make independent from xtend_default

This commit is contained in:
Dirk Sohler 2017-07-27 21:20:11 +02:00
parent e9e625bcf4
commit dd9716e30d

@ -1,6 +1,3 @@
_xtend.i()
-- Convert a given x,y string into a table {x=given_x, y=given_y} and return
-- it to be used of the screen location parameters in the HUD definition
local _mtimer_location_value = function (o)
@ -10,23 +7,42 @@ local _mtimer_location_value = function (o)
end
local interval = _xtend.g('mtimer_update_interval')
local placeholder = _xtend.g('mtimer_placeholder')
local font_color = _xtend.g('mtimer_font_color')
local _mtimer_get_options = function ()
local path = minetest.get_modpath(minetest.get_current_modname())
local file = io.open(path..DIR_DELIM..'settingtypes.txt', 'rb')
local result = {}
for line in file:lines() do
if line:match("^([a-zA-Z])") then
local name = line:gsub(' .+', '')
local default_value = line:gsub('^[^ ]+ %b() %a+ ', '')
local set_value = minetest.setting_get(name)
result[name] = set_value or default_value
end
end
return result
end
local _options = _mtimer_get_options()
local interval = _options['mtimer_update_interval']
local placeholder = _options['mtimer_placeholder']
local font_color = _options['mtimer_font_color']
local format = {
locale = _xtend.g('mtimer_locale'),
start = _xtend.g('mtimer_session_start'),
runtime = _xtend.g('mtimer_session_runtime'),
current = _xtend.g('mtimer_current_time'),
ingame = _xtend.g('mtimer_ingame_time'),
output = _xtend.g('mtimer_output_format')
locale = _options['mtimer_locale'],
start = _options['mtimer_session_start'],
runtime = _options['mtimer_session_runtime'],
current = _options['mtimer_current_time'],
ingame = _options['mtimer_ingame_time'],
output = _options['mtimer_output_format']
}
local location = {
position = _mtimer_location_value(_xtend.g('mtimer_position')),
alignment = _mtimer_location_value(_xtend.g('mtimer_alignment')),
offset = _mtimer_location_value(_xtend.g('mtimer_offset'))
position = _mtimer_location_value(_options['mtimer_position']),
alignment = _mtimer_location_value(_options['mtimer_alignment']),
offset = _mtimer_location_value(_options['mtimer_offset'])
}
local playerData = {}