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https://github.com/appgurueu/modlib.git
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Fix colorspec
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parent
454ffb1a46
commit
1d76fee9db
14
minetest.lua
14
minetest.lua
@ -616,7 +616,7 @@ function colorspec.from_string(string)
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alpha = tonumber(alpha_text, 16)
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end
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if number then
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return colorspec.from_number(number * 0xFF + alpha)
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return colorspec.from_number(number * 0x100 + alpha)
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end
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local hex_text = string:match(hex)
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local len, num = hex_text:len(), tonumber(hex_text, 16)
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@ -624,7 +624,7 @@ function colorspec.from_string(string)
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return colorspec.from_number(num)
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end
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if len == 6 then
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return colorspec.from_number(num * 0xFF + 0xFF)
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return colorspec.from_number(num * 0x100 + 0xFF)
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end
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local floor = math.floor
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if len == 4 then
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@ -650,10 +650,10 @@ colorspec.from_text = colorspec.from_string
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function colorspec.from_number(number)
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local floor = math.floor
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return colorspec.from_table{
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a = number % 0xFF,
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b = floor(number / 0xFF) % 0xFF,
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g = floor(number / 0xFFFF) % 0xFF,
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r = floor(number / 0xFFFFFF)
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a = number % 0x100,
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b = floor(number / 0x100) % 0x100,
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g = floor(number / 0x10000) % 0x100,
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r = floor(number / 0x1000000)
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}
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end
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@ -684,7 +684,7 @@ function colorspec:to_string()
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end
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function colorspec:to_number()
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return self.r * 0xFFFFFF + self.g * 0xFFFF + self.b * 0xFF + self.a
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return self.r * 0x1000000 + self.g * 0x10000 + self.b * 0x100 + self.a
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end
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colorspec_to_colorstring = _G.minetest.colorspec_to_colorstring or function(spec)
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4
test.lua
4
test.lua
@ -90,6 +90,10 @@ do
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end
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end
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-- colorspec
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local colorspec = modlib.minetest.colorspec.from_number(0xDDCCBBAA)
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assert(modlib.table.equals(colorspec, {a = 0xAA, b = 0xBB, g = 0xCC, r = 0xDD,}), dump(colorspec))
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-- in-game tests
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local tests = {
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liquid_dir = false,
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