雜訊閾值。\n"
|
||
"控制山丘覆蓋世界的比例。\n"
|
||
"往 0.0 調整一取得較大的比例。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Terrain noise threshold for lakes.\n"
|
||
"Controls proportion of world area covered by lakes.\n"
|
||
"Adjust towards 0.0 for a larger proportion."
|
||
msgstr ""
|
||
"湖泊的地形雜訊閾值。\n"
|
||
"控制湖泊覆蓋世界的比例。\n"
|
||
"往 0.0 調整一取得較大的比例。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Terrain persistence noise"
|
||
msgstr "地形持續性雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Texture size to render the shadow map on.\n"
|
||
"This must be a power of two.\n"
|
||
"Bigger numbers create better shadows but it is also more expensive."
|
||
msgstr ""
|
||
"用於渲染陰影貼圖的紋理大小。\n"
|
||
"這必須是二的冪。\n"
|
||
"數字越大,陰影效果越好,但運算成本也越高。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Textures on a node may be aligned either to the node or to the world.\n"
|
||
"The former mode suits better things like machines, furniture, etc., while\n"
|
||
"the latter makes stairs and microblocks fit surroundings better.\n"
|
||
"However, as this possibility is new, thus may not be used by older servers,\n"
|
||
"this option allows enforcing it for certain node types. Note though that\n"
|
||
"that is considered EXPERIMENTAL and may not work properly."
|
||
msgstr ""
|
||
"節點上的紋理可以與節點或世界對齊。\n"
|
||
"前一種模式更適合機器、家具等東西,而前一種模式更適合機器、家具等。\n"
|
||
"後者使樓梯和微塊更適應周圍環境。\n"
|
||
"然而,由於這種可能性是新的,因此舊伺服器可能無法使用,\n"
|
||
"此選項允許對某些節點類型強制執行。 但請注意\n"
|
||
"這被認為是實驗性的,可能無法正常工作。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "The URL for the content repository"
|
||
msgstr "內容儲存庫的 URL"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "The dead zone of the joystick"
|
||
msgstr "搖桿死區"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The default format in which profiles are being saved,\n"
|
||
"when calling `/profiler save [format]` without format."
|
||
msgstr ""
|
||
"設定被儲存為預設格式。\n"
|
||
"當呼叫「/profiler save [格式]」但不包含格式時。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The delay in milliseconds after which a touch interaction is considered a "
|
||
"long tap."
|
||
msgstr "觸控互動被視為長按之前的延遲(以毫秒為單位)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The file path relative to your world path in which profiles will be saved to."
|
||
msgstr "設定檔將儲存於相對於您的全域路徑的檔案路徑。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The gesture for punching players/entities.\n"
|
||
"This can be overridden by games and mods.\n"
|
||
"\n"
|
||
"* short_tap\n"
|
||
"Easy to use and well-known from other games that shall not be named.\n"
|
||
"\n"
|
||
"* long_tap\n"
|
||
"Known from the classic Luanti mobile controls.\n"
|
||
"Combat is more or less impossible."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "The identifier of the joystick to use"
|
||
msgstr "要使用的搖桿的識別碼"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"The length in pixels after which a touch interaction is considered movement."
|
||
msgstr "觸控螢幕互動開始所需的長度(以像素為單位)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The maximum height of the surface of waving liquids.\n"
|
||
"4.0 = Wave height is two nodes.\n"
|
||
"0.0 = Wave doesn't move at all.\n"
|
||
"Default is 1.0 (1/2 node)."
|
||
msgstr ""
|
||
"波動液體表面的最大高度。\n"
|
||
"4.0 = 波高為兩個節點。\n"
|
||
"0.0 = 波浪根本不移動。\n"
|
||
"預設值為 1.0(1/2 節點)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"The minimum time in seconds it takes between digging nodes when holding\n"
|
||
"the dig button."
|
||
msgstr ""
|
||
"按住時重複放置節點之間所花費的時間(以秒為單位)\n"
|
||
"地點按鈕。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "The network interface that the server listens on."
|
||
msgstr "伺服器要監聽的網路介面。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The privileges that new users automatically get.\n"
|
||
"See /privs in game for a full list on your server and mod configuration."
|
||
msgstr ""
|
||
"新使用者會自動取得的特權。\n"
|
||
"在遊戲中請見 /privs 以取得在您的伺服器上與 mod 設定的完整清單。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The radius of the volume of blocks around every player that is subject to "
|
||
"the\n"
|
||
"active block stuff, stated in mapblocks (16 nodes).\n"
|
||
"In active blocks objects are loaded and ABMs run.\n"
|
||
"This is also the minimum range in which active objects (mobs) are "
|
||
"maintained.\n"
|
||
"This should be configured together with active_object_send_range_blocks."
|
||
msgstr ""
|
||
"每位玩家周圍方塊體積的半徑\n"
|
||
"活動塊內容,在地圖塊(16 個節點)中說明。\n"
|
||
"在活動區塊中載入物件並運行 ABM。\n"
|
||
"這也是活動物體(生物)維持的最小範圍。\n"
|
||
"這應該與 active_object_send_range_blocks 一起配置。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"The rendering back-end.\n"
|
||
"Note: A restart is required after changing this!\n"
|
||
"OpenGL is the default for desktop, and OGLES2 for Android."
|
||
msgstr ""
|
||
"渲染後端。\n"
|
||
"注意:修改後需要重啟!\n"
|
||
"OpenGL 是桌面的預設設置,Android 的預設設定是 OGLES2。\n"
|
||
"OpenGL 和 OGLES2(實驗性)支援著色器。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The sensitivity of the joystick axes for moving the\n"
|
||
"in-game view frustum around."
|
||
msgstr ""
|
||
"操縱桿軸移動的靈敏度\n"
|
||
"遊戲中的視錐體周圍。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The strength (darkness) of node ambient-occlusion shading.\n"
|
||
"Lower is darker, Higher is lighter. The valid range of values for this\n"
|
||
"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n"
|
||
"set to the nearest valid value."
|
||
msgstr ""
|
||
"節點環境光遮蔽的強度(暗度)。\n"
|
||
"愈低愈暗,愈高愈亮。這個設定的\n"
|
||
"值的有效範圍是 0.25 到 4.0 間。如果\n"
|
||
"值超出範圍,其將會被設定為最近的有效值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The time (in seconds) that the liquids queue may grow beyond processing\n"
|
||
"capacity until an attempt is made to decrease its size by dumping old queue\n"
|
||
"items. A value of 0 disables the functionality."
|
||
msgstr ""
|
||
"液體佇列可能會超出處理容量的時間(以秒計)\n"
|
||
"超過時將會嘗試透過傾倒舊佇列項目減少其\n"
|
||
"大小。將值設為 0 以停用此功能。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The time budget allowed for ABMs to execute on each step\n"
|
||
"(as a fraction of the ABM Interval)"
|
||
msgstr ""
|
||
"ABM 執行每個步驟所需的時間預算\n"
|
||
"(作為 ABM 間隔的一部分)"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The time in seconds it takes between repeated events\n"
|
||
"when holding down a joystick button combination."
|
||
msgstr ""
|
||
"在重複的事件間以秒計的時間\n"
|
||
"當按住搖桿的組合。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The time in seconds it takes between repeated node placements when holding\n"
|
||
"the place button."
|
||
msgstr ""
|
||
"按住時重複放置節點之間所花費的時間(以秒為單位)\n"
|
||
"地點按鈕。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "The type of joystick"
|
||
msgstr "搖桿類型"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n"
|
||
"enabled. Also, the vertical distance over which humidity drops by 10 if\n"
|
||
"'altitude_dry' is enabled."
|
||
msgstr ""
|
||
"如果「altitude_chill」為,則熱量下降 20 的垂直距離\n"
|
||
"已啟用。 此外,濕度下降 10 的垂直距離,如果\n"
|
||
"“altitude_dry”已啟用。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Third of 4 2D noises that together define hill/mountain range height."
|
||
msgstr "四之三 一同定義山丘範圍高度的 2D 雜訊。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Threshold for long taps"
|
||
msgstr "長按閾值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Time in seconds for item entity (dropped items) to live.\n"
|
||
"Setting it to -1 disables the feature."
|
||
msgstr ""
|
||
"物品物體(丟棄的物品)可以存活多久,以秒計。\n"
|
||
"設定其為 -1 以停用這個功能。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Time of day when a new world is started, in millihours (0-23999)."
|
||
msgstr "一天中開始新世界的時間,以毫秒為單位 (0-23999)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Time send interval"
|
||
msgstr "時間傳送間隔"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Time speed"
|
||
msgstr "時間速度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Timeout for client to remove unused map data from memory, in seconds."
|
||
msgstr "用戶端從記憶體移除未使用的地圖資料的逾時時間。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"To reduce lag, block transfers are slowed down when a player is building "
|
||
"something.\n"
|
||
"This determines how long they are slowed down after placing or removing a "
|
||
"node."
|
||
msgstr ""
|
||
"為了降低延遲,區塊傳送將會在玩家建造東西時減速。\n"
|
||
"這將會決定放置或移除節點後減速多久。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Tolerance of movement cheat detector.\n"
|
||
"Increase the value if players experience stuttery movement."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Tooltip delay"
|
||
msgstr "工具提示延遲"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Touchscreen"
|
||
msgstr "觸控螢幕"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Touchscreen controls"
|
||
msgstr "海灘雜訊閾值"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Touchscreen sensitivity"
|
||
msgstr "觸控螢幕靈敏度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Touchscreen sensitivity multiplier."
