2013-10-04 17:03:27 +02:00
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local autocrafterCache = {}
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2013-01-19 15:37:27 +01:00
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2013-10-04 17:03:27 +02:00
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function addCacheEntry(pos, recipe, result, new)
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if autocrafterCache[pos.x] == nil then autocrafterCache[pos.x] = {} end
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if autocrafterCache[pos.x][pos.y] == nil then autocrafterCache[pos.x][pos.y] = {} end
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if autocrafterCache[pos.x][pos.y][pos.z] == nil then autocrafterCache[pos.x][pos.z] = {} end
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autocrafterCache[pos.x][pos.y][pos.z] = {["recipe"] = recipe, ["result"] = result, ["new"] = new}
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2013-10-04 16:41:23 +02:00
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end
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function getCacheEntry(pos)
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2013-10-04 17:03:27 +02:00
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if autocrafterCache[pos.x] == nil then return nil, nil, nil end
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if autocrafterCache[pos.x][pos.y] == nil then return nil, nil, nil end
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if autocrafterCache[pos.x][pos.y][pos.z] == nil then return nil, nil, nil end
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return autocrafterCache[pos.x][pos.y][pos.z]["recipe"], autocrafterCache[pos.x][pos.y][pos.z]["result"], autocrafterCache[pos.x][pos.y][pos.z]["new"]
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2013-10-04 16:41:23 +02:00
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end
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2013-01-19 15:37:27 +01:00
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2013-10-04 17:03:27 +02:00
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function autocraft(inventory, pos)
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local recipe = inventory:get_list("recipe")
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local recipe_last
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local result
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local new
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2013-10-04 16:41:23 +02:00
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2013-10-04 17:03:27 +02:00
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recipe_last, result, new = getCacheEntry(pos)
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if recipe_last ~= nil then
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local recipeUnchanged = true
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for i = 1, 9 do
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--print ("recipe_base"..i.." ")
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--print (recipe[i]:get_name())
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--print (recipe[i]:get_count())
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--print (recipe_last[i]:get_name())
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--print (recipe_last[i]:get_count())
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if recipe[i]:get_name() ~= recipe_last[i]:get_name() then
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recipeUnchanged = False
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break
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end
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if recipe[i]:get_count() ~= recipe_last[i]:get_count() then
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recipeUnchanged = False
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break
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end
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end
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if recipeUnchanged then
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-- print("autocrafter recipe unchanged")
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else
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print("autocrafter recipe changed at pos("..pos.x..","..pos.y..","..pos.z..")")
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for i = 1, 9 do
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recipe_last[i] = recipe[i]
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recipe[i] = ItemStack({name = recipe[i]:get_name(), count = 1})
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end
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result, new = minetest.get_craft_result({method = "normal", width = 3, items = recipe})
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addCacheEntry(pos, recipe_last, result, new)
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end
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else
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print("first call for this autocrafter at pos("..pos.x..","..pos.y..","..pos.z..")")
