Schematic: Fix light baking

This commit is contained in:
Lars Mueller 2021-05-09 13:06:06 +02:00
parent edb9e98223
commit b433b30dbe

@ -98,7 +98,7 @@ function schematic:place(pos_min)
local pos_max = vector.add(pos_min, self.size)
local voxelmanip = minetest.get_voxel_manip(pos_min, pos_max)
self:write_to_voxelmanip(voxelmanip, pos_min)
voxelmanip:write_to_map(not self.light_data)
voxelmanip:write_to_map(not self.light_values)
return voxelmanip
end