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Updates via shellscript
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8
init.lua
8
init.lua
@ -103,7 +103,7 @@ cmd_ext = {
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-- Player specific values
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player_ext = {
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forbidden_names={},
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forbidden_names={"me"},
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register_forbidden_name=function(name)
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player_ext.forbidden_names[name]=true
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end,
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@ -163,7 +163,11 @@ player_ext = {
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end
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}
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-- TODO mt.register on prenewplayer - check for disallowed playernames
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minetest.register_on_prejoinplayer(function(name, ip)
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if player_ext.forbidden_names[name] then
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return "The name '"..name.."' is already used in the game and thus not allowed as playername."
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end
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end )
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minetest.register_on_joinplayer(function(player)
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local playername=player:get_player_name()
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