|
||
msgstr "觸控螢幕靈敏度倍數。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Tradeoffs for performance"
|
||
msgstr "性能的權衡"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Translucent foliage"
|
||
msgstr "半透明液體"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Translucent liquids"
|
||
msgstr "半透明液體"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Transparency Sorting Distance"
|
||
msgstr "透明分選距離"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Trees noise"
|
||
msgstr "樹林雜訊"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Trilinear filtering"
|
||
msgstr "三線性過濾器"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"True = 256\n"
|
||
"False = 128\n"
|
||
"Usable to make minimap smoother on slower machines."
|
||
msgstr ""
|
||
"True = 256\n"
|
||
"False = 128\n"
|
||
"使迷你地圖在速度較慢的機器上更加平滑。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Trusted mods"
|
||
msgstr "信任的 mod"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Type of occlusion_culler\n"
|
||
"\n"
|
||
"\"loops\" is the legacy algorithm with nested loops and O(n³) complexity\n"
|
||
"\"bfs\" is the new algorithm based on breadth-first-search and side culling\n"
|
||
"\n"
|
||
"This setting should only be changed if you have performance problems."
|
||
msgstr ""
|
||
"occlusion_culler 類型\n"
|
||
"\n"
|
||
"「loops」是具有巢狀循環和 O(n³) 複雜度的遺留演算法\n"
|
||
"「bfs」是基於廣度優先搜尋和側面剔除的新演算法\n"
|
||
"\n"
|
||
"僅當出現效能問題時才應變更此設定。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"URL to JSON file which provides information about the newest Luanti "
|
||
"release.\n"
|
||
"If this is empty the engine will never check for updates."
|
||
msgstr ""
|
||
"JSON 檔案的網址,提供有關最新 Minetest 版本的資訊\n"
|
||
"如果這是空的,引擎將永遠不會檢查更新。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "URL to the server list displayed in the Multiplayer Tab."
|
||
msgstr "會在多人遊戲分頁中顯示的伺服器清單的 URL。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Undersampling"
|
||
msgstr "欠取樣"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Undersampling is similar to using a lower screen resolution, but it applies\n"
|
||
"to the game world only, keeping the GUI intact.\n"
|
||
"It should give a significant performance boost at the cost of less detailed "
|
||
"image.\n"
|
||
"Higher values result in a less detailed image."
|
||
msgstr ""
|
||
"欠採樣與使用較低的螢幕解析度類似,但它適用\n"
|
||
"僅適用於遊戲世界,保持 GUI 完整。\n"
|
||
"它應該會以不太詳細的圖像為代價顯著提高性能。\n"
|
||
"數值越高,影像的細節越少。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Unlimited player transfer distance"
|
||
msgstr "不限制玩家傳送距離"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Unload unused server data"
|
||
msgstr "卸除未使用的伺服器資料"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Update information URL"
|
||
msgstr "更新資訊網址"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Upper Y limit of dungeons."
|
||
msgstr "地下城的 Y 值上限。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Upper Y limit of floatlands."
|
||
msgstr "懸空島的 Y 上限。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Use 3D cloud look instead of flat."
|
||
msgstr "使用 3D 立體而非扁平的雲朵外觀。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Use a cloud animation for the main menu background."
|
||
msgstr "在主選單的背景使用雲朵動畫。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Use anisotropic filtering when looking at textures from an angle."
|
||
msgstr "當從某個角度觀看時啟用各向異性過濾。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Use bilinear filtering when scaling textures."
|
||
msgstr "當縮放材質時使用三線性過濾。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Use crosshair for touch screen"
|
||
msgstr "使用十字準線觸控螢幕"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Use crosshair to select object instead of whole screen.\n"
|
||
"If enabled, a crosshair will be shown and will be used for selecting object."
|
||
msgstr ""
|
||
"使用十字線選擇物件而不是整個螢幕。\n"
|
||
"如果啟用,將顯示十字線並將其用於選擇物件。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Use mipmaps when scaling textures. May slightly increase performance,\n"
|
||
"especially when using a high-resolution texture pack.\n"
|
||
"Gamma-correct downscaling is not supported."
|
||
msgstr ""
|
||
"縮放紋理時使用 mipmap。 可能會稍微提高性能,\n"
|
||
"尤其是在使用高解析度材質包時。\n"
|
||
"不支援伽瑪校正縮小。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Use raytraced occlusion culling in the new culler.\n"
|
||
"This flag enables use of raytraced occlusion culling test for\n"
|
||
"client mesh sizes smaller than 4x4x4 map blocks."
|
||
msgstr ""
|
||
"在新剔除器中使用光線追蹤遮擋剔除。\n"
|
||
"該標誌允許使用光線追蹤遮擋剔除測試\n"
|
||
"客戶端網格尺寸小於 4x4x4 地圖塊。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Use smooth cloud shading."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Use trilinear filtering when scaling textures.\n"
|
||
"If both bilinear and trilinear filtering are enabled, trilinear filtering\n"
|
||
"is applied."
|
||
msgstr ""
|
||
"縮放紋理時使用三線性過濾。\n"
|
||
"如果同時啟用雙線性和三線性過濾,則三線性過濾被申請\n"
|
||
"被應用。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Use virtual joystick to trigger \"Aux1\" button.\n"
|
||
"If enabled, virtual joystick will also tap \"Aux1\" button when out of main "
|
||
"circle."
|
||
msgstr ""
|
||
"(Android) 使用虛擬搖桿觸發 \"Aux1\" 按鍵。\n"
|
||
"如果啟用,虛擬搖桿在離開主圓圈時也會觸發 \"Aux1\" 按鍵。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "User Interfaces"
|
||
msgstr "使用者介面"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "VSync"
|
||
msgstr "垂直同步"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Valley depth"
|
||
msgstr "山谷深度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Valley fill"
|
||
msgstr "山谷填充"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Valley profile"
|
||
msgstr "山谷分析"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Valley slope"
|
||
msgstr "山谷坡度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Variation of biome filler depth."
|
||
msgstr "生物群填充深度變化。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Variation of maximum mountain height (in nodes)."
|
||
msgstr "最大山高變化(以節點計)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Variation of number of caves."
|
||
msgstr "洞穴數量的變化。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Variation of terrain vertical scale.\n"
|
||
"When noise is < -0.55 terrain is near-flat."
|
||
msgstr ""
|
||
"垂直地形大小的變化。\n"
|
||
"當雜訊 < -0.55 則地形近乎平坦。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Varies depth of biome surface nodes."
|
||
msgstr "生物群表面節點的深度變化。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Varies roughness of terrain.\n"
|
||
"Defines the 'persistence' value for terrain_base and terrain_alt noises."
|
||
msgstr ""
|
||
"地形粗糙度變化。\n"
|
||
"為 terrain_base 與 terrain_alt 雜訊定義 'persistence' 值。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Varies steepness of cliffs."
|
||
msgstr "懸崖坡度變化。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Vertical climbing speed, in nodes per second."
|
||
msgstr "垂直攀登速度,以每秒節點為單位。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Vertical screen synchronization. Your system may still force VSync on even "
|
||
"if this is disabled."
|
||
msgstr "垂直螢幕同步。 即使停用垂直同步,您的系統仍可能強制啟用垂直同步。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Video driver"
|
||
msgstr "顯示卡驅動程式"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "View bobbing factor"
|
||
msgstr "視野晃動因子"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "View distance in nodes."
|
||
msgstr "以節點數計算的視野距離。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Viewing range"
|
||
msgstr "視野"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Virtual joystick triggers Aux1 button"
|
||
msgstr "虛擬操縱桿觸發 Aux1 按鈕"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Volume"
|
||
msgstr "音量"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Volume multiplier when the window is unfocused."
|
||
msgstr "當視窗未聚焦時的音量倍增。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Volume of all sounds.\n"
|
||
"Requires the sound system to be enabled."
|
||
msgstr ""
|
||
"所有聲音的音量。\n"
|
||
"需要啟用音響系統。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Volume when unfocused"
|
||
msgstr "遊戲暫停時最高 FPS"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Volumetric lighting"
|
||
msgstr "平滑光"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"W coordinate of the generated 3D slice of a 4D fractal.\n"
|
||
"Determines which 3D slice of the 4D shape is generated.\n"
|
||
"Alters the shape of the fractal.\n"
|
||
"Has no effect on 3D fractals.\n"
|
||
"Range roughly -2 to 2."
|
||
msgstr ""
|
||
"產生的 4D 分形 3D 切片的 W 座標。\n"
|
||
"確定產生 4D 形狀的哪一個 3D 切片。\n"
|
||
"改變分形的形狀。\n"
|
||
"對 3D 分形沒有影響。\n"
|
||
"範圍大致為 -2 到 2。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Walking and flying speed, in nodes per second."
|
||
msgstr "步行和飛行速度,單位為方塊每秒。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Walking speed"
|
||
msgstr "走路速度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Walking, flying and climbing speed in fast mode, in nodes per second."
|
||
msgstr "快速模式的步行、飛行和攀爬速度,單位為方塊每秒。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Water level"
|
||
msgstr "水位"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Water surface level of the world."
