2017-09-27 18:49:49 +02:00
|
|
|
-- reimplementation of new_flow_logic branch: processing functions
|
|
|
|
-- written 2017 by thetaepsilon
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- borrowed from above: might be useable to replace the above coords tables
|
|
|
|
local make_coords_offsets = function(pos, include_base)
|
|
|
|
local coords = {
|
|
|
|
{x=pos.x,y=pos.y-1,z=pos.z},
|
|
|
|
{x=pos.x,y=pos.y+1,z=pos.z},
|
|
|
|
{x=pos.x-1,y=pos.y,z=pos.z},
|
|
|
|
{x=pos.x+1,y=pos.y,z=pos.z},
|
|
|
|
{x=pos.x,y=pos.y,z=pos.z-1},
|
|
|
|
{x=pos.x,y=pos.y,z=pos.z+1},
|
|
|
|
}
|
|
|
|
if include_base then table.insert(coords, pos) end
|
|
|
|
return coords
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- local debuglog = function(msg) print("## "..msg) end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
-- new version of liquid check
|
|
|
|
-- accepts a limit parameter to only delete water blocks that the receptacle can accept,
|
|
|
|
-- and returns it so that the receptacle can update it's pressure values.
|
|
|
|
-- this should ensure that water blocks aren't vanished from existance.
|
|
|
|
-- will take care of zero or negative-valued limits.
|
|
|
|
pipeworks.check_for_liquids_v2 = function(pos, limit)
|
|
|
|
if not limit then
|
|
|
|
limit = 6
|
|
|
|
end
|
|
|
|
local coords = make_coords_offsets(pos, false)
|
|
|
|
local total = 0
|
|
|
|
for index, tpos in ipairs(coords) do
|
|
|
|
if total >= limit then break end
|
|
|
|
local name = minetest.get_node(tpos).name
|
|
|
|
if name == "default:water_source" then
|
|
|
|
minetest.remove_node(tpos)
|
|
|
|
total = total + 1
|
|
|
|
end
|
|
|
|
end
|
|
|
|
return total
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
local label_pressure = "pipeworks.water_pressure"
|
|
|
|
local label_haspressure = "pipeworks.is_pressure_node"
|
|
|
|
pipeworks.balance_pressure = function(pos, node)
|
|
|
|
-- debuglog("balance_pressure() "..node.name.." at "..pos.x.." "..pos.y.." "..pos.z)
|
|
|
|
-- check the pressure of all nearby nodes, and average it out.
|
|
|
|
-- for the moment, only balance neighbour nodes if it already has a pressure value.
|
|
|
|
-- XXX: maybe this could be used to add fluid behaviour to other mod's nodes too?
|
|
|
|
|
|
|
|
-- unconditionally include self in nodes to average over
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
local currentpressure = meta:get_float(label_pressure)
|
|
|
|
meta:set_int(label_haspressure, 1)
|
|
|
|
local connections = { meta }
|
|
|
|
local totalv = currentpressure
|
|
|
|
local totalc = 1
|
|
|
|
|
|
|
|
-- then handle neighbours, but if not a pressure node don't consider them at all
|
|
|
|
for _, npos in ipairs(make_coords_offsets(pos, false)) do
|
|
|
|
local neighbour = minetest.get_meta(npos)
|
|
|
|
local haspressure = (neighbour:get_int(label_haspressure) ~= 0)
|
|
|
|
if haspressure then
|
|
|
|
local n = neighbour:get_float(label_pressure)
|
|
|
|
table.insert(connections, neighbour)
|
|
|
|
totalv = totalv + n
|
|
|
|
totalc = totalc + 1
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
local average = totalv / totalc
|
|
|
|
for _, targetmeta in ipairs(connections) do
|
|
|
|
targetmeta:set_float(label_pressure, average)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
pipeworks.run_pump_intake = function(pos, node)
|
|
|
|
-- try to absorb nearby water nodes, but only up to limit.
|
|
|
|
-- NB: check_for_liquids_v2 handles zero or negative from the following subtraction
|
2017-09-30 21:16:00 +02:00
|
|
|
|
|
|
|
local properties = pipeworks.flowables.inputs.list[node.name]
|
|
|
|
local maxpressure = properties.maxpressure
|
|
|
|
|
2017-09-27 18:49:49 +02:00
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
local currentpressure = meta:get_float(label_pressure)
|
2017-09-30 21:16:00 +02:00
|
|
|
|
|
|
|
local intake_limit = maxpressure - currentpressure
|
2017-09-27 18:49:49 +02:00
|
|
|
local actual_intake = pipeworks.check_for_liquids_v2(pos, intake_limit)
|
|
|
|
local newpressure = actual_intake + currentpressure
|
|
|
|
-- debuglog("oldpressure "..currentpressure.." intake_limit "..intake_limit.." actual_intake "..actual_intake.." newpressure "..newpressure)
|
|
|
|
meta:set_float(label_pressure, newpressure)
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
pipeworks.run_spigot_output = function(pos, node)
|
|
|
|
-- try to output a water source node if there's enough pressure and space below.
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
local currentpressure = meta:get_float(label_pressure)
|
|
|
|
if currentpressure > 1 then
|
|
|
|
local below = {x=pos.x, y=pos.y-1, z=pos.z}
|
|
|
|
local name = minetest.get_node(below).name
|
|
|
|
if (name == "air") or (name == "default:water_flowing") then
|
|
|
|
minetest.set_node(below, {name="default:water_source"})
|
|
|
|
meta:set_float(label_pressure, currentpressure - 1)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|