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Add refilling of watering cans when used on water
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parent
9354224a11
commit
9cfbe23165
16
init.lua
16
init.lua
@ -15,13 +15,17 @@ minetest.register_tool("wateringcan:wateringcan_water", {
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local nodedef = minetest.registered_nodes[name]
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local watered = false
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local wear, newtool
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if name == "farming:soil" and minetest.get_modpath("farming") ~= nil then
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if minetest.get_item_group(name, "water") > 0 then
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newtool = { name = "wateringcan:wateringcan_water" }
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watered = false
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elseif name == "farming:soil" and minetest.get_modpath("farming") ~= nil then
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minetest.set_node(pointed_thing.under, { name = "farming:soil_wet" })
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watered = true
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elseif minetest.get_item_group(name, "sucky") > 0 and minetest.get_modpath("pedology") ~= nil then
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pedology.wetten(pointed_thing.under)
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watered = true
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end
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if watered then
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wear = itemstack:get_wear()
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wear = wear + 2849 -- 24 uses
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@ -48,4 +52,14 @@ minetest.register_tool("wateringcan:wateringcan_empty", {
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tool_capabilities = {
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full_punch_interval = 2.0,
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},
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on_place = function(itemstack, user, pointed_thing)
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local node = minetest.get_node_or_nil(pointed_thing.under)
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if node ~= nil then
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local name = node.name
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local nodedef = minetest.registered_nodes[name]
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if minetest.get_item_group(name, "water") > 0 then
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return { name = "wateringcan:wateringcan_water" }
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end
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end
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end
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})
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