|
||
msgstr "世界的水面高度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Waving Nodes"
|
||
msgstr "擺動節點"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Waving leaves"
|
||
msgstr "葉子擺動"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Waving liquids"
|
||
msgstr "波動的液體"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Waving liquids wave height"
|
||
msgstr "波動的水高度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Waving liquids wave speed"
|
||
msgstr "波動的水速度"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Waving liquids wavelength"
|
||
msgstr "波動液體的波長"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Waving plants"
|
||
msgstr "植物擺動"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Weblink color"
|
||
msgstr "網路連結顏色"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "When enabled, liquid reflections are simulated."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"When enabled, the GUI is optimized to be more usable on touchscreens.\n"
|
||
"Whether this is enabled by default depends on your hardware form-factor."
|
||
msgstr ""
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"When gui_scaling_filter is true, all GUI images need to be\n"
|
||
"filtered in software, but some images are generated directly\n"
|
||
"to hardware (e.g. render-to-texture for nodes in inventory)."
|
||
msgstr ""
|
||
"當 gui_scaling_filter 被設定為真時,所有的圖形使用者介面的圖片\n"
|
||
"都必須被軟體過濾,但是有一些圖片會被直接生成到\n"
|
||
"硬體(例如在物品欄中節點的繪圖至材質)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"When gui_scaling_filter_txr2img is true, copy those images\n"
|
||
"from hardware to software for scaling. When false, fall back\n"
|
||
"to the old scaling method, for video drivers that don't\n"
|
||
"properly support downloading textures back from hardware."
|
||
msgstr ""
|
||
"當 gui_scaling_filter_txr2img 被設定為真,複製這些圖片\n"
|
||
"從硬體到軟體以供縮放。當為假時,退回\n"
|
||
"至舊的縮放方法,供從硬體下載材質回\n"
|
||
"來軟體支援不佳的顯示卡驅動程式使用。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"When using bilinear/trilinear/anisotropic filters, low-resolution textures\n"
|
||
"can be blurred, so automatically upscale them with nearest-neighbor\n"
|
||
"interpolation to preserve crisp pixels. This sets the minimum texture size\n"
|
||
"for the upscaled textures; higher values look sharper, but require more\n"
|
||
"memory. Powers of 2 are recommended. This setting is ONLY applied if\n"
|
||
"bilinear/trilinear/anisotropic filtering is enabled.\n"
|
||
"This is also used as the base node texture size for world-aligned\n"
|
||
"texture autoscaling."
|
||
msgstr ""
|
||
"使用雙線性/三線性/各向異性濾鏡時,低解析度紋理\n"
|
||
"可以被模糊,所以自動用最近鄰來升級它們\n"
|
||
"插值以保留清晰的像素。 這設定了最小紋理尺寸\n"
|
||
"用於升級紋理; 數值越高看起來越清晰,但需要更多\n"
|
||
"記憶。 建議使用 2 的冪。 僅當以下情況時才應用此設置\n"
|
||
"雙線性/三線性/各向異性過濾已啟用。\n"
|
||
"這也用作世界對齊的基本節點紋理大小\n"
|
||
"紋理自動縮放。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Whether name tag backgrounds should be shown by default.\n"
|
||
"Mods may still set a background."
|
||
msgstr ""
|
||
"預設是否應顯示名稱標籤背景。\n"
|
||
"模組可能仍會設定背景。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Whether node texture animations should be desynchronized per mapblock."
|
||
msgstr "是否每個地圖區塊的節點材質動畫可以不同步。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Whether players are shown to clients without any range limit.\n"
|
||
"Deprecated, use the setting player_transfer_distance instead."
|
||
msgstr ""
|
||
"玩家是否應該在用戶端無距離限制地顯示。\n"
|
||
"已棄用,請用 setting player_transfer_distance 代替。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Whether the window is maximized."
|
||
msgstr "視窗是否最大化。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Whether to ask clients to reconnect after a (Lua) crash.\n"
|
||
"Set this to true if your server is set up to restart automatically."
|
||
msgstr ""
|
||
"是否要在 (Lua) 當掉後詢問用戶端是否重新連線。\n"
|
||
"如果您的伺服器被設定為會自動重新開啟,將這個設定為真。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Whether to fog out the end of the visible area."
|
||
msgstr "是否將可視區域外模糊。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Whether to mute sounds. You can unmute sounds at any time, unless the\n"
|
||
"sound system is disabled (enable_sound=false).\n"
|
||
"In-game, you can toggle the mute state with the mute key or by using the\n"
|
||
"pause menu."
|
||
msgstr ""
|
||
"是否靜音。 您可以隨時取消靜音,除非\n"
|
||
"聲音系統被停用(enable_sound=false)。\n"
|
||
"在遊戲中,您可以使用靜音鍵或使用\n"
|
||
"暫停選單。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Whether to show the client debug info (has the same effect as hitting F5)."
|
||
msgstr "是否顯示用戶端除錯資訊(與按下 F5 有同樣的效果)。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Width component of the initial window size."
|
||
msgstr "初始視窗大小的寬度元素。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Width of the selection box lines around nodes."
|
||
msgstr "選取框在節點周邊的選取框線。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Window maximized"
|
||
msgstr "視窗最大化"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid ""
|
||
"Windows systems only: Start Luanti with the command line window in the "
|
||
"background.\n"
|
||
"Contains the same information as the file debug.txt (default name)."
|
||
msgstr ""
|
||
"僅 Windows 系統:以在背景的命令列視窗啟動 Minetest。\n"
|
||
"包含與 debug.txt(預設名稱)檔案相同的的資訊。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"World directory (everything in the world is stored here).\n"
|
||
"Not needed if starting from the main menu."
|
||
msgstr ""
|
||
"世界目錄(在世界中的每個東西都儲存在這裡)。\n"
|
||
"若從主選單啟動則不需要。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "World start time"
|
||
msgstr "世界開始時間"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"World-aligned textures may be scaled to span several nodes. However,\n"
|
||
"the server may not send the scale you want, especially if you use\n"
|
||
"a specially-designed texture pack; with this option, the client tries\n"
|
||
"to determine the scale automatically basing on the texture size.\n"
|
||
"See also texture_min_size.\n"
|
||
"Warning: This option is EXPERIMENTAL!"
|
||
msgstr ""
|
||
"世界對齊的紋理可以縮放以跨越多個節點。 然而,\n"
|
||
"伺服器可能不會發送您想要的比例,特別是如果您使用\n"
|
||
"專門設計的材質包; 使用此選項,客戶端嘗試\n"
|
||
"根據紋理大小自動決定比例。\n"
|
||
"另請參閱texture_min_size。\n"
|
||
"警告:此選項是實驗性的!"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "World-aligned textures mode"
|
||
msgstr "世界對齊紋理模式"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y of flat ground."
|
||
msgstr "扁平地面的 Y。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Y of mountain density gradient zero level. Used to shift mountains "
|
||
"vertically."
|
||
msgstr "Y 山體密度梯度為0級。 用於垂直移動山脈。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Y of upper limit of large caves."
|
||
msgstr "大型偽隨機洞穴的 Y 上限。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y-distance over which caverns expand to full size."
|
||
msgstr "洞穴拓展至全尺寸的 Y 距離。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid ""
|
||
"Y-distance over which floatlands taper from full density to nothing.\n"
|
||
"Tapering starts at this distance from the Y limit.\n"
|
||
"For a solid floatland layer, this controls the height of hills/mountains.\n"
|
||
"Must be less than or equal to half the distance between the Y limits."
|
||
msgstr ""
|
||
"浮動地逐漸從全密度逐漸縮小為零的Y距離。\n"
|
||
"錐度在距Y極限的距離處開始。\n"
|
||
"對於堅實的浮地層,這可控制丘陵/山脈的高度。\n"
|
||
"必須小於或等於兩個Y極限距離的一半。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y-level of average terrain surface."
|
||
msgstr "平均地形表面的 Y 高度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y-level of cavern upper limit."
|
||
msgstr "洞穴上限的 Y 高度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Y-level of higher terrain that creates cliffs."
|
||
msgstr "較低地形與湖底的 Y 高度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
#, fuzzy
|
||
msgid "Y-level of lower terrain and seabed."
|
||
msgstr "較低地形與湖底的 Y 高度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "Y-level of seabed."
|
||
msgstr "海底的 Y 高度。"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "cURL"
|
||
msgstr "cURL"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "cURL file download timeout"
|
||
msgstr "cURL 檔案下載逾時"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "cURL interactive timeout"
|
||
msgstr "cURL互動超時"
|
||
|
||
#: src/settings_translation_file.cpp
|
||
msgid "cURL parallel limit"
|
||
msgstr "cURL 並行限制"
|
||
|
||
#~ msgid "(game support required)"
|
||
#~ msgstr "(需遊戲支援)"
|
||
|
||
#~ msgid "- Address: "
|
||
#~ msgstr "- 地址: "
|
||
|
||
#~ msgid "- Creative Mode: "
|
||
#~ msgstr "- 創造模式: "
|
||
|
||
#~ msgid "- Damage: "
|
||
#~ msgstr "- 傷害: "
|
||
|
||
#~ msgid "- Port: "
|
||
#~ msgstr "- 連線埠: "
|
||
|
||
#~ msgid ""
|
||
#~ "0 = parallax occlusion with slope information (faster).\n"
|
||
#~ "1 = relief mapping (slower, more accurate)."