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recipe_last = {}
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for i = 1, 9 do
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recipe_last[i] = recipe[i]
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--print (recipe_last[i]:get_name())
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recipe[i] = ItemStack({name = recipe[i]:get_name(), count = 1})
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end
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result, new = minetest.get_craft_result({method = "normal", width = 3, items = recipe})
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addCacheEntry(pos, recipe_last, result, new)
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end
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2013-10-04 16:41:23 +02:00
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2013-10-04 17:03:27 +02:00
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local input = inventory:get_list("input")
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2013-01-19 15:37:27 +01:00
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if result.item:is_empty() then return end
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2013-10-04 17:03:27 +02:00
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result = result.item
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2013-04-07 11:30:11 +02:00
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if not inventory:room_for_item("dst", result) then return end
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2013-10-04 17:03:27 +02:00
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local to_use = {}
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for _, item in ipairs(recipe) do
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if item~= nil and not item:is_empty() then
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if to_use[item:get_name()] == nil then
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to_use[item:get_name()] = 1
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2013-01-19 15:37:27 +01:00
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else
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2013-10-04 17:03:27 +02:00
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to_use[item:get_name()] = to_use[item:get_name()]+1
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2013-01-19 15:37:27 +01:00
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end
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end
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end
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local stack
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2013-10-04 17:03:27 +02:00
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for itemname, number in pairs(to_use) do
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stack = ItemStack({name = itemname, count = number})
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if not inventory:contains_item("src", stack) then return end
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2013-01-19 15:37:27 +01:00
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end
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2013-10-04 17:03:27 +02:00
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for itemname, number in pairs(to_use) do
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stack = ItemStack({name = itemname, count = number})
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inventory:remove_item("src", stack)
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2013-01-19 15:37:27 +01:00
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end
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2013-10-04 17:03:27 +02:00
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inventory:add_item("dst", result)
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for i = 1, 9 do
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inventory:add_item("dst", new.items[i])
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2013-01-20 07:57:58 +01:00
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end
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2013-01-19 15:37:27 +01:00
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end
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2013-10-04 17:03:27 +02:00
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minetest.register_node("pipeworks:autocrafter", {
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description = "Autocrafter",
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drawtype = "normal",
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tiles = {"pipeworks_autocrafter.png"},
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groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1},
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tube = {insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("src", stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("src", stack)
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end,
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input_inventory = "dst",
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connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
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2013-01-19 15:37:27 +01:00
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on_construct = function(pos)
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2013-07-01 05:55:07 +02:00
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local meta = minetest.get_meta(pos)
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2013-01-19 15:37:27 +01:00
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meta:set_string("formspec",
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"size[8,11]"..
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"list[current_name;recipe;0,0;3,3;]"..
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2013-01-20 09:20:26 +01:00
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"list[current_name;src;0,3.5;8,3;]"..
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2013-01-19 15:37:27 +01:00
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"list[current_name;dst;4,0;4,3;]"..
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"list[current_player;main;0,7;8,4;]")
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meta:set_string("infotext", "Autocrafter")
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local inv = meta:get_inventory()
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2013-10-04 17:03:27 +02:00
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inv:set_size("src", 3*8)
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inv:set_size("recipe", 3*3)
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inv:set_size("dst", 4*3)
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end,
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can_dig = function(pos, player)
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local meta = minetest.get_meta(pos);
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2013-01-19 15:37:27 +01:00
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local inv = meta:get_inventory()
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return (inv:is_empty("src") and inv:is_empty("recipe") and inv:is_empty("dst"))
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2013-10-04 17:03:27 +02:00
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end,
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after_place_node = tube_scanforobjects,
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after_dig_node = tube_scanforobjects,
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rewrote autoplacement code to make it more aware of filters,
autocrafter, nodebreaker, deployer, and made sure each item will only
initiate a connection to those sides which can accept such. Fixed
various autorouting bugs as I ran across them. Autorouting for various
devices is now:
filters: left and right sides only
nodebreaker, deployer: back only
autocrafter: all six sides
chests: top, bottom, left, right, back (not front)
furnace: bottom, left, right, back (not the top or front)
2013-06-24 03:36:13 +02:00
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})
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2013-01-19 15:37:27 +01:00
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2013-10-04 17:03:27 +02:00
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minetest.register_abm({nodenames = {"pipeworks:autocrafter"}, interval = 1, chance = 1,
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action = function(pos, node)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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autocraft(inv, pos)
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rewrote autoplacement code to make it more aware of filters,
autocrafter, nodebreaker, deployer, and made sure each item will only
initiate a connection to those sides which can accept such. Fixed
various autorouting bugs as I ran across them. Autorouting for various
devices is now:
filters: left and right sides only
nodebreaker, deployer: back only
autocrafter: all six sides
chests: top, bottom, left, right, back (not front)
furnace: bottom, left, right, back (not the top or front)
2013-06-24 03:36:13 +02:00
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end
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})
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