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48 lines
1.8 KiB
Markdown
48 lines
1.8 KiB
Markdown
#Watering Can
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* A mod for Minetest
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* Version: 1.3
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##Description
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This mod adds a watering can to minetest which you can use to make some blocks wet. :-)
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##Getting the watering can
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You can craft the watering can with this recipe:
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..S
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sS.
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SB.
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* S = Steel Ingot
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* s = Stick or other item of group “stick”
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* B = Empty Bucket or a water bucket or other item of group “`water_bucket`”
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##Usage
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To use a watering can, you have to first fill it up. Rightclick with it on water. Alternatively,
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you can refill the watering can by crafting (empty watering can + any water bucket).
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Your watering can is now full. To use it, you have to rightclick on a node which can be made wet.
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You can use the watering can 24 times, then you have to fill it up again.
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The watering can uses the “tool wear” bar to indicate how much water is left.
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The watering can itself does *not* wear off and does not get destroyed by usage (it just becomes empty).
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Currently, the watering can supports the Farming mod (from `minetest_game`) and the Pedology mod.
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For the Farming mod, you can use the watering can on soil or desert sand soil to wetten it.
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For the Pedology mod, you can increase the wetness level of ground blocks by 1, but the maximum wetness you can reach is 2 to avoid creating mud lakes only with a watering can. ;-)
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Anything else currently can’t become wet; you’d simply waste your water. ;-)
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##Support
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Currently, the mods Farming and Pedology are supported.
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As for water, any node which is member of the `water` group can be used to fill up the watering can.
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##Dependencies
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There are only optional dependencies:
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* `farming`
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* `pedology`
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However, it recommended to use at least one of these mods, otherwise you have nothing to use the watering can on. ;-)
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## License
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MIT License
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