|
||
#~ msgstr ""
|
||
#~ "0 = 包含斜率資訊的視差遮蔽(較快)。\n"
|
||
#~ "1 = 替換貼圖(較慢,較準確)。"
|
||
|
||
#~ msgid "2x"
|
||
#~ msgstr "2x"
|
||
|
||
#~ msgid "3D Clouds"
|
||
#~ msgstr "三維雲朵"
|
||
|
||
#~ msgid "4x"
|
||
#~ msgstr "4x"
|
||
|
||
#~ msgid "8x"
|
||
#~ msgstr "8x"
|
||
|
||
#~ msgid "< Back to Settings page"
|
||
#~ msgstr "< 回到設定頁面"
|
||
|
||
#~ msgid "Address / Port"
|
||
#~ msgstr "地址/連線埠"
|
||
|
||
#~ msgid ""
|
||
#~ "Address to connect to.\n"
|
||
#~ "Leave this blank to start a local server.\n"
|
||
#~ "Note that the address field in the main menu overrides this setting."
|
||
#~ msgstr ""
|
||
#~ "要連線到的地址。\n"
|
||
#~ "把這個留空以啟動本機伺服器。\n"
|
||
#~ "注意在主選單中的地址欄會覆寫這個設定。"
|
||
|
||
#~ msgid ""
|
||
#~ "Adjust dpi configuration to your screen (non X11/Android only) e.g. for "
|
||
#~ "4k screens."
|
||
#~ msgstr "調整您螢幕的 DPI 設定(並不只有 X11/Android)例如 4K 螢幕。"
|
||
|
||
#~ msgid ""
|
||
#~ "Adjust the gamma encoding for the light tables. Higher numbers are "
|
||
#~ "brighter.\n"
|
||
#~ "This setting is for the client only and is ignored by the server."
|
||
#~ msgstr ""
|
||
#~ "調整亮度表的伽瑪編碼。較高的數值會較亮。\n"
|
||
#~ "這個設定是給客戶端使用的,會被伺服器忽略。"
|
||
|
||
#~ msgid "All Settings"
|
||
#~ msgstr "所有設定"
|
||
|
||
#~ msgid "All packages"
|
||
#~ msgstr "所有套件"
|
||
|
||
#~ msgid "Are you sure to reset your singleplayer world?"
|
||
#~ msgstr "您確定要重設您的單人遊戲世界嗎?"
|
||
|
||
#~ msgid "Automatic forward key"
|
||
#~ msgstr "自動前進鍵"
|
||
|
||
#~ msgid "Autosave Screen Size"
|
||
#~ msgstr "自動儲存螢幕大小"
|
||
|
||
#~ msgid "Aux1 key"
|
||
#~ msgstr "Aux1 鍵"
|
||
|
||
#~ msgid "Back to Main Menu"
|
||
#~ msgstr "返回主選單"
|
||
|
||
#~ msgid "Backward key"
|
||
#~ msgstr "後退鍵"
|
||
|
||
#~ msgid "Basic"
|
||
#~ msgstr "基礎"
|
||
|
||
#~ msgid "Bilinear Filter"
|
||
#~ msgstr "雙線性過濾器"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Biome API noise parameters"
|
||
#~ msgstr "Biome API 溫度與濕度 雜訊 參數"
|
||
|
||
#~ msgid "Bits per pixel (aka color depth) in fullscreen mode."
|
||
#~ msgstr "全螢幕模式中的位元/像素(又稱色彩深度)。"
|
||
|
||
#~ msgid "Block bounds shown for all blocks"
|
||
#~ msgstr "區塊邊界顯示所有區塊"
|
||
|
||
#~ msgid "Bloom"
|
||
#~ msgstr "泛光"
|
||
|
||
#~ msgid "Bloom Intensity"
|
||
#~ msgstr "泛光強度"
|
||
|
||
#~ msgid "Bloom Radius"
|
||
#~ msgstr "泛光半徑"
|
||
|
||
#~ msgid "Bloom Strength Factor"
|
||
#~ msgstr "泛光强度因子"
|
||
|
||
#~ msgid "Bump Mapping"
|
||
#~ msgstr "映射貼圖"
|
||
|
||
#~ msgid "Bumpmapping"
|
||
#~ msgstr "映射貼圖"
|
||
|
||
#~ msgid "Camera update toggle key"
|
||
#~ msgstr "攝影機切換更新按鍵"
|
||
|
||
#~ msgid "Change Keys"
|
||
#~ msgstr "變更按鍵"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Change keys"
|
||
#~ msgstr "變更按鍵"
|
||
|
||
#~ msgid "Chat key"
|
||
#~ msgstr "聊天按鍵"
|
||
|
||
#~ msgid "Chat toggle key"
|
||
#~ msgstr "聊天切換按鍵"
|
||
|
||
#~ msgid "Cinematic mode"
|
||
#~ msgstr "電影模式"
|
||
|
||
#~ msgid "Cinematic mode key"
|
||
#~ msgstr "電影模式按鍵"
|
||
|
||
#~ msgid "Clean transparent textures"
|
||
#~ msgstr "清除透明材質"
|
||
|
||
#~ msgid "Command key"
|
||
#~ msgstr "指令按鍵"
|
||
|
||
#~ msgid "Config mods"
|
||
#~ msgstr "設定 Mod"
|
||
|
||
#~ msgid "Configure"
|
||
#~ msgstr "設定"
|
||
|
||
#~ msgid "Connect"
|
||
#~ msgstr "連線"
|
||
|
||
#~ msgid "Connected Glass"
|
||
#~ msgstr "連接玻璃"
|
||
|
||
#~ msgid "Continuous forward"
|
||
#~ msgstr "連續前進"
|
||
|
||
#~ msgid ""
|
||
#~ "Continuous forward movement, toggled by autoforward key.\n"
|
||
#~ "Press the autoforward key again or the backwards movement to disable."
|
||
#~ msgstr ""
|
||
#~ "連續前進,通過自動前進鍵切換。\n"
|
||
#~ "再次按自動前進鍵或向後移動即可禁用。"
|
||
|
||
#~ msgid "Controls sinking speed in liquid."
|
||
#~ msgstr "控制在液體中的下沉速度。"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Controls the density of mountain-type floatlands.\n"
|
||
#~ "Is a noise offset added to the 'mgv7_np_mountain' noise value."
|
||
#~ msgstr ""
|
||
#~ "控制山地的浮地密度。\n"
|
||
#~ "是加入到 'np_mountain' 噪音值的補償。"
|
||
|
||
#~ msgid "Controls width of tunnels, a smaller value creates wider tunnels."
|
||
#~ msgstr "控制隧道的寬度,較小的值會創造出較寬的隧道。"
|
||
|
||
#, c-format
|
||
#~ msgid ""
|
||
#~ "Controls:\n"
|
||
#~ "- %s: move forwards\n"
|
||
#~ "- %s: move backwards\n"
|
||
#~ "- %s: move left\n"
|
||
#~ "- %s: move right\n"
|
||
#~ "- %s: jump/climb up\n"
|
||
#~ "- %s: dig/punch/use\n"
|
||
#~ "- %s: place/use\n"
|
||
#~ "- %s: sneak/climb down\n"
|
||
#~ "- %s: drop item\n"
|
||
#~ "- %s: inventory\n"
|
||
#~ "- Mouse: turn/look\n"
|
||
#~ "- Mouse wheel: select item\n"
|
||
#~ "- %s: chat\n"
|
||
#~ msgstr ""
|
||
#~ "控制:\n"
|
||
#~ "- %s:向前移動\n"
|
||
#~ "- %s:向後移動\n"
|
||
#~ "- %s:向左移動\n"
|
||
#~ "- %s:向右移動\n"
|
||
#~ "- %s:跳躍/向上攀爬\n"
|
||
#~ "- %s:挖/打\n"
|
||
#~ "- %s:放置/使用\n"
|
||
#~ "- %s:潛行/向下攀爬\n"
|
||
#~ "- %s:丟棄物品\n"
|
||
#~ "- %s:物品欄\n"
|
||
#~ "- 滑鼠:旋轉/觀看\n"
|
||
#~ "- 滑鼠滾輪:選取物品\n"
|
||
#~ "- %s:聊天\n"
|
||
|
||
#~ msgid "Creative"
|
||
#~ msgstr "創造"
|
||
|
||
#~ msgid "Credits"
|
||
#~ msgstr "感謝"
|
||
|
||
#~ msgid "Crosshair color (R,G,B)."
|
||
#~ msgstr "十字色彩 (R,G,B)。"
|
||
|
||
#~ msgid "DPI"
|
||
#~ msgstr "DPI"
|
||
|
||
#~ msgid "Damage"
|
||
#~ msgstr "傷害"
|
||
|
||
#~ msgid "Damage enabled"
|
||
#~ msgstr "已啟用傷害"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Darkness sharpness"
|
||
#~ msgstr "湖泊坡度"
|
||
|
||
#~ msgid "Debug info toggle key"
|
||
#~ msgstr "除錯資訊切換按鍵"
|
||
|
||
#~ msgid "Dec. volume key"
|
||
#~ msgstr "音量減少鍵"
|
||
|
||
#~ msgid "Default game"
|
||
#~ msgstr "預設遊戲"
|
||
|
||
#~ msgid ""
|
||
#~ "Default game when creating a new world.\n"
|
||
#~ "This will be overridden when creating a world from the main menu."
