paramat
3b526a7276
mapgen.lua: Add dirt/sand/gravel blob ores for mgv5/mgv7
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Create register ores function. Select and order functions per mapgen
Use blob ore for clay. Update ore height_min/max to y_min/max
Tune flower amount
2015-02-22 01:34:35 +00:00
Jeija
03c00a831d
Clean up trapdoors code and make them more flexible, so custom trapdoors
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can be registered by other mods
2015-02-14 00:48:28 +01:00
Craig Davison
a9137e8c21
Fix typo in survival formspec & create legacy file
2015-02-12 22:18:22 +01:00
Tim
75ea7e3160
Bones mod fixes
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1. don't delete protected nodes, 2. time out in loaded chunks, 3. don't crash when dying in certain nodes (like default doors or sign_lib signs)
2015-02-12 22:10:15 +01:00
Xanthin
047ecea3a2
Make trapdoor better visible when held in the hand
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Screenshots at: https://github.com/minetest/minetest_game/issues/411
2015-02-12 16:51:32 +01:00
jeanpatrick.guerrero@gmail.com
5518c277f3
Textures Update
2015-01-25 10:48:42 +01:00
Xanthin
4468015cbe
Fix typo for obsidian glass door texture
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I think that was just a typo?
2015-01-24 20:40:08 +01:00
MT-Modder
0755a8fa05
Mossycobble fixes
2015-01-24 20:36:37 +01:00
jeanpatrick.guerrero@gmail.com
5d8b2442ce
Add straw
2015-01-17 16:30:31 +01:00
Craig Davison
6157982787
Follow naming convention of textures and sounds in doors
2015-01-17 16:05:23 +01:00
Craig Davison
07dcae7258
Add fancy inventory for bones
2015-01-17 16:05:19 +01:00
PilzAdam
3689bdad75
Fix typo in water_flowing tile animation Also add missing commas and use non-deprecated field-names
2015-01-10 15:47:30 +01:00
PilzAdam
4ce47528e1
Clarify comment in default:grass_1
2015-01-10 15:47:30 +01:00
PilzAdam
2edfb55c29
Restructure default/nodes.lua
2015-01-10 15:47:30 +01:00
PilzAdam
d1e715ebac
Add tree growing functions to game_api.txt
2015-01-10 15:47:30 +01:00
PilzAdam
c654c9fd11
Remove weird constants in default
2015-01-10 15:47:30 +01:00
PilzAdam
2c0f716a13
Remove useless, empty callbacks
2015-01-10 15:47:29 +01:00
Craig Davison
64bf6c1b89
Add crafting grid result arrow to creative inventory
2015-01-10 15:32:16 +01:00
paramat
047bfb9ad1
Simple biomes for mgv5/mgv7. Uses get_mapgen_params
2015-01-10 15:32:16 +01:00
Craig Davison
cab01b6694
Add Obsidian / Obsidian Brick stairs & slabs
2015-01-10 15:32:16 +01:00
Lean Rada
554d15fadb
Change furnace fire icons
2015-01-10 15:16:41 +01:00
Craig Davison
a9ac480dcd
Set number of screwdriver uses to 200
2014-12-21 22:36:20 +01:00
PilzAdam
1237bc3a4b
Don't override param2 bits that are not used for rotation in screwdriver
2014-12-20 13:06:53 +01:00
PilzAdam
854415fd33
Fix typo in furnace.lua
2014-12-13 12:52:47 +01:00
PilzAdam
99cfe73bbf
Give 4 obsidianbrick for 4 obsidian
2014-12-12 17:15:48 +01:00
PilzAdam
697b39d40d
Only allow rotating nodes that could be dug
2014-12-12 16:14:25 +01:00
PilzAdam
2b7ca68805
Cleanup
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* Remove unused variables
* Fix wearing out of screwdriver
* Move magic numbers into constants
* Scale down texture
2014-12-12 16:14:25 +01:00
tenplus1
bd24c15db4
Screwdriver rewrite
2014-12-12 16:14:24 +01:00
paramat
69614dc20d
Pinetree (by sfan5, from mg mapgen) lua generation and sapling ABM. Add checks for ignore to other trees
2014-12-12 16:11:42 +01:00
Calinou
75dfcdb1e7
Add 3D signs
2014-12-12 16:10:30 +01:00
ShadowNinja
c332081e81
Add white to the crack texture
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This makes the crack stand out better on dark textures,
like obsidian and black wool.
2014-12-12 16:06:55 +01:00
HybridDog
608e51f16d
Add obsidianbrick
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use Zeg9`s texture
2014-12-12 16:04:27 +01:00
PilzAdam
b0fb180e4d
Use an overlay over default_dirt.png for soil
2014-12-07 19:46:23 +01:00
PilzAdam
2ebd6b3839
Correct node definitons for pine saplings and pine needles
2014-12-07 11:57:37 +01:00
PilzAdam
5a06de184c
Rewrite furnace
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* Move furnace related code into furnace.lua
* Move duplicated code into functions
* Rewrite ABM:
* Easier to follow strcuture (no returns in the middle)
* No unnecessary calls to get_craft_result
* Split logic and "visual feedback" (a bit)
* Fewer calls to meta:set and meta:get
* Better feedback on the current state of the furnace
2014-12-06 21:18:02 +01:00
PilzAdam
957f94534b
Remove remains of finite liquids from bucket mod
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This reverts commit 79856c914d5b9d3eb43bec78840ee811880b30ff.
2014-12-06 20:58:03 +01:00
PilzAdam
4ec4672f01
Remove remains of weather
2014-12-06 20:58:03 +01:00
PilzAdam
ef0eb4d435
Move doc for dyes to game_api.txt
2014-12-06 20:54:53 +01:00
PilzAdam
11a7b88434
Fix visibility of global/local dye tables
2014-12-06 20:54:02 +01:00
PilzAdam
9ec33f34f1
Set param2 to 1 if player places leaves
2014-12-06 20:36:20 +01:00
PilzAdam
2c2edfad04
Move leafdecay doc to game_api.txt
2014-12-06 20:36:20 +01:00
PilzAdam
22dd46dcc6
Dont dry out soil if unloaded blocks are nearby
2014-12-06 11:54:56 +01:00
PilzAdam
20f938e44a
Allow the group book to be placed into bookshelfs
2014-12-06 11:46:04 +01:00
PilzAdam
fd34872de8
Fix possible stacking of books in bookshelf
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Original author: @MT-Modder
2014-12-06 11:43:07 +01:00
PilzAdam
31edc5a9ff
Add all saplings to group sapling
2014-12-03 17:26:01 +01:00
PilzAdam
19bdcb26f6
Add missing groups to pine sapling
2014-12-03 17:26:01 +01:00
PilzAdam
5b7db48372
Fix various fire sound bugs
2014-12-03 16:59:36 +01:00
Craig Davison
128f0adb24
Fix some undeclared global variables
2014-11-30 18:02:33 +01:00
paramat
6fb072e5ff
Pine tree, pine needles, pine sapling and pinewood nodes, including textures by Splizard and Cisoun
2014-11-30 17:47:02 +01:00
Amaz
8007c142de
Added the new door textures
2014-11-30 17:34:35 +01:00