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Schematic: Fix light baking
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@ -98,7 +98,7 @@ function schematic:place(pos_min)
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local pos_max = vector.add(pos_min, self.size)
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local voxelmanip = minetest.get_voxel_manip(pos_min, pos_max)
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self:write_to_voxelmanip(voxelmanip, pos_min)
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voxelmanip:write_to_map(not self.light_data)
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voxelmanip:write_to_map(not self.light_values)
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return voxelmanip
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end
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