|
||
#~ msgstr ""
|
||
#~ "當建立新世界時的預設遊戲。\n"
|
||
#~ "當從主選單建立世界時將會被覆寫。"
|
||
|
||
#~ msgid ""
|
||
#~ "Default timeout for cURL, stated in milliseconds.\n"
|
||
#~ "Only has an effect if compiled with cURL."
|
||
#~ msgstr ""
|
||
#~ "cURL 的預設逾時,以毫秒計算。\n"
|
||
#~ "只會在與 cURL 一同編譯的情況下才會有影響。"
|
||
|
||
#~ msgid ""
|
||
#~ "Defines areas of floatland smooth terrain.\n"
|
||
#~ "Smooth floatlands occur when noise > 0."
|
||
#~ msgstr ""
|
||
#~ "定義浮地的平整地形區。\n"
|
||
#~ "平整的浮地會在噪音 > 0 時產生。"
|
||
|
||
#~ msgid ""
|
||
#~ "Defines how much bloom is applied to the rendered image\n"
|
||
#~ "Smaller values make bloom more subtle\n"
|
||
#~ "Range: from 0.01 to 1.0, default: 0.05"
|
||
#~ msgstr ""
|
||
#~ "定義對渲染影像套用多少光暈\n"
|
||
#~ "較小的值使光暈更加微妙\n"
|
||
#~ "範圍:從 0.01 到 1.0,預設值:0.05"
|
||
|
||
#~ msgid ""
|
||
#~ "Defines sampling step of texture.\n"
|
||
#~ "A higher value results in smoother normal maps."
|
||
#~ msgstr ""
|
||
#~ "定義材質的採樣步驟。\n"
|
||
#~ "較高的值會有較平滑的一般地圖。"
|
||
|
||
#~ msgid ""
|
||
#~ "Defines the magnitude of bloom overexposure.\n"
|
||
#~ "Range: from 0.1 to 10.0, default: 1.0"
|
||
#~ msgstr ""
|
||
#~ "定義光暈過度曝光的程度。\n"
|
||
#~ "範圍:從 0.1 到 10.0,預設值:1.0"
|
||
|
||
#~ msgid "Del. Favorite"
|
||
#~ msgstr "刪除收藏"
|
||
|
||
#~ msgid "Dig key"
|
||
#~ msgstr "挖掘鍵"
|
||
|
||
#~ msgid "Disable anticheat"
|
||
#~ msgstr "停用反作弊"
|
||
|
||
#~ msgid "Disabled unlimited viewing range"
|
||
#~ msgstr "已停用無限視野"
|
||
|
||
#~ msgid "Down"
|
||
#~ msgstr "下"
|
||
|
||
#~ msgid "Download a game, such as Minetest Game, from minetest.net"
|
||
#~ msgstr "從 minetest.net 下載遊戲,例如 Minetest Game"
|
||
|
||
#~ msgid "Download one from minetest.net"
|
||
#~ msgstr "從 minetest.net 下載一個"
|
||
|
||
#~ msgid "Downloading and installing $1, please wait..."
|
||
#~ msgstr "正在下載並安裝 $1,請稍候……"
|
||
|
||
#~ msgid "Drop item key"
|
||
#~ msgstr "丟棄物品鍵"
|
||
|
||
#~ msgid "Dynamic shadows:"
|
||
#~ msgstr "動態陰影:"
|
||
|
||
#~ msgid "Enable VBO"
|
||
#~ msgstr "啟用 VBO"
|
||
|
||
#~ msgid "Enable creative mode for all players"
|
||
#~ msgstr "為所有的玩家啟用創造模式"
|
||
|
||
#~ msgid "Enable players getting damage and dying."
|
||
#~ msgstr "啟用玩家傷害及瀕死。"
|
||
|
||
#~ msgid "Enable register confirmation"
|
||
#~ msgstr "啟用註冊確認"
|
||
|
||
#~ msgid "Enable touchscreen"
|
||
#~ msgstr "啟用觸控螢幕"
|
||
|
||
#~ msgid ""
|
||
#~ "Enable vertex buffer objects.\n"
|
||
#~ "This should greatly improve graphics performance."
|
||
#~ msgstr ""
|
||
#~ "啟用頂點緩衝區物件。\n"
|
||
#~ "這應該會大大提高圖形性能。"
|
||
|
||
#~ msgid ""
|
||
#~ "Enables bumpmapping for textures. Normalmaps need to be supplied by the "
|
||
#~ "texture pack\n"
|
||
#~ "or need to be auto-generated.\n"
|
||
#~ "Requires shaders to be enabled."
|
||
#~ msgstr ""
|
||
#~ "為材質啟用貼圖轉儲。普通地圖需要材質包的支援\n"
|
||
#~ "或是自動生成。\n"
|
||
#~ "必須啟用著色器。"
|
||
|
||
#~ msgid "Enables filmic tone mapping"
|
||
#~ msgstr "啟用電影色調映射"
|
||
|
||
#~ msgid "Enables minimap."
|
||
#~ msgstr "啟用小地圖。"
|
||
|
||
#~ msgid ""
|
||
#~ "Enables on the fly normalmap generation (Emboss effect).\n"
|
||
#~ "Requires bumpmapping to be enabled."
|
||
#~ msgstr ""
|
||
#~ "啟用忙碌的一般地圖生成(浮雕效果)。\n"
|
||
#~ "必須啟用貼圖轉儲。"
|
||
|
||
#~ msgid ""
|
||
#~ "Enables parallax occlusion mapping.\n"
|
||
#~ "Requires shaders to be enabled."
|
||
#~ msgstr ""
|
||
#~ "啟用視差遮蔽貼圖。\n"
|
||
#~ "必須啟用著色器。"
|
||
|
||
#~ msgid ""
|
||
#~ "Enables touchscreen mode, allowing you to play the game with a "
|
||
#~ "touchscreen."
|
||
#~ msgstr "啟用觸控螢幕模式,讓你可以使用觸控螢幕玩遊戲。"
|
||
|
||
#~ msgid "Enter "
|
||
#~ msgstr "輸入 "
|
||
|
||
#~ msgid ""
|
||
#~ "Experimental option, might cause visible spaces between blocks\n"
|
||
#~ "when set to higher number than 0."
|
||
#~ msgstr ""
|
||
#~ "實驗性選項,當設定到大於零的值時\n"
|
||
#~ "也許會造成在方塊間有視覺空隙。"
|
||
|
||
#~ msgid "FPS in pause menu"
|
||
#~ msgstr "在暫停選單中的 FPS"
|
||
|
||
#~ msgid "FSAA"
|
||
#~ msgstr "FSAA"
|
||
|
||
#~ msgid "Fallback font shadow"
|
||
#~ msgstr "後備字型陰影"
|
||
|
||
#~ msgid "Fallback font shadow alpha"
|
||
#~ msgstr "後備字型陰影 alpha 值"
|
||
|
||
#~ msgid "Fallback font size"
|
||
#~ msgstr "後備字型大小"
|
||
|
||
#~ msgid "Fancy Leaves"
|
||
#~ msgstr "華麗葉子"
|
||
|
||
#~ msgid "Fast key"
|
||
#~ msgstr "快速按鍵"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Fast movement (via the \"Aux1\" key).\n"
|
||
#~ "This requires the \"fast\" privilege on the server."
|
||
#~ msgstr ""
|
||
#~ "快速移動(透過使用鍵)。\n"
|
||
#~ "這需要伺服器上的「快速」特權。"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Filtered textures can blend RGB values with fully-transparent neighbors,\n"
|
||
#~ "which PNG optimizers usually discard, often resulting in dark or\n"
|
||
#~ "light edges to transparent textures. Apply a filter to clean that up\n"
|
||
#~ "at texture load time. This is automatically enabled if mipmapping is "
|
||
#~ "enabled."
|
||
#~ msgstr ""
|
||
#~ "已過濾的材質會與完全透明的鄰居混合 RGB 值,\n"
|
||
#~ "PNG 最佳化器通常會丟棄,有時候會導致透明材質\n"
|
||
#~ "會有黑邊或亮邊。套用這個過濾器以在材質載入時\n"
|
||
#~ "清理這些東西。"
|
||
|
||
#~ msgid "Filtering"
|
||
#~ msgstr "過濾器"
|
||
|
||
#~ msgid "Floatland base height noise"
|
||
#~ msgstr "浮地基礎高度噪音"
|
||
|
||
#~ msgid "Fly key"
|
||
#~ msgstr "飛行按鍵"
|
||
|
||
#~ msgid "Flying"
|
||
#~ msgstr "飛行"
|
||
|
||
#~ msgid "Fog toggle key"
|
||
#~ msgstr "霧氣切換鍵"
|
||
|
||
#~ msgid "Font shadow alpha (opaqueness, between 0 and 255)."
|
||
#~ msgstr "字型陰影 alpha(不透明度,介於 0 到 255)。"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Formspec default background color (R,G,B)."
|
||
#~ msgstr "遊戲內聊天視窗背景顏色 (R,G,B)。"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Formspec default background opacity (between 0 and 255)."
