rolling-6

This commit is contained in:
Lars Mueller 2020-02-25 20:47:42 +01:00
parent 0ba259425e
commit b0b68c39bd
2 changed files with 50 additions and 44 deletions

@ -1,4 +1,4 @@
# modlib
# Modding Library (`modlib`)
Multipurpose Minetest Modding Library

@ -1,79 +1,85 @@
forbidden_names={"me"}
register_forbidden_name=function(name)
forbidden_names[name]=true
forbidden_names = {"me"}
function register_forbidden_name(name)
forbidden_names[name] = true
end
unregister_forbidden_name=function(name)
forbidden_names[name]=nil
function unregister_forbidden_name(name)
forbidden_names[name] = nil
end
playerdata = {}
defaults={}
playerdata_functions={}
delete_player_data=function(playername)
playerdata[playername]=nil
defaults = {}
playerdata_functions = {}
function delete_player_data(playername)
playerdata[playername] = nil
end
create_player_data=function(playername)
playerdata[playername]={}
function create_player_data(playername)
playerdata[playername] = {}
end
init_player_data=function(playername)
function init_player_data(playername)
modlib.table.add_all(playerdata[playername], defaults)
for _, callback in ipairs(playerdata_functions) do
callback(playerdata[playername])
end
end
get_player_data=function(playername)
function get_player_data(playername)
return playerdata[playername]
end
get_property =function(playername, propertyname)
function get_property(playername, propertyname)
return get_player_data(playername)[propertyname]
end
set_property =function(playername, propertyname, propertyvalue)
get_player_data(playername)[propertyname]=propertyvalue
function set_property(playername, propertyname, propertyvalue)
get_player_data(playername)[propertyname] = propertyvalue
end
get_property_default =function(propertyname)
function get_property_default(propertyname)
return defaults[propertyname]
end
set_property_default =function(propertyname, defaultvalue)
defaults[propertyname]=defaultvalue
function set_property_default(propertyname, defaultvalue)
defaults[propertyname] = defaultvalue
end
add_playerdata_function=function(callback)
function add_playerdata_function(callback)
table.insert(playerdata_functions, callback)
end
get_color=function(player)
local sender_color=player:get_properties().nametag_color
function get_color(player)
local sender_color = player:get_properties().nametag_color
if sender_color then
sender_color = minetest.rgba(sender_color.r, sender_color.g, sender_color.b)
else
sender_color="#FFFFFF"
sender_color = "#FFFFFF"
end
return sender_color
end
get_color_table=function(player)
local sender_color=player:get_properties().nametag_color
return sender_color or {r=255, g=255, b=255}
function get_color_table(player)
local sender_color = player:get_properties().nametag_color
return sender_color or {r = 255, g = 255, b = 255}
end
get_color_int=function(player)
local sender_color=player:get_properties().nametag_color
function get_color_int(player)
local sender_color = player:get_properties().nametag_color
if sender_color then
sender_color = sender_color.b + (sender_color.g*256) + (sender_color.r*256*256)
sender_color = sender_color.b + (sender_color.g * 256) + (sender_color.r * 256 * 256)
else
sender_color=0xFFFFFF
sender_color = 0xFFFFFF
end
return sender_color
end
minetest.register_on_prejoinplayer(function(name, ip)
minetest.register_on_prejoinplayer(
function(name, ip)
if forbidden_names[name] then
return "The name '"..name.."' is already used in the game and thus not allowed as playername."
return 'The name "' .. name .. '" is not allowed as a player name'
end
end )
end
)
minetest.register_on_joinplayer(function(player)
local playername=player:get_player_name()
minetest.register_on_joinplayer(
function(player)
local playername = player:get_player_name()
create_player_data(playername)
init_player_data(playername)
end)
end
)
minetest.register_on_leaveplayer(function(player)
local playername=player:get_player_name()
minetest.register_on_leaveplayer(
function(player)
local playername = player:get_player_name()
delete_player_data(playername)
end)
end
)