minetest/src
2012-06-17 02:40:36 +03:00
..
jthread Temporary commit; lots of test code and stuff 2011-02-21 00:45:14 +02:00
lua cmake: lua: use COMMON_CFLAGS 2012-03-31 01:31:17 +03:00
sqlite Update to SQLite 3.7.7.1 2011-09-01 18:27:30 -04:00
util Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
activeobject.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
ban.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
ban.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
base64.cpp Check password hash validity 2012-06-03 20:32:44 +03:00
base64.h Check password hash validity 2012-06-03 20:32:44 +03:00
camera.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
camera.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
chat.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
chat.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
client.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
client.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
clientmap.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
clientmap.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
clientobject.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
clientobject.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
clientserver.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
clientsimpleobject.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
clouds.cpp Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left 2012-06-05 18:54:42 +03:00
clouds.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
cmake_config.h.in Build configuration fixes/improvements on Windows 2012-03-25 04:03:51 +03:00
CMakeLists.txt Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
collision.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
collision.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
common_irrlicht.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
config.h Build configuration fixes/improvements on Windows 2012-03-25 04:03:51 +03:00
connection.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
connection.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
constants.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
content_abm.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_abm.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_cao.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
content_cao.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_cso.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_cso.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_mapblock.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
content_mapblock.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_mapnode.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
content_mapnode.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_nodemeta.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
content_nodemeta.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_object.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
content_sao.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
content_sao.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
craftdef.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
craftdef.h Allow replacements in cooking and fuel recipes 2012-06-06 00:22:34 +03:00
daynightratio.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
debug.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
debug.h Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
defaultsettings.cpp Add desynchronize_mapblock_texture_animation setting and improve minetest.conf.example a bit 2012-06-16 22:37:20 +03:00
defaultsettings.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
environment.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
environment.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
event_manager.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
event.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
exceptions.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
farmesh.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
farmesh.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
filecache.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
filecache.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
filesys.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
filesys.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
game.cpp Allow node cracking animations of any length 2012-06-16 18:02:56 +03:00
game.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
gamedef.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
genericobject.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
genericobject.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
gettext.h Clean up log messages everywhere 2012-03-11 04:15:45 +02:00
gettime.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiChatConsole.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiChatConsole.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiConfirmMenu.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiConfirmMenu.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiCreateWorld.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiCreateWorld.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiDeathScreen.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiDeathScreen.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiInventoryMenu.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiInventoryMenu.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiKeyChangeMenu.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiKeyChangeMenu.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiMainMenu.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiMainMenu.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiMessageMenu.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiMessageMenu.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiPasswordChange.cpp Header file tweaking; mainly for speed 2011-10-12 13:53:38 +03:00
guiPasswordChange.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiPauseMenu.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
guiPauseMenu.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiTextInputMenu.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
guiTextInputMenu.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
hex.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
inventory.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
inventory.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
inventorymanager.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
inventorymanager.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
irrlichttypes.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
itemdef.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
itemdef.h Node placement client-side prediction 2012-06-10 12:46:48 +03:00
itemgroup.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
keycode.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
keycode.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
light.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
light.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
localplayer.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
localplayer.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
log.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
log.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
logoutputbuffer.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
luaentity_common.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
main.cpp Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
main.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mainmenumanager.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
map.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
map.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
mapblock_mesh.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
mapblock_mesh.h Node texture animation 2012-06-16 16:47:28 +03:00
mapblock.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
mapblock.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
mapchunk.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mapgen.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mapgen.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
mapnode.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
mapnode.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mapsector.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mapsector.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mesh.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mesh.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
modalMenu.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
modifiedstate.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mods.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
mods.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
nameidmapping.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
nameidmapping.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
nodedef.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
nodedef.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
nodemetadata.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
nodemetadata.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
nodetimer.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
nodetimer.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
noise.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
noise.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
object_properties.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
object_properties.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
player.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
player.h Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
porting.cpp Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
porting.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
profiler.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
quicktune_shortcutter.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
quicktune.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
quicktune.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
script.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
script.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
scriptapi.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
scriptapi.h Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them 2012-06-05 23:51:37 +03:00
serialization.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
serialization.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
server.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
server.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
servercommand.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
servercommand.h Reimplement authentication handler in Lua; now we have 1) infinite privilege names, 2) minetest.register_authentication_handler() 2012-03-30 18:42:18 +03:00
serverobject.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
serverobject.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
settings.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
sha1.cpp Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
sha1.h Passwords - a few corrections to the previous commit 2011-05-20 21:37:13 +01:00
sky.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
sky.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
socket.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
socket.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
sound_openal.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
sound_openal.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
sound.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
sound.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
staticobject.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
strfnd.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
subgame.cpp Initially split utility.h to multiple files in util/ 2012-06-17 01:29:13 +03:00
subgame.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
test.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
test.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
threads.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
tile.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
tile.h Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
tool.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
tool.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
voxel.cpp Properly and efficiently use split utility headers 2012-06-17 02:40:36 +03:00
voxel.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
voxelalgorithms.cpp Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00
voxelalgorithms.h Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors 2012-06-05 18:54:07 +03:00