|
||
#~ msgstr "遊戲內聊天視窗背景 alpha 值(不透明度,介於 0 到 255 間)。"
|
||
|
||
#~ msgid "Forward key"
|
||
#~ msgstr "前進鍵"
|
||
|
||
#, fuzzy
|
||
#~ msgid "FreeType fonts"
|
||
#~ msgstr "Freetype 字型"
|
||
|
||
#~ msgid "Full screen BPP"
|
||
#~ msgstr "全螢幕 BPP"
|
||
|
||
#~ msgid "Game"
|
||
#~ msgstr "遊戲"
|
||
|
||
#~ msgid "Gamma"
|
||
#~ msgstr "Gamma"
|
||
|
||
#~ msgid "Generate Normal Maps"
|
||
#~ msgstr "產生一般地圖"
|
||
|
||
#~ msgid "Generate normalmaps"
|
||
#~ msgstr "生成一般地圖"
|
||
|
||
#~ msgid "HUD scale factor"
|
||
#~ msgstr "HUD 縮放係數"
|
||
|
||
#~ msgid "HUD toggle key"
|
||
#~ msgstr "HUD 切換鍵"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Hide: Temporary Settings"
|
||
#~ msgstr "設定"
|
||
|
||
#~ msgid "High-precision FPU"
|
||
#~ msgstr "高精度 FPU"
|
||
|
||
#~ msgid "Hotbar next key"
|
||
#~ msgstr "快捷列下一個鍵"
|
||
|
||
#~ msgid "Hotbar previous key"
|
||
#~ msgstr "快捷列上一個鍵"
|
||
|
||
#~ msgid "Hotbar slot 1 key"
|
||
#~ msgstr "快捷列第 1 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 10 key"
|
||
#~ msgstr "快捷列第 10 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 11 key"
|
||
#~ msgstr "快捷列第 11 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 12 key"
|
||
#~ msgstr "快捷列第 12 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 13 key"
|
||
#~ msgstr "快捷列第 13 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 14 key"
|
||
#~ msgstr "快捷列第 14 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 15 key"
|
||
#~ msgstr "快捷列第 15 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 16 key"
|
||
#~ msgstr "快捷列第 16 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 17 key"
|
||
#~ msgstr "快捷列第 17 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 18 key"
|
||
#~ msgstr "快捷列第 18 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 19 key"
|
||
#~ msgstr "快捷列第 19 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 2 key"
|
||
#~ msgstr "快捷列第 2 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 20 key"
|
||
#~ msgstr "快捷列第 20 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 21 key"
|
||
#~ msgstr "快捷列第 21 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 22 key"
|
||
#~ msgstr "快捷列第 22 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 23 key"
|
||
#~ msgstr "快捷列第 23 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 24 key"
|
||
#~ msgstr "快捷列第 24 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 25 key"
|
||
#~ msgstr "快捷列第 25 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 26 key"
|
||
#~ msgstr "快捷列第 26 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 27 key"
|
||
#~ msgstr "快捷列第 27 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 28 key"
|
||
#~ msgstr "快捷列第 28 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 29 key"
|
||
#~ msgstr "快捷列第 29 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 3 key"
|
||
#~ msgstr "快捷列第 3 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 30 key"
|
||
#~ msgstr "快捷列第 30 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 31 key"
|
||
#~ msgstr "快捷列第 31 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 32 key"
|
||
#~ msgstr "快捷列第 32 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 4 key"
|
||
#~ msgstr "快捷列第 4 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 5 key"
|
||
#~ msgstr "快捷列第 5 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 6 key"
|
||
#~ msgstr "快捷列第 6 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 7 key"
|
||
#~ msgstr "快捷列第 7 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 8 key"
|
||
#~ msgstr "快捷列第 8 個槽的按鍵"
|
||
|
||
#~ msgid "Hotbar slot 9 key"
|
||
#~ msgstr "快捷列第 9 個槽的按鍵"
|
||
|
||
#~ msgid "IPv6 support."
|
||
#~ msgstr "IPv6 支援。"
|
||
|
||
#~ msgid ""
|
||
#~ "If enabled together with fly mode, player is able to fly through solid "
|
||
#~ "nodes.\n"
|
||
#~ "This requires the \"noclip\" privilege on the server."
|
||
#~ msgstr ""
|
||
#~ "若與飛行模式一同啟用,玩家就可以飛過固體節點。\n"
|
||
#~ "這需要在伺服器上的「noclip」權限。"
|
||
|
||
#~ msgid "If enabled, disable cheat prevention in multiplayer."
|
||
#~ msgstr "若啟用,將會停用在多人遊戲中的防止作弊。"
|
||
|
||
#~ msgid "In-Game"
|
||
#~ msgstr "遊戲中"
|
||
|
||
#~ msgid "Inc. volume key"
|
||
#~ msgstr "提高音量鍵"
|
||
|
||
#~ msgid "Install Mod: Unable to find real mod name for: $1"
|
||
#~ msgstr "安裝 Mod:找不到下述項目的真實 Mod 名稱:$1"
|
||
|
||
#~ msgid "Install: file: \"$1\""
|
||
#~ msgstr "安裝:檔案:「$1」"
|
||
|
||
#~ msgid "Instrumentation"
|
||
#~ msgstr "儀表"
|
||
|
||
#~ msgid "Invalid gamespec."
|
||
#~ msgstr "遊戲規格無效。"
|
||
|
||
#~ msgid "Inventory key"
|
||
#~ msgstr "物品欄按鍵"
|
||
|
||
#~ msgid "Jump key"
|
||
#~ msgstr "跳躍鍵"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for decreasing the viewing range.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "降低視野範圍的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for decreasing the volume.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "降低音量的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Key for digging.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "跳躍的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for dropping the currently selected item.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "丟棄目前選定物品的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for increasing the viewing range.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "增加視野範圍的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for increasing the volume.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "增加音量的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for jumping.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "跳躍的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for moving fast in fast mode.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "在快速模式中快速移動的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Key for moving the player backward.\n"
|
||
#~ "Will also disable autoforward, when active.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "將玩家往後方移動的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for moving the player forward.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "將玩家往前方移動的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for moving the player left.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "將玩家往左方移動的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for moving the player right.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "將玩家往右方移動的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for muting the game.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "遊戲靜音的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for opening the chat window to type commands.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "開啟對話視窗以供輸入指令的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for opening the chat window to type local commands.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "開啟對話視窗以供輸入本機指令的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for opening the chat window.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "開啟對話視窗的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for opening the inventory.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "開啟物品欄的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Key for placing.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "跳躍的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 11th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 11 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 12th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 12 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 13th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 13 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 14th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 14 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 15th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 15 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 16th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 16 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 17th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 17 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 18th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 18 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 19th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 19 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 20th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 20 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 21st hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 21 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 22nd hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 22 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 23rd hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 23 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 24th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 24 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 25th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 25 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 26th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 26 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 27th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 27 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 28th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 28 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 29th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 29 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 30th hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 30 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 31st hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 31 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the 32nd hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 32 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the eighth hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 8 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the fifth hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 5 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the first hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 1 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the fourth hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 4 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the next item in the hotbar.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "在快捷列選取下一個物品的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the ninth hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 9 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the previous item in the hotbar.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "在快捷列選取上一個物品的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the second hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 2 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the seventh hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 7 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the sixth hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 6 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the tenth hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 10 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for selecting the third hotbar slot.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "選取快捷列中第 3 個槽的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for sneaking.\n"
|
||
#~ "Also used for climbing down and descending in water if aux1_descends is "
|
||
#~ "disabled.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "潛行的按鍵。\n"
|
||
#~ "若 aux1_ 降低停用時,也會用於向下攀爬與在水中下潛。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for switching between first- and third-person camera.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "用來切換第一與第三人稱視角的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for taking screenshots.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "拍攝螢幕截圖的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Key for toggling autoforward.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換自動奔跑的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling cinematic mode.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換電影模式的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling display of minimap.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換顯示迷你地圖的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling fast mode.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換快速模式的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling flying.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換飛行的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling noclip mode.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換穿牆模式的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling pitch move mode.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換 Pitch Move 模式的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the camera update. Only used for development\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換視角更新的按鍵。僅對開發有用。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the display of chat.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "用來切換聊天顯示的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the display of debug info.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換顯示除錯資訊的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the display of fog.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換顯示霧氣的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the display of the HUD.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換顯示 HUD 的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the display of the large chat console.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換顯示大聊天終端機的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling the display of the profiler. Used for development.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換顯示輪廓的按鍵。對開發有用。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key for toggling unlimited view range.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "切換無限視野的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Key to use view zoom when possible.\n"
|
||
#~ "See http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
#~ msgstr ""
|
||
#~ "當可能時用來縮放的按鍵。\n"
|
||
#~ "請見 http://irrlicht.sourceforge.net/docu/namespaceirr."
|
||
#~ "html#a54da2a0e231901735e3da1b0edf72eb3"
|
||
|
||
#~ msgid ""
|
||
#~ "Keybindings. (If this menu screws up, remove stuff from minetest.conf)"
|
||
#~ msgstr "按鍵綁定。(若此選單鎖住了,從 minetest.conf 移除相關參數)"
|
||
|
||
#~ msgid "Large chat console key"
|
||
#~ msgstr "大聊天終端機按鍵"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Last update check"
|
||
#~ msgstr "液體更新 tick"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Lava depth"
|
||
#~ msgstr "大型洞穴深度"
|
||
|
||
#~ msgid "Left key"
|
||
#~ msgstr "左鍵"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Length of liquid waves.\n"
|
||
#~ "Requires waving liquids to be enabled."
