Add settings & set max/min height for spawning:

- sneeker.spawn_minlight
  - Sets the minimum light required for spawn to occur.
- sneeker.spawn_minheight
  - Sets the lowest position at which sneeker can spawn.
- sneeker.spawn_maxheight
  - Sets the highest position at which sneeker can spawn.
This commit is contained in:
AntumDeluge 2017-08-08 02:51:22 -07:00 committed by Jordan Irwin
parent 3497f917f9
commit 5eb1de1627
2 changed files with 27 additions and 7 deletions

@ -1,11 +1,20 @@
# Sets maximum number of spawns that can exist in world.
sneeker.spawn_cap (Maximum spawns) int 10
sneeker.spawn_cap (Sneeker maximum spawns) int 10
# Sets possibility for spawn.
sneeker.spawn_chance (Spawn chance) int 1000
sneeker.spawn_chance (Sneeker spawn chance) int 1000
# Sets frequency of spawn chance. Default 240 is equivalent to 4 minutes (60 * 4).
sneeker.spawn_interval (Spawn interval) int 240
sneeker.spawn_interval (Sneeker spawn interval) int 240
# Sets the minimum light required for spawn to occur.
sneeker.spawn_minlight (Sneeker min light for spawn) int -1
# Sets the maximum light that a node can have for spawn to occur.
sneeker.spawn_maxlight (Max light for spawn) int 5
sneeker.spawn_maxlight (Sneeker max light for spawn) int 5
# Sets the lowest position at which sneeker can spawn.
sneeker.spawn_minheight (Sneeker min spawn height) int -31000
# Sets the highest position at which sneeker can spawn.
sneeker.spawn_maxheight (Sneeker max spawn height) int 31000

@ -8,7 +8,10 @@ local time_day = time_hr * 24
local spawn_cap = tonumber(core.settings:get("sneeker.spawn_cap")) or 10 -- Maximum number of spawns active at one time
local spawn_chance = tonumber(core.settings:get("sneeker.spawn_chance")) or 1000 -- 1/1000 chance of spawn
local spawn_interval = tonumber(core.settings:get("sneeker.spawn_interval")) or time_min * 4 -- Default interval is 4 minutes
local spawn_maxlight = tonumber(core.settings:get("sneeker.spawn_maxlight")) or 5 -- Maximum light of node for spawn
local spawn_minlight = tonumber(core.settings:get("sneeker.spawn_minlight")) or -1 -- Minimum light of node required for spawn
local spawn_maxlight = tonumber(core.settings:get("sneeker.spawn_maxlight")) or 5 -- Maximum light of node allowed for spawn
local spawn_minheight = tonumber(core.settings:get("sneeker.spawn_minheight")) or -31000 -- Minimum height allowed for spawn
local spawn_maxheight = tonumber(core.settings:get("sneeker.spawn_maxheight")) or 31000 -- Maximum height allowed for spawn
-- Display spawn chance as percentage in log
local spawn_chance_percent = math.floor(1 / spawn_chance * 100)
@ -40,13 +43,21 @@ core.register_abm({
-- Debugging spawning
sneeker.log_debug("Node light level at " .. sneeker.get_pos_string(pos) .. ": " .. tostring(node_light))
if not node_light or node_light > spawn_maxlight or node_light < -1 then
-- Node light level
if not node_light or node_light > spawn_maxlight then
sneeker.log_debug("Node not dark enough for spawn")
return
elseif node_light < spawn_minlight then
sneeker.log_debug("Node too dark for spawn")
return
end
-- Spawn range
if pos.y > 31000 then
if spawn_minheight ~= nil and pos.y < spawn_minheight then
sneeker.log_debug("Position is too low for spawn")
return
elseif pos.y > spawn_maxheight then
sneeker.log_debug("Position is too high for spawn")
return
end