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Improve globalstep timing
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aafba83c26
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@ -12,17 +12,38 @@ function override(function_name, function_builder)
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minetest[function_name] = function_builder(func)
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minetest[function_name] = function_builder(func)
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end
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end
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delta_times={}
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delays={}
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callbacks={}
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function register_globalstep(interval, callback)
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function register_globalstep(interval, callback)
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if type(callback) ~= "function" then
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if type(callback) ~= "function" then
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return
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return
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end
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end
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table.insert(delta_times, 0)
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local time = 0
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table.insert(delays, interval)
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minetest.register_globalstep(function(dtime)
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table.insert(callbacks, callback)
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time = time + dtime
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if time >= interval then
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callback(time)
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-- TODO ensure this breaks nothing
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time = time % interval
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end
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end
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end)
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end
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form_listeners = {}
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function register_form_listener(formname, func)
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local current_listeners = form_listeners[formname] or {}
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table.insert(current_listeners, func)
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form_listeners[formname] = current_listeners
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end
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local handlers = form_listeners[formname]
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if handlers then
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for _, handler in pairs(handlers) do
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handler(player, fields)
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end
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end
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end)
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function texture_modifier_inventorycube(face_1, face_2, face_3)
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function texture_modifier_inventorycube(face_1, face_2, face_3)
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return "[inventorycube{" .. string.gsub(face_1, "%^", "&")
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return "[inventorycube{" .. string.gsub(face_1, "%^", "&")
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.. "{" .. string.gsub(face_2, "%^", "&")
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.. "{" .. string.gsub(face_2, "%^", "&")
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