|
||
#~ msgstr ""
|
||
#~ "設定為真以啟用擺動的樹葉。\n"
|
||
#~ "必須同時啟用著色器。"
|
||
|
||
#~ msgid "Limit of emerge queues on disk"
|
||
#~ msgstr "在磁碟上出現佇列的限制"
|
||
|
||
#~ msgid ""
|
||
#~ "Logical value that controls how far the bloom effect spreads\n"
|
||
#~ "from the bright objects.\n"
|
||
#~ "Range: from 0.1 to 8, default: 1"
|
||
#~ msgstr ""
|
||
#~ "控制暈效果傳播多遠的邏輯值\n"
|
||
#~ "來自明亮的物體。\n"
|
||
#~ "範圍:0.1 到 8,預設值:1"
|
||
|
||
#~ msgid "Main"
|
||
#~ msgstr "主要"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Main menu style"
|
||
#~ msgstr "主選單指令稿"
|
||
|
||
#~ msgid "Makes DirectX work with LuaJIT. Disable if it causes troubles."
|
||
#~ msgstr "讓 DirectX 與 LuaJIT 一同運作。若其造成麻煩則請停用。"
|
||
|
||
#~ msgid "Makes all liquids opaque"
|
||
#~ msgstr "讓所有的液體不透明"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Mapblock mesh generator's MapBlock cache size in MB"
|
||
#~ msgstr "地圖區塊網格生成器的地圖區塊快取大小 MB"
|
||
|
||
#~ msgid ""
|
||
#~ "Maximum number of packets sent per send step, if you have a slow "
|
||
#~ "connection\n"
|
||
#~ "try reducing it, but don't reduce it to a number below double of "
|
||
#~ "targeted\n"
|
||
#~ "client number."
|
||
#~ msgstr ""
|
||
#~ "每個傳送步驟要傳送的最大封包數,若您的網路連線緩慢\n"
|
||
#~ "請試著降低它,但請不要降低到低於兩倍的目標\n"
|
||
#~ "用戶端數。"
|
||
|
||
#~ msgid "Menus"
|
||
#~ msgstr "選單"
|
||
|
||
#~ msgid "Minimap"
|
||
#~ msgstr "迷你地圖"
|
||
|
||
#~ msgid "Minimap in radar mode, Zoom x2"
|
||
#~ msgstr "雷達模式的迷你地圖,放大 2 倍"
|
||
|
||
#~ msgid "Minimap in radar mode, Zoom x4"
|
||
#~ msgstr "雷達模式的迷你地圖,放大 4 倍"
|
||
|
||
#~ msgid "Minimap in surface mode, Zoom x2"
|
||
#~ msgstr "表面模式的迷你地圖,放大 2 倍"
|
||
|
||
#~ msgid "Minimap in surface mode, Zoom x4"
|
||
#~ msgstr "表面模式的迷你地圖,放大 4 倍"
|
||
|
||
#~ msgid "Minimap key"
|
||
#~ msgstr "迷你地圖按鍵"
|
||
|
||
#~ msgid "Mipmap"
|
||
#~ msgstr "Mip 貼圖"
|
||
|
||
#~ msgid "Mipmap + Aniso. Filter"
|
||
#~ msgstr "Mip 貼圖 + Aniso. 過濾器"
|
||
|
||
#~ msgid "Mute key"
|
||
#~ msgstr "靜音按鍵"
|
||
|
||
#~ msgid "Name / Password"
|
||
#~ msgstr "名稱/密碼"
|
||
|
||
#~ msgid "Name/Password"
|
||
#~ msgstr "名稱/密碼"
|
||
|
||
#~ msgid "No"
|
||
#~ msgstr "否"
|
||
|
||
#~ msgid "No Filter"
|
||
#~ msgstr "沒有過濾器"
|
||
|
||
#~ msgid "No Mipmap"
|
||
#~ msgstr "沒有 Mip 貼圖"
|
||
|
||
#~ msgid "Noclip"
|
||
#~ msgstr "穿牆"
|
||
|
||
#~ msgid "Noclip key"
|
||
#~ msgstr "穿牆按鍵"
|
||
|
||
#~ msgid "Node Highlighting"
|
||
#~ msgstr "突顯方塊"
|
||
|
||
#~ msgid "Node Outlining"
|
||
#~ msgstr "加入方塊外框"
|
||
|
||
#~ msgid "None"
|
||
#~ msgstr "無"
|
||
|
||
#~ msgid "Normalmaps sampling"
|
||
#~ msgstr "法線貼圖採樣"
|
||
|
||
#~ msgid "Normalmaps strength"
|
||
#~ msgstr "法線貼圖強度"
|
||
|
||
#~ msgid "Number of parallax occlusion iterations."
|
||
#~ msgstr "視差遮蔽迭代次數。"
|
||
|
||
#~ msgid "Ok"
|
||
#~ msgstr "確定"
|
||
|
||
#~ msgid "Opaque Leaves"
|
||
#~ msgstr "不透明葉子"
|
||
|
||
#~ msgid "Opaque Water"
|
||
#~ msgstr "不透明水"
|
||
|
||
#~ msgid "Overall bias of parallax occlusion effect, usually scale/2."
|
||
#~ msgstr "視差遮蔽效果的總偏差,通常是規模/2。"
|
||
|
||
#~ msgid "Overall scale of parallax occlusion effect."
|
||
#~ msgstr "視差遮蔽效果的總規模。"
|
||
|
||
#~ msgid "Parallax Occlusion"
|
||
#~ msgstr "視差遮蔽"
|
||
|
||
#~ msgid "Parallax occlusion"
|
||
#~ msgstr "視差遮蔽"
|
||
|
||
#~ msgid "Parallax occlusion bias"
|
||
#~ msgstr "視差遮蔽偏差"
|
||
|
||
#~ msgid "Parallax occlusion iterations"
|
||
#~ msgstr "視差遮蔽迭代"
|
||
|
||
#~ msgid "Parallax occlusion mode"
|
||
#~ msgstr "視差遮蔽模式"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Parallax occlusion scale"
|
||
#~ msgstr "視差遮蔽係數"
|
||
|
||
#~ msgid "Parallax occlusion strength"
|
||
#~ msgstr "視差遮蔽強度"
|
||
|
||
#~ msgid "Particles"
|
||
#~ msgstr "粒子"
|
||
|
||
#~ msgid "Path to TrueTypeFont or bitmap."
|
||
#~ msgstr "TrueType 字型或點陣字的路徑。"
|
||
|
||
#~ msgid "Path to save screenshots at."
|
||
#~ msgstr "儲存螢幕截圖的路徑。"
|
||
|
||
#~ msgid ""
|
||
#~ "Path to texture directory. All textures are first searched from here."
|
||
#~ msgstr "材質目錄的路徑。所有材質都會先從這裡搜尋。"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Pitch move key"
|
||
#~ msgstr "飛行按鍵"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Place key"
|
||
#~ msgstr "飛行按鍵"
|
||
|
||
#~ msgid ""
|
||
#~ "Player is able to fly without being affected by gravity.\n"
|
||
#~ "This requires the \"fly\" privilege on the server."
|
||
#~ msgstr ""
|
||
#~ "玩家可以不受重力影響飛行。\n"
|
||
#~ "這需要在伺服器上啟用「飛行」特權。"
|
||
|
||
#~ msgid "Player name"
|
||
#~ msgstr "玩家名稱"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Player versus player"
|
||
#~ msgstr "玩家對玩家"
|
||
|
||
#~ msgid "Please enter a valid integer."
|
||
#~ msgstr "請輸入有效的整數。"
|
||
|
||
#~ msgid "Please enter a valid number."
|
||
#~ msgstr "請輸入一個有效的數字。"
|
||
|
||
#~ msgid ""
|
||
#~ "Port to connect to (UDP).\n"
|
||
#~ "Note that the port field in the main menu overrides this setting."
|
||
#~ msgstr ""
|
||
#~ "要連線至的埠 (UDP)。\n"
|
||
#~ "注意在主選單中的埠欄位會覆蓋這個設定。"
|
||
|
||
#~ msgid "Profiler toggle key"
|
||
#~ msgstr "分析器切換鍵"
|
||
|
||
#~ msgid "Profiling"
|
||
#~ msgstr "分析"
|
||
|
||
#~ msgid "PvP enabled"
|
||
#~ msgstr "已啟用玩家對戰"
|
||
|
||
#~ msgid "Range select key"
|
||
#~ msgstr "範圍選擇鍵"
|
||
|
||
#~ msgid "Remote port"
|
||
#~ msgstr "遠端埠"
|
||
|
||
#~ msgid "Reset singleplayer world"
|
||
#~ msgstr "重設單人遊戲世界"
|
||
|
||
#~ msgid "Right key"
|
||
#~ msgstr "右鍵"
|
||
|
||
#~ msgid "Round minimap"
|
||
#~ msgstr "圓形小地圖"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Saturation"
|
||
#~ msgstr "迭代"
|
||
|
||
#~ msgid "Screen:"
|
||
#~ msgstr "螢幕:"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Select Package File:"
|
||
#~ msgstr "選取 Mod 檔案:"
|
||
|
||
#~ msgid "Server / Singleplayer"
|
||
#~ msgstr "伺服器/單人遊戲"
|
||
|
||
#~ msgid "Shaders (experimental)"
|
||
#~ msgstr "著色器(實驗性)"
|
||
|
||
#~ msgid "Shaders (unavailable)"
|
||
#~ msgstr "著色器(無法使用)"
|
||
|
||
#~ msgid ""
|
||
#~ "Shaders allow advanced visual effects and may increase performance on "
|
||
#~ "some video\n"
|
||
#~ "cards."
