minetest_game/mods
2016-07-07 19:22:13 +01:00
..
beds Beds: Quicker saves with tidy output 2016-04-29 23:18:05 +01:00
boats Boats: Raise collisionbox top surface to fix boat behaviour 2016-06-14 23:29:21 +01:00
bones TNT: Add on_blast to all nodes with an inventory 2016-04-26 22:33:59 +01:00
bucket Bucket: Allow liquid placed against unknown nodes instead of aborting abnormally 2016-07-07 19:22:13 +01:00
creative Creative: Add missing 'formspec_escape' to fix bug 2016-06-14 23:29:21 +01:00
default Doors / default: Remove 'hot', 'bendy' and 'melty' groups from nodes 2016-07-07 18:14:36 +01:00
doors Doors: Code cleanup 2016-07-07 18:14:36 +01:00
dye Dye: Add global table of dye names and descriptions 2016-03-13 04:49:03 +00:00
farming Farming: Add negative fall_damage_add_percent to straw 2016-06-17 23:43:41 +01:00
fire Fire: Ignite tnt, gunpowder, permanent flame above coalblock 2016-06-04 13:39:00 +01:00
flowers Default, flowers: Use 'get_mapgen_setting()' 2016-07-07 18:14:36 +01:00
give_initial_stuff Add give_initial_items API 2016-05-01 19:29:15 +01:00
screwdriver Changes to Screwdriver to add new drivers. 2016-03-22 15:45:39 +00:00
sethome Tidy sethome code, add global functions, round coords to 1 decimal 2016-07-03 18:40:43 +02:00
stairs Stairs: Code cleanup, fix various errors 2016-06-26 06:11:16 +01:00
tnt TNT: When disabled leave some useful functionality enabled 2016-07-07 18:10:57 +01:00
vessels Vessels: Improve code style 2016-05-23 08:37:58 +01:00
walls Walls: Don't connect to group:cracky 2016-03-18 02:35:28 +00:00
wool Wool: Use adv- and optipng to optimise texture files 2016-07-01 07:03:17 +01:00
xpanes Add steel ladder 2016-03-06 01:31:36 +00:00