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Allow mods to override animation globalstep
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a6f3b89596
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@ -178,8 +178,8 @@ function minetest.calculate_knockback(player, ...)
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end
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end
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-- Check each player and apply animations
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-- Check each player and apply animations
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minetest.register_globalstep(function()
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function player_api.globalstep()
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for _, player in pairs(minetest.get_connected_players()) do
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for _, player in ipairs(minetest.get_connected_players()) do
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local name = player:get_player_name()
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local name = player:get_player_name()
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local player_data = players[name]
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local player_data = players[name]
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local model = player_data and models[player_data.model]
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local model = player_data and models[player_data.model]
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@ -208,6 +208,11 @@ minetest.register_globalstep(function()
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end
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end
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end
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end
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end
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end
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end
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-- Mods can modify the globalstep by overriding player_api.globalstep
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minetest.register_globalstep(function(...)
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player_api.globalstep(players, ...)
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end)
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end)
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for _, api_function in pairs({"get_animation", "set_animation", "set_model", "set_textures"}) do
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for _, api_function in pairs({"get_animation", "set_animation", "set_model", "set_textures"}) do
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