minetest/builtin/mainmenu
est31 d767f025cb Client: disable pre v25 init sending by default
Disable the ability to connect to old servers by default to
improve password security.

If people still want to connect to old (0.4.12 and earlier)
servers, they can flip the send_pre_v25_init setting.

Add the ability to detect if we've tried to connect
to a server which only supports the pre v25 init protocol,
and show an apropriate error message. Most times the error
will already be catched at the serverlist level, the
detection mechanism only acts as last resort, because the
"Connection timed out" error message that would be shown
otherwise would be very confusing.

Automatic "fixing" of this condition is not desired,
as it would allow for downgrade attacks.

As already 161 of the 167 servers on the serverlist
support the new srp based auth protocol (> 96%),
the breakage should be minimal.

Follow up of commit

af30183124d40a969040d7de4b3a487feec466e4 "Add option to not send pre v25 init packet"

Also change the pessimistic assumption of masterlist
server versions to optimistic, in order to avoid buggy
behaviour (favourites not in the serverlist would be
denied to connect to, etc).
2016-08-22 20:23:28 +02:00
..
common.lua Client: disable pre v25 init sending by default 2016-08-22 20:23:28 +02:00
dlg_config_world.lua Mainmenu: Standardize the menu button order and sizes 2016-04-28 07:16:58 +01:00
dlg_create_world.lua Mainmenu: Standardize the menu button order and sizes 2016-04-28 07:16:58 +01:00
dlg_delete_mod.lua Mainmenu: Standardize the menu button order and sizes 2016-04-28 07:16:58 +01:00
dlg_delete_world.lua Mainmenu: Standardize the menu button order and sizes 2016-04-28 07:16:58 +01:00
dlg_rename_modpack.lua Mainmenu: Standardize the menu button order and sizes 2016-04-28 07:16:58 +01:00
dlg_settings_advanced.lua Move generation from settingtypes out of dlg_settings_advanced 2016-08-20 15:48:47 +02:00
gamemgr.lua Add notice when only minimal is installed 2014-10-28 13:17:14 -04:00
generate_from_settingtypes.lua Tidy up generate_from_settingtypes.lua a bit. 2016-08-20 15:48:47 +02:00
init_simple.lua Mainmenu: Refactor tab UI code 2016-04-08 02:25:04 -04:00
init.lua Fix #4111 ("Provided world path doesn't exist" if choosing singleplayer on first run") 2016-05-13 01:41:16 +10:00
modmgr.lua Faster insertion into table 2016-03-06 23:42:04 +00:00
store.lua Fix store.lua bug: default screenshot 2015-02-12 11:32:42 +01:00
tab_credits.lua Update credits tab 2016-05-09 20:41:27 +02:00
tab_mods.lua Mainmenu: Remove space under mod list 2016-05-01 14:16:37 +10:00
tab_multiplayer.lua Mainmenu: Code cleaning 2016-04-20 21:31:40 +10:00
tab_server.lua Mainmenu: Refactor tab UI code 2016-04-08 02:25:04 -04:00
tab_settings.lua Android: Re-add button to remove singleplayer world 2016-05-14 22:25:58 +02:00
tab_simple_main.lua Android menu: Unified serverlist 2016-04-28 07:19:31 +01:00
tab_singleplayer.lua Mainmenu: Refactor tab UI code 2016-04-08 02:25:04 -04:00
tab_texturepacks.lua Main menu, lua_api.txt: Fix mod/texture pack screenshot size issues 2016-07-27 22:20:31 +01:00
textures.lua Textures: Replace menu background fallback dirt_bg.png with empty sky texture 2016-04-21 10:15:05 +01:00