|
||
#~ msgstr ""
|
||
#~ "著色器允許實現高級視覺效果,\n"
|
||
#~ "並可能提高某些顯示卡的性能。"
|
||
|
||
#~ msgid "Shadow limit"
|
||
#~ msgstr "陰影限制"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Shadow offset (in pixels) of the fallback font. If 0, then shadow will "
|
||
#~ "not be drawn."
|
||
#~ msgstr "字型陰影偏移,若為 0 則陰影將不會被繪製。"
|
||
|
||
#~ msgid "Shape of the minimap. Enabled = round, disabled = square."
|
||
#~ msgstr "迷你地圖的形狀。啟用 = 圓形,停用 = 方形。"
|
||
|
||
#~ msgid "Simple Leaves"
|
||
#~ msgstr "簡易葉子"
|
||
|
||
#~ msgid ""
|
||
#~ "Size of the MapBlock cache of the mesh generator. Increasing this will\n"
|
||
#~ "increase the cache hit %, reducing the data being copied from the main\n"
|
||
#~ "thread, thus reducing jitter."
|
||
#~ msgstr ""
|
||
#~ "網格生成器的地圖區塊快取大小。增加這個將會\n"
|
||
#~ "增加快取命中率,減少從主執行緒複製資料,從\n"
|
||
#~ "而減少抖動。"
|
||
|
||
#~ msgid "Smooth Lighting"
|
||
#~ msgstr "平滑光線"
|
||
|
||
#~ msgid "Smooths rotation of camera. 0 to disable."
|
||
#~ msgstr "讓旋轉攝影機時較流暢。設為 0 以停用。"
|
||
|
||
#~ msgid "Special"
|
||
#~ msgstr "特殊"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Special key"
|
||
#~ msgstr "潛行按鍵"
|
||
|
||
#~ msgid "Start Singleplayer"
|
||
#~ msgstr "開始單人遊戲"
|
||
|
||
#~ msgid "Strength of generated normalmaps."
|
||
#~ msgstr "生成之一般地圖的強度。"
|
||
|
||
#~ msgid "Texture path"
|
||
#~ msgstr "材質路徑"
|
||
|
||
#~ msgid "Texturing:"
|
||
#~ msgstr "紋理:"
|
||
|
||
#, fuzzy
|
||
#~ msgid "The depth of dirt or other biome filler node."
|
||
#~ msgstr "塵土或其他填充物的深度"
|
||
|
||
#~ msgid "The value must be at least $1."
|
||
#~ msgstr "數值必須大於 $1。"
|
||
|
||
#~ msgid "The value must not be larger than $1."
|
||
#~ msgstr "數值必須小於 $1。"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "This can be bound to a key to toggle camera smoothing when looking "
|
||
#~ "around.\n"
|
||
#~ "Useful for recording videos"
|
||
#~ msgstr ""
|
||
#~ "當移動與東張西望時讓攝影機變流暢。也稱為觀看或滑鼠流暢。\n"
|
||
#~ "對錄影很有用。"
|
||
|
||
#~ msgid "This font will be used for certain languages."
|
||
#~ msgstr "這個字型將會被用於特定的語言。"
|
||
|
||
#~ msgid "To enable shaders the OpenGL driver needs to be used."
|
||
#~ msgstr "要啟用著色器,必須使用 OpenGL 驅動程式。"
|
||
|
||
#~ msgid "Toggle Cinematic"
|
||
#~ msgstr "切換過場動畫"
|
||
|
||
#~ msgid "Toggle camera mode key"
|
||
#~ msgstr "切換攝影機模式按鍵"
|
||
|
||
#~ msgid "Tone Mapping"
|
||
#~ msgstr "色調映射"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Touch threshold (px):"
|
||
#~ msgstr "觸控閾值:(像素)"
|
||
|
||
#~ msgid "Trilinear Filter"
|
||
#~ msgstr "三線性過濾器"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Typical maximum height, above and below midpoint, of floatland mountains."
|
||
#~ msgstr "浮地山區域的典型最大高度,高於與低於中點。"
|
||
|
||
#~ msgid "Unable to install a game as a $1"
|
||
#~ msgstr "無法將遊戲安裝為 $1"
|
||
|
||
#~ msgid "Unable to install a modpack as a $1"
|
||
#~ msgstr "無法將 Mod 包安裝為 $1"
|
||
|
||
#~ msgid "Uninstall Package"
|
||
#~ msgstr "解除安裝套件"
|
||
|
||
#~ msgid "Up"
|
||
#~ msgstr "上"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Use bilinear filtering when scaling textures down."
|
||
#~ msgstr "當縮放材質時使用雙線性過濾。"
|
||
|
||
#~ msgid "VBO"
|
||
#~ msgstr "VBO"
|
||
|
||
#~ msgid "Variation of hill height and lake depth on floatland smooth terrain."
|
||
#~ msgstr "在平整浮地地形的山丘高度與湖泊深度變化。"
|
||
|
||
#~ msgid "Vertical screen synchronization."
|
||
#~ msgstr "垂直螢幕同步。"
|
||
|
||
#~ msgid "View"
|
||
#~ msgstr "查看"
|
||
|
||
#~ msgid "View more information in a web browser"
|
||
#~ msgstr "在網絡瀏覽器中查看更多信息"
|
||
|
||
#~ msgid "View range decrease key"
|
||
#~ msgstr "降低視野的按鍵"
|
||
|
||
#~ msgid "View range increase key"
|
||
#~ msgstr "增加視野的按鍵"
|
||
|
||
#~ msgid "View zoom key"
|
||
#~ msgstr "檢視縮放鍵"
|
||
|
||
#, c-format
|
||
#~ msgid "Viewing range is at maximum: %d"
|
||
#~ msgstr "視野已為最大值:%d"
|
||
|
||
#~ msgid "Waving Leaves"
|
||
#~ msgstr "葉子擺動"
|
||
|
||
#~ msgid "Waving Liquids"
|
||
#~ msgstr "擺動液體"
|
||
|
||
#~ msgid "Waving Plants"
|
||
#~ msgstr "植物擺動"
|
||
|
||
#~ msgid "Waving Water"
|
||
#~ msgstr "波動的水"
|
||
|
||
#~ msgid "Waving water"
|
||
#~ msgstr "波動的水"
|
||
|
||
#, fuzzy
|
||
#~ msgid ""
|
||
#~ "Whether FreeType fonts are used, requires FreeType support to be compiled "
|
||
#~ "in.\n"
|
||
#~ "If disabled, bitmap and XML vectors fonts are used instead."
|
||
#~ msgstr "是否使用 freetype 字型,需要將 freetype 支援編譯進來。"
|
||
|
||
#~ msgid "Whether to allow players to damage and kill each other."
|
||
#~ msgstr "是否允許玩家傷害並殺害其他人。"
|
||
|
||
#~ msgid "X"
|
||
#~ msgstr "X"
|
||
|
||
#~ msgid "Y"
|
||
#~ msgstr "Y"
|
||
|
||
#, fuzzy
|
||
#~ msgid "Y of upper limit of lava in large caves."
|
||
#~ msgstr "大型偽隨機洞穴的 Y 上限。"
|
||
|
||
#~ msgid "Y-level of floatland midpoint and lake surface."
|
||
#~ msgstr "浮地中點與湖表面的 Y 高度。"
|
||
|
||
#~ msgid "Y-level to which floatland shadows extend."
|
||
#~ msgstr "浮地陰影擴展的 Y 高度。"
|
||
|
||
#~ msgid "Yes"
|
||
#~ msgstr "是"
|
||
|
||
#, c-format
|
||
#~ msgid ""
|
||
#~ "You are about to join this server with the name \"%s\" for the first "
|
||
#~ "time.\n"
|
||
#~ "If you proceed, a new account using your credentials will be created on "
|
||
#~ "this server.\n"
|
||
#~ "Please retype your password and click 'Register and Join' to confirm "
|
||
#~ "account creation, or click 'Cancel' to abort."
|
||
#~ msgstr ""
|
||
#~ "您第一次使用「%s」名稱加入這個伺服器。\n"
|
||
#~ "如您繼續,即會在這台伺服器使用你的憑證建立新帳戶。\n"
|
||
#~ "請重新輸入您的密碼,後按下「註冊並加入」確認帳戶建立,或按「取消」中止。"
|
||
|
||
#, fuzzy
|
||
#~ msgid "You died."
|
||
#~ msgstr "您已死亡"
|
||
|
||
#~ msgid "You have no games installed."
|
||
#~ msgstr "您未安裝任何遊戲。"
|
||
|
||
#~ msgid "Z"
|
||
#~ msgstr "Z"
|
||
|
||
#~ msgid "needs_fallback_font"
|
||
#~ msgstr "yes"
|
||
|
||
#~ msgid "ok"
|
||
#~ msgstr "確定"
|