Improve README (fixes #30)

This commit is contained in:
sfan5 2016-08-05 16:12:51 +02:00
parent 2aa8619777
commit 7c1989a6b2

@ -4,7 +4,8 @@ Minetest Mapper C++
.. image:: https://travis-ci.org/minetest/minetestmapper.svg?branch=master
:target: https://travis-ci.org/minetest/minetestmapper
A port of minetestmapper.py to C++ from https://github.com/minetest/minetest/tree/master/util
A port of minetestmapper.py to C++ from https://github.com/minetest/minetest/tree/master/util.
This version is both faster and provides more features than the now deprecated Python script.
Requirements
------------
@ -14,23 +15,28 @@ Requirements
* leveldb (optional, set ENABLE_LEVELDB=1 in CMake to enable leveldb support)
* hiredis (optional, set ENABLE_REDIS=1 in CMake to enable redis support)
e.g. on Debian:
^^^^^^^^^^^^^^^
sudo apt-get install libgd-dev libsqlite3-dev libleveldb-dev libhiredis-dev
Compilation
-----------
::
cmake .
make
cmake . -DENABLE_LEVELDB=1
make -j2
Usage
-----
Binary `minetestmapper` has two mandatory paremeters, `-i` (input world path)
`minetestmapper` has two mandatory paremeters, `-i` (input world path)
and `-o` (output image path).
::
./minetestmapper -i ~/.minetest/worlds/my_world/ -o ~/map.png
./minetestmapper -i ~/.minetest/worlds/my_world/ -o map.png
Parameters
@ -58,7 +64,7 @@ draworigin:
Draw origin indicator, `--draworigin`
drawalpha:
Allow blocks to be drawn with transparency, `--drawalpha`
Allow nodes to be drawn with transparency, `--drawalpha`
noshading:
Don't draw shading on nodes, `--noshading`