Generates a overview image of a minetest map.
Go to file
2012-09-02 19:47:06 +02:00
CMakeLists.txt Player attributes moved to separate class. 2012-09-01 16:40:18 +02:00
colors.txt Added bobblocks colors 2012-08-30 07:46:03 +02:00
config.h Small optimization of PixelAttributes. 2012-09-01 14:36:14 +02:00
LICENSE Added license. 2012-09-02 19:25:15 +02:00
mapper.cpp Removed drawunderground parameter. 2012-08-25 14:12:54 +02:00
PixelAttributes.cpp Small refactoring. 2012-09-01 16:17:58 +02:00
PixelAttributes.h Small refactoring. 2012-09-01 16:17:58 +02:00
PlayerAttributes.cpp Player attributes moved to separate class. 2012-09-01 16:40:18 +02:00
PlayerAttributes.h Player attributes moved to separate class. 2012-09-01 16:40:18 +02:00
README.rst Changed syntax of README. 2012-09-02 19:47:06 +02:00
TileGenerator.cpp Player attributes moved to separate class. 2012-09-01 16:40:18 +02:00
TileGenerator.h File colors.txt compiled into binary 2012-09-01 15:51:02 +02:00

Minetest Mapper C++
===================

A port of minetestmapper.py to C++ from [minetest](https://github.com/celeron55/minetest/tree/master/util)

Requirements
------------

* libgd
* sqlite3
* dirent
* xxd binary

Compilation
-----------

    git clone git://github.com/mireq/minetest-mapper-cpp.git minetest-mapper-cpp
    cd minetest-mapper-cpp/
    cmake .
    make

Usage
-----

Binary `minetest_mapper` has two mandatory paremeters, `-i` (input world path)
and `-o` (output image path).

    ./minetest_mapper -i /home/user/.minetest/worlds/my_world/ -o /home/user/map.png


Parameters
^^^^^^^^^^

bgcolor:
    Background color of image, `--bgcolor #ffffff`

scalecolor:
    Color of scale, `--scalecolor #000000`

playercolor:
    Color of player indicators, `--playercolor #ff0000`

origincolor:
    Color of origin indicator, `--origincolor #ff0000`

drawscale:
    Draw tick marks, `--drawscale`

drawplayers:
    Draw player indicators, `--drawplayers`

draworigin:
    Draw origin indicator, `--draworigin`

Customization of colors.txt
^^^^^^^^^^^^^^^^^^^^^^^^^^^

Default `colors.txt` is included in binary. Color definitions can be redefined
using external `colors.txt` file.